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  1. Announcing a higher tier of Community Awards, new Points Shop features, and items available now on Steam. New Community Awards help you show your appreciation with an even bigger tip to the recipient. Use the Steam Points you earn by shopping on Steam to give the latest Awards: Treasure (recipient gets 200 points) Mad Scientist (for user-generated content) (recipient gets 200 points) Mind Blown (recipient gets 400 points) Golden Unicorn (recipient gets 800 points)The recipient can in turn spend those points in the Steam Points Shop, or award a post to brighten someone else's day. New FeaturesThe Points Shop is enhanced with new features, including: A new, tabbed selection window for sending chat emoticons, animated stickers, and chat effects Points Shop item previews on participating games' store pages A weekly email roll-up to Community Award recipients A Steam profile avatar cropping tool, right in the avatar uploaderBTW: The Points Shop also represents a new way to get Trading Card items such as emoticons and profile backgrounds – you can now exchange points for them. New Game-Themed ItemsAlso debuting in the Points Shop: Control animated backgrounds Death Stranding backgrounds and emoticons Hades stickers, backgrounds, and emoticons Astroneer stickers Monster Prom stickers Dying Light stickers Mortal Kombat animated stickers Beat Saber animated stickers Risk of Rain 2 animated stickers, animated avatars, background, and a magma worm frame DOTA 2 Aghanim's Labyrinth-themed avatar frame What's Hot in the Points ShopThe Debut Collection Golden Profile is the most popular item in the shop as of this writing. Grab it before September 22nd at 10am Pacific, when it will vanish from the shop to make way for a new golden profile headed to Steam. Animated avatar frames and the Black Hole animated profile background are also favorites among the Community, while our most popular sticker is this little clucker from CS:GO! Since the Steam Points Shop opened almost three months ago, more than 10 million people have exchanged Steam Points for game-themed items to animate their Steam presence and chat sessions. Check out the thousands of Points Shop items available now, such as animated stickers and chat effects, profile backgrounds, mini-profile backgrounds, avatars, avatar frames, and Community Awards. View the full article
  2. : You can find the details for this event on the announcement page here. View the full article
  3. July was a busy month for games launching on Steam, so we're presenting another exciting list of Top Releases. With this post, we'll be looking back at the top 20 products released in July, measured by revenue generated during the first two weeks following their release. As always, we will also be looking at the top 5 free-to-play releases, measured by their total unique player counts. Controller or keyboard & mouse? July's list features an impressive amount of games with added controller support. Of the Top Releases in July, an overwhelming 19 of them give players an alternative option to the traditional keyboard & mouse experience. Whether you're strapped in with an advanced force-feedback racing wheel for F1® 2020, or just plugging in your favorite console controller to relax on the couch with Destroy All Humans!, gone are the days of downloading added software or spending time configuring and calibrating your device. For players, it's pretty much as easy as making sure your favorite controller is charged up. For developers, it's become more and more important to consider Steam Input support as an avenue to reach a more diverse set of players. If you're the type of player who wants to delve into more games that support controllers, check out our Controller Friendly homepage for ideas. Worldwide catalog We've become accustomed to seeing a diverse representation of games and developers on each month's list, so it was no surprise to see that yet again in July, with games coming from nine different countries (check the list below for full country & developer details). No matter where players are plugged in, they are able to choose from games made all over the world. Developers have paid attention to that too, as most games now support a wide variety of localization options. July's Top Releases offered a huge amount of support in that regard, with games this month supporting an average of seven languages each. DEATH STRANDING takes the cake, with a whopping 20 supported languages, and 12 with full audio support. New developer highlights Finally, we'd like to highlight the 11 development teams who made this month's list with their first ever Steam release. Some of these developers have been making games for years on other teams or platforms, while some are making their first-ever game. Congrats and welcome to the following developers - we hope to see more amazing work from you in the future: Catfood Studio, Cradle Games, Easy Day Studios Pty Ltd, Final Strike Games, KOJIMA PRODUCTIONS, Phobia Game Studio, Robot Squid, Spilt Milk Studios, Thunkspace LLC, Veewo Games and 甘肃嘉元数字科技有限公司. -- July's Top Releases Here's the list of July's top releases ordered by release date (we've organized this list on a sale page too): F1® 2020 Codemasters (UK) SWORD ART ONLINE Alicization Lycoris AQURIA Co., Ltd. (Japan) The Wind Road 紫塞秋风 甘肃嘉元数字科技有限公司 (China) Rocket Arena Final Strike Games (USA) DEATH STRANDING KOJIMA PRODUCTIONS (Japan) 雀魂麻將(MahjongSoul) Catfood Studio (China) Neon Abyss Veewo Games (China) STORY OF SEASONS: Friends of Mineral Town Marvelous Inc. (Japan) FAIRY TAIL KOEI TECMO GAMES CO., LTD. (Japan) SUPERHOT: MIND CONTROL DELETE SUPERHOT Team (Poland) STAR WARS™: The Old Republic™ BioWare (Canada) 5D Chess With Multiverse Time Travel Conor Petersen & Thunkspace, LLC (USA) CARRION Phobia Game Studio (Poland) Othercide Lightbulb Crew (France) Grounded Obsidian Entertainment (USA) Destroy All Humans! Black Forest Games (Germany) & Pandemic Studios (USA) Skater XL - The Ultimate Skateboarding Game Easy Day Studios Pty Ltd (USA) Blightbound Ronimo Games (Netherlands) Hellpoint Cradle Games (Canada) -- July's Top Free Releases Here are the Top 5 free-to-play titles from July, ranked by total unique player count: STAR WARS™: The Old Republic™ BioWare (Canada) Soda Dungeon 2 AN Productions & Poxpower (USA) 雀魂麻將(MahjongSoul) Catfood Studio (China) King of Crabs Robot Squid & Spilt Milk Studios (UK) Devolverland Expo Flying Wild Hog (Poland) -- If you're curious about previous months, here are more Top Release lists: January 2020 February 2020 March 2020 April 2020 May 2020 June 2020View the full article
  4. : You can find the details for this event on the announcement page here. View the full article
  5. Los Santos, the city that has it all, gets an extra dose of summer fun in the latest update to GTA Online, bringing with it a host of new activities for magnates, gearheads, and everyone in between. 15 New Vehicles Including two new Open Wheel cars, the gas guzzling Dundreary Landstalker XL, the futuristic Lampadati Tigon supercar from Legendary Motorsport, newly available upgrades at Benny’s Original Motor Works and more. 6 New Co-Op Missions Galaxy Superyacht owners can host six new co-op missions ready to launch from the bridge of their vessel, or by simply calling the captain from their iFruit Phone. Play solo or invite an Organization for backup as you embark on nautical vengeance. New Open Wheel Cars, Tracks and Race Creator There are two new Open Wheel racecars and a new Open Wheel Race Series with nine fresh tracks to leave your skid marks on. With the new Open Wheel Race Creator, adrenaline junkies can now design and craft their own hi-octane experiences. All New Business Battles New competitions are taking place at various locations across the map and carrying massively increased rewards. Bring your squad to maximize your return on investment. Diamond Adversary Series Casing and robbing the joint is fun, but sometimes you need to scratch that competitive itch. The Diamond Adversary Series brings high-stakes modes to the glitzy, glamorous confines of The Diamond Casino & Resort. Plus, new Arcade Cabinets, hundreds of new clothing items, and more.View the full article
  6. : You can find the details for this event on the announcement page here. View the full article
  7. With the action-packed Steam Summer Sale drawing to a close, it’s a good time to take a look back at some of the awesome games released in June. The month was filled with exciting releases, but these are the Top 20 games that found the most success with players in June. As a reminder, we measure monthly Top Releases by looking at revenue generated during the first two weeks after launch. We're also showcasing the Top 5 free-to-play games released in June, measured by total unique players. When the Top Release lists come together each month, we’re always curious to see what themes end up being shared among the top games. One theme that seems to appear nearly every month is the consistently high volume of Top Releases that utilize Steam’s Early Access (EA) model of development. June featured an EA trend of its own, but in quite a different way than in previous months. Electronic Arts (EA) stormed the charts this month, racking up eight of the Top 20 New Releases for June (Battlefield™ V, Command & Conquer™ Remastered Collection, Crysis® 3, Dragon Age™ Inquisition, Need for Speed™ Heat, The Sims™ 4, STAR WARS™ Battlefront™ II, and Titanfall® 2). EA’s developer list for these titles reads like of a who’s who of game studios, with DICE, Maxis, BioWare, Crytek and Respawn all making appearances on June’s Top 20. No one can be sure what games will end up on future lists, but with EA already announcing several upcoming titles, we wouldn’t be surprised to see them here again. Along with EA’s huge showing in June, developer Quantic Dream also claimed two spots this month with their story-driven hits, Detroit: Become Human and Beyond: Two Souls. June also saw the Steam debuts of two incredibly popular franchises as fans all over the world rejoiced in the arrival of both SpongeBob SquarePants & Megami Tensei. Traditionally, you’d see a batch of big name releases like this during a holiday season. But the old notion of seasonality is becoming more and more out of date. No matter the weather outside or the day of the week - it’s always a good time to find your favorite Top Release on Steam. -- June's Top Releases Here's the list of June's top releases ordered by release date (we've organized this list on a sale page too): Sea of Thieves Microsoft Game Studios (USA) Crysis® 3 Crytek (Germany) Dragon Age™ Inquisition BioWare (Canada) Need for Speed™ Heat Ghost Games (Sweden) Command & Conquer™ Remastered Collection Petroglyph & Lemon Sky Studios (USA & Malaysia) Satisfactory Coffee Stain Studios (Sweden) Battlefield™ V DICE (Sweden) Journey thatgamecompany (USA) STAR WARS™ Battlefront™ II DICE (Sweden) Persona 4 Golden ATLUS (USA) Torchlight III Echtra Inc. (USA) Griftlands Klei Entertainment (Canada) Desperados III Mimimi Games (Germany) Hardspace: Shipbreaker Blackbird Interactive (Canada) Beyond: Two Souls Quantic Dream (France) Detroit: Become Human Quantic Dream (France) Outer Wilds Mobius Digital (USA) The Sims™ 4 Maxis (USA) Titanfall® 2 Respawn Entertainment (USA) SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated Purple Lamp Studios (Austria) -- June's Top Free Releases Here are the Top 5 free-to-play titles from June, organized by total unique player count: Unfortunate Spaceman Geoff 'Zag' Keene (New Zealand) Cyber Hunter NetEase Games (China) Crafting Idle Clicker Bling Bling Games GmbH (Germany) Bomb Bots Arena Tiny Roar (Netherlands) ドラゴンクエストライバルズ Square Enix (Japan) -- If you're curious about previous months, here are more Top Release lists: December 2019 January 2020 February 2020 March 2020 April 2020 May 2020View the full article
  8. : You can find the details for this event on the announcement page here. View the full article
  9. This July marks the one year anniversary of Steam Labs, which launched with three experiments and big ambitions to improve Steam through public experimentation and iteration. Today we’re celebrating with the official release of Community Recommendations, introduced to Steam via Labs. Steam Labs is a space to explore the potential for new and improved versions of Steam through inquiry, exploration, and conversation with you. The most pivotal part of our design process is the moment where you come in, and with Labs we’re able to include you much earlier. To assess what works and what doesn’t, we’ve been listening to your feedback, gathering evidence to learn how people use our experiments, and conducting A/B tests to measure relative success among potential designs. Below is some background on what we have learned in the Labs during the past year, and how it led us to ship four experiments, shelve two, and continue to design and refine others on the way. Each has reinforced the value we derive from a participatory design process. So thanks, and cheers, to another great year of experimentation together! Shipped ExperimentsWith your help, the following experiments graduated from the Labs to Steam, where they’re helping people discover and find a wider range of games. Community RecommendationsToday’s launch out of Steam Labs, Community Recommendations showcases your reviews by featuring them right on our home page for everyone to see. The result brings community energy to the store, enabling users to keep abreast of the titles players are currently enjoying, and why. This new feature also allows us to get out of the way as platform holders, connecting and empowering players so they can recommend games to one another directly. Interactive RecommendationsThe Interactive Recommender began as an experiment to determine whether machine learning could be used to generate compelling personalized recommendations for players. The result is a system that trains itself to recognize gameplay patterns among the millions of players on Steam. During experimentation, we learned that players wanted to be able to exclude games that they considered outliers or mistakes in their play history, so we added this. Additional feedback led us to include the ability to eliminate a played game from influencing recommendation results, and to ignore recommendations that you already own on another platform. We also added the ability to save your preferences and view your recommendations directly on the home page of the Steam Store. Play Next SuggestionsAfter gaining confidence in machine learning through Labs experimentation, we decided to build Play Next, which leverages the same tech as the Interactive Recommender to suggest games you already own but have yet to play. After testing this version of the recommender with players in Labs, the feature moved to its current home directly in the Steam Library. There, users can add a Play Next shelf to their collection and use it to view Steam’s suggestions from their own library. These suggestions are based upon their gameplay history as it compares to millions of other players. Powerful Search ToolsSteam Labs became the perfect place to try out some often-suggested (and much-needed) upgrades to Steam search, without altering the store during this exploratory process. A number of new tools requested by players were added, such as ways to filter results by price, view only items that are on sale, and exclude items already owned, wished-for, or ignored. During experimentation, we tried replacing the typical paging mechanism with a format that continuously loads results as you scroll, but we learned that many players preferred the old way, and so that was turned into an option. We also learned players wanted a way to exclude results associated with tags, so variations were built and tested to make that happen. Using Search, it’s now possible to bookmark powerful, specific searches like this one, which offers direct access to the community’s top-rated non-violent side-scrolling platformers with support Remote Play Together with up to four friends. Shelved ExperimentsSteam Labs is a great place to quickly try new ideas, providing us with insight about player preferences and usage. Inevitably, not every experiment we choose to pursue will resonate with you, and so today we've shelved a couple of them to make way for new experimentation. The Automated ShowThe Automated Show was an ambitious project, with the goal of creating an entertaining production about games, built in a fully automated fashion. Formats ranged from 2 to 30 minutes and experimented with features such as typographic and motion design effects, announcer voice-overs, theme-driven automated curation, and simultaneous streams to deliver maximum information in minimal time. User reaction quickly revealed that the longer format just wasn’t working, as viewers typically bailed within the first few minutes of those shows. We also found that each time we wanted to feature a specific selection of games, such as in the Steam Awards, we ultimately chose to hand craft it, rather than automate its creation, to achieve our communication goals. While we remain optimistic that an automated show could one day make for a compelling way to learn about games, today is not that day. And so with film editing job security intact for the near term, we say TTFN to the Automated Show. Deep DiveThis experiment offered a way to browse the Steam store using a favorite game as an entry point for discovering similar titles. While it was fun to discover how many degrees of separation could be found between Battle Brothers and Strikey Sisters, or to discover little known but well-loved Gems somewhat similar to a favorite popular game, we found similarity-based browsing to be a tough sell as a destination. Perhaps the most valuable takeaway from our Deep Dive experimentation has been the idea behind its Similar Tags matching algorithm. This allows us to organize the hundreds of Steam tags into a handful of meaningful categories that can be leveraged to help gauge similarity along interesting axes like genre and mechanics. This tag categorization work led us to identify relationships between tags, features, and other kinds of metadata associated with Steam games, resulting in our Query Expansion experiment and the Tag Wizard, a tool we built to help devs associate their games with a broad range of tags for improved discovery. It also inspired the creation of internal tools we use to identify and organize games associated with big events, and has led us to consider new navigational systems we’re excited to experiment with in Labs. Experiments in ProgressMeanwhile, here’s a look at some promising experiments currently underway in Steam Labs. Each of these are progressing and expected to graduate to full release on Steam in the coming months. News & Events HubThe Steam News Hub experiment allows players to explore a personalized feed of news, events, live-streams, and updates from games they play, follow, or wishlist. This feed can be customized to include or exclude certain types of events or sources of news. Most importantly, the experiment includes a look at what’s ahead with a reminder system that helps players keep tabs on in-game events, live-streams, and other scheduled activities. Query ExpansionWe’ve begun some important yet fairly behind-the-scenes work in this Steam Search experiment, where we’re leveraging a custom thesaurus to define relationships between tags and related metadata for more accurate, consistent results. We’re using Steam Labs to help us gauge whether our thesaurus is working as you’d expect. You can opt into the experiment now via Labs, which then updates Search with the new logic used to derive tag-based search results. Before calling this experiment complete, our goal is to bring this logic to more views throughout Steam, such that a search for both Real-Time and Strategy, for example, will always produce the same results as when searching for RTS. Many of our store’s browse views stand to benefit from this work. Micro TrailersMicro Trailers offer video snapshots of games, in just a few quick seconds. People only take a short amount of time to make judgements about what’s interesting while scrolling content, so micro trailers aim to help viewers learn enough about a game in as little time as possible. In Steam Labs, we’ve experimented with different formats, lengths, and strategies for deriving automatically-generated micro trailers from the standard game trailers our partners provide. We’ve also explored various ways of auto-assembling and aggregating these short videos, some of which admittedly made our eyes spin. Today, Micro Trailers can be found on the Steam store, where they are featured when hovering on items on the home page, in our sales events, and in the Interactive Recommender. We’re still tinkering with their optimal format, duration, and presentation, and look forward to bringing them to more places throughout Steam. The FutureWe continue to find that our work only improves with iteration based on your feedback. Steam Labs has opened the possibility of sharing more nascent ideas, receiving earlier feedback, and improving Steam with help from millions of people, like you. News Hub UpdateIn a coming update, we’ll soon be adding the ability to include news from Steam Curators you follow, enabling posts from some of your favorite press outlets to appear right in your personalized view of Steam News. New Ways to BrowseTo date, we’ve invested quite a bit of energy into recommendations and search. Browsing is of course another key way people discover content on Steam, and we’re excited to explore this space. New points of entry, more compelling ways to browse, and more tools to filter while browsing are all among our list of future pursuits for Steam Labs. Your IdeasWe of course also have our eyes on the Steam Labs Discussions, and hope you’ll continue to share your ideas for potential experiments you’d like to see from us. View the full article
  10. : You can find the details for this event on the announcement page here. View the full article
  11. The Summer Sale has begun, with deep discounts on thousands of games! Buy games, earn points, then make a quick stop at the all-new, here-to-stay Points Shop, where you're sure to find the perfect souvenir for your summer adventures on Steam. The shop features dozens of new animated stickers and chat effects, profile backgrounds, mini-profile backgrounds, avatars, avatar frames, and more! Plus, discover hundreds of profile backgrounds and emoticons associated with your favorite games, now available in exchange for Steam Points. In celebration of Summer, claim your free animated stickers at our road trip destinations over the course of the next two weeks. Plus, save an additional $5 when you spend $30 during the sale, or the equivalent in your country. That's right, Summer is finally here! Unless it's winter in your country. Hi, Australia! View the full article
  12. We're continuing our Top Release series with a look at games released in the month of May. While the month brought dozens of exciting new games to Steam, these are the Top 20 titles that stood above the rest. As always, we gather the Top 20 by looking at revenue generated by each product during the first two weeks after its release. We're also showcasing the Top 5 free-to-play games released in May, measured by total unique players. Developer highlights About half of the games on this month's list are coming from developers releasing a game on Steam for the very first time. It takes an incredible amount of effort and dedication to create a top monthly release, and to do it with a Steam debut is quite impressive. To the following teams, congrats and welcome to Steam: Blacklight Interactive, Duoyi (Hong Kong) Interactive Entertainment Limited, GhostShipGames, Kabam Games, Inc., No Code, Noobz from Poland, PersonaeGame Studio, Relentless Studios and vanripper. We're always interested in looking at the huge variety of countries where these games are being developed. It's awesome to see players being able to enjoy products from all over the world. With developers hailing from 11 different countries this month, chances are one of these games is being worked on in a neighborhood near you. Check the lists below for the full details. Month of the free-to-plays Three games this month appear in both the list of Top 20 revenue generating games, as well as the list of Top 5 free-to-play games: Crucible, GWENT: The Witcher Card Game and Shop Titans. We've seen that happen in past top release lists, but never with multiple games in the same month. Not only did these products build up a big following of excited players, they also added extra content that their communities found to be a worthwhile enhancement to the base experience. We're looking forward to watching these communities grow even further with future updates. May's DLC releases Speaking of extra content, May included several big DLC releases that really resonated with players. We don't normally include DLC in our monthly Top Release lists, but with the amount of new content they add, players can often get just as much out of DLC as they would a new game. So for this month, we thought it would be fun to look at the top 5 DLC releases of May, based on the revenue they generated during launch. Check the list below for the Top 5. -- May's Top Releases Here's the list of May's top releases ordered by release date (we've organized this list on a sale page too): Shop Titans Kabam Games, Inc. (Canada) Hydroneer Foulball Hangover (UK) Deep Rock Galactic GhostShipGames (Denmark) Super Mega Baseball 3 Metalhead Software Inc. (Canada) Nimbatus - The Space Drone Constructor Stray Fawn Studio (Switzerland) Library Of Ruina Project Moon (Republic of Korea) Golf With Your Friends Blacklight Interactive (Australia) GWENT: The Witcher Card Game CD PROJEKT RED (Poland) Mafia III: Definitive Edition Hangar 13 & Aspyr (US) Blackthorn Arena PersonaeGame Studio (China) Crucible Relentless Studios (US) Total Tank Simulator Noobz from Poland (Poland) Monster Train Shiny Shoe (US) Observation No Code (Scotland) Space Haven Bugbyte Ltd. (Finland) Gunfire Reborn Duoyi (Hong Kong) Interactive Entertainment Limited (China) ShellShock Live kChamp Games (US) Dungeon Defenders: Awakened Chromatic Games (US) Poly Bridge 2 Dry Cactus (New Zealand) Shantae and the Seven Sirens WayForward (US) -- May's Top Free Releases These are the Top 5 free-to-play titles from May, organized by total unique player count: Crucible Relentless Studios (US) GWENT: The Witcher Card Game CD PROJEKT RED (Poland) Shadow Arena Pearl Abyss (Republic of Korea) Helltaker vanripper (Poland) Shop Titans Kabam Games, Inc. (Canada) -- May's Top DLC Releases Here are the Top 5 DLC releases from May, organized by release date: House Flipper - HGTV DLC Empyrean (Poland) Brawlhalla - Battle Pass Season 1 Blue Mammoth Games (US) Sid Meier's Civilization VI - New Frontier Pass Firaxis Games & Aspyr (US) Total War: WARHAMMER II - The Warden & The Paunch CREATIVE ASSEMBLY & Feral Interactive (UK) Mortal Kombat 11: Aftermath NetherRealm Studios, QLOC & Shiver (US) -- If you're curious about previous months, here are more Top Release lists: November 2019 December 2019 January 2020 February 2020 March 2020 April 2020View the full article
  13. : You can find the details for this event on the announcement page here. View the full article
  14. From June 16 at 10am PDT to June 22 at 10am PDT, the Steam Game Festival will showcase the newest games across every genre from developers in 65 countries. Fans will have a chance to try out new projects from first-time devs and veteran developers alike, including the opportunity to be among the first to demo some of the most highly anticipated games of the coming year. ​​ ​​The event will also feature unique content throughout the week, including: ​​Developer demos and livestreams ​​Developer Spotlight: Original interviews ​​ Playthroughs with the devs themselves ​​This is the third Steam Games Festival, and the largest yet. What began as a collaboration with Geoff Keighley and the Game Awards featuring a dozen titles soon branched off as a Valve-run event, with over 40 demos featured this spring- and now over 900 titles in the summer edition. ​​ ​​See more details and join the festival here: https://store.steampowered.com/sale/gamefestival ​​Follow the event on social media and join the conversation: #SteamGameFestivalView the full article
  15. И снова с вами ежемесячная подборка «Лучшие новинки Steam»! Апрель порадовал целой охапкой новых продуктов и разработчиков со всего мира. Как обычно, в этом месяце мы расскажем о 20 самых интересных релизах апреля, отсортированных по объёму выручки за первые две недели после выпуска, и пяти лучших бесплатных играх, отобранных по числу уникальных игроков. Этот месяц порадовал разнообразием — лучшие игры апреля были разработаны в 14 странах (все подробности вы сможете найти в списке). А ещё в апреле целых девять команд разработчиков достигли успеха, выпустив свой первый продукт в Steam. Наши приветствия и поздравления следующим студиям: 1939 Games, Bad Pixel, Byterunners Games Studio, Gentlymad Studios, Live Motion Games, Meerkat Games Corporation, Steel Sky Productions, Topgolf Media и Unfrozen. Разработчики в центре внимания: ранний доступПоскольку мы составляем эти списки каждый месяц, легко заметить постоянство, с которым игры используют функцию раннего доступа. Апрель не стал исключением: целых десять игр вошли или вышли из раннего доступа в этом месяце. Мы подумали, что было бы здорово отметить игры, выходящие из раннего доступа, и узнать больше о пройденном пути из уст самих разработчиков. Мы расспросили 1939 Games ( Kards - The WWII Card Game) и Unfrozen ( Iratus: Lord of the Dead) об их опыте участия в раннем доступе, что больше всего понравилось их игрокам и какие рекомендации они могут дать другим командам, которые рассматривают эту модель развития. 1939 Games1939 Games была основана в столице Исландии, Рейкявике, пять лет назад. Команда полностью посвятила себя работе над карточной игрой о Второй мировой войне — KARDS. Инго Аварссон из 1939 анализирует прошлогодний опыт участия в раннем доступе: «Ранний доступ был бесценной частью нашего приключения, особенно учитывая, что это игра в жанре “Игрок против игрока”. Мы отнеслись к раннему доступу как к генеральной репетиции. Вы не получаете столько же внимания, как полноценно выпущенная игра, но количества игроков будет вполне достаточно, чтобы собрать ценные данные и получить обратную связь». Инго подчеркнул, что команда не торопилась выпустить продукт в ранний доступ, и дал совет разработчикам, планирующим такой ход: «Было критически важно выйти в ранний доступ с уже отшлифованным продуктом, чтобы создать положительное впечатление с самого начала. Не стоит рассматривать его как проверку качества сырого продукта». По словам Инго, сбор данных во время раннего доступа стал основой для развития игры и привёл её к успеху. Он говорит: «Сообщество раннего доступа очень неравнодушно и готово прийти на помощь, так что используйте это во благо своей игры. Цикл обратной связи с сообществом помог нам принять много стратегических решений в разработке». За последний год подписчики KARDS могли заметить, насколько серьёзно 1939 относится к обратной связи. Практически каждую неделю команда выпускала обновления, журналы разработчиков и исправления ошибок, и все они были сформированы под влиянием поведения игроков, статистики и прямой обратной связи от участников раннего доступа. Помимо этого, одним из ключевых моментов раннего доступа для 1939 стал url=https://steamcommunity.com/games/544810/announcements/detail/1608270539797836894]чемпионат мира по KARDS[/url], который прошёл в декабре. Кроме волнения от возможности увидеть, как игроки соревнуются в созданной ими игре, команда отметила, что они получили огромную пользу, увидев все тонкости проведения чемпионата в рамках раннего доступа. «Это позволило нам создать вспомогательные структуры и стандартизированные процедуры до официального запуска», - отметил Инго. Апрельский релиз был достаточно успешным: команда попала в список лучших новинок месяца. Однако это также стало и подтверждением того, что команда 1939 сможет рассчитывать на выстроенные с сообществом KARDS отношения и после окончания раннего доступа. Подвёл итоги Инго следующими словами: «Ранний доступ принёс KARDS значительную выгоду, и наше сообщество теперь — наш самый решительный сторонник и постоянный источник поддержки и внимания». UnfrozenUnfrozen — ещё одна студия, начавшая свой путь к списку лучших новинок апреля в раннем доступе. Команда Unfrozen запустила Iratus: Lord of the Dead в ранний доступ Steam в июле 2019 года из головного офиса в Санкт-Петербурге. Как только команда Unfrozen убедилась, что у них есть готовая версия тактической пошаговой ролевой игры, они стали рассматривать ранний доступ как возможность создать заинтересованное сообщество, пока отшлифовываются некоторые моменты. Объясняет Денис Фёдоров, член команды Unfrozen: «Было очень важно, что игроки могли непосредственно влиять на наши решения. Мы видели плюсы и минусы существующих механик и систем, поэтому при принятии окончательных решений опирались на обратную связь сообщества». Денис также сделал акцент на том, насколько для разработчиков важно быть открытыми и задавать игрокам правильные ожидания. С момента публикации страницы Iratus в магазине у игроков была возможность получить полную информацию о сроках разработки, причинах использования студией раннего доступа, а также перечень доступных функций игры. «С самого начала проекта мы делились своими планами и видением с сообществом», — отметил Денис. «Здесь самое главное — быть откровенным с сообществом». Он отметил, что за время пребывания в раннем доступе взаимоотношения с сообществом стали гораздо теснее. Описывая роль игроков, Денис говорит: «Наши игроки смогли стать частью команды Unfrozen!» Если вам кажется, что это звучит как преувеличение, взгляните на канал Unfrozen в Discord, историю обновлений или раздел обсуждений игры в Steam за последний год. Вы найдёте огромное количество примеров того, как игроки и разработчики Unfrozen обсуждали механики игры и находили возможные ошибки. «Самая активная и вовлечённая часть нашего сообщества высоко оценила наше доверие», — сказал Денис. Достаточно взглянуть на график обзоров в период раннего доступа, чтобы увидеть, как рос уровень доверия игроков: от 71% в момент запуска до 86% положительных отзывов на сегодняшний день. Огромное спасибо командам 1939 Games и Unfrozen за то, что поделились своим опытом участия в раннем доступе. Лучшие новинки апреля Вот список лучших новинок месяца, отсортированных по дате выпуска (этот список также можно найти здесь): Endzone - A World Apart Gentlymad Studios (Германия) RESIDENT EVIL 3 CAPCOM (Япония) Blush Blush Sad Panda Studios (Канада) Deadside Bad Pixel (Россия) Fallout 76 Bethesda Game Studios (США) KARDS - The WWII Card Game 1939 Games (Исландия) Drug Dealer Simulator Byterunners Game Studio (Польша) Dragon Marked For Death Inti Creates (Япония) Warhammer Underworlds: Online Steel Sky Productions (Австралия) 112 Operator Jutsu Games (Польша) Cloudpunk ION LANDS (Германия) Iratus: Lord of the Dead Unfrozen (Россия) MotoGP™20 Milestone (Италия) XCOM®: Chimera Squad Firaxis Games (США) Trials of Mana Square Enix (Япония) HYPERCHARGE: Unboxed Digital Cybercherries (Великобритания) Gears Tactics Splash Damage (Великобритания) и The Coalition (Канада) Moving Out SMG Studio (Австралия) и Devm Games (Швеция) Streets of Rage 4 Dotemu & Lizardcube (Франция) и Guard Crush Games (Канада) Train Station Renovation Live Motion Games (Польша) -- Лучшие бесплатные новинки апреля KARDS - The WWII Card Game 1939 Games (Исландия) Soldat Soldat Team (Польша) Royal Crown Meerkat Games Corporation (Республика Корея) Samsara Room Rusty Lake (Нидерланды) WGT Golf Topgolf Media (США) -- Вы можете увидеть списки лучших новинок за предыдущие месяцы: Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020 Февраль 2020 Март 2020View the full article

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