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    Best Reissue of the Year Winner - Grand Theft Auto V

    GameSpot
    By GameSpot,

    It's becoming somewhat commonplace to see remasters and reissues of games from years past. After all, our industry has a rich well of excellent games to draw from, and it's often a fun exercise to experience the great games of the past (even the recent past) with a modern, updated spin on them.

     

    Some reissued games, of course, do much more than simply present you with updated graphics bundled with previously released downloadable content on a new platform. The nominees for our Best Reissue category have all gone above and beyond the call, not only putting graphical spit and polish, but also adding new, innovative, and interesting content on top. Pokemon Omega Ruby and Alpha Sapphire completely updated the look of the originals, while adding many new, modern conveniences, Metro Redux took two excellent games and gave you different ways to experience them. Diablo 3 Ultimate Evil Edition for current-gen consoles added so many features that it became possibly the best version of the game. And Fable Anniversary breathed life and new controls into a modern classic.

     

    But Grand Theft Auto V for the PS4 and Xbox One stands above these others. Not only is there new content to explore in the gorgeous, high fidelity world of Los Santos, but the addition of first-person mode is one of the true revolutions in the Grand Theft Auto series' long and storied history. Adding a first-person perspective is as big a move for the series as when it first moved from top-down to third-person so many years ago, and living in Grand Theft Auto V through the eyes of its characters feels amazing. It would have been easy for Rockstar to simply add a graphical update to GTA V and call it a day, but what they've provided us with GTA V for current-gen consoles is nothing short of outstanding.

     

    Source: GameSpot


    Elite: Dangerous - Launch Trailer

    GameSpot
    By GameSpot,

    2753530-trailer_elitedangerous_launch_20141210.jpg Take a look at the launch trailer for Elite: Dangerous, coming out on December 16th.

     

    Source: GameSpot


    Why "Milking" Gamers With DLC Is Dangerous, According to Take-Two

    GameSpot
    By GameSpot,

    2753491-gtaparachute.jpg

    DLC sales, whether it be in the form of virtual currency or significant expansion packs, is now a meaningful component of Grand Theft Auto parent publisher Take-Two Interactive's business. But the success didn't happen by accident. The reason why Take-Two, which essentially pioneered DLC with Grand Theft Auto IV's expansions in 2009, has been so successful in this area is because it doesn't "milk" gamers with new content, but instead offers them something they find to be of real value.

     

    That's according to Take-Two president Karl Slatoff, who this week outlined his vision for why what he calls "recurrent consumer spending" will likely play a major role in the company's future.

     

    2753492-gta.jpg

    "I think the difference right now is that we're recognizing that this is a significant strategic asset for us to keep our consumer engaged with our franchises in between our major releases," Slatoff said during the BMO Capital Markets Technology and Digital Media Conference. "And it also affords the opportunity not only to be engaged with the product, that's always good to keep the game in somebody's hands and keep people excited about the franchise, but also giving us the opportunity to make more money from the consumer."

     

    "But the most important thing for us is that the consumer can't feel that they're just being milked at every turn," he added. "The key factor to success with recurrent consumer spending is to provide consumers with incremental content that they value. And that's the core of our strategy behind our recurrent consumer spending. It's to provide them with deep content in the initial release, that keeps them engaged--that creates opportunities. And it's to offer them additional content that they find to be very meaningful and are very happy to pay for if the opportunity arises."

     

    "The most important thing for us is that the consumer can't feel that they're just being milked at every turn" -- Karl Slatoff

     

    In addition to paid offerings, Slatoff says it's important to deliver free content to all players, something Rockstar Games has done and continues to do with Grand Theft Auto Online, the multiplayer mode for Grand Theft Auto V.

     

    Finally, Slatoff said it's his hope that all future Take-Two titles, which would include any future GTA games and the long-rumored Red Dead Redemption 2, will feature online avenues for sales beyond the initial purchase.

     

     

    "I would like to say that every release at one point in the future that we've got some sort of recurrent consumer spending strategy around every single release," Slatoff explained. "I can't say that today, but we're getting there."

     

    Around 70 percent of people who have played GTA V have connected to GTA Online. And while official sales numbers have not been disclosed, Take-Two says GTA Online is the gift that keeps on giving as it relates to the money the company makes from it.

     

    Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


    Best LittleBigPlanet 3 Levels of the Week - Part 3

    GameSpot
    By GameSpot,

    2753370-lbp3show_1920_20141210.jpg (Produced in Partnership with Sony) Cam and Lucy duke it out in the ring Rocky-style, before catching a lift on the back of some hamsters and trying to stay dry in the most dangerous rain of all, bomb rain.

     

    Source: GameSpot


    Host Your Wedding in Final Fantasy XIV

    IGN
    By IGN,

    Host Your Wedding in Final Fantasy XIV

    Players in Final Fantasy XIV Online: A Realm Reborn can now participate in wedding ceremonies.

     

    Called the "Ceremony of Eternal Bonding," the wedding is an opportunity for two players to go on a quest and take part in a wedding ceremony together.

     

    Much like an actual ceremony, players choosing to be wed have a variety of options to choose from, ranging from the style of their ceremony to the color schemes and locations.

     

    Three ceremony plans are also available, including the entry-level, no-frills Standard plan, a Gold plan complete with an optional color outfit and "special ceremony Chocobo," and the Platinum plan, which includes everything in the Standard and Gold plans and some additional color scheme options.

     

    Continue reading…

     

    Source: IGN


    Podcast Beyond: PlayStation Experience Aftermath

    IGN
    By IGN,

    Podcast Beyond: PlayStation Experience Aftermath

    In a very special episode of the No. 1 PlayStation podcast on the Internet, Greg, Colin, and Altano travel to Toronto to do the show with Frank Furlano -- an IGN fan who requested the trio via the Children's Wish Foundation. What did the quartet think of PlayStation Experience? How much swag did BioWare give Frank? How tired are Greg and Colin? Find out!

     

    BEYOND!

     

     

     

    Continue reading…

     

    Source: IGN


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