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    Patch 8.1.0 PTR - Build 27826 Changes

    Curse
    By Curse,
    Patch 8.1.0 PTR - Build 27826 Changes
    Please keep in mind that some of the spell changes are just tooltip updates to reflect hotfixes.

    Achievement Changes
    Originally Posted by MMO-Champion
    Battle Dungeon
    Dungeons & Raids

    Battle for Azeroth
    Exploration
    • Battle for Azeroth Pathfinder, Part One Complete the Kul Tiras and Zandalari Zandalar achievements listed below. Reward: Increased Mount Speed in Kul Tiras and Zandalar. 25 points. Account Wide.

    Quests

    Character

    Draenor Garrison
    Expansion Features
    • Master Draenor Crafter Craft 50 Epic items with an item level of at least 600 136. Reward: Garrison Monument. 10 points.

    Honor
    Player vs. Player
    • Honor Level 20 Reach Honor Level 20. Pet Reward: Wyrmtongue Minstrel. 10 points. Account Wide. Fan. 10 points. Account Wide.

    Island Expeditions
    Expansion Features
    • Azerite Admiral Collect 1,000,000 Azerite on Island Expeditions. 10 points.Account Wide.
    • Helping Hand Rescue all of the explorers on Island Expeditions listed below. 10 points.Account Wide.
    • I'm Here for the Pets Obtain all of the Island Expeditions battle pets listed below. 10 points.Account Wide.
    • Tell Me A Tale Complete all of the Island Expeditions quests listed below. 10 points.Account Wide.

    Mounts
    Feats of Strength

    Player vs. Player

    Feats of Strength

    Professions
    Guild
    • Working as a Team Obtain 525 skill points between all expansions in all professions and secondary professions. Reward: Banner of Cooperation. 10 points.
    • Working Better as a Team Obtain 600 skill points between all expansions in all professions and secondary professions. Reward: Heirloom Legs. 10 points.

    Reputation
    • Heritage of the Dark Iron Earn level 120 110 on a newly created Dark Iron dwarf character. Reward: Dark Iron Dwarf Heritage Armor. 10 points. Account Wide.
    • Heritage of the Mag'har Earn level 120 110 on a newly created Mag'har orc character. Reward: Mag'har Orc Heritage Armor. 10 points. Account Wide.

    War Effort
    Expansion Features



    Spell Changes
    Keep in mind that many of these are tooltip updates to reflect hotfixes.
    Originally Posted by MMO-Champion
    Mounts
    • Admiralty Stallion Summons and dismisses your Pearl Admiralty Stallion. Account wide. Account wide. 1.5 sec cast.
    • Alabaster Hyena Summons and dismisses your Alabaster Hyena. 1.5 sec cast. Account wide. Account wide. 1.5 sec cast.
    • Conqueror's Scythemaw Name changed from "Conquerer's Scythemaw" to "Conqueror's Scythemaw". Summons and dismisses your Conquerer's Conqueror's Scythemaw. Account wide. Account wide. 1.5 sec cast.
    • Dune Scavenger Summons and dismisses your Dune Scavenger. 1.5 sec cast. Account wide. Account wide. 1.5 sec cast.
    • Hyena Mount Black (PH) Summons and dismisses your Hyena Mount Black (PH). 1.5 sec cast. Account wide. Account wide. 1.5 sec cast.
    • Hyena Mount White (PH) Summons and dismisses your Hyena Mount White (PH). 1.5 sec cast. Account wide. Account wide. 1.5 sec cast.
    • Ivory Hawkstrider Name changed from "White Hawkstrider" to "Ivory Hawkstrider". Summons and dismisses a rideable White Ivory Hawkstrider. Account wide. Account wide. 1.5 sec cast.
    • Mecha-Mogul Mk2 (New) Summons and dismisses the Mecha-Mogul Mk2. Account wide. Account wide. 1.5 sec cast.
    • Sinister Gladiator's Proto-Drake Name changed from "Blue Gladiator's Proto-Drake" to "Sinister Gladiator's Proto-Drake". Summons and dismisses your Blue Sinister Gladiator's Proto-Drake. 1.5 sec cast.
    • Summon Dawnforge Ram Summons a Dawnforge Ram, which serves as a mount. Summon. Summon. 1.5 sec cast. Account wide. Account wide. 1.5 sec cast.
    • The Dreadwake (New) Summons and dismisses The Dreadwake. Account wide. Account wide. 1.5 sec cast.
    • The Hivemind Transforms you into the Hivemind. Other members of your Hivemind may join with you. This is a flying mount. 1.5 sec cast. Account wide. Account wide. 1.5 sec cast.
    • Vicious Black Bonesteed (New) Summons and dismisses a rideable Vicious Black Bonesteed. Account wide. Account wide. 1.5 sec cast.
    • Vicious Black Warsaber (New) Summons and dismisses a rideable Vicious Black Warsaber. Account wide. Account wide. 1.5 sec cast.
    • Vicious Kaldorei Warsaber Name changed from "Vicious Warsaber" to "Vicious Kaldorei Warsaber". Summons and dismisses a rideable Vicious Kaldorei Warsaber. Account wide. Account wide. 1.5 sec cast.
    • Vicious White Bonesteed (New) Summons and dismisses a rideable Vicious White Bonesteed. Account wide. Account wide. 1.5 sec cast.
    • Vicious White Warsaber (New) Summons and dismisses a rideable Vicious White Warsaber. Account wide. Account wide. 1.5 sec cast.

    Companions
    • Bloated Bloodfeaster Name changed from "Bloodfeaster Larva" to "Bloated Bloodfeaster".
    • Redridge Tarantula (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
    • Saurolisk Hatchling Right Click to summon and dismiss the Saurolisk Hatchling this companion. Battle Pet. Battle Pet. Instant.
    • Summon Cap'n Crackers (New) Right Click to summon and dismiss Cap'n Crackers. Battle Pet. Battle Pet. Instant.
    • Test Pet (New) Right Click to summon and dismiss your Test Pet. Battle Pet. Battle Pet. Instant.

    Item Set Bonuses

    ideathknights.gif Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Dark Command Command the target to attack you, increasing threat you generate against that target for 3 sec. 30 yd range. Instant. 8 sec cooldown.
    • Death Grip (Blood) Harnesses the energy that surrounds and binds all matter, drawing the target toward you, forcing the enemy to attack you, and increasing threat you generate against that target by 400% for 3 sec. 200% for 3 sec.

    Pets
    • Sweeping Claws Rakes an enemy with deformed claws, dealing [ 50.3% [ 29.9% of Attack Power ] Shadow damage to the target and nearby enemies. Can be cast in Ghoul. 40 Energy. Melee range. Instant. 1 sec global cooldown.

    Unholy
    • Festering Strike Strikes for [ 101.09% of Attack Power ] Physical damage and infects the target with 0-0 2-2 Festering Wounds. [spell_yorsahj_bloodboil_purpleoil] Festering Wound A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 41 + 20% [ 20% of Attack Power ] Shadow damage and generating 3 Runic Power. Requires Two-Handed Melee Weapon. Death Knight - Unholy Spec. Death Knight - Unholy Spec. 2 Runes. Melee range. Instant.
    • Festering Wound Festering Strike applies a pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 41 + 20% [ 20% of Attack Power ] Shadow damage and generating 3 Runic Power. Stacks up to 6 times on any target. Death Knight - Unholy Spec. Death Knight - Unholy Spec.

    idemonhunters.gif Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Havoc
    • Havoc Demon Hunter Increases damage/healing by 11%: Blade Dance, Chaos Nova, Chaos Strike, Dark Slash, Demon's Bite, Eye Beam, Eye of Leotheras, Fel Barrage, Fel Rush, Felblade, Immolation Aura, Insatiable Hunger, Metamorphosis, Throw Glaive, Trail of Ruin, Vengeful Retreat Increases periodic damage/healing by 11%: Blade Dance, Chaos Nova, Chaos Strike, Dark Slash, Demon's Bite, Eye Beam, Eye of Leotheras, Fel Barrage, Fel Rush, Felblade, Immolation Aura, Insatiable Hunger, Metamorphosis, Throw Glaive, Trail of Ruin, Vengeful Retreat Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.
    • Torment Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 30 yd range. Instant. 8 sec cooldown.

    Vengeance
    • Torment Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 8 sec cooldown.

    idruids.gif Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Growl Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Requires Bear Form. 30 yd range. Instant. 8 sec cooldown.
    • Primal Wrath (New) Finishing move that deals instant damage and applies Rip to all enemies within 10 yards. Lasts longer per combo point. 1 point : [ 10% of Attack Power ] plus Rip for 4 sec 2 points: [ 15% of Attack Power ] plus Rip for 6 sec 3 points: [ 20% of Attack Power ] plus Rip for 8 sec 4 points: [ 25% of Attack Power ] plus Rip for 10 sec 5 points: [ 30% of Attack Power ] plus Rip for 12 sec Feral Druid - Level 90 Talent. Feral Druid - Level 90 Talent. 20 Energy. Instant. 1 sec global cooldown.
    • Sabertooth Ferocious Bite deals 20% increased damage and always refreshes the duration of Rip. 100 yd range. Instant. refreshes the duration of Rip on your target. 100 yd range. Instant.
    • Scent of Blood (New) Each enemy hit by Thrash reduces the cost of Swipe by 3 Energy for the next 6 sec. Feral Druid - Level 90 Talent. Feral Druid - Level 90 Talent.
    • Shred (Balance, Guardian, Restoration) Shred the target, causing [ 38.06% of Attack Power ] Physical damage to the target. Awards 0 combo points. Shred the target, causing [ 46% of Attack Power ] Physical damage to the target.
    • Shred (Feral) Shred the target, causing [ 38.06% [ 46% of Attack Power ] Physical damage to the target. While stealthed, Shred deals 50% increased damage, and has double the chance to critically strike. Awards 0 combo points. While stealthed, Shred deals 30% increased damage, and has double the chance to critically strike.

    Feral
    • Berserk Reduces the energy cost of all Cat Form abilities by 40% and increases maximum Energy by 50 for 15 sec. Requires Cat Form 20 sec. Druid - Feral Spec. Druid - Feral Spec. Instant. 3 min cooldown. 1 sec global cooldown.
    • Feral Druid Increases damage/healing by 3% 8%: Berserk, Brutal Slash, Feral Frenzy, Ferocious Bite, Incarnation: King of the Jungle, Maim, Moonfire, Rake, Rip, Shred, Swipe, Thrash Increases periodic damage/healing by 3% 8%: Berserk, Brutal Slash, Feral Frenzy, Ferocious Bite, Incarnation: King of the Jungle, Maim, Moonfire, Rake, Rip, Shred, Swipe, Thrash Increases damage/healing by 83%: Regrowth Increases periodic damage/healing by 83%: Regrowth Druid - Feral Spec. Druid - Feral Spec.
    • Maim Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : [ 6.2% [ 9.2% of Attack Power ] damage, 1 sec 2 points: [ 12.5% [ 18.4% of Attack Power ] damage, 2 sec 3 points: [ 18.7% [ 27.6% of Attack Power ] damage, 3 sec 4 points: [ 24.9% [ 36.8% of Attack Power ] damage, 4 sec 5 points: [ 31.2% [ 46% of Attack Power ] damage, 5 sec Requires Cat Form. Druid - Feral Spec. Druid - Feral Spec. 35 Energy. Melee range. Instant. 20 sec cooldown. 1 sec global cooldown.
    • Mastery: Razor Claws Increases the damage done by your Cat Form bleed abilities and finishing moves by [ 200% of Spell Power ]%. Druid - Feral Spec. Druid - Feral Spec.
    • Rip Finishing move that causes Bleed damage over 24 sec. Damage increases time. Lasts longer per combo point: 1 point : [ 32.4% of Attack Power ] damage 2 points: [ 64.9% of Attack Power ] damage 3 points: [ 97.3% of Attack Power ] damage 4 points: [ 129.7% of Attack Power ] damage 5 points: [ 162.2% of Attack Power ] damage [ 50% of Attack Power ] over 8 sec 2 points: [ 75% of Attack Power ] over 12 sec 3 points: Attack Power over 16 sec 4 points: [ 125% of Attack Power ] over 20 sec 5 points: [ 150% of Attack Power ] over 24 sec Requires Cat Form. Druid - Feral Spec. Druid - Feral Spec. 30 20 Energy. Melee range. Instant. 1 sec global cooldown.
    • Sabertooth Ferocious Bite deals 20% increased damage and always refreshes the duration of Rip. Feral Druid - Level 90 Talent. Feral Druid - Level 90 Talent. refreshes the duration of Rip on your target. Feral Druid - Level 15 Talent. Feral Druid - Level 15 Talent.
    • Savage Roar Finishing move that increases damage by 15% 10% and energy regeneration rate by [ 10 + 25% of Spell Power ]% while in Cat Form. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds Feral Druid - Level 90 Talent. Feral Druid - Level 90 75 Talent. Feral Druid - Level 75 Talent. 30 Energy. 100 yd range. Instant. 1 sec global cooldown.
    • Shred Shred deals [ 38.06% [ 46% of Attack Power ]% increased damage against bleeding targets. Druid - Feral Spec. Druid - Feral Spec.

    Restoration
    • Focused Growth Reduces the mana cost of your Lifebloom by 40% 15%, and your Lifebloom also applies Focused Growth to the target, increasing Lifebloom's healing by 30% 15%. Stacks up to 3 times. PvP Talent. PvP Talent. Requires Druid. Requires level 40+.
    • Restoration Druid Restoration Druid core passive Increases damage/healing by 40% 44%: Cenarion Ward, Cultivation, Efflorescence, Germination, Incarnation: Tree of Life, Lifebloom, Regrowth, Rejuvenation, Revitalize, Spring Blossoms, Swiftmend, Tranquility, Wild Growth Increases periodic damage/healing by 40% 44%: Cenarion Ward, Cultivation, Efflorescence, Germination, Incarnation: Tree of Life, Lifebloom, Regrowth, Rejuvenation, Revitalize, Spring Blossoms, Swiftmend, Tranquility, Wild Growth Increases damage/healing by 31%: Mangle, Moonfire, Shred, Solar Wrath, Sunfire, Thrash Increases periodic damage/healing by 31%: Mangle, Moonfire, Shred, Solar Wrath, Sunfire, Thrash Druid - Restoration Spec. Druid - Restoration Spec.

    ihunters.gif Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Beast Lore Gathers information about the target beast, displaying damage, health, diet, abilities diet, abilities, specialization, whether or not the creature is tameable, and if it is exotic. 40 yd range. Instant.

    Beast Mastery
    • Beast Mastery Hunter Decreases damage/healing by 1% 6%: A Murder of Crows, Barrage, Chimaera Shot, Cobra Shot, Dire Beast: Hawk, Kill Command, Multi-Shot, Stampede, Stomp Decreases periodic damage/healing by 1% 6%: A Murder of Crows, Barrage, Chimaera Shot, Cobra Shot, Dire Beast: Hawk, Kill Command, Multi-Shot, Stampede, Stomp Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec.
    • Dire Beast: Basilisk Summons a slow moving basilisk near the target for 30 sec that attacks the target for heavy damage. PvP Talent. PvP Talent. 60 Focus. 40 yd range. Instant. 2 min cooldown. Requires Hunter. Requires level 40+.

    Beast Mastery & Marksmanship
    • Barrage Rapidly fires a spray of shots for 3 sec, dealing an average of [ 142% [ 234.2% of Attack Power ] Physical damage to all enemies in front of you. Usable while moving. Requires Ranged Weapon. Beast Mastery/Marksmanship Hunter - Level 90 Talent. Beast Mastery/Marksmanship Hunter - Level 90 Talent. 60 Focus. 40 yd range. 3 sec cast (Channeled). 20 sec cooldown.

    Pets
    • Growl Your pet growls at the target, generating threat, taunting the target to attack the pet, and increasing threat that your pet generates against the target for 3 sec. Basic Ability. Basic Ability. 30 yd range. Instant. 8 sec cooldown.

    Survival
    • Survival Hunter Decreases damage/healing by 7%: A Murder of Crows, Butchery, Carve, Chakrams, Flanking Strike, Harpoon, Kill Command, Mongoose Bite, Raptor Strike, Serpent Sting, Spell #190,925, Steel Trap, Terms of Engagement, Wildfire Bomb Decreases periodic damage/healing by 7%: A Murder of Crows, Butchery, Carve, Chakrams, Flanking Strike, Harpoon, Kill Command, Mongoose Bite, Raptor Strike, Serpent Sting, Spell #190,925, Steel Trap, Terms of Engagement, Wildfire Bomb Hunter - Survival Spec. Hunter - Survival Spec.

    images.gif Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Arcane
    • Arcane Barrage Arcane Barrage hits 1 additional targets within [ 80% of Spell Power ] yds per Arcane Charge For each Arcane Charge, Arcane Barrage hits 1 additional nearby targets for 40% damage. Mage - Arcane Spec. Mage - Arcane Spec.

    Fire
    • Fire Mage Decreases damage/healing by 16% 11%: Arcane Missiles, Blast Wave, Blazing Barrier, Conflagration, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Nova, Frozen Orb, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Pyroblast, Scorch Decreases periodic damage/healing by 16% 11%: Arcane Missiles, Blast Wave, Blazing Barrier, Conflagration, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Nova, Frozen Orb, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Pyroblast, Scorch Mage - Fire Spec. Mage - Fire Spec.
    • Flamestrike Calls down a pillar of fire, burning all enemies within the area for [ 50% [ 57.5% of Spell Power ] Fire damage and reducing their movement speed by 20% for 8 sec. Mage - Fire Spec. Mage - Fire Spec. 2.5% of Base Mana. 40 yd range. 4 sec cast.
    • Kindling Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 0 sec. Fire Mage - Level 100 Talent. Fire Mage - Level 100 Talent.
    • Pyroclasm Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges stacks. Fire Mage - Level 100 Talent. Fire Mage - Level 100 Talent.

    Frost
    • Blizzard Ice shards pelt the target area, dealing [ 114.4% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 15 sec. Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.5 sec. Mage - Frost Spec. Mage - Frost Spec. 2.5% of Base Mana. 35 40 yd range. 8 sec cast (Channeled). 8 sec cooldown.

    imonk.gif Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Windwalker
    • Good Karma Touch of Karma can now redirect an additional 50% of your maximum health 100% of the damage redirected by Touch of Karma also heals you. Windwalker Monk - Level 60 Talent. Windwalker Monk - Level 60 Talent. 40 yd range.

    ipaladins.gif Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Flash of Light Expends a large amount of mana to quickly heal a friendly target for [ 125% [ 134% of Spell Power ]. 22% of Base Mana. 40 yd range. 1.5 sec cast.

    Holy
    • Holy Light An efficient spell, healing a friendly target for [ 140% [ 150% of Spell Power ]. Paladin - Holy Spec. Paladin - Holy Spec. 13% of Base Mana. 40 yd range. 2.5 sec cast.

    Protection
    • Protection Paladin Increases damage/healing by 4%: Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike, Hammer of the Righteous, Holy Prism, Holy Shield, Holy Shock, Judgment, Light's Hammer, Retribution Aura, Shield of the Righteous Increases periodic damage/healing by 4%: Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike, Hammer of the Righteous, Holy Prism, Holy Shield, Holy Shock, Judgment, Light's Hammer, Retribution Aura, Shield of the Righteous Increases damage/healing by 108% 94%: Flash of Light Decreases damage/healing by 30%: Judgment Paladin - Protection Spec. Paladin - Protection Spec.

    Retribution
    • Greater Blessing of Kings Places a powerful blessing on a single ally for 60 min, granting a shield that absorbs up to [ 67.5% [ 80% of Holy Spell Power ] damage every 6 sec. Limited to 1 target. Paladin - Retribution Spec. Paladin - Retribution Spec. 30 yd range. Instant.
    • Greater Blessing of Wisdom Places a powerful blessing on a single ally for 60 min, restoring 1% of their maximum health and mana every 10 sec. Limited to 1 target. Paladin - Retribution Spec. Paladin - Retribution Spec. 30 yd range. Instant.
    • Retribution Paladin Decreases damage/healing by 27%: Blade of Justice, Consecration, Crusader Strike, Divine Storm, Execution Sentence, Eye for an Eye, Hammer of Reckoning, Hammer of Wrath, Holy Prism, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Wake of Ashes, Zeal Decreases periodic damage/healing by 27%: Blade of Justice, Consecration, Crusader Strike, Divine Storm, Execution Sentence, Eye for an Eye, Hammer of Reckoning, Hammer of Wrath, Holy Prism, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Wake of Ashes, Zeal Increases damage/healing by 108% 94%: Flash of Light Increases damage/healing by 300%: Consecration Paladin - Retribution Spec. Paladin - Retribution Spec.

    ipriests.gif Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Penance Launches a volley of holy light at the target, causing [ 160% of Spell Power ] Holy damage to an enemy or [ 213% [ 284% of Spell Power ] healing to an ally over 2 sec. Castable while moving. 40 yd range. Instant.
    • Penance Launches a volley of holy light at the target, causing [ 160% of Spell Power ] Holy damage to an enemy or [ 213% [ 284% of Spell Power ] healing to an ally over 2 sec. Castable while moving. 40 yd range. Instant.

    Discipline
    • Discipline Priest Discipline Priest core passive Increases damage/healing by 40%: Contrition, Divine Star, Flash Heal, Halo, Holy Nova, Penance, Power Word: Radiance, Prayer of Mending, Premonition, Shadow Covenant, Shadow Mend Increases periodic damage/healing by 40%: Contrition, Divine Star, Flash Heal, Halo, Holy Nova, Penance, Power Word: Radiance, Prayer of Mending, Premonition, Shadow Covenant, Shadow Mend Decreases damage/healing by 9%: Shadow Word: Pain and Smite Decreases periodic damage/healing by 9%: Shadow Word: Pain Priest - Discipline Spec. Priest - Discipline Spec.
    • Penance Launches a volley of holy light at the target, causing [ 160% of Spell Power ] Holy damage to an enemy or [ 213% [ 284% of Spell Power ] healing to an ally over 2 sec. Castable while moving. Priest - Discipline Spec. Priest - Discipline Spec. 2% of Base Mana. 40 yd range. Instant. 9 sec cooldown.
    • Rapture For the next 10 sec, Power Word: Shield absorbs an additional 200%. and may be cast on targets with Weakened Soul. Priest - Discipline Spec. Priest - Discipline Spec. Instant. 1.5 min cooldown.

    Discipline & Holy
    • Focused Will Discipline: Melee attacks against you cause you to gain Focused Will, reducing damage you take by 15% for 8 sec. Holy: Melee attacks against you cause you to gain Focused Will, reducing damage you take by 15% for 8 sec, stacking up to 2 1 times. Priest - Discipline & Holy Spec. Priest - Discipline & Holy Spec.

    Discipline & Shadow
    • Body and Soul (Discipline) Can occur once every 6 sec sec.
    • Power Word: Shield (Discipline) Shields an ally for 15 sec, absorbing [ 462% of Spell Power ] damage, and preventing damage from delaying spellcasting. Shields an ally for 15 sec, absorbing [ 462% of Spell Power ] damage. You cannot shield the target again for 6 sec.
    • Power Word: Shield (Shadow) Shields an ally for 15 sec, absorbing [ 209.4% of Spell Power ] damage, and preventing damage from delaying spellcasting. Shields an ally for 15 sec, absorbing [ 209.4% of Spell Power ] damage. You cannot shield the target again for 6 sec.

    Holy
    • Focused Will (New) Focused Will now stacks up to 2. Priest - Holy Spec. Priest - Holy Spec.
    • Holy Priest Holy Priest core passive Increases damage/healing by 40% 36%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Heal Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew, Spell #2,060 Increases periodic damage/healing by 36%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew Increases periodic damage/healing by 40%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Heal, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Prayer of Healing, Prayer of Mending, Renew Spell #2,060 Increases damage/healing by 25%: Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Penance, Smite Increases periodic damage/healing by 25%: Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Penance, Smite Priest - Holy Spec. Priest - Holy Spec.

    Shadow
    • Shadow Priest Decreases damage/healing by 29%: Dark Ascension, Dark Void, Divine Star, Halo, Mind Blast, Mind Flay, Mind Sear, Penance, Shadow Crash, Shadow Word: Death, Shadow Word: Pain, Shadow Word: Void, Shadowy Apparitions, Smite, Vampiric Touch, Void Bolt, Void Eruption, Void Torrent Decreases periodic damage/healing by 29%: Dark Ascension, Dark Void, Divine Star, Halo, Mind Blast, Mind Flay, Mind Sear, Penance, Shadow Crash, Shadow Word: Death, Shadow Word: Pain, Shadow Word: Void, Shadowy Apparitions, Smite, Vampiric Touch, Void Bolt, Void Eruption, Void Torrent Increases periodic damage/healing by 20%: Shadow Word: Pain and Vampiric Touch Increases damage/healing by 20%: Shadow Word: Pain and Vampiric Touch Increases damage/healing by 24%: Shadow Mend Priest - Shadow Spec. Priest - Shadow Spec.

    irogues.gif Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Outlaw
    • Outlaw Rogue Increases damage/healing by 19% 13%: Ambush, Between the Eyes, Blade Rush, Deadly Poison, Death from Above, Dispatch, Ghostly Strike, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Riposte, Shiv, Sinister Strike, Wound Poison Increases periodic damage/healing by 19% 13%: Ambush, Between the Eyes, Blade Rush, Deadly Poison, Death from Above, Dispatch, Ghostly Strike, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Riposte, Shiv, Sinister Strike, Wound Poison Rogue - Outlaw Spec. Rogue - Outlaw Spec.

    Subtlety
    • Subtlety Rogue Increases damage/healing by 28% 21%: Backstab, Deadly Poison, Death from Above, Eviscerate, Gloomblade, Main Gauche, Mutilate, Nightblade, Second Shuriken, Secret Technique, Shadow Blades, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Wound Poison Increases periodic damage/healing by 28% 21%: Backstab, Deadly Poison, Death from Above, Eviscerate, Gloomblade, Main Gauche, Mutilate, Nightblade, Second Shuriken, Secret Technique, Shadow Blades, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Wound Poison Rogue - Subtlety Spec. Rogue - Subtlety Spec.

    ishamans.gif Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Call the Thunder Name changed from "Seismic Armor" to "Call the Thunder". Targets affected by your Earthquake deal 20% less damage to you. Your maximum Maelstrom increased by 30, and the Maelstrom cost of Earth Shock and Earthquake is reduced by 10. Elemental Shaman - Level 60 Talent. Elemental Shaman - Level 60 Talent.
    • Capacitor Totem Summons a totem at the target location that gathers electrical energy from the surrounding air and explodes after 2 sec, stunning all enemies within 8 yards for 3 sec. 10% of Base Mana. 35 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Earthbind Totem Summons an Earth Totem with [ 2% of Total Health ] health at the target location for 20 sec that slows the movement speed of enemies within 10 yards. 35 40 yd range. Instant. 30 sec cooldown. 1 sec global cooldown.
    • Surge of Power Name changed from "Seismic Armor" to "Surge of Power". Targets affected by your Earthquake deal 20% less damage to you. 100 yd range. Instant. Earth Shock also enhances your next spell: Flame Shock: The next cast does not incur a cooldown. Lightning Bolt: Your next 3 casts will cause an additional Elemental Overload. Lava Burst: Reduces the cooldown of your Storm Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Elemental Shaman - Level 90 Talent. Elemental Shaman - Level 90 Talent. 100 yd range.

    Elemental
    • Earth Shock Instantly shocks the target with concussive force, causing [ 250% [ 210% of Spell Power ] Nature damage. Shaman - Elemental Spec. Shaman - Elemental Spec. 60 Maelstrom. 40 yd range. Instant.
    • Earthen Rage Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing [ 13.75% of Spell Power ] Nature damage to your most recently attacked target. Elemental Shaman - Level 90 Talent. Elemental Shaman - Level 90 Talent. 15 Talent. Elemental Shaman - Level 15 Talent.
    • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 147% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Shaman - Elemental Spec. Shaman - Elemental Spec. 60 Maelstrom. 35 yd range. Instant. 40 yd range. Instant.
    • Elemental Blast Harnesses the raw power of the elements, dealing [ 63% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 366 for 10 sec. Can cause an Elemental Overload. Elemental Shaman - Level 15 Talent. Elemental Shaman - Level 15 Talent. 40 yd range. 2 sec cast. 12 sec cooldown.
    • Fire Elemental Calls forth a Greater Fire Elemental to rain destruction on your enemies for 30 sec. While the Greater Fire Elemental is active, Flame Shock generates 3 Maelstrom when it deals damage over time. 1 charge. Shaman - Elemental Spec. Shaman - Elemental Spec. 40 yd range. Instant. 2.5 min cooldown. recharge. 1 charge.
    • Icefury Hurls frigid ice at the target, dealing [ 55% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom. Can cause an Elemental Overload. Elemental Shaman - Level 90 Talent. Elemental Shaman - Level 90 Talent. 40 yd range. 2 sec cast. 30 sec cooldown.
    • Lightning Bolt Hurls a bolt of lightning at the target, dealing [ 50.31% [ 70.4% of Spell Power ] Nature damage. Generates 8 Maelstrom. Shaman - Elemental Spec. Shaman - Elemental Spec. 40 yd range. 2 sec cast.
    • Master of the Elements Casting Lava Burst increases the damage of your next Nature, Physical or Frost spell by 20%. Elemental Shaman - Level 30 Talent. Elemental Shaman - Level 30 Talent. 2 min cooldown.
    • Storm Elemental Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies for 30 sec. While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times. 1 charge. Elemental Shaman - Level 60 Talent. Elemental Shaman - Level 60 Talent. 40 yd range. Instant. 2.5 min cooldown. recharge. 1 charge.
    • Stormkeeper Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 250% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target. Elemental Shaman - Level 100 Talent. Elemental Shaman - Level 100 Talent. 1.5 sec cast. 60 sec cooldown.

    Restoration
    • Rippling Waters Riptide has 1 additional charge. Riptide Heals for [ 67.5% [ 45% of Spell Power ] when the spell ends its duration, is refreshed on the target, or is dispelled. PvP Talent. PvP Talent. Requires Shaman. Requires level 40+.
    • Spirit Link You link yourself and two closest allies within 0 to 15 yards together. When linked targets take damage, 35% 25% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec. Limited to 3 targets. PvP Talent. PvP Talent. 40% 60% of Base Mana. 15 yd range. Instant 1.5 sec cast. Requires Shaman. Requires level 40+.

    iwarlocks.gif Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Demonology
    • Demonology Warlock Increases damage/healing by 5% 10%: Bilescourge Bombers, Corruption, Demonbolt, Doom, Drain Life, Hand of Gul'dan, Implosion, Rain of Fire, Seed of Corruption, Shadow Bolt Increases periodic damage/healing by 5% 10%: Bilescourge Bombers, Corruption, Demonbolt, Doom, Drain Life, Hand of Gul'dan, Implosion, Rain of Fire, Seed of Corruption, Shadow Bolt Warlock - Demonology Spec. Warlock - Demonology Spec.

    Destruction
    • Destruction Warlock Decreases damage/healing by 20% 16%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Soul Fire Decreases periodic damage/healing by 20% 16%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Soul Fire Warlock - Destruction Spec. Warlock - Destruction Spec.
    • Rain of Fire Calls down a rain of hellfire, dealing [ 108% of Spell Power ] Fire damage over 8 sec to enemies in the area. Warlock - Destruction Spec. Warlock - Destruction Spec. 3 Soul Shard. 35 40 yd range. 8 sec cast (Channeled).
    • Summon Infernal Summons an Infernal from the Twisting Nether, impacting for [ 60% of Spell Power ] Fire damage and stunning all enemies in the area for 2 sec. The Infernal will serve you for 30 sec, dealing [ 50% [ 35 + 50% of Spell Power ] damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec. Warlock - Destruction Spec. Warlock - Destruction Spec. 2% of Base Mana. 30 yd range. Instant. 3 min cooldown.

    iwarriors.gif Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Taunt Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. 30 yd range. Instant. 8 sec cooldown.

    Arms
    • Arms Warrior Increases damage/healing by 34% 15%: Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Opportunity Strikes, Overpower, Raging Blow, Ravager, Rend, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 34% 15%: Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Opportunity Strikes, Overpower, Raging Blow, Ravager, Rend, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Whirlwind, Whirlwind Off-Hand Increases damage/healing by 12%: Bladestorm and Bladestorm Off-Hand Warrior - Arms Spec. Warrior - Arms Spec.
    • Deep Wounds Mortal Strike, Execute, and Ravager inflict Deep Wounds, causing [ 53.82% [ 37.5% of Attack Power ] Bleed damage over 6 sec. Warrior - Arms Spec. Warrior - Arms Spec.
    • Mastery: Deep Wounds Deep Wounds damage is increased by 8.0%, dealing [ 53.82% [ 1,000% of Spell Power ]%, dealing [ 37.5% of Attack Power ] Bleed damage over 6 sec. Striking an enemy with Mortal Strike, Cleave, Execute, or Ravager inflicts Deep Wounds. Warrior - Arms Spec. Warrior - Arms Spec.

    Fury
    • Whirlwind Whirlwind causes your next Bloodthirst or Rampage 2 single-target attacks to strike up to 4 additional targets for 50% damage. Warrior - Fury Spec. Warrior - Fury Spec.

    Protection
    • Shield Block Raise your shield, blocking all melee attacks against you for 6 sec. These blocks can be critical blocks. Increases Shield Slam damage by 30% while active. Requires Shields. 1 charge. Warrior - Protection Spec. Warrior - Protection Spec. 30 Rage. Instant. 18 sec recharge. 1 charge.

    Racials
    Dark Iron Dwarf
    • Fireblood Removes all poison, disease, curse, magic, and bleed effects and increases your primary stat by 750 and an additional 250 600 and an additional 200 for each effect removed. Lasts 8 sec. Dark Iron Dwarf Racial. Dark Iron Dwarf Racial. Instant. 2 min cooldown.

    Azerite Traits
    • Archive of the Titans Your armor gathers and analyzes combat data every 5 sec, increasing your primary stat by 6 7, stacking up to 20 times. The data decays while out of combat. Enables Reorigination Array within Uldir.
    • Bracing Chill Your heals have a chance to apply Bracing Chill. Healing a target with Bracing Chill will heal for an additional 195 215 and move Bracing Chill to a nearby ally (up to 6 times).
    • Earthlink Azerite energy courses through you, reaching 66 54 primary stat and then diminishing down to 11 primary stat, cycling every 6 sec. 9 primary stat, cycling every 12 sec.
    • Laser Matrix Your spells and abilities have a chance to release a barrage of lasers, dealing 754 526 Arcane damage split among all enemies and restoring 942 health split among injured allies. Enables Reorigination Array within Uldir.
    • Thunderous Blast Dealing damage has a chance to call down a Thunderous Blast, dealing 151 98 Nature damage to the enemy and increasing the damage of Thunderous Blast by 20%. At 100% increased damage, Thunderous Blast will critically hit and reset this effect.

    ideathknights.gif Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Frozen Tempest Remorseless Winter deals an additional 9 18 damage. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime.

    idemonhunters.gif Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Revolving Blades Blade Dance deals 140 additional damage, and the cost of your next Blade Dance is reduced by 5 3 Fury for each enemy struck by the final slash.
    • Unbound Chaos Your inner demon slams into nearby enemies at the end of your Fel Rush, dealing 343 Chaos damage. 161 Chaos damage.

    idruids.gif Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Reawakening When you resurrect an ally with Rebirth, they absorb 2,701 damage over 15 sec. 5,395 damage and gain Well Fed, increasing their Agility, Intellect, or Strength by 60.
    • High Noon Sunfire's radius is increased to 11 yds, and it deals 188 91 additional damage to its primary target.
    • Craggy Bark Barkskin reduces melee attacks against you by 52 damage. Physical attacks against you by 35 damage.
    • Blood Mist Rake deals 30 65 additional damage over its duration, and has a chance to grant you Berserk for 5 sec. Cannot occur while Incarnation: King of the Jungle is active.
    • Gushing Lacerations Rip deals 12 24 additional damage per combo point, and has a 6% chance to award a combo point each time it deals damage.
    • Autumn Leaves If Rejuvenation is your only heal over time effect on the target, increase the healing of Rejuvenation by 27. 20.
    • Fungal Essence Swiftmend causes your Efflorescence mushroom to burst, healing a nearby injured ally for 749. 861.

    ihunters.gif Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Feeding Frenzy Barbed Shot deals 300 1,492 additional damage over its duration, and Frenzy's duration is increased to 9.0 sec.
    • Arcane Flurry Arcane Shot increases the damage of Arcane Shot by 42 for 3 23 for 10 sec, stacking up to 2 times.

    images.gif Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Anomalous Impact Arcane Missiles deals 7 9 additional damage for each Arcane Charge you have.
    • Arcane Pummeling Each wave of Arcane Missiles deals 97 Clearcasting procs 10% more often, and each wave of a Clearcast Arcane Missiles deals 122 more damage than the previous one.
    • Brain Storm While channeling Evocation, your Intellect is increased by 89 every 1 sec. Lasts 10 sec. 37 every 1 sec. Lasts 30 sec.
    • Explosive Echo Arcane Explosion deals an additional 48 61 damage. When it damages at least 3 targets, it has a 10% chance to deal an additional 325 Arcane damage to them. 412 Arcane damage to them.
    • Galvanizing Spark Arcane Blast deals an additional 26 24 damage and has a 8% chance to generate a second Arcane Charge.
    • Duplicative Incineration Fireball deals an additional 102 51 damage, and has a 5% chance to launch a second Fireball.
    • Firemind Consuming Hot Streak grants you 36 47 Intellect for 12 sec. This effect stacks up to 3 times.
    • Preheat Scorch increases the damage the target takes from your Fire Blast by 99 for 30 sec. 115 for 30 sec.

    imonk.gif Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Niuzao's Blessing Expel Harm restores 117 234 health over 6 sec for each Healing Sphere consumed.
    • Iron Fists Fists of Fury grants you 0 Critical Strike for 10 sec when it hits at least 4 enemies. 3 enemies.
    • Swift Roundhouse Blackout Kick increases the damage of your next Rising Sun Kick by 228 67, stacking up to 2 times.

    ipaladins.gif Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Gallant Steed Inspire yourself and nearby allies while Divine Steed is active, granting 0 Speed for 5 sec 0. Divine Steed's cooldown is reduced to 40 seconds.
    • Indomitable Justice Judgment deals additional damage when your health percentage exceeds the target's, up to 345 damage. 418 damage.
    • Martyr's Breath Light of the Martyr has a chance to cause your Blessing of Sacrifice to additionally heal the target for 144 215. This effect can stack up to 10 times.
    • Radiant Incandescence Your Holy Shock criticals deal an additional 42 damage, or an additional 66 healing, over 3 sec. 126 damage, or an additional 198 healing, over 3 sec.
    • Relentless Inquisitor Spending Holy Power grants you 0 haste for 10 12 sec per Holy Power spent, stacking up to 20 times.
    • Zealotry Casting Crusader Strike increases the damage of your Crusader Strike by 16 24 for 20 sec, stacking up to 10 times.

    ipriests.gif Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Twist Magic When you successfully Dispel Magic, heal yourself and 4 injured allies for 702. within 40 yds for 174.
    • Contemptuous Homily Penance deals an additional 21 23 damage and extends your Purge the Wicked by 1 sec per bolt.
    • Gift of Forgiveness Smite deals an additional 48 33 damage if you have at least 3 Atonements active.
    • Everlasting Light Heal restores up to 160 191 additional health, based on your missing mana.
    • Death Throes Shadow Word: Pain deals an additional 264 damage over its duration. When an enemy dies while afflicted by your Shadow Word: Pain, you gain 5 Insanity.

    irogues.gif Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Replicating Shadows (New) Each combo point spent has an 10% chance to cause your Nightblade deal 124 Shadow damage and replicate to a nearby enemy.
    • Shrouded Mantle Cloak of Shadows heals you for 240 689 every 1 sec, plus an additional 130 311 for each effect it negates.
    • Shrouded Suffocation Garrote cast from Stealth generates 2 additional Combo Points and deals 73 additional damage. 39 additional damage.
    • Sharpened Blades Your autoattacks increase the damage of your next Shuriken Toss or Poisoned Knife by 24 42, stacking up to 30 times.
    • Ace Up Your Sleeve Each combo point spent on Between the Eyes increases damage by an additional 17 53 and grants a 2% chance to gain 4 Combo Points.
    • Deadshot Between the Eyes increases the damage of your next Pistol Shot by 302. 241.
    • Blade In The Shadows Shadowstrike increases the damage your Shadowstrike deals by 13 11 for 60 sec, stacking up to 10 times.
    • Night's Vengeance Nightblade increases the damage of your next Eviscerate within 8 sec by 22. 33.

    ishamans.gif Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Strength of Earth Rockbiter causes your next melee ability, other than Rockbiter, to deal an additional 126 Nature damage. 151 Nature damage.
    • Spouting Spirits Spirit Link Totem restores 319 510 health to all nearby allies 1 second after it is dropped.
    • Swelling Stream Every 3 sec your Healing Stream Cloudburst Totem releases a lesser chain heal, restoring 169 55 health to up to 3 injured allies. Healing is reduced by 30% after each jump.

    iwarlocks.gif Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Lifeblood When you use a Healthstone, gain 0 Leech for 20 sec 355 Leech for 20 sec.
    • Inevitable Demise Damaging an enemy with Corruption increases the damage of your next Drain Life by 7 9. This effect stacks up to 100 times.
    • Sudden Onset Agony deals up to an additional 0 54 damage and starts with 4 stacks.
    • Demonic Meteor Hand of Gul'dan deals 62 187 additional damage and has a 5% chance per Soul Shard spent of refunding a Soul Shard.
    • Shadow's Bite When your summoned Dreadstalkers fade away, they increase the damage of your Demonbolt by 76 for 8 sec. 205 for 8 sec.
    • Flashpoint When your Immolate deals periodic damage to a target above 80% health, gain 0 Haste for 8 sec. 10 sec.

    iwarriors.gif Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Crushing Assault Your melee abilities have a chance to increase the damage of your next Slam by 483 563 and reduce its Rage cost by 20.
    • Executioner's Precision Execute increases the damage of your next Mortal Strike against the target by 215 251, stacking up to 2 times.
    • Lord of War Warbreaker deals an additional 645 751 damage and generates 10 Rage.
    • Seismic Wave Overpower causes a seismic wave that deals 251 124 Physical damage to enemies in a 10 yd line.
    • Gathering Storm (Arms) While Ravager is active, every 1 sec you gain 62 Speed and Ravager's damage increases by 119. 139.
    • Gathering Storm (Fury) While Bladestorming, every 1 sec you gain 62 Speed and Bladestorm's damage increases by 119. 139.
    • Gathering Storm Fury: While Bladestorming, every 1 sec you gain 62 Speed and Bladestorm's damage increases by 119. 139.
    • Reckless Flurry Auto attacks deal 458 19 additional damage and reduce the cooldown of Recklessness by 0.1 sec.
    • Simmering Rage Rampage deals an additional 60 80 damage and generates 1 Rage per strike.

    Professions
    Alchemy
    • Coastal Healing Potion Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 5, Crystal Vial. 2, Crystal Vial.
    • Coastal Healing Potion Create a Coastal Healing Potion. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Crystal Vial. 3, Crystal Vial.
    • Coastal Healing Potion Reduce the materials required to create a Coastal Healing Potion. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 5, Crystal Vial. 2, Crystal Vial.
    • Coastal Mana Potion Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Riverbud x 5, Crystal Vial. 2, Crystal Vial.
    • Coastal Mana Potion Reduce the materials required to create a Coastal Mana Potion. Alchemy. Alchemy. 2 sec cast. Reagents: Riverbud x 5, Crystal Vial. 2, Crystal Vial.
    • Coastal Mana Potion Create a Coastal Mana Potion. Alchemy. Alchemy. 2 sec cast. Reagents: Riverbud x 7, Crystal Vial. 3, Crystal Vial.
    • Flask of Endless Fathoms Chance to create multiple flasks. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Winter's Kiss x 10, Riverbud x 15, Crystal Vial.
    • Flask of Endless Fathoms Create a Flask of the Endless Fathoms. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 10 6, Winter's Kiss x 15, Riverbud x 20, Crystal Vial.
    • Flask of Endless Fathoms Reduces the materials required to craft a Flask of Endless Fathoms. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Winter's Kiss x 10, Riverbud x 15, Crystal Vial.
    • Flask of the Currents Chance to create multiple flasks. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Akunda's Bite x 10, Sea Stalk x 15, Crystal Vial.
    • Flask of the Currents Reduces the materials required to craft a Flask of the Currents. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Akunda's Bite x 10, Sea Stalk x 15, Crystal Vial.
    • Flask of the Currents Create a Flask of the Currents. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 10 6, Akunda's Bite x 15, Sea Stalk x 20, Crystal Vial.
    • Flask of the Undertow Reduces the materials required to craft a Flask of the Undertow. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Akunda's Bite x 10, Siren's Pollen x 15, Crystal Vial.
    • Flask of the Undertow Create a Flask of the Undertow. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 10 6, Akunda's Bite x 15, Siren's Pollen x 20, Crystal Vial.
    • Flask of the Undertow Chance to create multiple flasks. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Akunda's Bite x 10, Siren's Pollen x 15, Crystal Vial.
    • Flask of the Vast Horizon Reduces the materials required to craft a Flask of the Vast Horizon. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Winter's Kiss x 10, Star Moss x 15, Crystal Vial.
    • Flask of the Vast Horizon Chance to create multiple flasks. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5 3, Winter's Kiss x 10, Star Moss x 15, Crystal Vial.
    • Flask of the Vast Horizon Create a Flask of the Vast Horizon. Alchemy. Alchemy. 2 sec cast. Reagents: Anchor Weed x 10 6, Winter's Kiss x 15, Star Moss x 20, Crystal Vial.
    • Mystical Cauldron Chance to create multiple cauldrons. Alchemy. Alchemy. 2 sec cast. Reagents: Flask of Endless Fathoms x 3, Flask of the Currents x 3, Flask of the Undertow x 3, Flask of the Vast Horizon x 3, Expulsom x 5, Hydrocore. 3, Hydrocore.
    • Mystical Cauldron Reduce the materials required to create a Mystical Cauldron. Alchemy. Alchemy. 2 sec cast. Reagents: Flask of Endless Fathoms x 3, Flask of the Currents x 3, Flask of the Undertow x 3, Flask of the Vast Horizon x 3, Expulsom x 5, Hydrocore. 3, Hydrocore.

    Blacksmithing
    • Sinister Combatant's Cutlass (New) Craft a Sinister Combatant's Cutlass. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Cutlass (New) Greatly reduce the materials required to craft a Sinister Combatant's Cutlass. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Cutlass (New) Reduce the materials required to craft a Sinister Combatant's Cutlass. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Deckpounder (New) Reduce the materials required to craft a Sinister Combatant's Deckpounder. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Deckpounder (New) Craft a Sinister Combatant's Deckpounder. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Deckpounder (New) Greatly reduce the materials required to craft a Sinister Combatant's Deckpounder. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Armguards (New) Craft Sinister Combatant's Plate Armguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Armguards (New) Reduce the materials required to craft Sinister Combatant's Plate Armguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Armguards (New) Greatly reduce the materials required to craft Sinister Combatant's Plate Armguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Boots (New) Reduce the materials required to craft Sinister Combatant's Plate Boots. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Boots (New) Craft Sinister Combatant's Plate Boots. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Boots (New) Greatly reduce the materials required to craft Sinister Combatant's Plate Boots. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Gauntlets (New) Craft Sinister Combatant's Plate Gauntlets. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Gauntlets (New) Greatly reduce the materials required to craft Sinister Combatant's Plate Gauntlets. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Gauntlets (New) Reduce the materials required to craft Sinister Combatant's Plate Gauntlets. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Greaves (New) Craft Sinister Combatant's Plate Greaves. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Greaves (New) Reduce the materials required to craft Sinister Combatant's Plate Greaves. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Greaves (New) Greatly reduce the materials required to craft Sinister Combatant's Plate Greaves. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Waistguard (New) Greatly reduce the materials required to craft a Sinister Combatant's Plate Waistguard. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Waistguard (New) Reduce the materials required to craft a Sinister Combatant's Plate Waistguard. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Plate Waistguard (New) Craft a Sinister Combatant's Plate Waistguard. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Polearm (New) Reduce the materials required to craft a Sinister Combatant's Polearm. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Polearm (New) Greatly reduce the materials required to craft a Sinister Combatant's Polearm. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Polearm (New) Craft a Sinister Combatant's Polearm. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Shanker (New) Greatly reduce the materials required to craft a Sinister Combatant's Shanker. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Shanker (New) Reduce the materials required to craft a Sinister Combatant's Shanker. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Shanker (New) Craft a Sinister Combatant's Shanker. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Shield (New) Greatly reduce the materials required to craft a Sinister Combatant's Shield. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Shield (New) Craft a Sinister Combatant's Shield. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Shield (New) Reduce the materials required to craft a Sinister Combatant's Shield. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Spellblade (New) Craft a Sinister Combatant's Spellblade. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Spellblade (New) Reduce the materials required to craft a Sinister Combatant's Spellblade. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Spellblade (New) Greatly reduce the materials required to craft a Sinister Combatant's Spellblade. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.

    Cooking
    • Bountiful Captain's Feast Prepare Bountiful Captain's Feasts more efficiently, using fewer materials. Cooking. Cooking. 2 sec cast. Reagents: Redtail Loach x 18, Frenzied Fangtooth x 18, Stringy Loins x 18, Meaty Haunch x 18, Kul Tiramisu x 11, Mon'Dazi x 11, Midnight Salmon x 5. 2.
    • Bountiful Captain's Feast Prepare Bountiful Captain's Feasts even more efficiently, using significantly fewer materials. Cooking. Cooking. 2 sec cast. Reagents: Redtail Loach x 15, Frenzied Fangtooth x 15, Stringy Loins x 15, Meaty Haunch x 15, Kul Tiramisu x 10, Mon'Dazi x 10, Midnight Salmon x 5. 2.
    • Bountiful Captain's Feast Prepare a Bountiful Captain's Feast. Cooking. Cooking. 2 sec cast. Reagents: Redtail Loach x 20, Frenzied Fangtooth x 20, Stringy Loins x 20, Meaty Haunch x 20, Kul Tiramisu x 12, Mon'Dazi x 12, Midnight Salmon x 5. 3.
    • Galley Banquet Prepare a Galley Banquet. Cooking. Cooking. 2 sec cast. Reagents: Briny Flesh x 10, Thick Paleo Steak x 10, Sand Shifter x 10, Tiragarde Perch x 10, Foosaka x 10, Fresh Potato x 30, Midnight Salmon x 2.
    • Galley Banquet Prepare Galley Banquets more efficiently, using fewer materials. Cooking. Cooking. 2 sec cast. Reagents: Briny Flesh x 9, Thick Paleo Steak x 9, Sand Shifter x 9, Tiragarde Perch x 9, Foosaka x 10, Fresh Potato x 28, Midnight Salmon x 2.
    • Galley Banquet Prepare Galley Banquets even more efficiently, using significantly fewer materials. Cooking. Cooking. 2 sec cast. Reagents: Briny Flesh x 8, Thick Paleo Steak x 8, Sand Shifter x 8, Tiragarde Perch x 8, Foosaka x 10, Fresh Potato x 25, Midnight Salmon x 2.

    Engineering
    • F.R.I.E.D. Craft a F.R.I.E.D. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 10 6, Chemical Blasting Cap x 5, Insulated Wiring x 8.
    • F.R.I.E.D. Greatly reduces the materials required to craft a F.R.I.E.D. Chance to create multiple bombs. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 8, Chemical Blasting Cap x 3, Insulated Wiring x 5. 4, Chemical Blasting Cap x 2, Insulated Wiring x 4.
    • F.R.I.E.D. Reduces the materials required to craft a F.R.I.E.D. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 8 5, Chemical Blasting Cap x 3, Insulated Wiring x 5.
    • Organic Discombobulation Grenade Reduces the materials required to craft an Organic Discombobulation Grenade. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 8 5, Chemical Blasting Cap x 3, Insulated Wiring x 5.
    • Organic Discombobulation Grenade Craft an Organic Discombobulation Grenade. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 10 6, Chemical Blasting Cap x 5, Insulated Wiring x 8.
    • Organic Discombobulation Grenade Greatly reduces the materials required to craft an Organic Discombobulation Grenade. Chance to create multiple bombs. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 8, Chemical Blasting Cap x 3, Insulated Wiring x 5. 4, Chemical Blasting Cap x 2, Insulated Wiring x 4.
    • Sinister Combatant's Discombobulator (New) Craft a Sinister Combatant's Discombobulator. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Discombobulator (New) Greatly reduce the materials required to craft a Sinister Combatant's Discombobulator. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Discombobulator (New) Reduce the materials required to craft a Sinister Combatant's Discombobulator. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Stormsteel Destroyer (New) Greatly reduce the materials required to craft a Sinister Combatant's Stormsteel Destroyer. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Stormsteel Destroyer (New) Craft a Sinister Combatant's Stormsteel Destroyer. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Stormsteel Destroyer (New) Reduce the materials required to craft a Sinister Combatant's Stormsteel Destroyer. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Thermo-Accelerated Plague Spreader Reduces the materials required to craft a Thermo-Accelerated Plague Spreader. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 8 5, Chemical Blasting Cap x 3, Insulated Wiring x 5.
    • Thermo-Accelerated Plague Spreader Craft a Thermo-Accelerated Plague Spreader. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 10 6, Chemical Blasting Cap x 5, Insulated Wiring x 8.
    • Thermo-Accelerated Plague Spreader Greatly reduces the materials required to craft a Thermo-Accelerated Plague Spreader. Chance to create multiple bombs. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 8, Chemical Blasting Cap x 3, Insulated Wiring x 5. 4, Chemical Blasting Cap x 2, Insulated Wiring x 4.
    • Unstable Temporal Time Shifter (New) Reduce the materials required to craft an Unstable Temporal Time Shifter. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 12, Storm Silver Ore x 5, Insulated Wiring x 10.
    • Unstable Temporal Time Shifter (New) Greatly reduce the materials required to craft an Unstable Temporal Time Shifter. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 12, Storm Silver Ore x 5, Insulated Wiring x 10.
    • Unstable Temporal Time Shifter (New) Craft an Unstable Temporal Time Shifter. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 12, Storm Silver Ore x 5, Insulated Wiring x 10.

    Inscription
    • Contract: 7th Legion (New) Reduce the materials required to craft a Contract: 7th Legion. Inscription. Inscription. 3 sec cast. Reagents: Light Parchment, Ultramarine Ink x 18, Crimson Ink x 10.
    • Contract: 7th Legion (New) Greatly reduce the materials required to craft a Contract: 7th Legion. Inscription. Inscription. 3 sec cast. Reagents: Light Parchment, Ultramarine Ink x 18, Crimson Ink x 10.
    • Contract: 7th Legion (New) Craft a Contract: 7th Legion. Inscription. Inscription. 3 sec cast. Reagents: Light Parchment, Ultramarine Ink x 18, Crimson Ink x 10.
    • Contract: The Honorbound (New) Craft a Contract: The Honorbound. Inscription. Inscription. 3 sec cast. Reagents: Light Parchment, Ultramarine Ink x 18, Crimson Ink x 10.
    • Contract: The Honorbound (New) Reduce the materials required to craft a Contract: The Honorbound. Inscription. Inscription. 3 sec cast. Reagents: Light Parchment, Ultramarine Ink x 18, Crimson Ink x 10.
    • Contract: The Honorbound (New) Greatly reduce the materials required to craft a Contract: The Honorbound. Inscription. Inscription. 3 sec cast. Reagents: Light Parchment, Ultramarine Ink x 18, Crimson Ink x 10.
    • Sinister Combatant's Etched Vessel (New) Reduce the materials required to craft a Sinister Combatant's Etched Vessel. Inscription. Inscription. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Etched Vessel (New) Craft a Sinister Combatant's Etched Vessel. Inscription. Inscription. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Etched Vessel (New) Greatly reduce the materials required to craft a Sinister Combatant's Etched Vessel. Inscription. Inscription. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Songs of the Alliance Craft a Songs of the Legion Alliance scroll. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Roseate Pigment x 100.
    • Vantus Rune: Zuldazar Raid (New) Craft a Vantus Rune: Zuldazar Raid. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Ultramarine Ink x 30, Viridescent Ink x 10.
    • Vantus Rune: Zuldazar Raid (New) Greatly reduces the materials required to craft a Vantus Rune: Zuldazar Raid. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Ultramarine Ink x 25, Viridescent Ink x 6.
    • Vantus Rune: Zuldazar Raid (New) Reduces the materials required to craft a Vantus Rune: Zuldazar Raid. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Ultramarine Ink x 28, Viridescent Ink x 8.

    Jewelcrafting
    • Sinister Combatant's Staff of Intuition (New) Craft a Sinister Combatant's Staff of Intuition. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Staff of Intuition (New) Greatly reduce the materials required to craft a Sinister Combatant's Staff of Intuition. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Staff of Intuition (New) Reduce the materials required to craft a Sinister Combatant's Staff of Intuition. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.

    Leatherworking
    • Draconic Leg Reinforcements Permanently attach draconic leg reinforcements onto your pants, increasing Strength by 14 and critical strike by 8 ec1 and critical strike by ec2. Draconic leg reinforcements cause the item to become soulbound. Rank 3. Rank 3. 5 sec cast. Reagents: Eternium Thread.
    • Heavy Leg Reinforcements Permanently attach heavy leg reinforcements onto your pants, increasing Stamina by 21 and dodge by 8 ec1 and dodge by ec2. Heavy leg reinforcements cause the item to become soulbound. Rank 3. Rank 3. 5 sec cast. Reagents: Eternium Thread.
    • Primal Leg Reinforcements Permanently attach primal leg reinforcements onto your pants, increasing Agility by 14 and critical strike by 8 ec1 and critical strike by ec2. Primal leg reinforcements cause the item to become soulbound. Rank 3. Rank 3. 5 sec cast. Reagents: Eternium Thread.
    • Scarlet Herring Lure (New) Craft a Scarlet Herring Lure. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 18, Calcified Bone x 40, Expulsom x 30, Hydrocore x 15.
    • Sinister Combatant's Bow (New) Greatly reduce the materials required to craft a Sinister Combatant's Bow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Bow (New) Craft a Sinister Combatant's Bow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Bow (New) Reduce the materials required to craft a Sinister Combatant's Bow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Armguards (New) Craft Sinister Combatant's Leather Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Armguards (New) Reduce the materials required to craft Sinister Combatant's Leather Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Armguards (New) Greatly reduce the materials required to craft Sinister Combatant's Leather Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Gauntlets (New) Reduce the materials required to craft Sinister Combatant's Leather Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Gauntlets (New) Greatly reduce the materials required to craft Sinister Combatant's Leather Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Gauntlets (New) Craft Sinister Combatant's Leather Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Leggings (New) Craft Sinister Combatant's Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Leggings (New) Reduce the materials required to craft Sinister Combatant's Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Leggings (New) Greatly reduce the materials required to craft Sinister Combatant's Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Treads (New) Reduce the materials required to craft Sinister Combatant's Leather Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Treads (New) Craft Sinister Combatant's Leather Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Treads (New) Greatly reduce the materials required to craft Sinister Combatant's Leather Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Waistguard (New) Reduce the materials required to craft a Sinister Combatant's Leather Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Waistguard (New) Craft a Sinister Combatant's Leather Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Leather Waistguard (New) Greatly reduce the materials required to craft a Sinister Combatant's Leather Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Armguards (New) Greatly reduce the materials required to craft Sinister Combatant's Mail Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Armguards (New) Craft Sinister Combatant's Mail Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Armguards (New) Reduce the materials required to craft Sinister Combatant's Mail Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Gauntlets (New) Greatly reduce the materials required to craft Sinister Combatant's Mail Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Gauntlets (New) Reduce the materials required to craft Sinister Combatant's Mail Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Gauntlets (New) Craft Sinister Combatant's Mail Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Leggings (New) Craft Sinister Combatant's Mail Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Leggings (New) Reduce the materials required to craft Sinister Combatant's Mail Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Leggings (New) Greatly reduce the materials required to craft Sinister Combatant's Mail Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Treads (New) Craft Sinister Combatant's Mail Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Treads (New) Reduce the materials required to craft Sinister Combatant's Mail Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Treads (New) Greatly reduce the materials required to craft Sinister Combatant's Mail Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Waistguard (New) Craft a Sinister Combatant's Mail Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Waistguard (New) Greatly reduce the materials required to craft a Sinister Combatant's Mail Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Mail Waistguard (New) Reduce the materials required to craft a Sinister Combatant's Mail Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.

    Riding

    Tailoring
    • Resilient Spellthread Permanently embroiders your cloak with resilient spellthread, preventing you from being dazed while running or walking in Kul Tiras or Zandalar. Only the tailor's cloak can be embroidered, and doing so will cause them to become soulbound. Tailoring. Tailoring. 1.5 sec cast. Reagents: Tidespray Linen x 20, Deep Sea Satin x 8, Nylon Thread x 10.
    • Sinister Combatant's Satin Belt (New) Craft a Sinister Combatant's Satin Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Belt (New) Greatly reduce the materials required to craft a Sinister Combatant's Satin Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Belt (New) Reduce the materials required to craft a Sinister Combatant's Satin Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Boots (New) Craft Sinister Combatant's Satin Boots. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Boots (New) Greatly reduce the materials required to craft Sinister Combatant's Satin Boots. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Boots (New) Reduce the materials required to craft Sinister Combatant's Satin Boots. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Bracers (New) Greatly reduce the materials required to craft Sinister Combatant's Satin Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Bracers (New) Craft Sinister Combatant's Satin Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Bracers (New) Reduce the materials required to craft Sinister Combatant's Satin Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Cloak (New) Craft a Sinister Combatant's Satin Cloak. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Cloak (New) Greatly reduce the materials required to craft a Sinister Combatant's Satin Cloak. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Cloak (New) Reduce the materials required to craft a Sinister Combatant's Satin Cloak. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Mittens (New) Greatly reduce the materials required to craft Sinister Combatant's Satin Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Mittens (New) Reduce the materials required to craft Sinister Combatant's Satin Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Mittens (New) Craft Sinister Combatant's Satin Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Pants (New) Reduce the materials required to craft Sinister Combatant's Satin Legs. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Pants (New) Craft Sinister Combatant's Satin Legs. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.
    • Sinister Combatant's Satin Pants (New) Greatly reduce the materials required to craft Sinister Combatant's Satin Legs. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2.



    String Changes
    Originally Posted by MMO-Champion
    • AUCTION_HOUSE_DEPRECATED (New) - This addon has been disabled. You should install an updated version.
    • BLIZZARD_COMMUNITIES_SERVICES_UNAVAILABLE - Unavailable|n|nBlizzard services are currently unavailable. A game restart may be required to re-enable functionality.
    • BLIZZARD_STORE_CONFIRMATION_VAS_GUILD_SERVICES (New) - This service will automatically be applied when processing has been completed.
    • BLIZZARD_STORE_CONFIRMATION_VAS_GUILD_SERVICES_EUR (New) - This service will automatically be applied when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
    • BLIZZARD_STORE_CONFIRMATION_VAS_GUILD_SERVICES_KR (New) - This service is nonrefundable after clicking the button below, and the service will automatically be applied when processing has been completed.
    • BLIZZARD_STORE_DISCLAIMER_GUILD_FACTION_CHANGE (New) - This process may take %s to complete.|n|HurlIndex:44|h|cff006995Frequently Asked Questions|r|h
    • BLIZZARD_STORE_DISCLAIMER_GUILD_FACTION_CHANGE_CN (New) - This process may take %s to complete.|n|HurlIndex:45|h|cff006995Frequently Asked Questions|r|h
    • BLIZZARD_STORE_DISCLAIMER_GUILD_NAME_CHANGE (New) - This process may take %s to complete.|n|HurlIndex:44|h|cff006995Frequently Asked Questions|r|h
    • BLIZZARD_STORE_DISCLAIMER_GUILD_NAME_CHANGE_CN (New) - This process may take %s to complete.|n|HurlIndex:45|h|cff006995Frequently Asked Questions|r|h
    • BLIZZARD_STORE_VAS_ERROR_CHARACTER_HAS_VAS_PENDING (New) - - This character already has a pending service. Please wait until that is complete to try again.
    • BLIZZARD_STORE_VAS_RENAME_GUILD (New) - Rename Guild
    • BOOST2_WARLOCKAFF_REMIND_UNSABLEAFFLICTION - Use |cFFFFFFFFUnsable Affliction|r. Use |cFFFFFFFFUnstable Affliction|r.
    • CHAR_CREATE_TRIAL - Trial Starter Accounts cannot create Death Knights.
    • CHAR_CREATE_TRIAL_DEMON_HUNTER (New) - Starter Accounts cannot create Demon Hunters.
    • CLICK_FOR_MORE_INFO (New) - Click for more information
    • COMMUNITIES_CALENDAR_CHAT_EVENT_BROADCAST_FORMAT (New) - %s: %s %s
    • COMMUNITIES_CALENDAR_CHAT_EVENT_TITLE_FORMAT (New) - [%s]
    • COMMUNITIES_CALENDAR_CLICK_TO_ADD_INSTRUCTIONS (New) -
    • COMMUNITIES_CALENDAR_EVENT_FORMAT (New) - %s at %s
    • COMMUNITIES_CALENDAR_MOTD_FORMAT (New) - "%s"
    • COMMUNITIES_CALENDAR_ONGOING_EVENT_PREFIX (New) - Event occurring now
    • COMMUNITIES_CALENDAR_TODAY (New) - Today
    • COMMUNITIES_CALENDAR_TOOLTIP_TITLE (New) - Bulletin
    • COMMUNITIES_MEMBER_LIST_MEMBER_COUNT_FORMAT (New) - %s/%s Online
    • COMMUNITIES_PRESENCE_OFFLINE (New) - Offline
    • CONQUEST_REQUIRES_PVP_SEASON (New) - Conquest can only be earned during an active PvP season.
    • CR_SPEED_TOOLTIP - Speed Increases movement speed.|n|nSpeed: %s [+%.2f%%]
    • CRITERIA_COMPLETED (New) - Completed
    • CRITERIA_COMPLETED_DATE (New) - Completed %s
    • CRITERIA_NOT_COMPLETED (New) - Not completed
    • DEMON_HUNTER_RESTRICTED_BOOST_IS_TOO_LOW_LEVEL (New) - You can't use a Level 100 Character Boost on a Demon Hunter.
    • EMOTE522_CMD1 (New) - /boop
    • EMOTE522_CMD2 (New) - /boop
    • ERR_AUCTION_HOUSE_BUSY (New) - The Auction House is busy.
    • ERR_AUCTION_HOUSE_UNAVAILABLE (New) - The Auction House is currently unavailable.
    • ERROR_COMMUNITIES_VETERAN_TRIAL - Not available for Veteran Trial accounts. Starter Edition accounts.
    • FEATURE_NOT_YET_AVAILABLE - This feature's not yet available. This feature is not yet available.
    • GUILD_ROSTER_DROPDOWN_ACHIEVEMENT_POINTS (New) - Achievement Points
    • GUILD_ROSTER_DROPDOWN_PLAYER_STATUS (New) - Player Status
    • GUILD_ROSTER_DROPDOWN_PROFESSION (New) - Profession
    • HEART_OF_AZEROTH_MISSING_ACTIVE_POWERS (New) - Active Azerite Powers
    • HEART_OF_AZEROTH_MISSING_ERROR (New) - Requires Heart of Azeroth
    • HUNTER_PET_CUNNING_CORE_ABILITY_5 - Passive ability that increass increases all damage your pet deals.
    • MYTHIC_PLUS_CHEST_LEVEL_ABOVE_15 - Completing high level dungeons \nwill Completing higher level dungeons will result in a larger Artifact Power \nreward. reward.
    • MYTHIC_PLUS_CHEST_LEVEL_BELOW_15 - Completing a Mythic Level %d \ndungeon will improve your reward to\nitem level %d. dungeon will improve your reward to item level %d.
    • MYTHIC_PLUS_MISSING_KEYSTONE_MESSAGE - In Mythic difficulty, each dungeon you complete increases\nthe increases the difficulty and the rewards of the next dungeon.\n\nEach week you will recieve a chest with rewards based\non receive a chest with rewards based on the highest Mythic level you completed that week. \n \nTo week.\n\nTo get started, set your dungeon difficulty to Mythic and \ncomplete any max-level dungeon. complete any max-level dungeon.
    • MYTHIC_PLUS_MISSING_WEEKLY_CHEST_REWARD (New) - Complete a Mythic %d dungeon to earn a piece of Item Level %d gear in your weekly chest.
    • MYTHIC_PLUS_WEEKLY_CHEST_REWARD - Your weekly chest will contain a \npiece of item level %d gear piece of item level %d gear
    • PARTY_PLAYER_WARMODE_DISABLED (New) - This player has War Mode disabled. You can't see them in the world unless you also disable War Mode in your Talents pane.
    • PARTY_PLAYER_WARMODE_ENABLED (New) - This player has War Mode enabled. You can't see them in the world unless you also enable War Mode in your Talents pane.
    • PET_SPECIALIZATION_TEMPLATE (New) - Specialization: %s
    • POWER_GAINS_COMBATLOG_TOOLTIP - Show messages when a spell or ability restores mana, energy, rage, focus, chi, holy power, or shadow orbs. fury, or shadow orbs.
    • POWER_TYPE_GREED (New) - Greed
    • PVP_TIER_WITH_RANK_AND_RATING (New) - %1$s #%2$d (%3$d)
    • PVP_TIER_WITH_RATING (New) - %1$s (%2$d)
    • RACIAL_TRAITS (New) - Racial Traits:
    • SLASH_COUNTDOWN1 (New) - /countdown
    • SLASH_COUNTDOWN2 (New) - /countdown
    • SPELL_FAILED_CUSTOM_ERROR_374 (New) - You have no Wood to collect.
    • SPELL_FAILED_CUSTOM_ERROR_376 (New) - Target must be dead.
    • SPELL_FAILED_CUSTOM_ERROR_377 (New) - Your target is already embiggified.
    • STUN_BOT_TIMER_BAR (New) - Stun Bot Energy Bar
    • VAS_GUILD_FACTION_CHANGE_CONFIRMATION (New) - of %s|n-Faction change to %s|n-Old guild renamed to |n-%s appointed guild master of old guild
    • VAS_GUILD_FACTION_CHANGE_PLUS_NAME_CHANGE_CONFIRMATION (New) - of %s|n-Faction change to %s|n-Rename to |n-%s appointed guild master of old guild
    • VAS_GUILD_FACTION_NAME_CHANGE_CHECKBOX_TOOLTIP (New) - Optional guild name change
    • VAS_GUILD_NAME_CHANGE_TOOLTIP (New) - - 2 to 24 letters|n- Can't contain numbers or special|ncharacters|n- Can't contain any characters which|nare not supported in your region
    • VAS_NEW_GUILD_MASTER_EMPTY_TEXT (New) - New Guild Master
    • VAS_NEW_GUILD_MASTER_LABEL (New) - Appoint guild master for old guild
    • VAS_NEW_GUILD_MASTER_TOOLTIP (New) - Appoint a guild master for the placeholder guild that will stay on your original faction. Your members will stay in that guild until they do their own Faction Changes.
    • VAS_NEW_GUILD_NAME_LABEL (New) - New Guild Name
    • VAS_OLD_GUILD_NEW_NAME_CHANGE_TOOLTIP (New) - Choose a new name for the placeholder guild that will stay on your original faction (since two guilds can't have the same name). Your members will stay in that guild until they do their own Faction Changes.|n|n- 2 to 24 letters|n- Can't contain numbers or special|ncharacters|n- Can't contain any characters which|nare not supported in your region
    • VAS_OLD_GUILD_NEW_NAME_EMPTY_TEXT (New) - Old Guild Name
    • VAS_OLD_GUILD_NEW_NAME_LABEL (New) - Choose name for old guild
    • VISITABLE_URL44 (New) - https://us.battle.net/support/en/article/32543
    • VISITABLE_URL45 (New) - https://www.battlenet.com.cn/support/zh/article/154
    • WAR_MODE_BONUS_PERCENTAGE_XP - |cff1eff00+15% War Mode Bonus|r |cff1eff00+10% War Mode Bonus|r
    • WORLD_QUEST_REWARD_FILTERS_REPUTATION (New) - Reputation



    Misc Changes
    Originally Posted by MMO-Champion
    Barber Shop Styles
    Blood Elf
    • Earrings - Emeralds & Upper Earring - Name changed from "Earrings - Rubies & Diamonds" to "Earrings - Emeralds & Upper Earring".

    Battle Masters
    • AI Test - Arathi Basin - Level: 10-110 120. Players: 8-15. Rated players: 10. Map: AI Test - Arathi Basin.
    • All Arenas - Level: 15-120. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, Shado-Pan Showdown, The Tiger's Peak, Tol'Viron Arena.
    • Cooking: Impossible - Players: 12-15 Level: 110-120. Players: 5-10. Rated players: 10. Map: Cooking: Impossible.
    • Rated Battleground - Level: 110 Level: 120. Players: 5-10. Rated players: 10. Maps: Arathi Basin, Deepwind Gorge, Rated Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
    • Shado-Pan Showdown - Brawl. Level: 110-120. Players: 5. Rated players: 5. Map: Shado-Pan Showdown.

    Character Titles
    • Combatant %s - Name changed from "%s of Quel'Thalas" to "Combatant %s".
    • Dread Gladiator %s - Name changed from "%s of Argus" to "Dread Gladiator %s".
    • Fierce Gladiator %s (New)
    • Sinister Gladiator %s - Name changed from "%s of Khaz Modan" to "Sinister Gladiator %s".

    Class Specializations
    Warlock
    • Demonology - DPS spec. A commander of demons who twists the souls of $Ghim:her $Ghis:her; army into devastating power.

      Preferred Weapon: Staff, Wand, Dagger, Sword. Mastery: Master Demonologist. Icon: spell_shadow_metamorphosis.jpg

    Warrior
    • Protection - Tank spec. A stalwart protector who uses a shield to safeguard $Ghimself:herself; and $Ghis:her; allies.

      Preferred Weapon: Axe, Mace, Sword, and Shield. Mastery: Critical Block. Icon: ability_warrior_defensivestance.jpg

    Currency Types
    Hidden
    • Proudmoore Admiralty - Name changed from "Proudmore Admiralty" to "Proudmoore Admiralty". Grants reputation with Proudmore Admiralty. Proudmoore Admiralty.
    • Warfronts - Personal Tracker - Wood in Chest (Hidden) (New) - Max Quantity: 100.

    Group Finder Activities
    Dungeons
    • Kings' Rest (Mythic Keystone) (New) - 5 players. Level 120. Map: Kings' Rest. Difficulty: Mythic Keystone.
    • Kings' Rest (Mythic) (New) - 5 players. Level 120. Map: Kings' Rest. Difficulty: Mythic.
    • Siege of Boralus (Mythic Keystone) (New) - 5 players. Level 120. Map: Siege of Boralus. Difficulty: Mythic Keystone.
    • Siege of Boralus (Mythic) (New) - 5 players. Level 120. Map: Siege of Boralus. Difficulty: Mythic.

    Holidays
    • The Battle for Lordaeron (New) - Experience the struggle for control as the Alliance storm the shores of Lordaeron Keep! For victory, for glory -- for Lordaeron!
    • Uldir (New) - Enter Uldir raid on Normal or Heroic difficulty - G'huun awaits!
    • Uldir (New) - Enter Uldir raid on Normal or Heroic difficulty - G'huun awaits!
    • Uldir (New) - Enter Uldir raid on Normal or Heroic difficulty - G'huun awaits!
    • Uldir (New) - Enter Uldir raid on Normal or Heroic difficulty - G'huun awaits!
    • War of the Thorns (New) - Conflict emerges in Darkshore as the Horde and Alliance battle for control over Teldrassil in this limited time event!
    • War of the Thorns (New) - Conflict emerges in Darkshore as the Horde and Alliance battle for control over Teldrassil in this limited time event!

    Item Name Descriptions
    • Artifact Power (New) - Artifact Power

    LFG Dungeons
    Dungeons
    • Court of Stars - Map: Court of Stars. Level 111 255. Suggested level: 111. Roles: 1 tank/1 healer/3 damage.
    • Gate of the Setting Sun - Map: Gate of the Setting Sun. Level 91-110 120. Suggested level: 90. Roles: 1 tank/1 healer/3 damage.
    • Gnomeregan - Defeat the mysterious creatures that have taken residence in the Gnomeregan. Map: Gnomeregan. Level 110+. Suggested level: 110. Roles: 1 damage. Gnomeregan. Map: Gnomeregan. Level 120+. Suggested level: 120. Roles: 1 damage.
    • Havenswood (New) - Head out for adventure on Havenswood. Map: Havenswood (Islands 2). Level 110-120. Suggested level: 120. Roles: 3 damage.
    • Jorundall (New) - Head out for adventure on Jorundall. Map: Jorundall (Islands 7). Level 110-120. Suggested level: 120. Roles: 3 damage.
    • Mogu'shan Palace - Map: Mogu'shan Palace. Level 91-110 120. Suggested level: 90. Roles: 1 tank/1 healer/3 damage.
    • Shado-Pan Monastery - Map: Shado-Pan Monastery. Level 91-110 120. Suggested level: 90. Roles: 1 tank/1 healer/3 damage.
    • Shado-Pan Showdown - Map: Shado-Pan Showdown. Level 100 120+. Suggested level: 100. Roles: 1 tank/1 healer/3 damage.
    • Siege of Niuzao Temple - Map: Siege of Niuzao Temple. Level 91-110 120. Suggested level: 90. Roles: 1 tank/1 healer/3 damage.
    • Stormstout Brewery - Map: Stormstout Brewery. Level 91-110 120. Suggested level: 90. Roles: 1 tank/1 healer/3 damage.
    • Temple of the Jade Serpent - Map: Temple of the Jade Serpent. Level 91-110 120. Suggested level: 90. Roles: 1 tank/1 healer/3 damage.
    • The Arcway - Map: The Arcway. Level 111 255. Suggested level: 110. Roles: 1 tank/1 healer/3 damage.
    • The Battle for Darkshore (New) - Rally beside your forces and push forth to Lor'danel in an effort to reclaim Darkshore for the Alliance. Map: Warfronts Darkshore - Alliance. Level 110+. Suggested level: 120. Roles: 15-20 damage.
    • The Battle for Darkshore (New) - Rally beside your forces and push forth to Lor'danel in an effort to reclaim Darkshore for the Horde. Map: Warfronts Darkshore - Horde. Level 110+. Suggested level: 120. Roles: 15-20 damage.
    • The Sunwell - Heritage Armor (New) - Horde only. Map: The Sunwell. Level 110. Suggested level: 110. Roles: 1 damage.
    • The Whispering Reef (New) - Head out for adventure on The Whispering Reef. Map: Whispering Reef (Islands 10). Level 110-120. Suggested level: 120. Roles: 3 damage.
    • Tyrande's Ascension (New) - Map: Kalimdor > 8.1 Darkshore Scenario. Level 120. Suggested level: 100. Roles: 1 damage.
    • Ulduar - 8.1 Dwarf Heritage Armor (New) - You tread within the ancient titan city of Ulduar. Map: Ulduar. Level 120-1. Suggested level: 120. Roles: 1 tank/1 healer/3 damage.
    • Zandalari Treasury (New) - Gold. Gems. Probable doom. Map: Zandalari Treasury. Level 108-120. Suggested level: 100. Roles: 1 damage.

    Events
    • Random Timewalking Dungeon (Burning Crusade) - Level 71-120+. Roles: 1 tank/1 healer/3 damage.
    • Random Timewalking Dungeon (Cataclysm) - Level 86-120+. Roles: 1 tank/1 healer/3 damage.
    • Random Timewalking Dungeon (Mists of Pandaria) - Level 91-120+. Roles: 1 tank/1 healer/3 damage.
    • Random Timewalking Dungeon (Wrath of the Lich King) - Level 81-120+. Roles: 1 tank/1 healer/3 damage.
    • Timewalking Raid: Black Temple - Map: Black Temple. Level 71-120+. Suggested level: 110. Roles: 8-30 damage.
    • Timewalking Raid: Ulduar - Map: Ulduar. Level 81-120+. Suggested level: 110. Roles: 8-30 damage.

    Unknown
    • 8.1 Darkspear - Icecrown - The Frozen Throne (ZTO) (New) - Help the Spirit of Vol'jin confront the Lich King. Horde only. Map: Icecrown Citadel. Roles: 1 damage.
    • 8.1 War Campaign - Chapter 03 - To Tol Dagor (msc) (New) - Tol Dagor Breakout. Map: Tol Dagor Scenario. Roles: 1 damage.
    • Ahn'kahet: The Old Kingdom - Map: Ahn'kahet: The Old Kingdom. Level 81-120+. Suggested level: 80. Roles: 1 tank/1 healer/3 damage.
    • End Time - Map: End Time. Level 86-120+. Suggested level: 85. Roles: 1 tank/1 healer/3 damage.
    • Grim Batol - Map: Grim Batol. Level 86-120+. Suggested level: 85. Roles: 1 tank/1 healer/3 damage.
    • Gundrak - Map: Gundrak. Level 81-120+. Suggested level: 80. Roles: 1 tank/1 healer/3 damage.
    • Halls of Lightning - Map: Halls of Lightning. Level 81-120+. Suggested level: 80. Roles: 1 tank/1 healer/3 damage.
    • Lost City of the Tol'vir - Map: Lost City of the Tol'vir. Level 86-120+. Suggested level: 85. Roles: 1 tank/1 healer/3 damage.
    • Magisters' Terrace - Map: Magister's Terrace. Level 71-120+. Suggested level: 70. Roles: 1 tank/1 healer/3 damage.
    • Mana-Tombs - Map: Auchindoun: Mana-Tombs. Level 71-120+. Suggested level: 70. Roles: 1 tank/1 healer/3 damage.
    • Opening of the Dark Portal - Map: Opening of the Dark Portal. Level 71-120+. Suggested level: 70. Roles: 1 tank/1 healer/3 damage.
    • Pit of Saron - Map: Pit of Saron. Level 81-120+. Suggested level: 80. Roles: 1 tank/1 healer/3 damage.
    • Shattered Halls - Map: Hellfire Citadel: The Shattered Halls. Level 71-120+. Suggested level: 70. Roles: 1 tank/1 healer/3 damage.
    • Slave Pens - Map: Coilfang: The Slave Pens. Level 71-120+. Suggested level: 70. Roles: 1 tank/1 healer/3 damage.
    • The Arcatraz - Map: Tempest Keep: The Arcatraz. Level 71-120+. Suggested level: 70. Roles: 1 tank/1 healer/3 damage.
    • The Nexus - Map: The Nexus. Level 81-120+. Suggested level: 80. Roles: 1 tank/1 healer/3 damage.
    • The Stonecore - Map: The Stonecore. Level 86-120+. Suggested level: 85. Roles: 1 tank/1 healer/3 damage.
    • The Vortex Pinnacle - Map: The Vortex Pinnacle. Level 86-120+. Suggested level: 85. Roles: 1 tank/1 healer/3 damage.
    • Throne of the Tides - Map: Throne of the Tides. Level 86-120+. Suggested level: 85. Roles: 1 tank/1 healer/3 damage.
    • Utgarde Pinnacle - Map: Utgarde Pinnacle. Level 81-120+. Suggested level: 80. Roles: 1 tank/1 healer/3 damage.

    Mail Templates
    • #536 - Hi $n, Beastmaster L'kala sent me a new friend! Apparently he had too much energy for them to train at the Kral. It feels wrong to keep him cooped up here all day. If you are interested in taking him with you, Swing by the Hall of Beasts and check him out!
    • #537 - Hi $n! This saurid showed up at the Hall of Beasts with a note around his neck, "Send to Rich-mon". Could this be to you? He's been causing mayhem with the other trainers all week!If you're interested in adding him to your team, stop by the Hall of Beasts. Please.
    • #538 - Hey $n, I ran into a little ranishu while I was out walking my cobras. She must love the sound of the flute, she followed us home. Would you be interested in her? I only train cobras.Stop by the Cracked Coast if you want to check her out.

    Map Areas
    8.1 Darkshore Horde Quests
    • Darkshore (New) - Music: WARFRONT_80_Arathi_Horde_GeneralWalk.
    • Darkshore > Ashwood Depot (New) - Music: Zone-Darkshore.
    • Darkshore > Bashal'Aran (New) - Music: Zone-Darkshore.
    • Darkshore > Cinderfall Grove (New) - Music: Zone-Darkshore.
    • Darkshore > Cliffspring River (New) - Music: Zone-Darkshore.
    • Darkshore > Delaryn's Demise (New) - Music: Zone-Darkshore.
    • Darkshore > Forlorn Crossing (New) - Music: Zone-Darkshore.
    • Darkshore > Gloomtide Strand (New) - Music: Zone-Darkshore.
    • Darkshore > Lor'danel (New) - Music: Zone-Darkshore.
    • Darkshore > Lor'danel Landing (New) - Music: Zone-Darkshore.
    • Darkshore > Lornesta Mine (New) - Music: Zone-Darkshore.
    • Darkshore > Mist's Edge (New) - Music: Zone-Darkshore.
    • Darkshore > Ruins of Lornesta (New) - Music: Zone-Darkshore.
    • Darkshore > The Dredge (New) - Music: Zone-Darkshore.

    8.1 Darkshore Scenario
    • Darkshore (New)
    • Darkshore > Ashwood Depot (New)
    • Darkshore > Bashal'Aran (New)
    • Darkshore > Delaryn's Demise (New)
    • Darkshore > Forlorn Crossing (New)
    • Darkshore > Mist's Edge (New)
    • Darkshore > Ruins of Auberdine (New)
    • Darkshore > Twilight Shore (New)
    • Darkshore > Withering Thicket (New)

    Crucible of Storms
    • Crucible of Storms (New)
    • Crucible of Storms > Shrine of Shadows (New) - Music: DGN_80_ShrineOfStorms_Shadows.
    • Crucible of Storms > Tendril of Corruption (New) - Music: DGN_80_ShrineOfStorms_Shadows.

    Dagger Realm
    • Tenebrous Vault (New)

    Deepwind Gorge
    • Cooking Impossible - Name changed from "[TEMP] Cooking Impossible" to "Cooking Impossible". Music: Zone-50-PandarenTavern_A.
    • Uncharted Territory (New) - Music: Zone-50-PandarenTavern_A.

    Dev Smoketest
    • Dev Smoketest Area (New)

    Gnomeregan
    • Gnomeregan (New) - Music: zone-deadmines. Pet battle levels: 25-25.

    Kul Tiras
    • Drustvar > Falcon's Rest (New) - Pet battle levels: 25-25.
    • Drustvar > Horde Airship (New)
    • Stormsong Valley > Horde Airship (New)
    • Stormsong Valley > Shrine of the Storm (copy) (New) - Music: ZONE_80_StormsongValley_ShrineOfStorms.
    • Tiragarde Sound > Crosswind Commons - Music: ZONE_80_TiragardeSound_Boralus. Pet battle levels: 25-5. 25.
    • Tiragarde Sound > Greystone Ruins (New)
    • Tiragarde Sound > Horde Airship (New)
    • Tiragarde Sound > Lord Admiral's Rest - Music: ZONE_80_TiragardeSound_Proudmoore. Pet battle levels: 25-5. 25.
    • Tiragarde Sound > Mariner's Row - Music: ZONE_80_TiragardeSound_Boralus. Pet battle levels: 25-5. 25.
    • Tiragarde Sound > The Strider (New)
    • Tiragarde Sound > Upton Borough - Music: ZONE_80_TiragardeSound_Boralus. Pet battle levels: 25-5. 25.

    Outland
    • Silvermoon City > Court of the Sun (New)

    Shrine of the Storm Quests
    • Shrine of the Storm (New)

    Test Dungeon
    • Test Dungeon - Pet battle levels: 25-25.
    • Test Dungeon - Gray Area (New)
    • Test Dungeon - White Area (New)

    Tol Dagor Scenario
    • Tol Dagor (New) - Music: DGN_80_TolDagor_Outside.

    Unknown
    • Ironforge > Madoran's Study (New)
    • Redridge Mountains > Redridge Pass (New) - Music: Zone-Forest.
    • Swamp of Sorrows > Misty Reed Farm - Name changed from "Swamp of Sorrows > Misty Reed Post" to "Swamp of Sorrows > Misty Reed Farm".

    Warfronts Darkshore - Alliance
    • Darkshore (New)
    • Darkshore (New) - Music: WARFRONT_80_Arathi_Horde_GeneralWalk.
    • Darkshore > Ashwood Depot (New) - Music: Zone-Darkshore.
    • Darkshore > Auberdine Refugee Camp (New) - Music: Zone-Darkshore.
    • Darkshore > Bashal'Aran (New)
    • Darkshore > Bitterstone Quarry (New) - Music: Zone-Darkshore.
    • Darkshore > Cinderfall Grove (New) - Music: Zone-Darkshore.
    • Darkshore > Cliffspring River (New)
    • Darkshore > Forlorn Crossing (New) - Music: Zone-Darkshore.
    • Darkshore > Gloomtide Strand (New) - Music: Zone-Darkshore.
    • Darkshore > Lor'danel (New)
    • Darkshore > Lor'danel Landing (New) - Music: Zone-Darkshore.
    • Darkshore > Lornesta Mine (New) - Music: Zone-Darkshore.
    • Darkshore > Mist's Edge (New)
    • Darkshore > Moontouched Den (New)
    • Darkshore > Ruins of Auberdine (New)
    • Darkshore > Ruins of Lornesta (New)
    • Darkshore > The Dredge (New) - Music: Zone-Darkshore.
    • Darkshore > The Moonspray (New) - Music: Zone-Darkshore.
    • Darkshore > The Veiled Sea (New)
    • Darkshore > Twilight Shore (New)
    • Darkshore > Twilight Vale (New)
    • Darkshore > Withering Thicket (New)

    Warfronts Darkshore - Horde
    • Darkshore (New) - Music: WARFRONT_80_Arathi_Horde_GeneralWalk.
    • Darkshore (New)
    • Darkshore > Ashwood Depot (New)
    • Darkshore > Auberdine Refugee Camp (New)
    • Darkshore > Bashal'Aran (New)
    • Darkshore > Bitterstone Quarry (New)
    • Darkshore > Cinderfall Grove (New)
    • Darkshore > Cliffspring River (New)
    • Darkshore > Forlorn Crossing (New)
    • Darkshore > Gloomtide Strand (New)
    • Darkshore > Lor'danel (New)
    • Darkshore > Lor'danel Landing (New)
    • Darkshore > Lornesta Mine (New)
    • Darkshore > Mist's Edge (New)
    • Darkshore > Moontouched Den (New)
    • Darkshore > Ruins of Auberdine (New)
    • Darkshore > Ruins of Lornesta (New)
    • Darkshore > The Dredge (New)
    • Darkshore > The Veiled Sea (New)
    • Darkshore > Twilight Shore (New)
    • Darkshore > Twilight Vale (New)
    • Darkshore > Withering Thicket (New)

    Zandalar
    • Nazmir > Alliance Airship (New)
    • Vol'dun > Alliance Airship (New)
    • Vol'dun > Zul'Toa (New)
    • Zuldazar > Alliance Airship (New)

    Zandalari Treasury
    • Zandalari Treasury (New)

    Zuldazar Raid
    • The Burning of Zuldazar (New)

    Maps
    Battle for Azeroth
    • 8.1 Darkshore Horde Quests (New) - Directory: DarkshoreHordeQuests. Type: Normal. Time is always 0:00am.
    • 8.1 Darkshore Outdoor Final Phase (New) - Directory: DarkshoreOutdoorPhase. Type: Normal. Time is always 0:00am.
    • 8.1.0 Incursion Airship Alliance (New) - Directory: IncursionAirshipAlliance. Type: Normal.
    • 8.1.0 Incursion Airship Horde (New) - Directory: IncursionAirshipHorde. Type: Normal.
    • Cooking: Impossible - Directory: CookingImpossible. Type: Battleground. Description: "Nom nom nom". "This brawl takes place in the Valley of the Four Winds Cooking: Impossible is a 10 flag capture style battle". PvP Objective: "Complete Nomi's Chili Recipe". PvP Description: "- Gather Ingredients from the Valley and bring them to Nomi - First to gather 10 Ingredients wins - Dying or being Stunned will cause you to drop the Ingredients".
    • Crucible of Storms (New) - Directory: SeaPriestRaid. Type: Raid.
    • Dagger Realm (New) - Directory: DaggerRealm. Type: Normal.
    • DELETE (New) - Directory: N�Zoth. Type: Normal.
    • Dev Smoketest (New) - Directory: DevSmoketest. Type: Normal.
    • Jorundall (Islands 7) (New) - Directory: Islands7. Type: Scenario.
    • Kalimdor > 8.1 Darkshore Scenario (New) - Directory: DarkshoreTyrandeScenario. Type: Scenario. Time is always 0:00am.
    • Shrine of the Storm Quests (New) - Directory: SeaPriestDungeonQuests. Type: Normal.
    • Tol Dagor Scenario (New) - Directory: TolDagorScenario. Type: Scenario.
    • Transport: Cooking: Impossible - Hot Air Balloon - Alliance (New) - Directory: TransportCookingImpossibleAllianceBalloon. Type: Normal.
    • Transport: Cooking: Impossible - Hot Air Balloon - Horde (New) - Directory: TransportCookingImpossibleHordeBalloon. Type: Normal.
    • Warfronts Darkshore - Alliance (New) - Directory: WarfrontsDarkshoreAlliance. Type: Scenario. Time is always 0:00am.
    • Warfronts Darkshore - Horde (New) - Directory: WarfrontsDarkshoreHorde. Type: Scenario. Time is always 0:00am.
    • Zandalari Treasury (New) - Directory: ZandalariTreasury. Type: Scenario.
    • Zuldazar Raid (New) - Directory: Zandalarraid. Type: Raid.

    Vanilla
    • Transport: Zuldazar Raid Ship (New) - Directory: ZuldazarRaidShipTransport. Type: Normal.

    Mounts
    Flying Mounts
    • Mecha-Mogul Mk2 - Flying Mount. Spell #261437 Mecha-Mogul Mk2. "The Mk2 is an updated design with a focus on comfort and reliability over firepower." Source: Profession: Engineering
    • Sunreaver Dragonhawk - Flying Mount. Sunreaver Dragonhawk. "The Sunreavers of Dalaran select only the swiftest and most formidable of dragonhawks as their mounts." Source: Vendor: Vasarin Redmorn Zone: Icecrown Faction: The Sunreavers - Exalted Cost: 100[Ability_Paladin_ArtofWar] 150[Ability_Paladin_ArtofWar]
    • The Dreadwake (New) - Flying Mount. The Dreadwake. "A ship unlike any other, held aloft by a gift from an unknown kraken-faced god of the deeps." Source: In-Game Shop
    • The Hivemind (New) - Flying Mount. The Hivemind. "A true union of minds." Source: Drop: The Hivemind

    Ground Mounts
    • Conqueror's Scythemaw - Name changed from "Conquerer's Scythemaw" to "Conqueror's Scythemaw". Ground Mount. Conquerer's Scythemaw Conqueror's Scythemaw. "The battle-hardened shell of this mighty beast can turn aside even the most hefty hammer or sharpened spear." Source: Achievement: Conqueror of Azeroth Category: World
    • Goldenmane - Ground Mount. Goldenmane. "Lord Stormsong ordered his cronies to steal this horse from the Norwington Estate in Tiragarde, as he was covetous of its lucious luscious golden mane." Source: Zone: Stormsong
    • Ivory Hawkstrider - Ground Mount. White Hawkstrider Ivory Hawkstrider. ""My winged children fill the skies. Not this one though."

      -Aviana" Source: Vendor: Trinket Zone: Highmountain Cost: 10,000
    • Sunreaver Hawkstrider - Ground Mount. Sunreaver Hawkstrider. "I demand speed, grace and discipline on the battlefield. This one will serve nicely. -Eressea Dawnsinger" Source: Vendor: Vasarin Redmorn Zone: Icecrown Faction: The Sunreavers - Exalted Cost: 150[Ability_Paladin_ArtofWar] 100[Ability_Paladin_ArtofWar]
    • Vicious Black Bonesteed (New) - Ground Mount. Vicious Black Bonesteed. "These skeletal steeds know no fear, eat no grains, and can travel impossible distances." Source: Vendor: Deathguard Netharian Zone: Orgrimmar Cost: 1[ACHIEVEMENT_BG_KILL_ON_MOUNT.BLP]
    • Vicious Kaldorei Warsaber - Name changed from "Vicious Warsaber" to "Vicious Kaldorei Warsaber". Ground Mount. Vicious Warsaber Vicious Kaldorei Warsaber. "The blades adorning this mount's armor are designed to both inspire fear and pre-slice meals for the warsaber." Source: Vendor: Necrolord Sipe Zone: Stormwind City Cost: 1[ACHIEVEMENT_BG_KILL_ON_MOUNT.BLP]
    • Vicious White Warsaber (New) - Ground Mount. Vicious White Warsaber. "If you try to give it a belly scratch, you're asking for trouble." Source: Vendor: Necrolord Sipe Zone: Stormwind City Cost: 1[ACHIEVEMENT_BG_KILL_ON_MOUNT.BLP]

    Scenarios
    Escape from Tol Dagor
    • 01: Speak to Warden (New) - Speak to Warden Amical.
    • 02: (New) - Send the guards away, and take the Master Key.
    • 03: Release Ashvane (New) - Release Ashvane
    • 04: Create a distraction (New) - Release prisoners and plant the explosives.
    • 05: Escape the Prison (New) - get through sewers
    • 06: Defeat the Warden (New)
    • 07: Get to the Ship (New) - Deliver Ashvane

    Gnomeregan
    • 01: Automated Defenses (New) - The automated defenses of Gnomeregan have been activated!
    • 02: Out of Control Elementals (New) - Defeat the Living Elementals.
    • 03: Pull the Correct Levers (New) - Use the correct sequence of levers to activate the Door Control Console.
    • 04: Bypass the Mine Field (New) - Ride the Bomb Stomper 5000 through the deadly field of Bomb Bots.
    • 05: Resilient Critters (New) - Defeat the critters that somehow survive in this place.
    • 06: You Dirty Rat (New) - There's a Leper Rat of unusual size guardng that door. It looks mean.
    • 07: Gnomeregan Defense Force, Activate! (New) - Defeat the Gnomeregan Defense Force.
    • 08: Shadowy Figure (New) - Someone has telepoted into the room. Confront them!
    • 09: Thermaplugg's Latest Invention (New) - Mekgineer Thermaplugg has left his latest invention here as the last bastion of defense for Gnomeregan. Smash it!

    Jailor of the Damned
    • 01: Confront the Lich King (New)
    • 02: Reach the Death Gate (New) - Retreat to Bwonsamdi's Death Gate.
    • 03: Escape the Frozen Throne (New) - Use Bwonsamdi's Death Gate to escape the Frozen Throne.

    The Battle for Darkshore
    • 01: Preparation (New) - Prepare yourself for battle.
    • 01: To Auberdine! (New) - Remove the Alliance from the Ruins of Auberdine.
    • 02: Forward Progress (New) - Claim Bashal'Aran for the Horde.
    • 02: To Auberdine! (New) - Remove the Forsaken threat and begin the reclamation of Ruins of Auberdine.
    • 03: Advancing the Effort (New) - Construct the means necessary to defeat the enemy.
    • 03: Applying Pressure (New) - Defeat the Horde's forward commander in Ruins of Auberdine.
    • 04: End of the Road (New) - Defeat the enemy commander and claim Darkshore for the Horde.
    • 04: Forward Progress (New) - Reclaim Bashal'Aran.
    • 05: Advancing the Effort (New) - Construct the means necessary to defeat the enemy.
    • 06: The Fallen Moon (New) - Defeat the enemy commander and reclaim Darkshore for the Alliance.

    The Fall of the Sunwell
    • 01: By Blood Remembered (New) - Shine the lantern and start the memories of the fallen.
    • 02: Until Our Last Breath (New) - Hold the line against the Scourge
    • 03: Delaying Death's March (New) - Defeat Seer Drannix
    • 04: For Anasterian! (New) - Face Arthas.
    • 05: A Setback (New) - Shine the lantern on Kael'thas' decision.
    • 06: He Who Walks the Day (New) - Break through to the Sunwell.
    • 07: A Prince's Decision (New) - Defend the Magisters during their ritual.

    The Treasury Heist
    • 01: A Simple Plan (New) - Use the G.P.G.
    • 02: Mission: Probable (New) - Proceed further into the treasury.
    • 03: Take the Shortcut (New) - Head towards the central chamber.
    • 04: Nevermind (New) - Return to the outer hallway.
    • 05: Let's Try This Again (New) - Gather Data using G.P.G.
    • 06: The Search Continues (New) - Proceed further into the treasury.

    Tyrande's Ascension
    • 01: In Teldrassil's Wake (New) - Sail to the Ruins of Auberdine.
    • 02: Elune's Gaze (New) - Find the Eye of Elune in the Ruins of Auberdine.
    • 03: Cornered! (New) - Defeat Bilegut and escape the hall.
    • 04: A Cry for Help (New) - Investigate the screaming nearby.
    • 05: No Elf Left Behind (New) - Rescue the kaldorei prisoners in the Withering Thicket.
    • 06: Closing In (New) - Find Tyrande Whisperwind in Bashal'Aran.
    • 07: Zenith (New) - Guard Tyrande while she completes the Ritual of the Night Warrior.
    • 08: The Night Warrior (New) - Witness Tyrande's ascension into the Night Warrior.
    • 09: Nowhere to Run (New) - Hunt down Nathanos Blightcaller.
    • 10: Nowhere to Hide (New) - Find Nathanos Blightcaller nearby.
    • 11: The Queen's Pawn (New) - Intervene before Nathanos raises the fallen as forsaken.
    • 12: Eyes of the Forest (New) - Return to the fleet and scout the Horde army.

    World Safe Locations
    8.1 Darkshore Horde Quests
    • Darkshore - Tyrande (H) - Bashal'Aran GY (New)
    • Darkshore - Tyrande (H) - Lor'danel GY (New)

    8.1 Darkshore Scenario
    • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 10-11 - GJC (New)
    • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 1-2 - GJC (New)
    • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 3-6 - GJC (New)
    • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 7-9 - GJC (New)
    • 8.1 Tyrande - A - Tyrande Scenario - Start - GJC (New)

    Broken Isles
    • Suramar - MoonGuard Lower GY1 - Name changed from "Suramar - MoonGaurd Lower GY1" to "Suramar - MoonGuard Lower GY1".
    • Suramar - Moonguard Mid GY2 - Name changed from "Suramar - Moongaurd Mid GY2" to "Suramar - Moonguard Mid GY2".
    • Suramar - Moonguard Mid GY3 - Name changed from "Suramar - Moongaurd Mid GY3" to "Suramar - Moonguard Mid GY3".
    • Suramar - Moonguard Upper GY4 - Name changed from "Suramar - Moongaurd Upper GY4" to "Suramar - Moonguard Upper GY4".

    Crucible of Storms
    • 8.1 Shrine Raid - Entrance Target - KLH (New)
    • 8.1 Shrine Raid - Post B1 - KLH (New)

    Dagger Realm
    • 8.1 SoS PreRaid - Dagger - Revival Point (msc) (New)

    Emerald Dreamway
    • Emerald Dreamway - The Stuff of Dreams (RKS) (New)

    Gnomeregan
    • Scenario - Gnomeregan Pet Battle Entrance (New)

    Havenswood (Islands 2)
    • Havenswood (New)

    Icecrown Citadel
    • 8.1 Icecrown - The Frozen Throne (New)

    Jorundall (Islands 7)
    • Jorundall (New)

    Kalimdor
    • 8.1 Tyrande - A - Tyrande Scenario - Safe Exit Loc - GJC (New)

    Kul Tiras
    • 8.1 Incursions - Crawler Mine - Safe Loc - (MDE) (New)
    • 8.1 Incursions - Crawler Mine Abandon (MDE) (New)
    • 8.1 Incursions - Harder They Fall - Safe Loc - (MDE) (New)
    • 8.1 Incursions - Tiragarde - Greystone Ruins - H - WQ02 - Iron Star Exit (JDA) (New)
    • 8.1 Incursions - Unfriendly Skies - Safe Loc (MDE) (New)
    • 8.1 Shrine Raid - Exit Target - KLH (New)
    • 8.1 War Campaign - A - Ch1 - anglepoint boat safeport - krb (New)
    • 8.1 War Campaign - A - Ch3 - Zandalari Treasury Scenario Exit - KRB (New)
    • 8.1 War Campaign - H - Chapter 2 - Drustvar Combat Safe spot - (STM) (New)
    • 8.1 Zuldazar Raid - Alliance - Zone Out Location (New)
    • Islands - Boralus Harbor Exit Loc (New)
    • Norwington Estate Safe Place (New)
    • Warfront Darkshore - Alliance Exit Safe Loc (New)

    The Sunwell
    • 8.1 Sunwell Unlock Scenario - GY 1 (New)
    • 8.1 Sunwell Unlock Scenario - GY 2 (New)
    • 8.1 Sunwell Unlock Scenario - GY 3 (New)
    • The Sunwell - Heritage Scenario Start (New)

    Tol Dagor Scenario
    • 8.1 Tol Dagor Scenario (New)

    Ulduar
    • 8.1 Dwarf Heritage - Ulduar - Scenario - Entrance Loc - RRB (New)

    Unknown
    • Safe Exit: 8.1 Dwarf Heritage Armor - Loch Modan - RRB (New)

    Warfronts Arathi - Horde
    • Warfront Arathi - Horde, General GY (New)

    Warfronts Darkshore - Alliance
    • Warfront Darkshore - Alliance Bashal'Aran GY (New)
    • Warfront Darkshore - Alliance Intro GY (New)
    • Warfront Darkshore - Alliance Lor'danel GY (New)
    • Warfront Darkshore - Alliance Ruins of Auberdine GY (New)
    • Warfront Darkshore - Alliance Ship (New)
    • Warfront Darkshore - Alliance Start (New)

    Warfronts Darkshore - Horde
    • Warfront Darkshore - Horde Bashal'Aran GY (New)
    • Warfront Darkshore - Horde Intro GY (New)
    • Warfront Darkshore - Horde Lor'danel GY (New)
    • Warfront Darkshore - Horde Ruins of Auberdine GY (New)
    • Warfront Darkshore - Horde Start (New)

    Zandalar
    • 8.0 Zuldazar - Dino Training - Finale Safe Loc (JAK) (New)
    • 8.1 Incursions - Famous Airship Disasters - Safe Loc - (MDE) (New)
    • 8.1 Zuldazar Raid - Horde - Zone Out Location (New)
    • Islands - Port of Zandalar Exit Loc (New)
    • Warfront Darkshore - Horde Exit Safe Loc (New)

    Zandalari Treasury
    • 8.1 War Campaign - A - Ch3 - Zandalari Treasury Scenario Entry - KRB (New)

    Zuldazar Raid
    • 8.1 Zuldazar Raid - Alliance - Zone In Location (New)
    • 8.1 Zuldazar Raid - Balcony Entrance (New)
    • 8.1 Zuldazar Raid - Balcony Exit (New)
    • 8.1 Zuldazar Raid - Elevator Bottom (New)
    • 8.1 Zuldazar Raid - Elevator Top (New)
    • 8.1 Zuldazar Raid - Horde - Zone In Location (New)
    • 8.1 Zuldazar Raid - Throne Room Entrance (New)
    • 8.1 Zuldazar Raid - Throne Room Exit (New)
    • 8.1 Zuldazar Raid - Treasure Room Entrance (New)
    • 8.1 Zuldazar Raid - Treasure Room Exit (New)

    View the full article


    The Hidden Gems Of TGS 2018

    GameInformer
    By GameInformer,

    TGS always has the obvious hitters, from Square Enix’s Final Fantasy and Kingdom Hearts to Capcom’s Resident Evil and Monster Hunter. But that doesn’t mean that’s all there is to the show. Part of the fun is finding the impressive, if lesser known, games among the chaos. Whenever I’m at the show, I’m compelled to search every nook and cranny. This year, I once again found some cool upcoming games that you might not know about but should. 

    11_%C3%BCw%C3%A2C%C3%A2i%C3%A2Y%C3%A2%7D%C3%A2C%C3%A2%C3%AE%C3%A2u%C3%A2%C3%B4%20%C3%A2I%C3%A2%C3%A8%C3%A2I%C3%A2%C3%B4%C3%A9%E2%95%A0%C3%AC%C3%85%C3%AA%E2%89%A4%C3%BCx%C3%85%CE%A9%C3%BB%E2%95%A9%C3%84%E2%95%A9%C3%89%5E1.jpg

    Inazuma Eleven: Ares (PS4, Switch)

    Level 5’s soccer RPG is extremely popular in Japan but has yet to match the success overseas – a new entry on the red-hot Nintendo Switch could change this, as long as Level-5 can see its potential and gives North American gamers a better idea of its charm. At TGS, we had a blast testing out a soccer match in a Japanese build, where we had to outsmart our opponent by thwarting their advances, making smart passes, and shooting at opportune moments. A high-speed soccer match quickly becomes about conserving the cost of your moves, as every teammate has a limited amount of points to dole out for these special attack and defense powers. As a sports and RPG lover, it was easily some of the most fun I had the show. Even if you’re not a diehard fan of either, the mechanics and controls are simple, making them easy to grasp.

    Package%20Illust.jpg

    Nelke & the Legendary Alchemists: Ateliers of the New World (PS4, Switch, PC)

    Up until now, we’ve always controlled an alchemist in this long-running series, but for its 20th anniversary, things are about to change. In this entry, you are the new governor of a struggling town and your focus is on rebuilding it to greater heights, which entails deciding where to place shops, landmarks, roads, and more to attract more people to your growing locale. Although Nelke’s mission is focused more on making the town a success and tracking down special sage relics, the game isn’t completely devoid of alchemy. Alchemists from past games are on hand to make items for Nelke as long she assigns them to do so. This entry is celebrating a big milestone for the series, after all.  Expect stalwarts from early on in the series like Marie to more recent item-crafters such as Sophie. Seeing all these alchemists interact should provide plenty of fun and you can also bring them into battle with you. However, the true allure is micro-managing your town right down to how these alchemists fit in it, as you assign them tasks, alchemy recipes, and to run shops based on who you think is the best fit.

    2_%CF%83%C2%BB%C3%AES_%C3%A2u%C3%A2%C3%AE%C3%A2C%C3%A2N.jpg

    Kill La Kill the Game: IF (PS4, PC)

    Arc System Works has a great track record with its fighting game repertoire, as can be seen in BlazBlue and The Guilty Gear series. Kill La Kill the Game: IF, based on the well-known anime, is its next fighting venture, and if you’ve liked what Arc has done in the past, look no further. Moves are easy to execute with strong and weak attacks for combos alongside specials and the ability to counter. A system similar to BlazBlue's burst system, lets you interrupt an attack and throw your opponent off you. So far only a few characters have been shown off, from Ryuko Matoi to Uzu Sanageyama in his Blade Regalia Mk, but based on the mixed characters we played, it seems like the game will offer a versatile roster, with quick jabbers and slower, powerful attackers for options. A lot of fighting games are on the horizon, but I liked the fact that I could just pick up and play Kill La Kill and instantly have a lot of fun. I can’t wait to learn some more complex combos and see what depth it holds.

    The%20MISSING_Screenshot_11_WEB_WEB.jpg

    The Missing: J.J. Macfield and the Island of Memories (PS4, Xbox One, Switch, PC)

    Swery has made a name for himself by creating offbeat, intriguing adventures, but this might be his most distinct yet. Due out in just a few weeks, The Missing has you searching a mysterious island for your friend that has disappeared, but perhaps the most interesting concept is how you solve puzzles by doing the one thing most games punish you for: hurting yourself. As you hurl yourself into spikes, wrecking balls, fire pits, and a bevy of other harmful objects that normally would kill you in games, body parts fall off of the main character’s body and you use them in unique ways to solve puzzles. You can use your decimated body to change the weight of your character, while other times you’ll throw your body parts into things or to knock them down. Swery said he wanted to focus on something more gameplay-centric this time around and play off players’ expectations on how to succeed in a game, and you can bet it made us look at every encounter a bit differently. Oh, and did we mention, you collect donuts? Because why not? Everyone loves donuts.

    SS4.jpg

    Ninjala (Switch)

    GungHo has made a name for itself with its Puzzle and Dragons series, and more recently the free-to-play Let It Die. Its next project is a multiplayer game that taps into the signature GungHo humor. As of right now, Ninjala offers two different modes: battle royale or team versus. Players are unleashed onto stages based off different countries and must earn the most points by fighting other players, collecting items, or performing special moves. You have your choice of a weapon, from baseball bats to yo-yos to dole out damage, but your true secret weapon is bubble gum. You blow bubbles to not only change the size of your weapon, but can also blow bubbles to toss at opponents and trap them. The game becomes about constantly accessing the risk versus reward of each situation. For instance, blowing a big bubble takes time, leaving you vulnerable to enemy attacks, but it also can create a much more powerful weapon or greater chance of trapping an enemy in its stickiness. Blowing bubbles also allow you to climb up surfaces to get the jump on opponents or find hard-to-reach items. While GungHo couldn’t talk much about specifics, it did say the game will come down to customizing your player with different ninja gum, specifically deciding what is best to bring into the fight and when is the opportune time to use it. Our hands-on time proved a lot of fun, if GungHo can ensure it has a long shelf life with a lot of variety and depth, it could be a hit.

    View the full article


    Vampyr Receives New Difficulty Modes Next Week

    GameInformer
    By GameInformer,
    VAMPYR_newdifficulty.jpg

    Earlier this summer, Focus Home Interactive announced that Vampyr would be receiving two new difficulty modes soon. We've finally received word that these additions are coming to the open-world vampire simulator by next week, on September 26.

    The new content consists of a hard mode that amps up the difficulty and gives you less experience points for defeating enemies. This means that players must "embrace" (also known as sucking blood) more citizens to gain more power.

    The new story mode "de-emphasizes" the combat, putting more focus on the narrative and introducing a lower difficulty. Considering how difficult Vampyr's combat and certain boss encounters can be, this sounds like an enticing mode for those that want a simpler playthrough.

    You can read our review of Vampyr by heading here.

    View the full article


    Sunless Skies Gets Release Date, Pen-And-Paper RPG Available Now

    GameInformer
    By GameInformer,
    sunless-skies-release-date.jpg

    Failbetter Games' Sunless Skies, the sequel to the 2015 title Sunless Sea, has a release date.  Announced at a panel during EGX 2018, Sunless Skies is to release on January 31, 2019.

    Sunless Skies has been in early access on Steam since 2017. Similar to its predecessor, Sunless Skies tasks players to take control of guiding a ship through a treacherous world. It has many improvements, including an overhauled combat system.

    SUNLESS SKIES will release on 31 January 2019

    🌔 Literary horror
    🌓 Narrative driven RPG
    🌑 Explore a unique, dangerous universe
    🌗 Survive nightmares, starvation, terrifying sights
    🌖 Murder a sun

    WISHLIST NOW
    Steam: https://t.co/qNhlRZh4UE
    GOG: https://t.co/Wlr3CMZVQQ pic.twitter.com/xMEcVn2PVI

    — Failbetter Games (@failbettergames) September 22, 2018

    Additionally, it was announced that Sunless Skies now has its own pen-and-paper RPG based on the game. The RPG tasks an entire crew of players to make decisions. Titled Skyfarer, it can be downloaded here.

    View the full article


    Reader Discussion – What's Your Favorite Telltale Game?

    GameInformer
    By GameInformer,
    readerdiscussionwolfamongus.jpg

    Just a couple days ago, word spread quickly online that Telltale was facing big layoffs and closing down the majority of its studio. It came as a shock to most, since the developer had several projects in the works, from continuing The Walking Dead, creating its own take on Stranger Things, and had plans to rekindle The Wolf Among Us.

    The news, especially for the majority of the studio that was laid off unexpectedly, is devastating. I'm devastated because Telltale inspired me to pursue video games as a career. Some of their storytelling is the best I've seen for the interactive medium.

    I remember playing through The Walking Dead S1 several times with friends because I wanted them to see how brilliant it was too. I remember my jaw dropping at the end of The Wolf Among Us. 

    Telltale fans from around the globe have been sharing their favorite Telltale moments on Twitter, some of which you can view below:

    #TelltaleMemories In "Tales from the Borderlands", when Rhys is trying to charme Sasha but ... Fiona is not ok with that, like "Hum... Bro ? What the hell are you doing ?!" pic.twitter.com/z0Vccq7eSj

    — AVÉ MWA (@CSebGame) September 23, 2018

    The whole season of Batman: The Enemy Within. Your approach on Joker was something totally new and I really enjoyed it. Especially his relationship with Bruce was just amazing & the end of both episodes made me cry. Thank you for this experience. #TelltaleMemories pic.twitter.com/ax74pQMRUo

    — MsDarkShadow🌈 (@MsDarkShadow666) September 23, 2018

    Clem being so sassy about cookies! #TelltaleMemories pic.twitter.com/l2ENAhrHPP

    — — sam (@cohanspolaroid) September 23, 2018

    With all that said, we want to know if you have a favorite Telltale game. Or maybe it's a scene, or a character. Please share with us in the comments.

    View the full article


    Bethesda Lets 12-Year-Old With Cancer Play Fallout 76 Early

    GameInformer
    By GameInformer,
    fallout76bethesdacancer.jpg

    Wes, a 12-year-old boy from Virginia, didn't think he would get a chance to play Fallout 76. Battling stage four neuroblastoma (a rare form of cancer) since age five, doctors recently told Wes' family that they thought it was best to end treatment.

    With Fallout 76 only coming out in November, Wes was unsure he would ever get a chance to play the game he'd pre-ordered. That is, until Bethesda made it possible. A Facebook post from Wes' parents details how Bethesda's assistant director Matt Grandstaff drove four hours from the company's headquarters to Wes' home.

    Grandstaff brought with him a copy of the game, along with a prototype of the Power Armor helmet that is due to release with the Power Armor Edition of the game  and to top it off, it was signed by Todd Howard.

    EuroGamer reported earlier this year that Bethesda often opens its studio doors to terminally ill children. It's part of Bethesda's support of the Make-A-Wish foundation. However, because Wes was too sick to make it to the studio in Maryland, Bethesda brought Fallout 76 to Wes.

    Although it was too early for Wes to keep the game, those "just those hours of playtime made him happier than you know," reads the Facebook post.

    Wes' family runs a GoFundMe page, where they raise money in order to pay living expenses and the costs of traveling to and from doctor visits in New York City.

    For more on Fallout 76, read our in-depth feature about what you can expect. Fallout 76 releases on November 14 for PlayStation 4, Xbox One, and PC.

    [Source: EuroGamer]

    View the full article


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