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- Star Trek: Picard seems to have a delicate relationship with the established canon. While it’s likely that the moments depicted in the earlier TV series and the movies are sacrosanct, enthusiastic fans would be wise to not get too wrapped up in some of the other events depicted in Picard’s life in other mediums, including the novels and comics. Given Picard’s long retirement from Starfleet depicted in this trailer, not to mention his seemingly lonely life on a vineyard, it’s safe to assume that many storylines from those other mediums are being left behind.
- Picard left Starfleet under unhappy circumstances some time ago, and the reasons why figure prominently in the story of the show. From the dour expression on his face during the voiceover, to the looming storm clouds that set the tone of the trailer, it’s clear that the question of Picard’s departure from the organization that defined his career is important to this story.
- Before leaving Starfleet, Picard became an admiral. In Star Trek: Generations, during the fateful meeting of the fiction’s two most famous captains, Kirk warns Picard not to ever get promoted, because as long as he’s in the chair of his own ship, he can make a difference. Whether that memorable conversation factors in to Star Trek: Picard, and whatever unfortunate thing happened to its lead character, remains to be seen.
- Picard has taken up his brother’s passion as a winemaker. Early in season 4 of TNG, Picard returns home to La Barre, France, on Earth after his devastating encounter with the Borg (in which he becomes Locutus), and we meet both his elder brother, Robert, as well as his brother's wife and son. Later, in the film Star Trek Generations, Picard receives the devastating news that his brother and his brother’s son died in a house fire. Jean-Luc is heartbroken, and relays (to Counselor Troi) that he’s struggling with the news that he is likely the end of the Picard family line. The wine bottles he’s preparing in this recent trailer show that they’re being produced at Chateau Picard, so it’s clear that he is indeed at the same vineyard that was once run by his brother. His place as a vintner at that same vineyard suggests that Picard, late in life, is still struggling with the concept of family legacy.
- It’s clear that Picard’s involvement with the Romulans is also integral to the story. In the TNG series, his connection to Spock and the efforts for Romulan/Vulcan reunification are highlighted, and Picard’s connection to Romulus is reinforced in the film, Star Trek: Nemesis. In the complicated interplay between this timeline and the one presented in the Abrams-helmed 2009 film reboot, we know that Romulus in Picard’s time gets destroyed by a powerful supernova in the year 2387. While unconfirmed, it seems likely that the effort to save survivors of this supernova is the “rescue armada” referenced in the trailer, which we learn was led by Picard.
- The musical score for the trailer features a poignant easter egg. In the final moments of the teaser, we hear the iconic Star Trek: The Next Generation musical theme, but reinterpreted through the quiet tones of what fans will likely identify as the Ressikan flute. In an episode of season 5 of TNG, Picard is overwhelmed by an alien probe from the planet of Kataan. While his shipmates aboard the Enterprise experience only a short period of time, Picard is given the memories of an entire lifetime on the planet. During his time in that life, he took up the local variant of a flute, and that same flute is left behind in the probe after Picard returns to his real life. His love of playing the flute became a running concept in later episodes, and references a melancholy but hopeful theme within the fiction.
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- The Battleground Scoreboard does not currently display Flag Captures and Flag Return statistics.
- The Battleground Scoreboard stat numbers are misaligned with player names.
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Music is such an essential component of the RPG experience. It accentuates the mood of emotional scenes, gives special places in the world like towns personality, and often pumps us up during intense battles. More and more JRPGs have received the vinyl treatment, providing cool designs and serving as a memento from our time with the game. Whether it's purely for aesthetic or for the fantastic soundtrack, here are five JRPG vinyls you shouldn't miss out on.
Skies of Arcadia
Coming up on its 20th anniversary, Skies of Arcadia is a beloved game that first made its way to Dreamcast, then Gamecube, and remains one of the more requested JRPG franchises for revival. Sega still hasn't made those dreams a reality. At the very least, you have this great collector's item that allows you to enjoy Yutaka Minobe and Tatsuyuki Maeda's memorable melodies and be transported right back into the life of a sky pirate. The vinyl edition includes 30 tracks from the game on three LP discs and features brand-new artwork made especially for this edition by Skies of Arcadia's original designer Itsuki Hoshi. You can find more out about it here.
As a stylish RPG series, Persona adds even more life and personality with its fantastic music. Persona 5 is no exception. Its memorable score, filled with everything from pop to jazzy tunes, helps create Persona 5's atmosphere and explore its larger themes. The vinyl has been a hot item, selling out almost immediately whenever it goes in stock. Just a quick look at the photo above will showcase why; the impressive art and extensive detail are hard to miss. The vinyl incorporates Persona 5's school and Phantom Thief life alongside its red and black color scheme to make an impression that's as strong as its music. You can find out more about it here.
Nier: Automata and Nier Gestalt & Replicant
Outside of the eccentric mind of creator Yoko Taro, Nier's music is one of the most talked about and revered parts of the experience. As Taro put it so eloquently in one of our interviews: “It's almost like the game is a slave to the music in a lot of ways. The emotions that are created in the players themselves are [a result of the music] and the game just sort of follows along behind that.” For this special vinyl edition, you get four LP records with 35 tracks that were selected by composer Keiichi Okabe. The beautiful artwork on the package was drawn by Sui Ishida, the creator of Tokyo Ghoul. Interested? Thankfully, this Japanese import can be ordered off of Square Enix's official store.
Look, if you're a JRPG fan, I don't have to tell you about the brilliance of Yasunori Mitsuda. Before Xenosaga and Xenoblade, Xenogears started it all and Mitsuda lent his talents to make it truly something special. This vinyl edition was released to commemorate the 20th anniversary of Xenogears and contains remastered "Revival" tracks and songs from the arranged CDs "Creid" and "Myth." These were selected under the supervision of Mitsuda. Head to Square Enix's store if it's a must-have for you.
Final Fantasy Vinyls
The Final Fantasy series has graced us with wonderful music throughout the years. Everyone has their favorite tracks and games from the series, and this vinyl collection has you covered in more ways than one. Spanning across five discs, the vinyls features 30 remastered tracks, supervised by legendary series composer Nobuo Uematsu. The vinyl was released in 2012 and has music from the very first entry all the way to Final Fantasy X. It's definitely the best way to capture an iconic era of Square.
Dreams has been out in early access a little over a month now, and if you haven’t read my review, I’m a big fan. Dreams doesn’t just give players a stunningly robust and flexible toolset for creating games, movies, and art – the tools are also easy and intuitive enough to make the creation process fun. No matter how dumb your ideas are.
I’m no stranger to dabbling in user-created content, from the downright brilliant emblems I made for Battlefield 1, to a regrettable house of horrors in House Flipper. I’ve got plenty of ingenious ideas for video games – but not the technical knowhow to bring them to life.
As I laid out in this handy feature right here (along with a little Cuthbert shaming), Dreams’ incredibly cool tools manage to overcome that hurdle. Seriously, no matter how sucky of an artist you might be, you really can make interesting things in Dreams. I know that kind of sounds like an infomercial, but even infomercial idiots could make cool stuff in Dreams. Well, maybe not that taco lady.
Anyway, people are already using Dreams to make some amazing and impressive creations, but this isn’t a list of those things. Last night I set out to find the dumbest and silliest projects possible for this column, and once again, Dreams didn’t fail me. Here’s my collection of strange and funny collections that made me laugh, which you can also find and explore in the "Wonderfully Goofy" collection I made in Dreams! It’s like Inception up in here!
What better way to open a collection of humorous game than with an official Comedy Simulator? I won’t give too much away, but it doesn’t take long to realize that Comedy Simulator really does understand comedy – the Seinfeldian bass proves it!
Spongebob Horror Collectathon
By Gallan_ _
Slenderman clones were inevitable Dreams, but I wasn’t expecting a Spongebob-themed take on the iconic indie horror title. What really made me laugh is that it’s not just good ole squarepants – everything about the simple adventure adheres to the Spongebob universe. Hearing your boxy predator’s laughter through the dualshock’s speaker is a little unnerving (and eventually annoying), but nightmares are still technically dreams, so it’s all good.
Speaking of unnerving: Radical is a profoundly disturbing animated music video that I still haven’t fully processed. I also laughed out loud several times while watching it though, so it earned a spot on the list, despite not technically being a game. Just don’t complain to me if you end up with aerobics-themed nightmares after watching it!
Plenty of people are working on Super Mario clones in Dreams, which thankfully Nintendo hasn’t seemed to figure out yet. Mario 2077 is a little buggy, and not particularly interesting from a gameplay perspective at all. If you get to the end of the level, however, you’ll find out why I included it here. I did NOT see that coming!
Stepping on LEGO Simulator
Stepping on LEGO Simulator is a very simple and dumb game, but it’s also the perfect example of why Dreams is so great – no one would waste their time trying to create and publish a game based on the excruciating pain of stepping on those stupid plastic blocks in, say, Unity, for example. In Dreams, however, even the silliest idea can be whipped together and shared with other players – 2,541 players at the time of this writing, to be exact! That’s a lot of aching virtual feet!
I can’t say for certain that this ongoing, meticulous recreation of PlayStation Home is supposed to be a joke, but I’m going to assume it is. Otherwise it’s just depressing, and that’s like the opposite of what Dreams is supposed to be about!
Just in case the PlayStation Home project is unironic, here’s a hefty dose of adorable to wipe away the blues. Cat Pile is probably the most fleshed-out game in on this list. In it you control an anthropomorphic cat as you try to navigate a series of puzzles. The main mechanic is a series of cat cannons, which when funded, will shoot a stream of kittens into an ever-growing pile that you can climb to reach the next area. It may not be a laugh-out-loud experience, but it’s very quirky and has plenty of cat puns for people who like that kind of thing.
Also, if that “Catbucks” in the corner caught your eye, can we take a moment and appreciate that none of the creations in Dreams are tainted by microtransactions, freemium schemes, or any other modern-day monetization horse crap? Now that’s a dream come true!
Proptosis Pete is 100-percent less adorable than Cat Pile, but nonetheless impressive. Pete has kind of an Earthworm Jim vibe going on, only he can shoot an endless supply of eyeballs out of his head. The rest of the game is equally strange, but once again demonstrates what a nirvana Dreams is for creative weirdos.
The Classical Order
Here’s a project that’s funny AND educational! The Classical Order teaches players all about Doric, Ionic, and Corinthian columns used in Greek architecture. Why? Because that’s what The Classical Order’s creator is into, and it's their dream for the rest of us to be less ignorant! You’ll want to pay attention during the informative bits, however, because there’s a Guitar Hero-style quiz at the end that you’ll totally flunk if you don’t. I speak from experience.
Duck Quacks Don’t Echo
The most challenging game on this list, Duck Quacks Don’t Echo gives you two tasks to perform simultaneously: hold down the correct buttons on the controller as they are displayed, and catch falling ducks by moving the water basin back and forth with the DualShock's gyroscope. I struggled with just holding the right buttons, but for some reason was compelled to keep trying despite how rudimentary – not to mention completely absurd – the game is. I’m clearly not the only one either, as Dreams players have currently spent over 168 hours playing the game!
Another quick aside: If you add a scoring mechanism to your game, Dreams automatically generates leaderboards that everyone who plays is listed on. This is an ingenious addition – if Mario Party has taught us anything, even the simplest challenges are fun when you’re competing against other people. Hell, even real life teaches us that – baseball is basically just a ball and a stick, people!
Shrek Survival 2: The Rise
Make no mistake, I saved my best pick for last. Shrek Survival 2 is so amazing that I’m not even going to describe it to you for fear of diminishing the experience. All I’ll say is that it has everything you could hope for: a tense and dramatic story, rich character development, and a shocking conclusion that puts lesser works like Game of Thrones to shame. If you’ve got Dreams, go play it right now!
As mentioned at the beginning, I’ve added all of these creations to a collection appropriately entitled “Wonderfully Goofy,” which you should be able to find through the search option in Dreams. If you’ve come across any other funny/strange creations – or made your own – let me know in the comments below and I’ll check them out!
Ahh Spring! Once again, it’s time for new growth, blooming flowers, baby
birds and the annual assessment of all of your earthly possessions. This year, why limit yourself to rediscovering beloved items in your physical closets when your Steam library is full of great games that, for whatever reason, you just never got around to playing? Dust off an old favorite, launch a game you haven’t tried before and explore your backlog to unlock and level up this year’s Spring Cleaning Badge. For a breath of fresh air, why not try out something from the list of games available for free for the duration of the event (May 24 10AM - May 28 10AM PDT)?
Black Desert Online
Dead By Daylight
Don't Starve Together
Endless Space 2
Left 4 Dead 2
Do some Spring Cleaning this weekend and spark joy in your library and backlog of titles!
In this excerpt from The Game Informer Show podcast, Ben Hanson interviews Marvel Games' vice president and creative director Bill Rosemann on the possibility of a Marvel Games Universe and the development of Marvel Ultimate Alliance 3: The Black Order on the Nintendo Switch.
You can watch the interview above or subscribe to The Game Informer Show podcast and listen to the interview on the latest episode.
Learn more about Marvel Ultimate Alliance 3: The Black Order on the Nintendo Switch by clicking on the banner below and checking out our overflowing hub of exclusive content.
CBS has been actively working to revitalize the Star Trek brand in recent years, especially through the roll-out of a number of new series, including Star Trek: Discovery, which recently completed its second season, and ran on CBS’ All-Access streaming service.
We’ve known for some time that Patrick Stewart is involved in another series, focusing on the character of Jean-Luc Picard, who he played for seven seasons of Star Trek: The Next Generation, not to mention several follow-up feature films. Yesterday brought us the first look at a teaser trailer for the new series, which began to paint a picture of what to expect from the series. Check the trailer out at the bottom of this story if you haven’t had a chance to watch it yet.
While it’s only a little over a minute, there are some potent details to unpack, offering some significant hints about the plot, themes, and setting of the upcoming Star Trek: Picard.
What other hints did you pick up on in the teaser? What do you think the new series will be about? Share your thoughts in the comments below.Click here to watch embedded media
Starting on the afternoon of May 24, we will be enabling the PvP Honor System and the Warsong Gulch Battleground in the WoW Classic Beta realms. Beta players are invited to queue for Warsong Gulch from 12:00 p.m. PDT to 4:00 p.m. PDT on Saturday, May 25 and Sunday, May 26 as we try to spin up as many instances of the battleground as possible. While we’re targeting that timeframe to help capture data, players who are logged into the beta will be able to queue for Warsong Gulch at the Warsong Gulch battlemaster in capital cities at any time throughout the weekend.
As a reminder, queuing for Warsong Gulch requires your character to be level 10 or higher.
We have a few known issues related to Warsong Gulch:
Have fun racking up those HKs and don’t forget to submit any bugs or issues that you encounter using the in-game bug reporter.