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    AU New Releases: Thief sneaking down under

    By GameSpot,



    Master thief Garret steps out from the shadows this week with the Australian release of Thief creeping on to shelves.


    The stealth game is a reboot of the classic Thief series, which consisted of Thief: The Dark Project, Thief II: The Metal Age, and Thief: Deadly Shadows.


    The game sees the return of series protagonist Garrett. Players step into the quiet shoes of Garrett as he steals his way through a dark Victorian city. The game will be released for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.


    Art technical director Jean-Normand Bucci previously said that the game will look better on the PC than on the Xbox One or PlayStation 4. He explained that while Thief for the new systems from Microsoft and Sony will deliver "much more" than what console gamers have come to expect, the PC version will go even further.


    For more on Thief, check out GameSpot's recent preview.


    Fans of the Castlevania series may be more interested in the return of Dracula in Castlevania: Lords of Shadow 2 this week. The game will be the first in the series that will feature Dracula as the playable protagonist.


    Lords of Shadow 2 is the final game in the Lords of Shadow arc, and will conclude the saga's storyline. Game producer Dave Cox told GameSpot in a recent interview that the game will "keep players guessing right till the very end".


    For more details on games out this week, check out the full list below.



    February 27, 2014


    Castlevania: Lords of Shadow 2 (360, PS3, PC)


    Thief (360, PS3, Xbox One, PS4, PC)


    Source: GameSpot

    Xbox One exclusive Ryse isn’t getting a challenge editor after all

    By GameSpot,



    The challenge editor Crytek talked about adding to Ryse: Son of Rome has been canceled, Microsoft has confirmed.


    "After careful consideration, we have decided to cease development on Ryse: Son of Rome's challenge editor and focus on improving and expanding fans' experience with the game through both free content updates and purchased add-on packs," a Microsoft spokesperson said in a statement to Polygon. "We look forward to sharing more details soon."


    The challenge editor was supposed to allow players to easily create challenge levels for its Gladiator mode using Microsoft’s SmartGlass app, and upload them, giving access to other players.


    Ryse: Son of Rome is on sale for $40 until Feb. 24, though some users aren’t seeing the reduced price. An additional sale on the game's DLC will begin on Feb. 25.


    Microsoft and Crytek will also launch the Mars' Chosen Pack for Ryse: Son of Rome on Feb. 28. It will be available as part of the game's $20 season pass or as an individual download for $9 and includes new maps, a new character skin, and a new cooperative Survival Mode.


    For more information, check out GameSpot's Ryse: Son of Rome review.


    Source: GameSpot

    Install some Gran Turismo 5 DLC now or lose it forever on April 30

    By GameSpot,



    As Sony has previously announced, Gran Turismo 5 online services will be terminated on May 30, ending access to the Online Lobby, Seasonal Events, Museum, News, Community, Remote Race, Log in Bonus and Online Dealership features.


    Sony has also announced that all DLC for Gran Turismo 5 will be removed from the PlayStation store earlier, on April 30.


    If you purchase a Racing Car Pack, Course Pack and other DLC items, you’ll be able to download and install them again if you acquire the free “Family Upgrade” item and follow the instructions outlined on Gran Turismo’s website.


    However, after April 30, you will not be able to download and install the Paint Pack and Racing Gear Pack if you lose or delete Gran Turismo 5’s save data.


    In addition, Gran Turismo TV, which gives players access to racing related video content, will no longer be available through Gran Turismo 5 starting March 14.


    “We would like to thank everyone for their passion in supporting Gran Turismo 5’s online services, and we look forward to providing even better online services for Gran Turismo 6,” Sony said.


    Gran Turismo 6 was released on PlayStation 3 in December 2013. GameSpot’s review found it to be a fantastic simulation, but not the greatest game.


    Source: GameSpot

    Google’s Project Tango phone can turn any room into a game world

    By GameSpot,



    Google has announced Project Tango, a new phone with highly customized hardware and software designed to allow it to track its motion in full 3D, in real-time, as you hold it.


    Project Lead at Google’s Advance Technology and Projects (ATAP) group Johnny Chung Lee said the phone’s sensors make a “quarter million 3D measurements every second,” updating its position and rotation, which is then used to create a 3D model of the environment it’s in.


    Naturally, Google pointed out the gaming potential of the device in the video that introduced it to the world.


    “Imagine that you scan a small section of your living room and then are able to generate a little game world in it,” said one of the developers who collaborated on the project. “I don’t know of any other controller or gaming device that can do that.”


    “Imagine playing hide-and-seek in your house with your favorite game character,” Google ATAP said. “Imagine competing against a friend for control over physical space with your own miniature army.”


    You can catch glimpses of Project Tango’s augmented reality capability in the video. At the 0:47 mark, you can see a developer walking through an office, which through the device is rendered as a snowy forest.


    The phone uses a 4-megapixel camera, two “Computer Vision Processors,” integrated depth sensing, and a motion tracking camera.


    Lee said he’s been working on Project Tango with universities, research labs, and industrial partners to harvest 10 years of research in robotics and computer vision in order to create the unique phone.


    “Our goal is to give mobile devices a human scale understanding of space and motion.”


    He said Google will distribute development kits to software developers “in the coming months.”


    Can you imagine playing games using this technology?


    Source: GameSpot

    Reality Check - Titans in Real Life? The Science of Titanfall

    By GameSpot,

    Cam investigates the science of real life Titans in this week's Reality Check.


    Source: GameSpot

    Thief delays support for AMD’s “groundbreaking” Mantle API days before launch

    By GameSpot,



    Just a few days before it releases Thief, developer Eidos Montreal has announced that the PC version of the game will not support AMD’s “groundbreaking” Mantle graphics API.


    Mantle is AMD’s alternative to Microsoft’s DirectX, which aims to greatly improve graphical performance on compatible games and AMD Radeon graphics cards. Thief was going to be one of the first games to take advantage of it.


    “We’re extremely proud of the work we've done with AMD to make the PC version of Thief a stand-out, definitive experience although we have a little more work to do to accommodate all of these new PC-specific features,” Eidos Montreal said on its website.


    The company said it’s working on a patch to support AMD’s Mantle and TrueAudio, which improves audio with certain AMD Radeon GPUs.


    The patch is scheduled to release in March. If you own an AMD Radeon card that supports Mantle, you’ll still be able to run Thief, just without the promised performance boost.


    “We’re confident this patch will ensure the best and fastest Thief experience for AMD Radeon customers," Eidos Montreal said. "We’re sorry we couldn't bring this to you sooner – although we will use this time to bring you the very best experience possible and will let you know when the patch is ready.”


    Star Citizen, Sniper Elite 3, and Battlefield 4 are some of the few games that support Mantle. “It is a major change and improvement to how we are able to program and use modern GPUs in order to get the most out of them," DICE technical director Johan Andersson said.


    "Battlefield 4 on PC is already quite heavily optimized using DirectX 11 and DirectX 11.1, but with Mantle we are able to go even further: we've significantly reduced CPU cost in our rendering, efficiently parallelized it over multiple CPU cores and reduced overhead in many areas."


    The game's art technical director Jean-Normand Bucci previously said that Thief will look better on the PC than on the Xbox One or PlayStation 4. He explained that while Thief for the new systems from Microsoft and Sony will deliver "much more" than what console gamers have come to expect, the PC version will go even further.


    You can read Thief’s revised PC system requirements on Eidos Montreal’s website.


    Source: GameSpot

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