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    Nintendo President Comments On New Switch Hardware

    By GameInformer,

    Rumors have circulated for months and months that Nintendo is working on some kind of updated Switch hardware, a "Nintendo Switch Pro" that would feature a bigger screen and be capable of outputting in 4K resolution. But E3 has come and gone and Nintendo didn’t announce any such device. Is all hope gone that we could see an upgraded Switch before the end of the year? Maybe. Or maybe not. Nintendo is keeping all of its cards very close to the vest.

    President of Nintendo of America Doug Bowser addressed some of the Switch Pro rumors in a recent interview with The Washington Post, saying, “We are always looking at technology and how technology can enhance gameplay experiences. It’s not technology for technology’s sake. It’s how specifically can technology enhance a gameplay experience. And then where do you apply that technology? Do you want to apply it on current existing hardware or platforms, or do you want to wait for the next platform? And then what’s the right gameplay experience with that? There’s a host of factors that goes into it, and it’s something we’re always looking at.”

    Bowser may have sidestepped the question about new hardware a bit, but he went on to say, “As we enter into our fifth year, Nintendo Switch really is redefining what a console life cycle can look like, and the vibrancy of that overall life cycle with a strong cadence of content,” Bowser said.

    Nintendo might not need to release new hardware anytime soon. To date, the Switch has sold 85 million consoles as of April, and remains one of Nintendo most successful pieces of hardware. Does that mean the company won’t release a Switch upgrade in the future? No. The real question is when? And the answer to that is anyone’s guess (so go for it).

    For more on what Bowser thinks of Nintendo as a whole be sure to read The Washington Post’s full article.

    [Source: The Washington Post]

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    An Alan Wake Remaster Might Have Been Found In The Epic Game Store

    By GameInformer,


    Thanks to a post on Reddit, we may have a glimpse at a new Remedy project in the works. Information is routinely scraped from the Epic Games Store, which sometimes leads to the discovery of new games and products hidden in the store’s file system. Today, a curious folder string was found within Remedy Entertainment’s files reading: {dirUser}/Remedy/AlanWakeRemastered/. Could an upgraded version of Alan Wake be on the horizon?

    As of the writing of this story, the folder has been renamed to “Heron” and its directory has been given the overarching name of “HeronStaging." Other files from Remedy within the Epic Game Store also use the “Heron” name going back to 2019, at least the folders themselves have been there that long. Staging, on the other hand, is usually a place where objects are grouped or assembled in preparation for a project. Because we know a folder in here was previously named “AlanWakeRemastered," we can infer this is now a properly codenamed store page for a possible remaster being released by Remedy or Epic.  

    The potential of an Alan Wake remaster has some implications for another Remedy game coming down the line. Last year, Epic Games announced it was partnering with Remedy Entertainment to publish games from the Finnish developer. The deal is said to be for two games set in the same series, one of which is to be a more ambitious triple-A title, while the other would be smaller in scale. If this remaster is indeed published by Epic Games, and the two games being published are supposed to be part of one franchise, there is a good possibility we could eventually see a sequel to Alan Wake. While none of this is official yet, the evidence is slowly mounting to point in that particular direction.

    Alan Wake hasn’t been completely dormant since the original game released back in 2010 on the Xbox 360. It received a stand-alone mini-spinoff called Alan Wake’s American Nightmare in 2012, and most recently Control’s AWE expansion last August looked into the extraordinary forces of Cauldron Lake from the original Alan Wake. The original is also available to play on PC, through the Epic Game Store among other places.

    Here's a fun Replay we did of Alan Wake from last year if you want to see what the game is like. What would you want from a sequel to Alan Wake, or is there anything you’d like to see addressed in a remaster of the original? Let us know in the comments!

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    Bright Memory: Infinite Looks As Sharp As Ever In New Gameplay Trailer

    By GameInformer,


    Bright Memory: Infinite was among the standout Xbox Series X exclusives that impressed us during the console’s first big showing last year. If you’ve been patiently awaiting your chance to experience the game’s fast-paced blend of first-person shooting and stylish swordplay, a new gameplay trailer has emerged confirming that it still has a pulse and is a wild as ever. 

    The game takes place in a futuristic version of Earth, set in 2036. An organization called the Supernatural Science Research Organization (SRO) has discovered strange phenomena occurring in the skies and sends agents out to investigate. Protagonist Sheila is one such agent, and during your investigation you’ll uncover an ancient mystery connected to events that could affect the fate of, not one, but two worlds. 

    Click here to watch embedded media

    Infinite serves as a full-length sequel, of sorts, to the original Bright Memory by Chinese indie developer Zeng “FYQD” Xiancheng and his team at FYQD Studio. Similar to the story of Lost Soul Aside, Zeng developed Bright Memory single-handedly before later expanding to a full team. Zeng first released Bright Memory on Steam Early Access in January 2019 as a small episode that served as a demo of sorts for a larger title. While it impressed many, it also garnered controversy after Zeng admitted to using stolen enemy models in that first episode. Zeng claims his team has since replaced those original assets and the game exited Early Access in March 2020. 

    In a Steam post, Zeng states that the development on the main parts of Infinite are complete. The team’s focus has now shifted to recording voice lines and the soundtrack, as well as general debugging. That said, Bright Memory: Infinite still doesn’t have an exact release date, but today’s trailer reconfirmed its 2021 launch window. When it does arrive, it’ll come to Xbox Series X/S and PC. 

    As someone who played the first episode of Bright Memory, I’m pulling for Infinite to stick the landing. The game was undeniably entertaining and did a great job at making me feel 1000 times cooler than I really am. However, it also suffered from a noticeable lack of polish that held it back from true greatness. I’m excited to see how FYQD builds on that foundation. 

    Are you excited for Bright Memory: Infinite? Let us know in the comments. 

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    Thanos Returns To Fortnite In The Thanos Cup

    By GameInformer,


    Today, Epic Games revealed on its blog that Thanos is returning to Fortnite for Season 7. This is fairly appropriate as season 7 has an alien invasion theme, and also includes character like Superman and Rick Sanchez from Adult Swims hit show Rick and Morty.

    Thanos first appeared in Fortnite in 2019, as a tie in for the release of Avengers Endgame. Players who discovered the Infinity Gauntlet on Fortnite’s island could transform into the near-unstoppable foe and wreak havoc on the masses. At the time Thanos was fairly overpowered, but that was a limited time event.

    The Universe required correction.

    Compete in the Thanos Cup for a chance to earn the Thanos Outfit and Infinity Gauntlet Back Bling inspired by Marvel Studios' Avengers: Endgame ahead of its release in the Item Shop!

    More info: https://t.co/nkxTEr2YLP

    — Fortnite (@FortniteGame) June 18, 2021

    This time around, players can turn into the Mad Titan for as long as they like, because he is now a player skin. Starting at 7pm CT on June 26, players can purchase the Thanos skin and even equip the Infinity Gauntlet (completed with all six Infinity Stones) as seen in Marvel Studios’ Avengers: Endgame. However, don’t expect to start snapping people out of existence this time around – you’ll still have to earn all your kills the old fashioned way.

    You don’t have to wait for Thanos to show up in the item shop to become Marvel’s iconic villain. Starting on June 21, players can compete in the Thanos Cup for a chance to become the Infinity Stone wielding powerhouse.

    The details on Epic's blog reads, “Grab your Duos partner and compete in up to 10 total matches in 3 hours to earn as many points as you can. The top-performing teams in each region will earn the Thanos Outfit and Back Bling inspired by Marvel Studios’ Avengers: Endgame. For anyone who earns 8 total points, you’ll receive the Thanos Watches! Spray. Note: It may take several days before prizing can be rewarded to all players.”

    It is also worth noting that players must have an Epic Account at level 30 and enable two-factor authentication on that account. Good luck and have fun.

    [Source: Epic Games]

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    George R. R. Martin's Time Working On Elden Ring Ended Years Ago

    By GameInformer,


    Video games unsurprisingly take a long time to create, and the process unfolds in different ways for every game. Elden Ring is like every other game in this respect, but it’s been under a microscope this week, in part because of the excitement from its fanbase, but also because we haven’t heard much about it in quite a while. Following the premiere of the new trailer at Summer Game Fest, the silence of a key creative mind on the project has been broken. That person, of course, is famed novelist and creator of the A Song of Ice and Fire series George R. R. Martin.

    Martin was being recognized this week with an honorary doctorate awarded from his alma mater, Northwestern’s Medill School of Journalism. During an interview about his life and career with Chicago PBS affiliate WTTW, Martin’s foray into game development was brought up. He spoke briefly on when he was part of the Elden Ring project. “My work on it was actually done years ago. These games, they’re like movies. They take a long time to develop,” says Martin.

    “Basically, they wanted a world created to set the game in. They wanted world building; as a big factor in fantasy and science fiction. And you’re not only talking the characters and the plot, but the setting is almost as important as everything else,” Martin says, then lists famous fantasy worlds such as J.R.R. Tolkien’s Middle Earth. He continues about his development time on Elden Ring, “I worked up a fairly detailed background for them, and then they took it from there.”

    It sounds like Martin has been hands-off the project since. He wraps up on Elden Ring and his time working alongside From Software with this: “It’s been several years since I’ve last seen them, but they would come in periodically and show me some monsters they designed, or the latest special effects and cool things. But the game has been slowly developing and now it’s coming out in January, I believe, so I‘ll be as excited as anybody else to see it.”

    While the Game of Thrones creator isn’t personally writing all of the juicy lore-full item descriptions himself, his early work on developing the setting and history of Elden Ring’s The Lands Between will echo certainly through the game.

    Elden Ring is set to release on January 21, 2022 for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, and PC. There’s an abundance of Elden Ring knowledge to absorb in the meantime. Check out Game Informer’s stories about what the new open world is like, and how the blue “spirit bodies” from the trailer play a role in the game.

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    'Hack 'N' Shoot ‘Em Up' Recompile Gets August Launch Window

    By GameInformer,


    Hacking Metroidvania Recompile will invade console and PC motherboards this August. The eye-catching indie game puts players in digital shoes of a sentient rogue code exploring the electrifying digital wasteland of a computer mainframe.

    Gameplay consists of 3D platforming and third-person shooting, not to mention plenty of physics-based hacking. Exploration is non-linear with Metroidvania qualities, such as finding abilities or items to open new paths while also solving logic puzzles to overcome obstacles. We were impressed with Recompile when it first made noise last year, but if this is your first time catching wind of the game, you should check out its latest gameplay trailer to see what’s in store. 

    Click here to watch embedded media

    On the story front, you’re taking on a malevolent AI overseer called the Hypervisor while uncovering the Mainframe’s original purpose. The narrative also explores familiar themes such as the nature of machine sentience. Depending on your actions, which includes deciding whether to hack or destroy enemies or what systems to repair, you’ll unlock one of several different endings. The coolest twist is that the entire tale unfolds over the course of just one second in real time. 

    Developer Phigames still hasn’t specified an exact release date for Recompile outside of “August”.  Still, game director Phi Dinh couldn’t be happier to be approaching the light at the end of the tunnel. 

    “The finish line for Recompile is finally in sight. I’m super proud that we can finally show off the new-gen version, as well as the amazing new guest track by 65daysofstatic,” says Dinh. “It’s going to be great to watch players try their hands at the hacking mechanics and see how they put their skills to use in the Recompile Mainframe.”

    Recompile is coming to PlayStation 5, Xbox Series X/S (including Game Pass), and PC.

    Are you looking forward to Recompile? Let us know in the comments!

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