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Five Nights At Freddy's Creator Scott Cawthon Announces Retirement After Political Donation Backlash
Scott Cawthon, best known as the creator of the indie breakout Five Nights at Freddy’s, has announced in a post on his website that he is retiring from his current role in the series. This announcement follows the recent surfacing and criticism of Cawthon’s monetary political contributions.
Cawthon starts the post by reminiscing about fans having sent him letters and fan art over the years. Five Nights at Freddy’s released almost seven years ago and, in that time, many fans of the series connected with the characters, games, and even Scott Cawthon himself. “I’ve had a blessed, fulfilling, and rich career. I’ve been shown great kindness and I’ve tried to show great kindness in return,” Cawthon writes in his retirement post.
Scott continues the post by talking about the passage of time and how creating games has transitioned from something he would do in his free time for fun and for his kids. Getting to the crux of the announcement Cawthon says, “All of this to say that I am retiring. I have been shown tremendous love and support over this last week, a lot of which has come from the LGBTQ community. The kindness shown to me has been surreal.”
While he mentions the LGBTQ community, Scott has been strongly criticized recently over his contributions to politicians who have supported legislation or have views that many believe do not favor this marginalized group. A list of Cawthon's donations in recent years made its rounds not long ago. Some of the campaigns he supported include Devin Nunes, Ben Carson, Tulsi Gabbard, and former President of the United States Donald Trump. Cawthon's retirement post doesn’t mention that these donations are connected to his retirement, but he has recently defended his actions in a lengthy Reddit post titled “My response, and maybe last post.” That title and the contents within his response point strongly at the recent backlash being the cause of Cawthon’s departure from the Freddy’s series.
“Even if there were candidates who had better things to say to the LGBT community directly, and bigger promises to make, I believed that their stances on other issues would have ended up doing much greater harm to those communities than good,” Cawthon wrote on Reddit after listing candidates he supported and why. Further in, Scott says, “I've always been supportive of creators, and have tried to treat everyone fairly, and treat everyone with dignity and respect. I've never cared about anyone's race, religion, gender, or orientation. I just treat people as people, everyone the same, and because of that, I've ended up with a very diverse group of people that I've worked with over the years.”
Cawthon might have even foreshadowed his retirement post from Wednesday night: “If I get cancelled, then I get cancelled. I don't do this for the money anymore; I do it because I enjoy it. If people think I'm doing more harm than good now, then maybe it's better that I get cancelled and retire. I would accept that. I've had a fulfilling career.”
Though Cawthon is resigning as the head of the Five Nights at Freddy’s, the series will continue with someone he chooses and can trust as a successor. Cawthon says he has one wish as he gives up control of the property he created, “I only ask that my fanbase respect my decision. I will still be around, just not in the capacity that I used to be. What a blessed career I’ve had; what wonderful people I’ve met; and what a tremendous blessing to have been able to know all of you. Thank you so much.”
There’s currently no word on what this announcement means for the previously announced Five Nights at Freddy’s: Security Breach from Steel Wool Studios which is scheduled to release on PlayStation 5, PlayStation 4, and PC sometime in 2021.
2019’s A Plague Tale: Innocence is getting an enhanced encore for current-gen consoles next month. The game is also coming to Switch via Nintendo’s cloud streaming service. If you missed out on Asobo Studios’ acclaimed narrative adventure, this sounds like the perfect time to hop in now that the sequel is on the way.
On July 6, PlayStation 5 and Xbox Series X/S owners can enjoy a new version A Plague Tale: Innocence with 4K UHD visuals, 60 frames-per-second performance, and 3D audio support. It’s unclear if this will be a digital-only release or if it will come to stores as well. There’s also no word on price either. Take a look at the improvements in action in the announcement trailer below.Click here to watch embedded media
A Plague Tale: Innocence was positively received upon release, largely for its dark, yet heartfelt story (read our review). It stars two noble-born siblings, Amicia and Hugo de Rune, on a search for a cure for the latter’s mysterious illness. After suffering a family tragedy, their journey takes them across 14th century France which is currently overrun by a supernatural swarm of ravenous rats spreading the black plague. If that’s not bad enough, the kids are also being hunted by the French Inquisition.
The game is best described as a stealth adventure game, with players largely evading or distracting soldiers, though a few combat scenarios are present. Rats, on the other hand, are sensitive to light and many puzzles involve using torches and other light sources to repel floods of them. That's because these cursed critters can devour creatures in an instant.
I’m a big fan of the original, so I’m happy to see its already sharp presentation get shined up further and made available to a wider audience. If you’ve been eyeing A Plague Tale: Innocence, does this upgrade entice you to give it a shot? Let us know in the comments!
After putting the service on hiatus prior to the arrival of the Xbox Series consoles, Microsoft is reopening the Xbox Design Lab and is selling user-created controllers again. This time, the newest version of the Xbox wireless controller is for sale and set for complete customization.
Those looking to customize a new set of sticks will have many of the choices available previously in the design studio. Ushering the new controller design into the Lab is the arrival of 3 new colors: electric volt, pulse red, and shock blue, all of which have been on stock controllers in the past. There are a total of 18 colors to choose from which can be used in any combination on the front, back, bumpers, analog sticks, triggers, and d-pad. The face buttons have their own options as well including the new black text on color the ABXY buttons, and black icons on a white background option for the view, menu, and share buttons. There seems to be a staggering amount of choices to make a unique controller.
Microsoft is touting their use of recycled plastics in some of the controller colors. James Hunter, Senior Director of Strategy and Business at Xbox has a blog post on the reopening of the service, and talks about the use of this new kind of plastic in the controllers. “Most of our color options are made with plastics containing 30% post-consumer recycled (PCR) materials by weight. These color options will reduce the amount of waste plastic that ends up in landfills and ensure we are all doing our part to take care of the planet,” says Hunter. This may not be the only change coming to this product; Hunter continues, “Our team is hard at work developing new processes, testing new materials, and innovating so that we can continue to evolve the Xbox Design Lab experience.”
Ordering one of these colorful controllers will run $69.99, while an optional laser engraving will be an additional $9.99. The current standard Xbox controller design is the only option available for customization at this time. Sorry to anyone looking for a spicier Elite Series 2 or Adaptive Controller.
How do you feel about the new color additions? What’s missing from the service that you’d like to see in the future? Let us know in the comments, and check out all the sweet new games coming to Xbox throughout the year and beyond!
OlliOlli World is an upcoming vibrant skateboarding game that tasks players with landing tricks and combos as they skate through the colorful and weird Radlandia, a totally real place with totally real skateboarders. The OlliOlli series began in 2014 and quickly gained a following for its addictive one-life gameplay loop that had fans replaying levels over and over trying to land their next big trick. OlliOlli World plans to deliver the same beloved precision skateboarding experience but in a more expansive and brightly-colored package. Join Alex Van Aken and Blake Hester as they show off some of the game's colorful courses in this episode of New Gameplay Today.
With last year's release of Tony Hawk's Pro Skater 1 + 2, my excitement to play extreme sports games is at an all-time high, and I've recently spent much of my free time playing titles such as Lonely Mountain Downhill and Trials Fusion. Though I haven't played an OlliOlli game previously, I've also recently revisited classics like Skate 3 and even more recent indie skateboarding games like Skater XL. While those games have great style and are a joy to play, they haven't captured my eye the same way that OlliOlli World does with its highly-saturated colors and characters. Also, what the hell is "Gnarvana" and why does this game have mystical skate gods? While I have no clue what the answers to those questions are, I can't wait to play OlliOlli World when it releases later this Winter on Steam, PS4, PS5, Xbox One, Xbox Series X|S and Nintendo Switch.
Did you enjoy our quick look at this new OlliOlli game and want to see gameplay of other upcoming 2021 video game releases? Then be sure to subscribe to the Game Informer YouTube channel and catch up on recent episodes of New Gameplay Today right here. As always, be sure to leave a comment down below letting us know if you're excited to check out this upcoming game.
Dying Light 2 has been in the making for so long that fans assumed the worst: development hell. Small updates and assurances from Techland helped alleviate any worry, but earlier this year an extensive gameplay trailer dropped. Thankfully, Dying Light 2 is coming out this year and collector’s edition copies of the game are nowhere to be found. Luckily, a writing, fan art, and cosplay contest has been announced and collector’s editions are one piece of the reward package if you win.
According to a press release emailed to Game Informer, starting today the Dying Light 2 Stay Human User Contest offers cash prizes, the Dying Light 2 Collector’s Edition, and the chance for your submitted art piece to be featured in the upcoming sequel. You can submit a short story about The City’s inhabitants, create a piece of visual art, or put your tailoring skills to the test with an impressive cosplay, makeshift Dying Light weapon and all.
Submissions are open through December 7, and finalists and winners will be selected by Techland. No matter what, every finalist will receive the Dying Light: Platinum Edition, so you’re better off trying than not! And if you’re less inclined to submit, that’s alright too; there are other ways to get your daily dose of Dying Light content. A new crossover event with Rust has also been announced. From now until July 1, you’ll be able to hop into the DLC to don new outfits, fire new weapons, and drive new vehicles. You can read more about what the returning crossover offers here.
Dying Light 2 Stay Human releases on December 7 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC.
Are you going to submit some creative work to the contest? If so, which category will you participate in? Let us know your plans in the comments section!