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  1. И снова с вами ежемесячная подборка «Лучшие новинки Steam»! Апрель порадовал целой охапкой новых продуктов и разработчиков со всего мира. Как обычно, в этом месяце мы расскажем о 20 самых интересных релизах апреля, отсортированных по объёму выручки за первые две недели после выпуска, и пяти лучших бесплатных играх, отобранных по числу уникальных игроков. Этот месяц порадовал разнообразием — лучшие игры апреля были разработаны в 14 странах (все подробности вы сможете найти в списке). А ещё в апреле целых девять команд разработчиков достигли успеха, выпустив свой первый продукт в Steam. Наши приветствия и поздравления следующим студиям: 1939 Games, Bad Pixel, Byterunners Games Studio, Gentlymad Studios, Live Motion Games, Meerkat Games Corporation, Steel Sky Productions, Topgolf Media и Unfrozen. Разработчики в центре внимания: ранний доступПоскольку мы составляем эти списки каждый месяц, легко заметить постоянство, с которым игры используют функцию раннего доступа. Апрель не стал исключением: целых десять игр вошли или вышли из раннего доступа в этом месяце. Мы подумали, что было бы здорово отметить игры, выходящие из раннего доступа, и узнать больше о пройденном пути из уст самих разработчиков. Мы расспросили 1939 Games ( Kards - The WWII Card Game) и Unfrozen ( Iratus: Lord of the Dead) об их опыте участия в раннем доступе, что больше всего понравилось их игрокам и какие рекомендации они могут дать другим командам, которые рассматривают эту модель развития. 1939 Games1939 Games была основана в столице Исландии, Рейкявике, пять лет назад. Команда полностью посвятила себя работе над карточной игрой о Второй мировой войне — KARDS. Инго Аварссон из 1939 анализирует прошлогодний опыт участия в раннем доступе: «Ранний доступ был бесценной частью нашего приключения, особенно учитывая, что это игра в жанре “Игрок против игрока”. Мы отнеслись к раннему доступу как к генеральной репетиции. Вы не получаете столько же внимания, как полноценно выпущенная игра, но количества игроков будет вполне достаточно, чтобы собрать ценные данные и получить обратную связь». Инго подчеркнул, что команда не торопилась выпустить продукт в ранний доступ, и дал совет разработчикам, планирующим такой ход: «Было критически важно выйти в ранний доступ с уже отшлифованным продуктом, чтобы создать положительное впечатление с самого начала. Не стоит рассматривать его как проверку качества сырого продукта». По словам Инго, сбор данных во время раннего доступа стал основой для развития игры и привёл её к успеху. Он говорит: «Сообщество раннего доступа очень неравнодушно и готово прийти на помощь, так что используйте это во благо своей игры. Цикл обратной связи с сообществом помог нам принять много стратегических решений в разработке». За последний год подписчики KARDS могли заметить, насколько серьёзно 1939 относится к обратной связи. Практически каждую неделю команда выпускала обновления, журналы разработчиков и исправления ошибок, и все они были сформированы под влиянием поведения игроков, статистики и прямой обратной связи от участников раннего доступа. Помимо этого, одним из ключевых моментов раннего доступа для 1939 стал url=https://steamcommunity.com/games/544810/announcements/detail/1608270539797836894]чемпионат мира по KARDS[/url], который прошёл в декабре. Кроме волнения от возможности увидеть, как игроки соревнуются в созданной ими игре, команда отметила, что они получили огромную пользу, увидев все тонкости проведения чемпионата в рамках раннего доступа. «Это позволило нам создать вспомогательные структуры и стандартизированные процедуры до официального запуска», - отметил Инго. Апрельский релиз был достаточно успешным: команда попала в список лучших новинок месяца. Однако это также стало и подтверждением того, что команда 1939 сможет рассчитывать на выстроенные с сообществом KARDS отношения и после окончания раннего доступа. Подвёл итоги Инго следующими словами: «Ранний доступ принёс KARDS значительную выгоду, и наше сообщество теперь — наш самый решительный сторонник и постоянный источник поддержки и внимания». UnfrozenUnfrozen — ещё одна студия, начавшая свой путь к списку лучших новинок апреля в раннем доступе. Команда Unfrozen запустила Iratus: Lord of the Dead в ранний доступ Steam в июле 2019 года из головного офиса в Санкт-Петербурге. Как только команда Unfrozen убедилась, что у них есть готовая версия тактической пошаговой ролевой игры, они стали рассматривать ранний доступ как возможность создать заинтересованное сообщество, пока отшлифовываются некоторые моменты. Объясняет Денис Фёдоров, член команды Unfrozen: «Было очень важно, что игроки могли непосредственно влиять на наши решения. Мы видели плюсы и минусы существующих механик и систем, поэтому при принятии окончательных решений опирались на обратную связь сообщества». Денис также сделал акцент на том, насколько для разработчиков важно быть открытыми и задавать игрокам правильные ожидания. С момента публикации страницы Iratus в магазине у игроков была возможность получить полную информацию о сроках разработки, причинах использования студией раннего доступа, а также перечень доступных функций игры. «С самого начала проекта мы делились своими планами и видением с сообществом», — отметил Денис. «Здесь самое главное — быть откровенным с сообществом». Он отметил, что за время пребывания в раннем доступе взаимоотношения с сообществом стали гораздо теснее. Описывая роль игроков, Денис говорит: «Наши игроки смогли стать частью команды Unfrozen!» Если вам кажется, что это звучит как преувеличение, взгляните на канал Unfrozen в Discord, историю обновлений или раздел обсуждений игры в Steam за последний год. Вы найдёте огромное количество примеров того, как игроки и разработчики Unfrozen обсуждали механики игры и находили возможные ошибки. «Самая активная и вовлечённая часть нашего сообщества высоко оценила наше доверие», — сказал Денис. Достаточно взглянуть на график обзоров в период раннего доступа, чтобы увидеть, как рос уровень доверия игроков: от 71% в момент запуска до 86% положительных отзывов на сегодняшний день. Огромное спасибо командам 1939 Games и Unfrozen за то, что поделились своим опытом участия в раннем доступе. Лучшие новинки апреля Вот список лучших новинок месяца, отсортированных по дате выпуска (этот список также можно найти здесь): Endzone - A World Apart Gentlymad Studios (Германия) RESIDENT EVIL 3 CAPCOM (Япония) Blush Blush Sad Panda Studios (Канада) Deadside Bad Pixel (Россия) Fallout 76 Bethesda Game Studios (США) KARDS - The WWII Card Game 1939 Games (Исландия) Drug Dealer Simulator Byterunners Game Studio (Польша) Dragon Marked For Death Inti Creates (Япония) Warhammer Underworlds: Online Steel Sky Productions (Австралия) 112 Operator Jutsu Games (Польша) Cloudpunk ION LANDS (Германия) Iratus: Lord of the Dead Unfrozen (Россия) MotoGP™20 Milestone (Италия) XCOM®: Chimera Squad Firaxis Games (США) Trials of Mana Square Enix (Япония) HYPERCHARGE: Unboxed Digital Cybercherries (Великобритания) Gears Tactics Splash Damage (Великобритания) и The Coalition (Канада) Moving Out SMG Studio (Австралия) и Devm Games (Швеция) Streets of Rage 4 Dotemu & Lizardcube (Франция) и Guard Crush Games (Канада) Train Station Renovation Live Motion Games (Польша) -- Лучшие бесплатные новинки апреля KARDS - The WWII Card Game 1939 Games (Исландия) Soldat Soldat Team (Польша) Royal Crown Meerkat Games Corporation (Республика Корея) Samsara Room Rusty Lake (Нидерланды) WGT Golf Topgolf Media (США) -- Вы можете увидеть списки лучших новинок за предыдущие месяцы: Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020 Февраль 2020 Март 2020View the full article
  2. Has the time ever felt more right to take stock and enjoy what’s sitting right on your shelf? The Spring Cleaning Event is designed to help! DEWEY Decimal, the Smart Home Librarian, is here to suggest fun new ways to dust off and dig into your Steam Library collection of games. Alongside DEWEY, this year’s clean sweep includes new challenges like Play Next (recommendations from your Library based on your play history), and Remote Play Together (recommendations from your Library you can share online with your friends). For players who’ve yet to build a Library of their own, DEWEY even recommends free titles to help you make the most of Steam, now through May 28th at 10am PDT. So get to work, Spring Cleaners – Let’s dust off those unplayed games! https://store.steampowered.com/springcleaning View the full article
  3. : You can find the details for this event on the announcement page here. View the full article
  4. Earlier this year, Experiment 008: Play Next entered the Steam Labs for testing. Using machine learning to make informed suggestions, the feature is designed to help users with extensive libraries decide which of their games to play next. Based on positive feedback from customers, Play Next has proved successful enough to graduate from the Lab. With today's Steam Client update, that functionality is now integrated into the Steam Library. Users who have unplayed (or very low playtime) games in their library, will now have a Play Next shelf available in the library view. For more information, please visit: https://store.steampowered.com/labs/ View the full article
  5. : You can find the details for this event on the announcement page here. View the full article
  6. Now We're Thinking with Queries In this experiment, Query Expansion, we improve Steam Search by treating tags more like a human would: using logic! Take the three tags RTS, Real-Time, and Strategy, for instance. If a game is tagged RTS but not Real-Time and Strategy, a search for Real-Time + Strategy won’t find that game using Steam's existing Search tech. Query Expansion fixes that. You can experience our new Search Results - including those surfaced thanks to Query Expansion - when you visit Steam Labs Experiment 004.1: Search Query Expansion. Here, many searches which leverage tags will now cast a wider net and display more titles. As always, we’d love your feedback; You can let us know what you think of your new Search Results in the discussions. Read on to learn about how Query Expansion gives better search results. Improving Search Results with Query Expansion The core of Query Expansion is that we don't just consider the tags on a game, but also the tags that these logically imply. Let’s say you're hankering to play a 3D Platformer, so you select the 3D and Platformer tags in Steam Search. As a result, you see something like this: However we also have a 3D Platformer tag. If you searched for that instead, you'd get more results, but this is also missing some items from your first search: Now, when you opt into Steam Labs’ improved Search with Query Expansion you get all of these results, plus more, regardless which set of tags you use to perform the search. Here we can see that this set of results is broader than even the sum of the previous two methods': In either of our initial cases, results were missed because the existing version of Search treats all tags as unrelated pieces of information. A human can of course discern that 3D Platformer is composed of the elements 3D and Platformer. Search ought to be smart enough to recognize this sort of relationship, too. Search shouldn’t be too smart, however, because it’s not a recommender—it should return what the user asked for; no more, no less. But before we go too deeply into our solution, let’s get a better look at the problem. Gaps in TaggingSome games are tagged more thoroughly than others. We have some longer-term plans to help address that, and Query Expansion is a simple first step. For example, games tagged RTS might not always have the tags Real-Time + Strategy, and vice versa. Likewise, a game tagged Action-Adventure + JRPG might lack the tags Action, Adventure, and RPG. Unfortunately this will return Search results that vary considerably based on which particular tags the user happens to choose. (See below for details.) Developers who don’t know about this issue might, for example, tag their game RTS and not realize that it could fail to return in a search for the simpler tag Strategy. And who could fault them? On the flip side, developers who do know about this issue might load their game up with every possible permutation of their chief tags—indicating RTS in addition to Real-Time + Strategy, RTS, and so on. The downside to this approach is that it fills the game’s tag profile with lots of redundant tags, when we instead need more meaningful tags which help describe or surface the game to users in the Steam store. Query Expansion fills these gaps without requiring taggers to add synonymous tags to every game on Steam, or requiring players to form complex search queries. How It WorksLet's look more directly at what Query Expansion does, and just as importantly, what it doesn’t do, so that we can become confident in the quality of the Search Results surfaced by these changes with respect to tags. First and foremost, we intend for our Query Expansion to err toward being cautionary. For instance, we've told it that: Action-Adventure strictly implies Action + Adventure and Strategy RPG strictly implies Strategy + RPG However we've not taken a leap to suggest synonymous relationships between merely similar or corollary tags. For example: Dark does not imply Lovecraftian Fantasy does not imply Magic Shooter does not imply Action and Strategy does not imply Turn-Based Sure, Dark and Lovecraftian often appear together in association with the same games, but this correlation is not equivalence, and therefore these two tags aren't appropriate to associate with one another when implementing Query Expansion. With that established, we went through our entire list of tags and mapped out relationships that everyone could agree made sense. This includes tags that break down into other tags (FPS → First Person + Shooter) as well as tags that are constructed from other tags (Strategy + RPG → Strategy RPG). Most of these relationships work in both directions, but not all of them. For instance, a game tagged Looter Shooter clearly deserves the tags Loot and Shooter. However, Looter Shooter is a specific sub-genre with its own conventions. And although it’s not Steam’s place to define those conventions, it does seem prudent to recognize that not every game tagged with Loot and Shooter is necessarily a Looter Shooter. For now, relationships between tags like require human consideration. Expanding Tag Queries, Step by StepHere’s a somewhat simplified example of what goes on under the hood. Search queries start with the user’s list of tags: Action + Adventure + 2D Platformer + Puzzle We identify complex tags and break them down into simple tags: 2D Platformer → 2D + Platformer We see if any simple tags combine to form complex tags: Action + Adventure → Action Adventure Puzzle + Platformer → Puzzle Platformer We add these as synonyms for each of our original tags using OR: (Action OR Action Adventure) + (Adventure OR Action Adventure) + (2D OR 2D Platformer) + (Platformer OR 2D Platformer) + (Puzzle OR Puzzle Platformer) Next, for each tag, we look for complex tags that fully incorporate it: Action → (Action Adventure OR Action RPG OR Action Roguelike) Adventure → (Action Adventure) 2D → (2D Platformer OR 2D Fighter) Platformer → (2D Platformer OR 3D Platformer OR Precision Platformer OR Puzzle Platformer) Puzzle → (Puzzle Platformer) We add these as synonyms for each of our original tags, using OR (provided we haven’t added them already in an earlier step:) (Action OR Action Adventure OR Action RPG OR Action Roguelike) + (Adventure OR Action Adventure) + (2D OR 2D Platformer OR 2D Fighter) + (Platformer OR 2D Platformer OR 3D Platformer OR Precision Platformer OR Puzzle Platformer) + (Puzzle OR Puzzle Platformer) Now some of you might be thinking, “Action RPG? 2D Fighter? I thought we were looking for Action+Adventure+2D+Platformer+Puzzle, what’s this other stuff doing in here? Surely this will pollute our Search Results!” Good question! But don’t worry, those extra terms don’t ruin the results—quite the opposite. The OR logic makes sure the fancier tags are only there to contribute the bit that overlaps with the user’s request—the Action in Action RPG in this example. And keep in mind there are tons of genre hybrids on Steam; so the fancier terms ensure that when you ask for peanut-butter flavored snacks, we don’t forget to include peanut-butter-and-chocolate cookies (but rest assured, we won’t return any chocolate snacks that don’t also have peanut-butter). This approach allows us to locate more titles than were served by even the sum of results when searching for 3D, Platformer, and 3D Platformer, as in our first example. Now, additional results such as Biped, are served front and center. This title has the tags 3D and Puzzle Platformer associated with it. So you see, now searches for complex tags like 3D Platformer catch titles with alternate though still relevant combinations of tags. ApplicationsQuery Expansion isn’t the final word in improving our tags system, but it’s a good place to start. For now we’re just leveraging Query Expansion as applied to tags in this Search experiment. We’ll be closely monitoring the results before we decide whether and how to use Query Expansion in other applications such as across more forms of metadata in Search, or in additional Browse views, Recommendations algorithms, Dynamic Collections in the Library, and other areas of Steam. Try Searching with Expanded Queries TodayYou’ll need to opt in to the Steam Labs Search experiment to see the new Search results leveraging Expanded Queries as applied to tags. You can do this by visiting Steam Labs Experiment 4.1: Search with Expanded Tags. Steam LabsToday's changes to Search were made as part of Steam Labs, an experimental environment where we try out potential changes and additions to Steam, and gather feedback on their usefulness. By developing new features in Labs we're able to experiment without impacting everyone who uses and sells games on Steam. At the same time, we can try things out publicly and receive feedback early in the development process. If you would like to help us further design and refine Search or other Steam features, head over to Steam Labs and try out the experiments that catch your interest. We look forward to your feedback! View the full article
  7. : You can find the details for this event on the announcement page here. View the full article
  8. With this post, we’re unveiling our monthly Top Release list for March. As a reminder, we showcase the top 20 titles released for the month, measured by the revenue generated during the first two weeks after release. Since free to play products don’t always generate revenue, we also list the top 5 free to play games, based on total unique players accumulated during their two week launch windows. March continued to demonstrate some of the themes that we’re always excited to see. They are worth summarizing this month as well: Games this month were developed in 14 different countries – check the entire list below for specifics. 8 games either entering into or graduating from Early Access. 13 games this month feature support for controllers or other input devices. Standalone SoundtracksWe recently overhauled the way that soundtracks are delivered on Steam, making it easier for players to listen to their favorite songs while not in-game. You can read more about those changes here. With this month’s top release list, it was great to see that six of these games are taking advantage of the new soundtrack system – DJMAX RESPECT V, Ori and the Will of the Wisps, Avorion, Yes, Your Grace, One Step From Eden & State of Decay 2. Beyond checking the storepage of your favorite game for an available soundtrack, you can also browse Steam's Soundtrack Hub for a look at all of the newly released and top selling soundtracks. Decades of Classic FranchisesMarch was a historic month for highly anticipated sequels. About half of the top releases this month are follow-ups to popular franchises, with some getting their start more than 20 years ago. We've come a long way from the days of playing DOOM from floppy disks or registering product keys from Half-Life boxes. Between longtime fans rediscovering these amazing universes and new players experiencing them for the first time, we're thrilled to see these franchises continue to resonate with players all over the world: Ori and the Will of the Wisps, DJMAX RESPECT V, Borderlands 3 , Granblue Fantasy: Versus, State of Decay 2: Juggernaut Edition, DOOM Eternal, Panzer Corps 2, Half-Life: Alyx, The Legend of Heroes: Trails of Cold Steel III, ONE PIECE: PIRATE WARRIORS 4 & Mount & Blade II: Bannerlord. Not to be outdone by the sequels, 11 development teams made this month’s list with their first ever release on Steam. Welcome and congrats to Crowbar Collective, Brave At Night, Boxelware, FYQD-Studio, Donkey Crew, Thomas Moon Kang, Gigantic Duck Games, Game Devs for Bernie, Pugscape & Neosonyx Co.. We hope that in years to come, these teams will be delivering sequels and follow-ups of their own. March's Top ReleasesHere's the full list of March's top releases ordered by release date (we've organized this list on a sale page too): Black Mesa Crowbar Collective (Worldwide) Yes, Your Grace Brave At Night (UK) Avorion Boxelware (Germany) Ori and the Will of the Wisps Moon Studios & Xbox Game Studios (Austria & US) DJMAX RESPECT V NEOWIZ (Republic of Korea) Borderlands 3 Gearbox Software (US) Granblue Fantasy: Versus Cygames, Inc. & Arc System Works (Japan) State of Decay 2: Juggernaut Edition Undead Labs & Xbox Game Studios (US) AI*Shoujo/AI*少女 ILLUSION (Japan) DOOM Eternal id Software (US) Panzer Corps 2 Flashback Games (Russia) Half-Life: Alyx Valve (US) The Legend of Heroes: Trails of Cold Steel III Nihon Falcom, Engine Software & PH3 (Japan, Netherlands & Austria) Bright Memory FYQD-Studio (China) Idle Champions of the Forgotten Realms Codename Entertainment (Canada) Last Oasis Donkey Crew (Poland) ONE PIECE: PIRATE WARRIORS 4 Koei Tecmo (Japan) One Step From Eden Thomas Moon Kang (US) Biped NEXT Studios (China) Mount & Blade II: Bannerlord TaleWorlds Entertainment (Turkey) -- March's Top Free Releases Bombergrounds: Battle Royale Gigantic Duck Games (Sweden) Walking Simulator Pugscape (Belgium) Rakion Chaos Force Neosonyx Co., Ltd. (Republic of Korea) Super Bernie World Game Devs for Bernie (US) Idle Champions of the Forgotten Realms Codename Entertainment (Canada) -- If you're curious about previous months, here are more Top Release lists: The Top Releases of May The Top Releases of June The Top Releases of July The Top Releases of August The Top Releases of September The Top Releases of October The Top Releases of November The Top Releases of December The Top Releases of January The Top Releases of February Cheers! -The Steam TeamView the full article
  9. : You can find the details for this event on the announcement page here. View the full article
  10. Мы знаем, что многие из вас (как и мы в Valve) сейчас вынуждены сидеть дома, пытаясь удалённо работать или учиться. А может быть, вы просто играете в отличные игры в Steam. Как бы то ни было, мы знаем, что когда так много людей пытаются сделать что-то одновременно, это может привести перегрузке сети в вашем доме. Поэтому мы решили, что сейчас самое время напомнить о некоторых функциях загрузки в клиенте Steam, которые позволят вам управлять пропускной способностью и помогут всем в вашем доме справиться с уникальной ситуацией, в которой мы оказались. Изменения автоматических обновлений для распределения пиковой нагрузкиДля игр, в которые вы давно не играли, Steam уже планирует обновления на следующий непиковый период по местному времени. Начиная с этой недели, мы растягиваем эти обновления ещё на несколько дней. Сразу будут обновляться только игры, запущенные в последние три дня. Как обычно, игра обновится немедленно, если вы решите её запустить. Также вы всегда можете начать обновление (или приостановить его, чтобы позже возобновить вручную) в разделе «Управление загрузками». Со своей стороны мы также ищем дополнительные решения этой проблемы. Опции, которыми управляете выТакже мы хотели бы напомнить, что в Steam есть несколько настроек, которые контролируете вы. Мы считаем, что большинству пользователей лучше всего использовать существующие функции ограничения и планирования, оптимизирующие поведение системы. Вот некоторые рекомендации. Перейдите по этой ссылке и узнайте, как: Создать расписание автообновлений! Таким образом, Steam не начнёт обновлять игру в разгар рабочего дня. Если вы нечасто запускаете ту или иную игру из своей библиотеки, вы можете оставить её на диске, но больше не загружать автообновления для неё. Вы можете самостоятельно ограничить скорость загрузки в Steam, чтобы облегчить нагрузку на сетевое подключение и пропускную способность, если сетевой трафик в вашем регионе необходимо уменьшить. Воспользуйтесь функцией папок библиотеки: переместите редко запускаемые игры с SSD на жёсткий диск. Как правило, это лучше для вас (и пропускной способности), чем удалять игру и повторно устанавливать её позже. Узнать больше об этих функциях можно здесь. Как всегда, мы ждём ваших вопросов и отзывов в комментариях. С уважением, Команда Steam View the full article
  11. : Больше об этом событии вы узнаете на странице его объявления. View the full article
  12. February may have been the shortest month of the year, but that doesn't mean a shortage of top releases on Steam. As always, this months’ lists showcase the top titles released in February (measured by the revenue generated during the first two weeks after their launch) and the top five free to play releases (measured by unique player count). As always, we take a look at some of the trends in these charts. But as a special part of this post, we’ve also included a spotlight section with two of the teams featured this month: Flying Oaks Games (ScourgeBringer) & Ink Stains Games (Stoneshard). A Big Month for Early Access The first thing we noticed this month is the high volume of games using Early Access. With nearly half of the games this month graduating to full release or making their debuts, Early Access continues to be a successful option for developers and players alike. When we launched Early Access back in 2013, we hoped that the program would provide developers with an optional path to work on their game alongside data and feedback from players. It’s great to see so many studios finding success through Early Access. 11 Releases From Teams New to Steam Meanwhile, we continue to see new dev teams scoring a spot at the top of the charts. This month an astounding 11 games are coming from teams releasing their first ever Steam product. To Comfy Company, DeGenerals, Echo Entertainment, The Elephant Crew, Mastfire Studios Pty Ltd, panstasz, Placeholder Gameworks, SouthPAW Games, Spiderling Studios, SukeraSomero, WOLCEN Studio, welcome and congrats on your success. Developer Spotlights: Flying Oak Games & Ink Stains Games Obviously, finding success with a first release is not something that every team achieves. For many developers, a first release can be challenging and rewarding experience, but one that doesn't lead to a spot on a monthly top release list. This month we thought it would be great to celebrate some of the teams whose first releases didn't make a top 20 list, but have found their way on to this month’s charts with a subsequent release. We asked Flying Oak Games (ScourgeBringer) and Ink Stains Games (Stoneshard) about the biggest takeaways from their first launches, how those translated to success this time around, and what they'd recommend to other developers who didn't make a top 20 list with their first launch. Flying Oak Games In 2016 Flying Oak Games released the twin-stick shooter, NeuroVoider, for both consoles and Steam. The team points out that not enough focus was put on the quality of that title’s PC features. So, when they set out to make this month's hit, ScourgeBringer, Flying Oak made it a goal to ensure that their PC features be fully developed. As Thomas Altenburger from the Flying Oak team puts it, "Quality depended on properly responding to our PC players, so we put extra effort into including as many Steam features as possible: Extended settings (e.g., full control support and remapping), working toward a crash free release, and localizing the game in as many languages as possible." The team also said they were much more aware of Steam tags this time around. Rather than waiting to see how players decided to tag the game, they put emphasis on researching and selecting appropriate Steam tags before release. By carefully researching similar games, they were able to target players who were more likely to be interested in ScourgeBringer. "We noticed that Steam is targeting players with similar interests more efficiently than in 2016,” said Thomas. “Understand: Set your tags right! We're pleased to see that new players are already familiar with the genres." Finally, Flying Oak emphasized the importance of their publisher, Dear Villagers, who were able to create a focused marketing campaign that targeted relevant markets by using content creators specifically tailored for them. "It has been hard, but we're very proud of the result and more importantly,” said Thomas. “Steam players seem to acknowledge the effort!" Ink Stains Games When designing their latest title, Stoneshard, Ink Stains Games set out to create a product that was much bigger in scope than their first game 12 is Better Than 6. According to the team, the big difference this time around came from placing a greater focus on expanding their engagement with the community. Speaking with the team about the ways they made this happen, there was an emphasis on paying more attention to a global audience. "From the very beginning, we chose Steam as one of our main community platforms, giving it priority over our other social networks,” said Andrey Tsypaiev from Ink Stains. “Here, we regularly published devlogs about our progress in several languages - this approach allowed us to build several regional communities around our game." If you follow Stoneshard on Steam, you've probably seen these devlogs in the game's News Hub. Each one gives unique insights into the development path, along with sneak previews and colorful gifs showcasing upcoming features. Something that isn't always obvious to players though, is the fact that the team creates several localized versions of these devlogs. Regardless of what language a player has Steam set to, Ink Stains is able to share Stoneshard development with their entire community. Andrey's advice to other teams, "Start working with the community as soon as possible. This strategy allows you to create the backbone of a community you will be working with later." Thank you and congratulations to both Ink Stains Games and Flying Oak Games for sharing their experiences in creating a Top Release of February 2020. -- February's Top ReleasesIf you've made it this far, here's the list of February's top releases ordered by release date (we've organized this list on a sale page too): ScourgeBringer Flying Oak Games & E-Studio (France & Finland) Stoneshard Ink Stains Games (Russia) Azur Lane Crosswave IDEA FACTORY, COMPILE HEART & FELISTELLA (Japan) Being a DIK - Season 1 Dr PinkCake (Sweden) DAEMON X MACHINA Marvelous Inc. (Japan) Wolcen: Lords of Mayhem WOLCEN Studio (France) Metro Exodus 4A Games (Malta) Senren*Banka Yuzusoft (Japan) Besiege Spiderling Studios (UK) Blackwake Mastfire Studios Pty Ltd (Australia & US) Skul: The Hero Slayer SouthPAW Games (Republic of Korea) Taur Echo Entertainment (Sweden) Death and Taxes Placeholder Gameworks (Estonia) Tank Mechanic Simulator DeGenerals (Poland) WORLD OF HORROR panstasz (Poland) Dungeon Defenders: Awakened Chromatic Games (US) Max Gentlemen Sexy Business! The Men Who Wear Many Hats (US) Mega Man Zero/ZX Legacy Collection CAPCOM CO., LTD. (Japan) ONE PUNCH MAN: A HERO NOBODY KNOWS Spike Chunsoft Co. Ltd. (Japan) OshiRabu: Waifus Over Husbandos SukeraSomero (Japan) -- February's Top Free Releases Dota Underlords Valve (US) RISK: Global Domination SMG Studio (Australia & US) I Wanna Maker The Elephant Crew (US) Moe Era Comfy Company (Russia) 绝望监牢 / 絶望プリズン Studio Wasabi (Japan) -- If you're curious about previous months, here are more Top Release lists: The Top Releases of May The Top Releases of June The Top Releases of July The Top Releases of August The Top Releases of September The Top Releases of October The Top Releases of November The Top Releases of December The Top Releases of January Cheers! -The Steam Team View the full article
  13. : You can find the details for this event on the announcement page here. View the full article
  14. Interactive Recommendations, Just for You Today we released the Steam Interactive Recommender, a way for users to harness the power of machine learning to discover personalized, interactive recommendations, based on your patterns of play. Along with powerful tag-based filters, you can tailor your results on the fly, selecting your own balance of popular or niche, and recent or classic titles, to find just the right games you're in the mood to play. Recommendations generated by the system will appear on your store homepage. The Explore and Customize button leads to the full Interactive Recommender, where you can adjust parameters and save settings. Any customizations you make will also be used on the homepage. Originally Steam Labs Experiment 002: Interactive Recommender, this new feature is now available to all users in the Steam store. You can also access the Interactive Recommender by visiting https://store.steampowered.com/recommender, or find it in the Your Store menu. How It WorksThe Interactive Recommender uses a machine learning model that is trained based on the playtime histories of millions of Steam users. It's not directly affected by tags or reviews—it instead learns about the games on Steam by looking at what users actually play. The basic idea is that if there are other players with similar play habits to you, who also play a game that you haven't tried yet, then that game is likely to be one you'll enjoy too. We're also starting to apply the underlying model in other parts of the Steam store, where we think it can help players see the most relevant content or make more informed choices. For example, when viewing the page for a particular game, you may sometimes see "Players like you love this game" shown as a reason why the game is relevant to you, alongside other factors. One of Many Content Discovery Features of SteamThe Interactive Recommender isn't a replacement for our existing content discovery systems, but rather an addition to the variety of ways Steam recommends games to players. Although it's a powerful tool, there are some things it can't do. For example, it can't recommend new releases that nobody has played yet, while the Discovery Queue is designed to do just that. That said, we are starting to use the technology underlying the Interactive Recommender to power other features on Steam such as Steam Labs Experiment 008: Play Next, which recommends games you've already purchased but for whatever reason have not yet played. The result is a Steam experience that is more effective at connecting customers to games they'll love across a variety of scenarios. Steam Labs ExperimentsThe Steam Interactive Recommender was first released as part of our Steam Labs initiative. Feedback from visitors to the Labs helps us evaluate and iterate on potential new Steam features like this one. While in development, your feedback led us to add tag filtering and saved settings for even more powerfully-guided recommendations. We also looked at quantitative data, measuring clickthrough rates, and conversion rates to wishlist and purchases of games from both the home page capsule, and the full Interactive Recommender page. The data compared favorably with other Steam features, not just in the few weeks after introduction, but consistently over the following months, giving us confidence that this tool is providing long term value in helping users find games they enjoy. It's also pleasing to note that games found this way covered a large portion of our catalog, not just the most popular hits, with well over 10,000 different games purchased as a result of visits to the Interactive Recommender page. Thanks to everyone who helped us refine the Interactive Recommender for release. Check out other ongoing experiments at https://store.steampowered.com/labs. Try the Interactive Recommender today!View the full article
  15. : You can find the details for this event on the announcement page here. View the full article

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