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    Battlefield 4 producer: "We think we have the best game"

    GameSpot
    By GameSpot,

    Patrick Bach says competition in the AAA shooter space is "beneficial for everyone."

     

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    Producer Patrick Bach has commented on the competition that Battlefield 4 faces from Call of Duty: Ghosts this holiday, as well as from Destiny, Titanfall, and others in 2014.

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    Bach told GameSpot that competition in the shooter market is good for consumers and that Battlefield 4 will emerge as the "best game" if it can stay true to the core of Battlefield.

     

    "I think [competition is] beneficial for everyone. Consumers, first, of course, they get more choice," Bach said. "For us, we need to think about what is Battlefield really about so we don't dilute the franchise in any way. We need to focus down on what makes Battlefield awesome, and make it even more awesome.

     

    "And I think Battlefield 4 hopefully is a good testament that we're doing that. I can't really see any downside to having multiple games being great," he added. "I'm happy for the consumer, first, and I think we will step up our game to fight the competition even harder. We think we have the best game; we need to prove it."

     

    Battlefield 4 launches October 29 for Xbox 360, PlayStation 3, and PC. The game is also in development for the Xbox One and PlayStation 4. For more, check out GameSpot's previous coverage of Battlefield 4.

     

     

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    "Battlefield 4 producer: "We think we have the best game"" was posted by Eddie Makuch on Wed, 19 Jun 2013 12:22:55 -0700

     

    Source: GameSpot


    "Always-online" tweeter Orth giving speech at GDC Next

    GameSpot
    By GameSpot,

    Former Microsoft creative director to give talk that explores "toxic online behavior" and why he left the Xbox maker.

     

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    Adam Orth--who resigned from Microsoft following his controversial "always-online" and "deal with it" comments--will give a presentation on "toxic online behavior" at GDC Next, event organizers have announced.

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    Orth, a former Microsoft creative director who now runs his own Orthnation consultancy firm, will give a talk titled "Mob Rules: The Destructive Power of Opinion and Online Community."

     

    During the course of his talk, Orth will provide insight into why he left Microsoft and discuss how he believes the game business can "inspire developers as a community to rebuild the foundation of online and community through positive academic, communal, and mechanical revolution."

     

    Speaking on Twitter in April, Orth made headlines after saying, "Sorry, I don't get the drama around having an 'always on' console. Every device now is 'always on'. That's the world we live in." He then used the hashtag "#dealwithit."

     

    Orth continued, saying that people should "definitely get with the times and get the internet" and that "I want every device to be 'always on.'"

     

    His comments came before Microsoft officially announced the Xbox One and revealed a new policy that requires users connect to the Internet once per day.

     

    GDC Next takes place November 5-7, 2013 at the Los Angeles Convention Center. Other game companies speaking at the event include thatgamecompany, Disney, and Google.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    ""Always-online" tweeter Orth giving speech at GDC Next" was posted by Eddie Makuch on Wed, 19 Jun 2013 11:46:15 -0700

     

    Source: GameSpot


    EA named Bay Area "Top Workplace" for 2013

    GameSpot
    By GameSpot,

    New employee survey from Bay Area News Group names Battlefield, FIFA publisher a top employer in northern California area.

     

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    Battlefield and FIFA publisher Electronic Arts has been named a Bay Area "Top Workplace" for 2013 by a new employee survey from the Bay Area News Group.

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    A survey conducted by WorkplaceDynamics identified EA as a company where "employees feel inspired, and are given the room to do great things."

     

    A total of 1,425 companies took part in the survey, and 95--across large, midsize, and small sectors--were recognized in this year's list. EA was the only game company to be named to the list.

     

    EA was also recently named the "Worst Company in America" by consumer affairs blog the Consumerist.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "EA named Bay Area "Top Workplace" for 2013" was posted by Eddie Makuch on Wed, 19 Jun 2013 11:05:53 -0700

     

    Source: GameSpot


    Ubisoft explains why multiplayer naval battles won't be featured in ACIV

    GameSpot
    By GameSpot,

    Assassin's Creed director says Ubisoft experimented with naval warfare multiplayer mode, but studio could not get it to "good enough level."

     

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    Ubisoft's upcoming action game Assassin's Creed IV: Black Flag will not feature naval battles, though not for lack of trying.

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    Game director Ashraf Islamil explained to GameSpot that the studio attempted such a mode at the onset of development, but it never panned out.

     

    "Naval multiplayer, unfortunately, we don't have it," Ismail said. "It's something we tried at the beginning, but we didn't feel we can get it to a good enough level for this iteration."

     

    Assassin's Creed IV: Black Flag launches October 29 for Xbox 360, PlayStation 3, and Wii U. The PC version will follow at a later date, while the Xbox One and PlayStation 4 iterations will be launch titles for the next-generation machines.

     

    For more, check out GameSpot's previous coverage of Assassin's Creed IV: Black Flag.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "Ubisoft explains why multiplayer naval battles won't be featured in ACIV" was posted by Eddie Makuch on Wed, 19 Jun 2013 10:39:21 -0700

     

    Source: GameSpot


    GameStop stores reach Xbox One preorder cap - Report

    GameSpot
    By GameSpot,

    Retailer no longer accepting preorders for Microsoft's next-gen console in-store, though online orders remain open.

     

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    GameStop stores across the United States have stopped taking preorders for the Xbox One, as launch-day allocation has reportedly reached its cap. Preorders through GameStop's website remain open and available.

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    Polygon reports that GameStop senior managers have sent word to store managers informing them to no longer accept preorders until Microsoft makes additional stock available.

     

    The site spoke with GameStop stores across the country, with all outlets declining to accept preorders for the next-generation Xbox. These stores continue to take PlayStation 4 orders, as managers said stock for Sony's system is "considerably higher than Microsoft's."

     

    GameStop began taking Xbox One preorders on June 10, the day Microsoft held its E3 2013 media briefing and announced a $500 price point for the system. Consumers can reserve a unit by providing a $100 deposit.

     

    A GameStop spokesperson confirmed with Polygon that, "Due to high demand, GameStop is not taking additional store reservations for the Xbox One Day One Edition. However, reservations can still be made at www.gamestop.com."

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "GameStop stores reach Xbox One preorder cap - Report" was posted by Eddie Makuch on Wed, 19 Jun 2013 10:13:27 -0700

     

    Source: GameSpot


    Titanfall "not gunning for Call of Duty" says Zampella

    GameSpot
    By GameSpot,

    Respawn cofounder says his new game not in direct competition with the juggernaut shooter franchise he helped create.

     

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    Respawn Entertainment was founded by Call of Duty creators Jason West and Vince Zampella and is staffed up by a slew of former Infinity Ward developers, but the company's new game Titanfall is not aiming to take down Activision's juggernaut shooter series.

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    That sentiment comes from Zampella, who told GamesIndustry International that Respawn's ambition for Titanfall is to do "something different."

     

    "Honestly, we're not shipping the same time as them. We're going for something different. We're not gunning for Call of Duty. We're doing our thing," Zampella said. "The important thing is to make sure what we're doing is fun. I'm OK with Call of Duty being big. I helped create it, so I'm proud to see it's something so big that it goes beyond me."

     

    Titanfall is an online-focused multiplayer shooter that will not feature a traditional single-player campaign like the Call of Duty games have.

     

    Zampella said making a strictly multiplayer game was an adept appropriation of resources, because in his experience "people spend hundreds of hours in the multiplayer experiences versus 'as little time as possible rushing to the end' [in single-player."

     

    Titanfall launches during spring 2014 exclusively for Xbox 360, Xbox One, and PC. Meanwhile, Call of Call of Duty: Ghosts arrives this November.

     

     

    Read and Post Comments | Get the full article at GameSpot

     

    "Titanfall "not gunning for Call of Duty" says Zampella" was posted by Eddie Makuch on Wed, 19 Jun 2013 05:40:26 -0700

     

    Source: GameSpot


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