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  1. Since bringing Steam Remote Play out of Beta it's been exciting to see the huge variety of games that it’s being used with. For a start, games with great controller support are being widely played on TVs. On mobile we've seen that some genres are more likely to be played on phones and tablets such as RPG, strategy, adventure, visual novel, and card games. Some games work great with a simple direct or trackpad cursor. But for other games, when default touch controls aren't provided, many players launch the game and then end up playing something else. So to improve the experience we put together default touch configurations for over 100 of the most common and desired Remote Play games. We learned a lot about how to build fun touch controllers throughout this processes and would like to share a few interesting case studies. Ni No Kuni Wrath of the White WitchLaunched last week, this is a classic-style RPG that plays great with a fairly typical gamepad layout. But on closer inspection there’s a few things worth pointing out. The developers have done an excellent job implementing full Steam Input API support. This allows the game to automatically adjust the button layout depending on the current gameplay mode. For example, in menus a D-Pad appears for easy navigation, while navigating the world uses the more comfortable Analog Stick. In the screenshot above there are buttons with special icons for calling your fast travel pals. Then in battle mode the fast travel buttons automatically disappear. All of the possible actions in each mode were easy to discover and lay out because of their Steam Input implementation. Stardew ValleyHere's another RPG with a significant percentage of players using Steam and Xbox controllers. But since it’s a native PC game its control scheme is anything but typical. In this game the X button uses your farming tools. They're used rapidly and extremely often, so we enlarged the button to make it easy to press without looking. The arrow buttons cycle through your quick-bar items, and each of the sub menus have been given a helpful icon for quick access. The top center of the screen is sometimes used for dialog, so we moved the Steam button to the upper left. We also moved the keyboard button which is used for giving everything on your farm personalized names. The rest of the screen acts as a cursor trackpad for easily organizing the inventory. SessionLet’s examine one final action game with an extremely specialized control scheme. Session is a skateboarding simulator that entered early access last week. The way that each foot is controlled by an Analog Stick gives it an intuitive feel on mobile, almost like playing with a Fingerboard. Tricks are activated using various move combinations with both thumbs, just like controlling both feet. The placement of the X and A buttons let you naturally push off with the left or right foot, and leaning is done with the Left and Right Trigger buttons. In the future we’d like to experiment with leaning using the gyroscope so that we can steer while doing our goofy foot pop shuvits. Remote Play OptimizedAfter adding default configurations to this long list of games we’ve seen a steady increase in players using Remote Play. We've also added store hubs for phone, tablet, and TV, in addition to a Library filter so that it's easy to find the best games while on those devices. We can't wait to feature even more games on these pages, so have a look at our partner documentation to create a default touch configuration for your game. This also includes a new API for detecting the type of device used so that the game is able to adjust resolution and UI as needed.View the full article
  2. : You can find the details for this event on the announcement page here. View the full article
  3. We're back with another round of popular monthly releases. With this list, we'll be looking at the Top 20 products released in August, measured by revenue generated during the first two weeks following each game's release. We'll also be looking at the Top 5 free titles from August, measured by peak concurrent player count following release. Global representation continues to be a huge theme this month when looking at where the top products are coming from. We were pretty excited seeing 13 countries represented in our last top release list, so it's great to see that number already surpassed with 15 different countries this month (check each game for details). It's also inspiring to see that new developers are continuing to find success on the platform. With August's list, we're welcoming 12 development teams who are bringing products to Steam for the fist time (Hide or Die, Ion Fury, Shortest Trip to Earth, We Need to go Deeper, UnderMine, Monster Sanctuary, The Dark Pictures Anthology: Man of Medan, Re:Legend, Steel Circus, Hobs, Undefeated and Rise of Legions). We thought it would be interesting this month to learn more about the teams bringing a product to Steam for the first time. Many developers come into the industry in different ways, so we caught up with some of these teams to hear a bit about their diverse backgrounds. Here's what we learned: Shortest Trip to Earth - Interactive Fate The original team members met at The University of Tartu in Estonia. Edvin & Toomas were teaching a commercial game design course, while lead artist, Taavi, was one of their students. Monster Sanctuary - Moi Rai Games What started as a solo project for Denis, lead programmer, artist, composer, and designer, ended up becoming a family affair when his brother Anton joined to help finish the game down the stretch. Rise of Legions - Broken Games The team studied computer science together, learning to code in Delphi. It's not historically thought of as a game language, but Rise of Legions is now one of the world's most-used Delphi applications. Hide or Die - VecFour Digital A successful Kickstarter campaign allowed the small development team to quit their day jobs and focus on building Hide or Die full-time. UnderMine - Thorium Working together for a combined 30 years in the game industry, Clint and Derek spent countless lunch breaks talking about their favorite game mechanics and design elements. UNDEFEATED - Undefeated Games Created by three students of the Vantan Game Academy in Osaka, Japan. When development began, Yuma and Daigo were beginning their second year of study, with Fuko only in her first year. Ion Fury - Voidpoint LLC Most of the team came from modding backgrounds with extensive amounts of time spent creating Build Engine content. Ion Fury represents their first full commercial collaboration together. August's Top ReleasesHere is the list of August's top new releases ordered by release date (we've added this list to a handy store page too): Hide or Die - VecFour Digital (US) Just arrived into Early Access - Large scale asymmetrical multiplayer horror. You can either fight against the darkness corrupting the world or embrace it. Age of Wonders: Planetfall - Triumph Studios (Netherlands) From Triumph Studios, the creators of Age of Wonders, featuring tactical turn-based combat and in-depth empire building in an all new sci-fi setting. Cliff Empire - Lion's Shade (Ukraine) Coming out of Early Access - Compact city building and simulation in a sci-fi world where nuclear war has rendered surface life impossible. Metal Wolf Chaos XD - General Arcade (Singapore) FromSoftware, Inc (Japan) This modernized re-release of FromSoftware's classic mech shooter features upgraded visual fidelity, refined controls and gameplay, a save system and 4K support. Dicey Dungeons - Terry Cavanagh (UK) In this fast-paced deckbuilding roguelike you'll fight monsters, find better loot and level up your heroes as you work together to take down the Goddess of Fortune, Lady Luck herself. Ion Fury - Voidpoint LLC (US) Coming out of Early Access - Classic '90s FPS action created on Build Engine, famously known for classic first-person shooters like Duke Nukem 3D, Shadow Warrior, and Blood. Shortest Trip to Earth - Interactive Fate (Estonia) Coming out of Early Access - Embark on a perilous journey across the universe in this roguelike spaceship simulator focused on exploration, ship management and tactical battles. Age of Empires: Definitive Edition - Forgotten Empires (US) Tantulus (Australia) The pivotal real-time strategy game that launched a 20-year legacy returns with modernized gameplay, all-new 4K visuals, 8-person multiplayer battles and a host of other new features. We Need To Go Deeper - Deli Interactive (US) Coming out of Early Access - DIVE. DISCOVER. DIE. Crew a submarine with friends in a unique 4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. RAD - Double Fine Productions (US) A 3D action roguelike set in a post-post-apocalyptic world, where humanity has faced Armageddon not once, but twice. Remnant: From the Ashes - Gunfire Games (US) Scavenge, upgrade and specialize in this third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. UnderMine - Thorium (Canada) Just arrived into Early Access - Adventure deep into the roguelike adventure of UnderMine and discover powerful relics, deadly enemies, hidden secrets, and a few friends to help along the way. ONINAKI - Tokyo RPG Factory (Japan) A fast-paced action-RPG adventure with deep character customization, powerful in-game cut scenes and a visual system drawn to convey the drastic contrast between the ‘Living World’ and the ‘Beyond’. Telling Lies - Sam Barlow & Furious Bee Limited (UK) Four private lives. One big lie. Search through secretly recorded video conversations to discover the truth. The successor to the acclaimed Her Story. Hunt: Showdown - Crytek (Germany) Coming out of Early Access - Competitive first-person PvP bounty hunting with heavy PvE elements. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format. Pagan Online - Mad Head Games (Serbia) Coming out of Early Access - Pagan Online is a fast-paced hack-and-slash action RPG that will challenge your skill in brutal and satisfying combat against countless enemies and larger than life bosses. Monster Sanctuary - Moi Rai Games (Germany) Just arrived into Early Access - Monster taming meets Metroidvania, as you collect, train and battle monsters in a lovely side-view pixel world. The Dark Pictures Anthology: Man of Medan - Supermassive Games (UK) The Dark Pictures Anthology is a series of stand-alone, branching cinematic horror games. In Man of Medan, five friends set sail on a holiday diving trip that soon changes into something much more sinister. Blair Witch - Bloober Team (Poland) Inspired by the cinematic lore of Blair Witch - experience a new story-driven psychological horror game that studies your reactions to fear and stress. Re:Legend - Magnus Games Studio (Malaysia) Just arrived into Early Access - Adventure with friends in a beautiful world of wonder and fantastic creatures. Build, craft, farm, fish, raise and breed amazing pet companions! -- August's Top Free Releases Steel Circus - Iron Mountain Interactive (Austria) Just arrived into Early Access - Players control one of several champions with unique abilities, while competing in online matches in the solar system's largest sporting event Steambirds Alliance - Spry Fox (US) Coming out of Early Access - A massively-cooperative bullet-hell shooter! Fly with dozens of your feathered friends in an open world full of cruel cat bosses and endless waves of deadly bullets. Hobs - Teneke Kafalar Studios (Turkey) Just arrived into Early Access - A unique combination of deckbuilding and tabletop turn-based strategy with endless customization options and new heroes to explore. UNDEFEATED - UNDEFEATED Games (Japan) Live the dream of becoming a super hero with unlimited powers as you fly through the city, patrol the streets and engage in dynamic high-speed mid-air boss battles. Rise of Legions - Broken Games (Germany) Coming out of Early Access - A hybrid MOBA, tower defense and deckbuilding experience with fast-paced, easy-to-pickup tug-of-war strategy. Play solo or bring a friend. Cheers! -The Steam TeamView the full article
  4. Experiment 005: Deep DiveWe’ve worked with indie game developer Lars Doucet of Level Up Labs to bring his novel Diving Bell prototype[www.fortressofdoors.com] to Steam Labs in the form of the Deep Dive experiment, where it now directly leverages Steam APIs to serve up recommendations and related game information. The new experiment offers an exploratory interface to discover new games based on their similarity to familiar ones, plus the ability to use these recommendations themselves as jumping-off points to dive even deeper into what Steam has to offer. Deep Dive leverages tags provided by each game’s creators and the Steam Community of users to identify games similar to the ones you know and love. In the interest of helping users explore a breadth of games, Deep Dive displays very similar, somewhat similar, and little-known but well-loved similar games among each set of recommendations it displays. Explore Steam’s popular new releases as a jumping off point, or log in to begin exploration from one of your own recently played games. How many degrees of separation do you find between No Thing and Everything? We count six, which checks out with Bacon’s Law[en.wikipedia.org]. Deep Dive’s variation from the original prototype is based on some things we learned by playtesting during development. For example, tags the base game shares in common with each recommendation are more prominently displayed to help inform both what the game is about and why it was recommended. We’ve tried to strike the right balance between providing relevant details without overwhelming users in the process of browsing and we hope you’ll let us know what you think. We can’t help but add a few items to our own wishlists each time we test Deep Dive. (Well hello, Circa Infinity!) We suspect this is a good sign of its potential, and we’d love your thoughts on whether Deep Dive offers a compelling alternative to other forms of content discovery. Experiment 006: Community ReviewsYour Steam Friends list and activity feeds are great ways to see what games your buddies are currently enjoying, but what about the rest of the Steam Community? Top sellers are one way to keep your finger on the pulse, but positive reviews can be an even stronger signal of what the Community is enjoying on Steam. With this in mind, ourCommunity Reviews experiment surfaces the games people are actively recommending to one another on Steam. The Community Reviews experiment provides a great overview of what’s hot on Steam, listing today’s recommendations sorted by their helpfulness to readers. Advanced controls enable users to expand the view to include this week’s, or this month’s reviews, or to limit the set to reviews written after a particular duration of playtime. For a more specific take on the Talk, users can filter the view to include or exclude particular tags. For example, check out the punishing Perma Death games people claim to be enjoying today, or catch up on the Story-rich RPGs people are getting lost in this week, or browse through the Online Co-op games players are enjoying together this month. Update - Experiment 002: The Interactive RecommenderThe Interactive Recommender doesn’t need you to interact with it before proving itself useful, so we’ve given it a chance to earn its keep right on the Steam Store home page. Simply log into the Steam store and you’ll see games our machine learning server has lovingly featured just for you based on your recent gameplay. Plus, click through to Steam Labs where you can explore titles new or old, popular or niche, with the machine’s bespoke take on your tastes, informed by thousands of other players... a lot like you. As always, we hope you’ll check out these latest and upcoming additions to Steam Labs and let us know what you think in the discussions. Your feedback shapes our experimentation and informs the ideas which become a part Steam for keeps. View the full article
  5. : You can find the details for this event on the announcement page here. View the full article
  6. We're pleased to announce that the New Steam Library is now available in open beta – all players can opt-in and try out the new features. Learn about the features of the New LibraryYou can learn more about the features of the New Library from the Library Update page and our recent blog post. How do I join the beta?Opting in to the Steam Client Beta lets you use the latest features before they're released, not just the New Steam Library. Follow the instructions below to participate in the Steam client beta: With Steam running, click on "Steam" in the upper left, then choose the "Settings" menu. (Preferences on Mac) or follow this link[steam//settings]. On the "Account" tab under "Beta Participation" click the "Change..." button. Select the "Steam Beta Update" from the drop down list and click "OK". You will be prompted to restart Steam, please select the "Restart Steam" button. We want to know what you think!We've done our best to make improvements that we believe evolve the Steam Library experience to make it better and more relevant for everyone. Let us know what you think, we'll be making improvements throughout the Beta period. -The Steam Team View the full article
  7. : You can find the details for this event on the announcement page here. View the full article
  8. Sept 5, 2019 – Recent experimentation in Steam Labs takes shape in the form of both updated and new experiments, plus an upcoming experiment we're excited to announce is in the works. Experiment 001: Micro Trailers – Now Available for Every Game We’ve been delighted to work with indie game developer Ichiro Lambe of Dejobaan Games to bring his enthusiasm for game discovery to our experiments in Steam Labs. Ichiro first began experimenting with ways to explore the Steam catalog with his 2015 website, http://www.whatsonsteam.com/ and his 2016 Twitter bot, @MicroTrailers. His experience provides us with an informed perspective on content discovery design and tools that serve both developers and customers. Steam Labs is a result of our collaboration, and together we look forward to seeing where your feedback leads us. Ichiro created two of Labs' first experiments, 001: Micro Trailers and 003: Automatic Show. These experiments offer 6-second quick-cuts of game trailers to give viewers a way to soak in a week's worth of new titles over the course of a lunch break. The initial experiment covered a few hundred games across 15 categories. We now bring this experiment to its logical next step: a micro trailer for every game on the Steam Store, categorized into nearly 400 tags. You can now browse all your favorite titles by tag, from games with Tanks to Twin Stick Shooters, and get an eyeful of the latest launches for each. Introducing Experiment 004: Search Today’s Lab Update includes a new Experiment 004: Search, now available to help you discover titles on Steam. When enabled, it will place your browser into in Labs Mode, allowing you to access the experimental features whenever you search on Steam. Labs Mode is remembered on a per-browser basis. As a reminder of the mode, these views feature a banner which includes links to provide feedback, or to return to standard search mode on Steam. Experimental search features include price and sale filters, enabling people to narrow Steam Store search results to titles below a specific price, or those which are currently available at a discount. We’ve also introduced filters which enable Steam users to exclude owned, wished-for, or ignored items from displayed results once logged in. Narrowing by tag has also received an update, with additional correlated tags listed in order of frequency. The inclusion of result counts makes it easier to see the effect of tag filters in advance of selecting them. Additionally, searching by tag now uses an updated algorithm which weights the value of chosen tags more heavily when sorting by relevance. And last but not least, our Search experiment offers infinite scroll when displaying search results! No more clicking tiny page numbers; you can now use your mouse wheel to breeze through your search results. Independent of Steam Labs, infinite scroll has also been added to DLC, Curator, and Franchise views on Steam. Coming Soon – Experiment 005: Deep Dive We’re excited to share that we’re also working with indie game developer Lars Doucet of Level Up Labs to bring his novel Diving Bell prototype[www.fortressofdoors.com] to Steam Labs, where it will directly leverage the underlying APIs that fuel its recommendations and related game information. The new experiment will offer an exploratory interface to discover new games based on their similarity to familiar ones, plus the ability to use these recommendations themselves as a jumping-off point to dive even deeper into what Steam has to offer. As always, we hope you’ll check out these latest and upcoming additions to Steam Labs and let us know what you think in the discussions. Your feedback shapes our experimentation and informs the ideas which become a part Steam for keeps. View the full article
  9. : You can find the details for this event on the announcement page here. View the full article
  10. Today we're pleased to announce that the New Steam Library open beta will start on Thursday, September 17th – all players will be able to opt-in and try out the new features. Untapped potential already in your libraryThe new Steam library was built with the belief that our libraries are valuable to us – for some customers, they contain more than fifteen years of games. From your absolute favorite AAA title that all your friends are playing, to that solo indie art project that only you seem to love, your Steam library represents your gaming history. But, a good library shouldn't just be dusty shelves, it has to be a fun place to explore and find whatever it is that you're looking for. Whether you want to keep up to date about what's happening with your games, find a game to play with your friends, or explore what's happening in your game's community, your library should support you. Today we want to introduce you to some of the biggest new library features and explain how they’re going help do just that. A brand new way to look at thingsThe first thing you'll probably notice is that we're launching a gorgeous new landing page for your library. The new library home gives you quick access to game updates, recently played games, friends activity and your collections. Stay connected with your games and friendsWe're making it easier for you to stay on top of the changes happening to your games and who is playing what. One of things we know you love about Steam is being able to engage directly with your games as they evolve over time. The new library makes it simple to see not just if a game has been updated but, with the new events feature, what that update is and why you should boot it up and give it a shot. We're also making it easy to see what you're friends have been up to and which games they are currently playing. You can find out what games your friends have been playing right on the library home page, and see what games they are currently playing from your games list. With all this new information, you shouldn't miss out on the tantalizing water-cooler conversation about everyone's weekend replay of Portal 2. Stay in-the-know about your games with EventsOdds are, you've got games in your library that had incredible updates or limited-time events and you never even knew. Well, those days are over. We wanted to strike a balance between an in-library event feature that let you know about all the great things happening with the games you already own without bombarding you with notifications. Showcasing these updates is valuable to players and also developers. If you’re a dev, it hasn’t been easy to let someone know that you've just shipped a big update to your game, especially if they've moved on to something else. Now it is. Starting today, developers will have access to all new event creation tools that will feed directly into the new library (you can read more about the new event tools here). Not every event needs to be a big update, though. The new event tool gives you the ability to connect with players and share other things like a developer live-stream or a community challenge, or even highlight interesting fan art. Stay tuned for more informationWe're taking the first step today by giving developers access to new editor tools for events and announcements, as well as upgrading the events and announcements pages for players. While we’re putting the finishing touches on the new library you can follow the Steam blog for more updates and in-depth information about the new library before we open the public beta on September 17th. -The Steam TeamView the full article
  11. : You can find the details for this event on the announcement page here. View the full article
  12. Returning to our monthly series of looking at popular releases, July brought a variety of exciting products. With this list, we'll be looking at the top 20 products released in July, measured by revenue generated during the first two weeks after release. Picking up where we left off last month, Early Access titles continue to be heavily represented. A total of nine games are either releasing into or launching out of Early Access. We're also seeing more debuts this month from developers releasing their very first games on Steam. Killsquad, Iratus: Lord of the Dead, LOVE³, Nowhere Prophet, CUSTOM ORDER MAID 3D2, Swords & Souls: Neverseen & Streets of Rogue are all Steam firsts from their respective development teams. Speaking of developers, we were pretty excited to see how diverse their global representation was this month. The development teams responsible for these games are based out of 13 different countries spread across five continents (Argentina, Canada, United Kingdom, France, Germany, Hungary, Japan, Netherlands, Russia, South Africa, Spain, Sweden, and United States). Steam players are represented in every region imaginable, so it only makes sense that successful games are coming from all over the world too. We're all looking forward to a future top 20 featuring a game developed in Antarctica. We have quite a bit of fun looking at these lists, while trying to find themes and features that the games have in common. About half of this month's top 20 games support external input devices, allowing players who have controllers to engage with games in new ways. Co-op experiences are also represented pretty heavily this month, with eight games fully supporting the ability to play together with your Steam friends (EARTH DEFENSE FORCE 5, Killsquad, Streets of Rogue, Wolfenstein: Youngblood, Warhammer 40,000: Inquisitor - Prophecy, Dead Frontier 2, New Frontier and The Blackout Club). Top ReleasesHere is the list of July's top new releases ordered by release date (we've added this list to a handy store page too): Kubifaktorium - Mirko Seithe (Germany) Just Arrived into Early Access. Build, manage and grow a simulated colony, while exploring vast biomes, exploiting resources and crafting complex machinery and weapons. Released July 3rd. Godhood - Abbey Games (Netherlands) Just Arrived into Early Access. Build your roster of followers, level up their abilities and then watch them fight in a unique new turn based auto-battler experience. Released July 10th. Field of Glory: Empires - Ageod (France) Immerse yourself in grand strategy while exploring the intricate and living tapestry of nations and tribes, each with their own distinctive culture. Released July 11th. EARTH DEFENSE FORCE 5 - SANDLOT (Tokyo) Become an EDF soldier, battle against endless hordes of immense enemies, and restore peace to the earth in the fifth installment of this Arcade FPS with full online co-op. Released July 11th. Streets of Rogue - Matt Dabrowski (United States) out of Early Access - Fight, sneak, and hack your way through randomly generated cities in this completely insane rogue-lite meets immersive sim. Released July 12th. Killsquad - Novarama (Spain) Just arrived into Early Access - A Sci-fi themed ARPG action experience, where you can choose your quests, level up to unlock skills and wreak havoc with a host of unique weapons. Released July 16th. Gloomhaven - Flaming Fowl Studios (United Kingdom) Just arrived into Early Access - This is the digital adaptation of the acclaimed board game of the same name, mixing Tactical-RPG and dungeon-crawling with plenty of replay value. Released July 17th. GORN - Free Lives (South Africa) Coming out of Early Access - From the developers of Broforce and Genital Jousting comes GORN - a ludicrously violent VR gladiator simulator. Released July 18th. Nowhere Prophet - Sharkbomb Studios (Germany) From strategic tactical combat to careful deckbuilding - embark on a rogue-lite pilgrimage through a strange, broken world. Released July 19th. Swords & Souls: Neverseen - SoulGame Studio (France) A unique RPG where leveling up takes skill. Create, train and upgrade your character as you battle across the lands to foil an evil witch's plans. Released July 22nd. DATE A LIVE: Rio Reincarnation - Idea Factory, Compile Heart & Sting Entertainment (Japan) Show the Spirits the power of love and save the world in this romantic visual novel from Idea Factory. Released July 23rd. Automachef - Hermes Interactive (Argentina) Design and build automated kitchens of the future as you solve puzzles, manage resources and watch your genius come to life. Released July 23rd. Iratus: Lord of the Dead - Unfrozen (Russia) Just arrived into Early Access - A turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead on a quest to reach the surface world and bring death to the mortal realms. Released July 24th. LOVE³ -Love Cube- - NEKO WORK H (Japan) A fully voiced and animated Live2D visual adventure with an original soundtrack and brand new art by the popular IshiKei. Released July 25th. Wolfenstein: Youngblood - Machine Games (Sweden) and Arkane Studios (France & United States) Join a friend or play alone to experience Wolfenstein with modern online co-op, an open-ended experience and an original synthwave soundtrack. Released July 25th. The Blackout Club - Question (United States) Play alone or with friends in this first-person psychological horror adventure, where you play as teenage friends investigating a monstrous small-town secret. Released July 29th. Oxygen Not Included - Klei Entertainment (Canada) Coming out of Early Access - Master science, overcome strange new lifeforms and harness incredible space tech in this space-colony simulation survival hit. Released July 30th. Warhammer 40,000: Inquisitor - Prophecy - NeocoreGames (Hungary) Take on the role of Inquisitor and embark on a massive campaign in this grim and atmospheric ARPG set in the Warhammer universe. Released July 30th. Kindergarten 2 - Con Man Games and SmashGames (United States) The long awaited sequel takes you back to Kindergarten for all new adventures with new characters and familiar murderous humor. Released July 30th. CUSTOM ORDER MAID 3D2 It's a Night Magic - KISS (Japan) Customize and manage all aspects of the luxurious Empire Club bar and hotel, including the three resident maids. Released July 31st. -- Top Free ReleasesThe above list uses revenue as a measure of popularity, but as we mentioned last month, this doesn't really capture the popularity of free games that players may be enjoying. So again this month, we’re adding a list of the top five free games released in July, measured (and ranked here) by peak player count within the first two weeks following release. New Frontier - Free Reign Entertainment (United States) A PVP online survival game set an alternate reality version of the Wild West. Build, fight and forge alliances to win The West. Released July 25th. Dead Frontier 2 - Creaky Corpse Ltd (United Kingdom) Online survival horror at its darkest. Level up your character and scavenge for scarce resources, trade with other survivors in a realistic economy and battle it out in gripping PVP combat. Released July 15th. Supremacy 1914 - Bytro Labs GmbH (Germany) Choose your superpower during World War I and wage war with up to 500 other opponents in this real-time grand strategy epic. Released July 16th. The Orville Interactive Fan Experience - Messy Desk Interactive (United Kingdom) Step aboard the USS Orville (ECV-197), the Planetary Union's finest mid-level exploratory class cruiser. Every room on every deck is recreated with painstaking accuracy. Released July 23rd. RED HOT VENGEANCE - Bros Before Giraffes (United States) A twin-stick shooter featuring a unique art style, challenging level designs and a suite of weapons. A complete map editor is built-in for players who want to create even more challenges. Released July 11th. -- Five Years AgoLast month we took a look at the top 5 releases from one year ago. We thought it would be exciting to go even further back, so this month we're taking a look at the top 5 releases of July, 2014 (ordered by release date). Elsword X-Plane 10 Global Magic 2015 The Legend of Heroes: Trails in the Sky Pixel Piracy-- And if you missed any of the previous month's Top New Releases lists, check them out here: The Top Releases of April The Top Releases of May The Top Releases of June Cheers! -The Steam TeamView the full article
  13. https://youtu.be/hpXTSQRdwMA Today marks the grand opening of The Diamond Casino & Resort[thediamondcasinoandresort.com], a sprawling entertainment and luxury living complex conveniently located in Vinewood and open to all citizens of Southern San Andreas. At the heart and soul of The Diamond is your enjoyment, whether you’re meeting with friends for an array of activities or finding peace of mind in your personal Penthouse Spa, The Diamond is here to spoil you. Come play. Come party. Come experience.View the full article
  14. We're continuing our new monthly series with a look at the top games released on Steam during the month of June. As with last month's post, this list looks at all games released during the month and grabs the top 20 by revenue earned in the first two weeks following release. About half of this month’s top releases come from teams releasing their very first game on Steam. Some of these teams have been making games for a while on consoles or for mobile markets, while others are brand-new teams working together for the first time. Barotrauma, Cooking Sim, SpaceEngine, Bloodstained, MyFriendPedro, Super Neptunia, Hardcore Mecha, Nine Trials, Wasteland Survival, Ring of Elysium, and Lords Mobile are all Steam firsts from these developers. Meanwhile, a total of seven of the top releases either entered or left Early Access in the month of June, continuing to demonstrate a strong interest in a live model of development that incorporates player feedback. A number of these games found success with niche audience groups, so it’s great to see that those groups are big enough and engaged enough to drive these games into the top 20. Pro Cycling Manager 2019 is a game that traditionally sells to players in Western Europe (France in particular), and is likely propelled by the interest in the Tour De France kicking off just days after release of the game. Meanwhile, F1 Racing’s success would indicate a lot of players are following the latest season of F1 racing and probably have racing wheels hooked up to their PCs. We’re also pleased to see an educational exploration game like SpaceEngine make the list because we all love space, right? Top ReleasesHere is this month's list of top new releases ordered by release date (we've put this list on a handy store page too): Trover Saves the Universe - 3D platformer action in a bizarre comedy universe from the co-creator of Rick and Morty. Released June 4th. Barotrauma - Just arrived into Early Access - 2D survival on a submarine plunging deep below the surface of a frozen ocean. Released June 5th. Hell Let Loose - Just arrived into Early Access - WWII FPS with 100 player battles and a strategic meta game including a dynamically shifting front line and resource management. Released June 6th. Cooking Simulator - Play in sandbox mode or take on a career in this cooking simulator with full physics and realistic ingredients. Released June 6th. OCTOPATH TRAVELER - Eight unique and unforgettable story paths and characters with retro JRPG style and a fully developed 3D world. Released June 7th. コイカツ / Koikatsu Party - Endless customization options and roleplaying with variety of anime companions. Note: This game is marked as 'adult only' and requires you to be signed in to view. Released June 10th. SpaceEngine - Just arrived into Early Access - A fully science-based & photorealistic 3D planetarium that models the entire known universe, with procedural generation of the unknown. Released June 11th. They Are Billions - Coming out of Early Access - Build and survive in this steampunk strategy game set on a post-apocalyptic planet under siege. Released June 18th. Police Simulator: Patrol Duty - From routine traffic stops to fugitive pursuits - simulate the life of a US police officer in this open world crime simulator. Released June 18th. Bloodstained: Ritual of the Night - An exploration-focused, side-scrolling action RPG by Koji Igarashi of Castlevania fame. Released June 18th. AMID EVIL - A retro fast-paced FPS from the producers of Dusk and creators of Return of the Triad. Released June 20th. Steel Division 2 - Coming out of Early Access - A historically-accurate strategy game set on the Eastern Front of WWII - Strategic campaigns, real-time battles and a unique deck building system. Released June 20th. My Friend Pedro - A violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana. Released June 20th. Muse Dash - Dance and parkour your way through to 30 original songs in this fast paced rhythm game with full Japanese voiceover. Released June 20th. Super Neptunia RPG - A JRPG adventure with a refreshing 2D twist on the classic Neptunia series. Released June 20th. Ring of Elysium - Coming out of Early Access - A free-to-play game with a unique take on battle royales set in an apocalyptic world with natural disasters, player abilities and grappling hooks. Released June 24th. HARDCORE MECHA - Start a campaign or test your multiplayer skills in this 2D platformer with intense mecha combat. Released June 26th. F1 2019 - The official game of F1 racing, featuring all the teams, drivers and circuits from the 2019 and 2018 seasons. Released June 27th. Pro Cycling Manager 2019 - Manage your own team of professional cyclists and claim victory in over 200 races around the world. Released June 27th. 九劫曲:诅咒之地 NINE TRIALS - Just arrived into Early Access - Play as an Immortal in this refreshed battle royale experience with melee combat and RPG elements. Released June 28th. -- Top Free ReleasesThe above list is generated by looking at revenue as one measure of popularity. But we know that this measure doesn’t fully capture the popularity of free games that many players may be enjoying but that don’t generate revenue the same way as the kinds of traditional paid games listed above. So this month, we’re also adding a list of the top five free games released in June, measured (and ranked here) by peak player count within the first two weeks following release. This month, Ring of Elysium makes both lists by establishing a solid player base during Early Access and throughout launch. Dota Underlords - Hire a crew and destroy your rivals in this new strategy battler set in the world of Dota. Released June 20th. Ring of Elysium - Coming out of Early Access - A unique take on battle royales set in an apocalyptic world with natural disasters, player abilities and grappling hooks. Released June 24th. Black Squad - Coming out of Early Access - Skill and strategy reign supreme in this military based FPS with a variety of game modes and unlockable weapons. Released June 26th. Lords Mobile - Clash with 280 million other players on both mobile and Steam in a world of real-time strategy and chaos. Released June 3rd. Wasteland Survival - Develop your own base and craft specialized supplies in this isometric post-apocalyptic survival game. Released June 3rd. -- One Year AgoAs we were building the above lists, we got curious about what popular games came out in previous years. So we looked back to a year ago in June 2018, and found the top 5 releases (in order of release date) were Vampyr, Warhammer 40,000: Inquisitor - Martyr, Jurassic World Evolution, Crash Bandicoot™ N. Sane Trilogy, The Crew 2. -- If you missed past Top New Releases lists, here are the links to The Top Releases of April and The Top Releases of May. Cheers! -The Steam TeamView the full article
  15. Today we're introducing a new interactive recommender as one of the experimental features in Steam Labs. Check it out at: https://store.steampowered.com/recommender/ Find the games you'll love on SteamOne of Steam's strengths is its massive catalog of great games from developers large and small, spanning almost every genre. With so much stuff to choose from, we've heard from users that you'd like better tools to help you find games you'll enjoy. While existing store features like tag-based searching can work well, we think we can do better by bringing to bear the power of machine learning to give players personalized recommendations based on their own individual play patterns. Combine that with real-time controls to adjust your results, and the recommender becomes a fun and powerful tool for exploring Steam and connecting you with games you'll love. How it worksUnderlying this new recommender is a neural-network model that is trained to recommend games based on a user's playtime history, along with other salient data. We train the model based on data from many millions of Steam users and many billions of play sessions, giving us robust results that capture the nuances of different play patterns and covers our catalog. The model is parameterized so that we can restrict output to games released within a specified time-window, and can be adjusted to prefer games a higher or lower underlying popularity. These parameters are exposed to the user, allowing you to select whether to see only recent releases in the results, or go all the way back to include games released a decade ago. Similarly, you can choose whether to see mainstream hits, or deep cuts from the catalog. Regardless of the settings of the sliders, the results will always be personalized and relevant to the individual user. Machine learning across the Steam storeUnlike more traditional approaches, we don't explicitly feed our model information about the games. Instead, the model learns about the games for itself during the training process. In fact, the only information about a game that gets explicitly fed into the process is the release date, enabling us to do time-windowing for the release-date slider. It turns out that using release date as part of the model training process yields better quality results than simply applying it as filter on the output. Notably, we do not use information about tags or review scores when creating the model. This means reviews or tags alone simply cannot affect results. The model infers properties of games by learning what users do, not by looking at other extrinsic data. We do allow users to filter the final results by tag, so they can narrow down to the kind of game they're in the mood for at that time, but this isn't part of underlying model. A neural network informed by the Steam Community of playersOne direction is to gather every single piece of information about a game, and then make guesses about what games are similar, and then recommend those “similar” games. But that allows for all sorts of weird distortions— just because you play a lot of Beat Saber, doesn’t mean we should only ever recommend you VR rhythm games. This model takes a different approach. It disregards most of the usual data about a game, like genre or price point. Instead, it looks at what games you play and what games other people play, then makes informed suggestions based on the decisions of other people playing games on Steam. The idea is that if players with broadly similar play habits to you also tend to play another game you haven't tried yet, then that game is likely to be a good recommendation for you. PopularityWe chose “popularity” just because there might not be a more accurate term, but you could also think of it as "mainstream-ness". Just like books or music or movies, there’s a huge range of what people are looking for. One person wants to know the newest and most popular games around, and the next person wants the opposite: games that are interesting and relevant but not necessarily well-known. We think this tool will be helpful to those on both ends of that spectrum. We've found that, especially for people who play a lot of games, digging into the "niche" end of the range can be a very effective way to find hidden gems. Recommendations on SteamRather than introducing a big change to the way customized recommendations are determined on Steam, we’re introducing this new recommender as an experiment customers can seek out and try. This will help us get better usage data while avoiding any sudden shifts that we know can be frustrating for customers and developers who are accustomed to Steam. Should the interactive recommender or related experiments prove useful, we’ll share an update before rolling out any big changes to the way Steam recommends titles to people. The data driving Popular, New, and Trending is different from that of the Discovery Queue, this new recommender, and so on. We view this new interactive recommender as one discovery element among many, and look forward to introducing more ways to connect customers with interesting content and developers. Recommendations and new gamesNew games in a system such as this one have a chicken-and-egg effect known as the "cold start" problem. The model can't recommend games that don't have players yet, because it has no data about them. It can react quite quickly, and when re-trained it picks up on new releases with just a few days of data. That said, it can't fill the role played by the Discovery Queue in surfacing brand new content, and so we view this tool to be additive to existing mechanisms rather than a replacement for them. No need for developer optimization Sometimes, computer-driven discovery makes creators focus on optimizing for "The Algorithm" rather than customers. You might ask, how is this any different? We designed the recommender to be driven by what players do, not by extrinsic elements like tags or reviews. The best way for a developer to optimize for this model is to make a game that people enjoy playing. While it's important to supply users with useful information about your game on its store page, you shouldn't agonize about whether tags or other metadata will affect how a recommendations model sees your game. Let us know what you thinkWe want to hear feedback from both customers and developers, so, check out the The Interactive Recommender and join the discussions to let us know what you think. As we gather data about the recommender's usefulness, we'll share how things are going. Note for developersWe designed the new recommender as a tool for customers to use, and ideally it will also help developers. Developers can see how many page visits the recommender is generating directly in the existing “Traffic Breakdown” page for each game, though note that this experiment might not generate much traffic relative to the rest of Steam. If developers have questions or feedback, you may use the “Support” button at the top of any Steamworks web page to quickly get a hold of us. -The Steam TeamView the full article

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