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    Who Will You Play as in Super Smash Bros.?

    IGN
    By IGN,

    Who Will You Play as in Super Smash Bros.?

    Yesterday the entire roster for Super Smash Bros. on 3DS & Wii U was leaked. With curveballs like The Dog from Duck Hunt and Bowser Jr., we wanted to know who your main character is going to be.

     

    We went to the IGN community on Twitter and they sounded off on which character they plan to master.

     

    link.gif

     

    Link has been my favorite since the first game and will pretty much always be my top pick forever. Or Zelda.

     

     

    Source: IGN


    Big Hero 6: Battle in the Bay Coming to 3DS and DS

    IGN
    By IGN,

    Big Hero 6: Battle in the Bay Coming to 3DS and DS

    Disney's Big Hero 6 team is making their way to Nintendo 3DS and DS this fall in Big Hero 6: Battle in the Bay.

     

    The action platformer takes place after the events in the film Big Hero 6 and features the six members of Big Hero 6 in fight against a battlebot invasion. Each of the 20 story levels tests a specific character's special abilities, such as Fred's strength, GoGo's speed, Hiro's platforming, or Wasabi's combat skills. Baymax and Honey Lemon will appear throughout Big Hero 6: Battle in the Bay as support characters.

     

    Hiro and Baymax are also making their way to Disney Infinity 2.0 in 2015. Big Hero 6 is headed to theaters on November 7.

     

    Continue reading…

     

    Source: IGN


    PS4 Racer Driveclub Is a 17 GB Download, Even the PS Plus Edition

    GameSpot
    By GameSpot,

    2563924-dc_e3_08_1402392361.jpg

    Now that PlayStation 4 racing game Driveclub has gone gold ahead of its October 7 release date, Evolution Studios director Paul Rustchynsky has revealed a number of pre-launch details about the game in a series of Twitter posts. Perhaps most notable is the fact that it will take up 17 GB on your hard drive.

     

    That figure is for both the standard version and the "free" version for PlayStation Plus subscribers, he says. Rustchynsky's comments suggest that the file size could have been even larger, as he remarks that Evolution "managed to compress" the game to 17 GB.

     

    Rustchynsky also responded to a fan who called out Evolution Studios for making games that have long loading times. This person said if loading times for Driveclub are less than 15 seconds, he'll eat copies of a Motorstorm game. Rustchysnky replied by saying loading times should only be about 10 seconds for Driveclub.

     

    I look forward to seeing the Youtube videos of you eating those discs
    :)

     

    — Paul Rustchynsky (@Rushy33)

     

    In addition, Rustchynsky confirms that Driveclub will be available for pre-loading, and that, although players won't be able to customize their drivers, you will not be forced to play as an entirely generic character.

     

    "There are a selection of predefined drivers, both male and female, which span a range of skin tones," he says.

     

    One fan also asked about why Driveclub doesn't offer split-screen. Rustchysnky explains, "It's something we get asked about a lot, & I wish it was as easy as just downgrading the graphics, but it's a lot more complicated."

     

    For more on Driveclub, check out GameSpot's previous coverage.

     

    Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

     

    For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


    Super Smash Bros. 3DS Demo Coming Next Week in North America

    GameSpot
    By GameSpot,

    You'll have the chance to see whether the 3DS version of the new Super Smash Bros. is for you in just a week's time, as Nintendo today announced a playable demo will be released in North America next Friday, September 19.

     

    This information comes by way of today's Nintendo live stream. The demo consists of the same content seen in the recent Japanese demo release; there are five characters (Mario, Link, Pikachu, Villager, and Mega Man) and the Battlefield stage. The demo includes support for local multiplayer and, like other Nintendo demos, can be opened no more than 30 times.

     

    It's possible you'll get the chance to play the game even sooner than next week. Club Nintendo members who reached Platinum status between July 1, 2013, and June 30, 2014, have registered 3DS hardware of software, and have elected to receive Club Nintendo emails will be sent an email today granting them four codes for early access to the demo.

     

    If you're not a Platinum member you're not completely out of luck for today: we'll be livestreaming the game today at 2PM PT (5PM ET/10PM BST). You can watch that right here.

     

    Super Smash Bros. for 3DS launches in North America on October 3. The Wii U version launches sometime later this year. Check out a full list of confirmed characters (including some we learned about through a leak) right here.

     

    Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX

    For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


    Watch Our Super Smash Bros. 3DS Livestream Today

    GameSpot
    By GameSpot,

    Super Smash Bros. isn't coming out until October 3, but we're going to be livestreaming the game this Friday, September 12. Just bookmark this page and come back at 2PM PT (5PM ET/10PM BST) to watch us play Smash on 3DS for an hour in the video embed above.

     

    And if an hour isn't enough, we'll have even more news the week after the stream. Smash Bros. comes out on Sept. 13 in Japan, and we'll be going in-depth with that version as soon as we get it in the office.

     

    The Japanese version of the game comes out tomorrow, but lucky early-purchases have already been streaming the game and confirming the complete game roster. (All those rumors? Most of them were true, including Bowser Jr. and the Duck Hunt dog.) And the special edition Smash Bros. 3DS that was recently confirmed for the EU may make its way to the US as well.

     

    But in the meantime, what do you want to see on our Friday livestream? Send us match-up requests, questions, and snide remarks through the comments below.

     

    For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


    Blizzard to Nerf Two Dangerous Hearthstone Cards

    GameSpot
    By GameSpot,

    Blizzard will amend the value of two major Hearthstone cards as the company continues to balance its popular collectable card game.

     

    From September 22, the game will be patched to introduce two key changes:

     

    • Leeroy Jenkins will cost 5 mana (up from 4)
    • Starving Buzzard will cost 5 mana (up from 2) and will have 3 Attack and 2 Health (up from 2 Attack and 1 Health)

     

    These changes, though subtle at face value, will have a significant impact on players who rely on certain combos and card-generation tactics for victory.

     

     

     

    Those who play as Valeera, for example, can potentially chain three Leeroy Jenkins attacks in a single move, which means they can theoretically drain 18 health in a ten-mana combo. There are additions to this combo that can potentially take the total damage up even higher. Such a technique is no longer possible with a five-mana Leeroy.

     

    Meanwhile, those who play as Rexxar can play a two-mana Starving Buzzard, and when throwing out another card (Unleash The Hounds) at three mana, can pick up as many as six new cards. This is still possible with the new changes, but cannot be done so early in the game.

     

    Blizzard said it was aware of these issues when discussing the changes on the Battle.net forums.

     

    "Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive.

     

    "This was occurring when Leeroy was used in combination with other cards like Power Overwhelming, Faceless Manipulator, Cold Blood, Shadowstep, and Unleash the Hounds, among others.

     

    "The amount of cards Starving Buzzard allowed Hunter players to draw ultimately ended up being too excessive for its low cost. This change will allow the Hunter’s opponent more time to react to both the Starving Buzzard and the cards drawn by its power."

     

    Blizzard did not announce any changes to another controversial set of cards, known within the community as the "Zoolock," though the team has previously said it is looking into that particular set of cards.

     

     

    Rob Crossley is GameSpot's UK News Editor - you can follow him on Twitter here

    For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


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