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About RSI

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    StarCitizen News Bot
  1. Calling All Devs

    Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU. This week, we get answers on Market Tracking, Radar Displays, High-Velocity EVA and various types of Electronic Warfare. You can submit your questions for consideration in future episodes of Calling All Devs here. And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions View the full article
  2. Top of the mornin’ to you Citizens! We hope you had a wonderful St. Patrick’s weekend – or in case you’re living in Ireland, still enjoy a fantastic Paddy’s Bank holiday Monday! But as all enjoyable things must come to an end eventually, so have our green festivities. Our St. Patrick’s Day Screenshot Contest is over, and we’re currently in the process of selecting the winners of our fabulous prizes. With 695 entries, this is no easy job, even more so with all the 695 entries being as good as they are. A big thank you to everyone who submitted a screenshot! Our special St. Patrick’s Day promotion is also coming to an end today, so grab those ships now before the promotion is over and upgrade your wardrobe with a “Cal is my Wingman” Squadron 42 T-shirt for a discounted price. And everyone that is attending GDC in San Francisco this week: make sure to stop by the Intel booth to chat with some of our team members and don’t miss Sean Tracy’s GDC talk on Thursday, March 22nd. Let’s see what’s going on this week: On Monday, Jared will put on his headset for a brand-new episode of Calling All Devs. This week, we’ll answer YOUR questions about EVA between fast-moving ships, the future of real-time commodity tracking and more! You can watch the full episode here once it goes live. Tuesday spells L-O-R-E! Our magnificent Lore Team will expand on the lore and narrative that makes up the Star Citizen universe. To shorten your wait, you can check out previously published lore posts here. No Bugsmashers this Wednesday, but that doesn’t mean those pesky bugs are safe this week. We’ll be smashing in the background while our show will return on the 28th! Psst! Listen! Thursday will bring us an episode of Around the Verse that will focus on all things audio in Star Citizen. Hear us out; this will be a sound episode! Make sure to tune in to our Twitch Channel for a new episode of Reverse the Verse on Friday. We hope to see you there! Sláinte, Ulf Kuerschner Community Manager The Weekly Community Content Schedule MONDAY, MARCH 19TH, 2018 Calling All Devs (https://www.youtube.com/user/RobertsSpaceInd/) TUESDAY, MARCH 20TH, 2018 Weekly Lore Post (https://robertsspaceindustries.com/comm-link/spectrum-dispatch) WEDNESDAY, MARCH 21ST, 2018 - THURSDAY, MARCH 22ND, 2018 Star Citizen: Around the Verse – Audio Special (https://www.youtube.com/user/RobertsSpaceInd/) Vault Update FRIDAY, MARCH 23RD, 2018 Reverse the Verse (https://www.twitch.tv/starcitizen) Roadmap Update RSI Newsletter Community Spotlight: March 19th, 2018 We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Don’t forget to submit your content to our Community Hub for a chance at seeing it here! Baily’s beads during the Stanton eclipse by Corsair62 Astronomy amateur Corsair62 witnessed Baily’s beads, a short-term optical phenomenon, during the full phase of the eclipse. Always keep your eyes open for that kind of shots while in the ‘verse! Check out his pictures on the Community Hub. Letters From Vega – Part 1 by Alex_S189 Dalynn Cross and Eddie Daniels are sent to Aremis, Vega II, to visit one of the planets military installations and document the base operations. Will this be ‘just another job’? Visit the Community Hub and find out. View the full article
  3. Production Illustrator Jim Martin (Star Trek, Starship Troopers, Matrix & Alien film series and more) stops by to chat his work for Star Citizen. To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen. View the full article
  4. Happy Saint Patrick's Day! Top o’ the Mornin’ It’s that time of year again, time to celebrate Ireland’s foremost patron Saint, adorn ourselves in green regalia, and drink copious amounts of frothy, fermented beverages. In the ‘verse there are many traditional ways to celebrate the greenest of holidays. You could gather your friends in your Constellation Phoenix, stock up your on-board bar and throw a swanky flying soiree; you could embrace the altruistic legacy of Saint Patrick himself and provide fuel to stranded pilots in your Starfarer Gemini; more on the belligerent side? Hop in your Gladius Valiant and banish Vanduul raiders like so many Irish snakes. What’s that you say? You don’t have that particular ship? Well, friend, today’s your lucky day. Not only are we making a bevy of green ships available in honor of old Saint Paddy, but you even have the chance to win one. SCREENSHOT CONTEST How are you celebrating St. Patrick’s Day in the ‘Verse? As we mentioned, there are a multitude of ways to throw a killer party in Star Citizen, and we want to see who can host the ultimate Saint Patrick’s Day bash. Throughout the weekend we want to see YOUR screenshots depicting how you and friends are celebrating St. Patrick’s Day in the ‘Verse. Get in the game, bust out your greenest attire and/or ship, celebrate however you see fit, and share your best screenshots on Spectrum. We’ll choose our three favorites, with the winners receiving Star Citizen game packages. The grand prize comes with the special edition Phoenix Emerald, so get your party pants on and show us why you deserve to cruise the ‘verse in the ultimate mirth machine. Prizes: 1st Place: Constellation Phoenix Emerald Game Package – LTI 2nd Place: Vanguard Hoplite Game Package – LTI 3rd Place: Gladius Valiant Game Package – LTI Follow this link to get more info on the St. Patrick’s Day Screenshot Contest. GO GREEN A Ship for Every Celebration In the spirit of the holiday, we’ve rallied the meanest green machines in the ‘verse and made them all available to you for an extremely limited time. From hard-hitting dedicated fighters like the Gladius and the Mustang Delta, to versatile warships like the Vanguard Hoplite, from a stout support ship like the Starfarer Gemini, to the ultimate flying party pad – the Constellation Phoenix Emerald, this cadre of ships has something for nearly every taste. Each pledge includes an insurance policy and a hangar, but the luck of the Irish won’t last forever. Grab one of these ships now before they fade away into the mist on March 19th. LUCK O' THE IRISH Gear Up For the Party Go green and soar into action with the brave men and women of the 2nd fleet in this party-ready T-shirt. Made of cotton/poly blend fabric and remarkably resistant to beer spills, it’s the perfect attire, whether you’re reveling in the streets or hunkered down in the pub. As part of our Saint Patrick’s Day promotion we are offering this official “Cal is my Wingman” Squadron 42 T-shirt for only $12, or $11.25 for Subscribers. Supplies are limited so grab one now while you still can. View the full article
  5. Around the Verse

    This week sees a new installment of Ship Shape, where Jared gives us a look at the Aegis Reclaimer and the Tumbril Cyclone, with a little help from last week’s studio audience. And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions View the full article
  6. Q&A: Aegis Vulcan

    Q&A: Aegis Vulcan Below are answers to the most voted for questions in our Vulcan Q&A thread that we posted on Spectrum. Thank you for taking the time to submit your questions and voting for the ones you care about most. Also, Special thanks to John Crewe and Todd Papy for their help in answering your questions. Lastly, for more information about the Aegis Vulcan, make sure to check out the Vulcan Ship Shape and our Vulcan themed episode of Reverse the Verse. Will the drones stop responding if I fly the Vulcan too far away or dock the Vulcan in a nearby carrier? The drones will have a maximum control range, as you approach that you’ll be warned in time to make a choice to return or continue at your own risk. If the Vulcan or the drones exceed that range then they will slowly stop responding until they are completely unresponsive. Simply coming back in range is enough to return them to complete control and causes no lasting damage. Having the Vulcan inside another ship will likely not impact range. How many (100% empty) small and medium fuel tanks can Vulcan fill? This is a difficult question to answer accurately because every ship in the game has a bespoke fuel tank, so whilst the stats page may say medium fuel tank, that tank is bespoke to that ship and is within a capacity we define as medium. For example a Cutlass Medium Tank is a different capacity to a Vanguards Medium tank. Remember that the role of the Vulcan isn’t to completely fill tanks, although it can do that with repeat fills, but to provide enough fuel to get you to a proper refuel point. To put a ballpark estimate, that will naturally adjust during development and testing, we expect that the Vulcan would be able to fully fill 8-10 or so small tanks, 2-3 medium tanks and half a large tank. Filling a tank will require multiple trips with drones however. Will the drones be able to pick up materials from other places than the “cribs” on board the Vulcan? The drones do have basic arms/clamps to carry items, but the main purpose is to take them from the “cribs” on board the Vulcan. Theres nothing to stop them taking it from elsewhere provided the drone can actually access those areas. How are these drones different from the stand alone repair bot we get with 3.3? The repair bot for 3.3 will be a completely different item and most likely much more smaller, it is personal after all! When creating the new roadmap we needed to find images to reflect the nature of each one so we used an existing piece of concept art for drones for this item. In general terms, what is the largest ship a Vulcan would be able to fully re-fuel? As mentioned its a hard thing to define, but somewhere around Retaliator/Constellation size is the goal for a full refuel. Again, this is not a ship designed for fully refuelling others but instead to give them a top up to get them on their way. In a real world example a roadside breakdown service would bring a small 5-10L fuel can to top you up, not a 60L tank of fuel. If I have a spare weapon in my cargo bay can the drones swap my ships weapon loadout? This is not something we had specifically designed for the ship in mind, but the gameplay systems would most likely not prevent this from happening. Does the Vulcan draw its own fuel from the external fuel tank? The external fuel tank, which contains two fuel tanks to separate Hydrogen and Quantum fuel, is purely for transfer to other ships via the drones. The Vulcan has its own separate fuel tanks to draw from. Does the cargo bay (elevator to living quarters) function as airlock? The cargo bay itself does not function as an airlock however the elevator up to the living quarters is enclosed and itself functions as a mini airlock separating the potentially open cargo bay and the habitation area. Can Vulcan drones drain fuel out of a friendly ship to refuel itself and continue refueling others? We discussed this in the Reverse the Verse piece we did on the Vulcan and again, this is not something we had in mind for the ship but the systems should not prevent this as its essentially part of the salvage gameplay loop. Can a Vulcan itself refuel and buy fuel from a Starfarer? Yes, all ships will be fitted with a “Fuel Port” item which enables transfer from one ship to another with the appropriate equipment such as the Starfarers refuelling boom or drones that can refuel. You used an interesting word choice by stating these drones have “tug functions” (brochure). What will they use this function for? Tug in the context of the brochure was marketing making the word “carry” sound more interesting. The drones can carry items with their tiny claw/clamps and in theory this would enable them to push/pull something around but it would not allow you to have a fleet of drones dragging a ship around like horses and a chariot. How much space does ammo take up? 12 SCU doesn’t seem like much for rearming. That depends on what ammo you are bringing! The current volume of the cargo grid is 2×2×3 SCU which is a volume of over 20 cubic meters of space to fill with ammo, ship items or cargo. The cargo room on the Vulcan is also quite spacious and if during development we feel the need for greater capacity then there is room to increase this. Shouldn’t there be two external tanks, one for Hydrogen and one for Quantum fuel? Yes, the external fuel tank houses two separate tanks for each fuel type. The Vulcan itself then has two Medium Hydrogen Fuel Tanks and one Medium Quantum Fuel Tank all to itself. This is reflected on the ship matrix page by a total of 3 Medium Hydrogen Fuel Tanks and 2 Medium Quantum Fuel Tanks. Will the drones be able to work in a gravity well or atmosphere? They will be able to function in earth like gravity and atmosphere perfectly fine. How will I know what needs to be repaired and where it is on the ship I am repairing and what kind of overlay will there be on the repair target? We’ll be discussing this more in the lead up to Repair and Salvage gameplay being introduced into the game in a future patch. Can you give some detail about how drones will be controlled by the operators? Drones will be controlled from the Support Stations in the cockpit of the Vulcan, players (or NPCS) will sit down at the station and fly the drone from a first person perspective via the screen. They will function and fly to all intents and purposes like any other ship in the game. Will we need a good stockpile of ship components to be able to effectively repair all ships? Another topic we discussed in depth on the RTV was this scenario and in short yes, but only if you want to be able to repair all ships. The Vulcan can be played however you want to play it, be it lurking near a shop to stock up on the exact items needed by customers or filled with generic items allowing a potentially faster response to people in need. Can you operate the drones via MobiGlas? This is not something we currently plan to support, at least for the Vulcans drones. Can we repair, rearm and refuel ground vehicles with the Vulcan? Absolutely, ground vehicles contain and conform to the same mechanics for items as our ships, just on a smaller scale. View the full article
  7. Bugsmashers!

    Mark Abent ain’t got time to bleed, but he does have time to smash bugs with extreme prejudice. In this episode, he deals handily with a pesky landing gear issue. View the full article
  8. SINGULAR IN PURPOSE Simply put, the Tal System is the ’verse’s largest production supply chain. Located just beyond the Perry Line, the Xi’an classified Tal to act as a Production System, with each habitable planet designated to fulfill a specific industrial purpose. It is a distinctly Xi’an approach to geoplanning that Humanity has slowly begun to embrace, specifically within the Stanton System. Tal offers another unique distinction; it is one of the few Xi’an-controlled systems that openly welcomes Humans. As a major hub for industry and trade, many believe the Xi’an encourage Humans to do business in Tal to keep them out of other parts of Xi’an space. UEE diplomatic envoy Jameson Wallach was the first known Human to visit the Tal System. Following the Peace Treaty of 2789, the Xi’an government disclosed to the UEE the existence of this system; prior to this revelation, Humans hadn’t known it was there. Envoy Wallach’s guided tour of the system was considered by many to be gesture of goodwill, though critics quickly dismissed it as a ploy of the Xi’an. Visten Bana, one of the most outspoken critics of the treaty, claimed, “the Xi’an are attempting to infiltrate the Empire, not with weapons or with armies, but through Credits. The new battlefield will not be our planets, but our economy.” Visitors to any planet in the Tal System might need a few minutes for their eyes to adjust. The Xi’an have assigned one specific color for each planet to incorporate into all its structures. Most first-time Human visitors find the view to be strange, spectacular and overwhelming all at once. After a number of accidents caused by disoriented Human pilots, the Tal landing zone authority now discourages people from manually landing their ships. The uniqueness and strict organization of the planets does not end with their color-coding. Although the actual system is far more complex than a simple summary can provide, merchants should familiarize themselves with each planet’s focus before visiting to avoid the embarrassment of attempting to make a deal in the wrong part of the system. Tal II makes large-scale space fabrication and ship manufacturing. Tal III deals with food and textiles. Tal IV processes ore and gases. Tal V handles the manufacturing of products, from building materials to weapons. The system is in constant need of raw materials, particularly hydrogen and antimatter, to keep their supply chain cranking at full capacity. Bargain hunters and small-time haulers should make sure to crunch the numbers before spending the time and resources on a trip to Tal. However, keen traders can bring in raw materials to sell and leave with Xi’an-made merchandise. With Xi’an products growing in popularity around the UEE, merchants and haulers should not have too much trouble selling the unique Xi’an goods found throughout the inhabited worlds of Tal. As relations with the Xi’an have warmed, tourism to the Tal System has seen a noticeable uptick. Explore It Tal!, a Goss-based travel company, specializes in organizing group trips to the Tal System for those hesitant about going unguided. It is perfect for those who want to experience an alien world without having to navigate the foreign customs alone. For those brave enough to do it on their own, here are a few tips. Adventure seekers and explorers frequently visit Tal II and Tal V in search of the latest Xi’an ship and weapons tech to give them an advantage over others in UEE space. Foodies and fashionistas flock to Tal III to sample Xi’an food at its source and buy exotic textiles directly from manufacturers. Tal IV is recommended only for business visitors, due to the inherent dangers of its large antimatter production facilities. Y.ŌM’E (TAL I) This small planet sits too close to the system’s sun to maintain life. It is pockmarked with craters from probes and mining missions that sought resources to be used by the rest of the system. As far as we know, nothing valuable was ever found and the Xi’an left Tal I to bake eternally in the sun. All the heat radiating off the rocky planet makes it appear to shimmer and glow. OLI’XA (TAL II) Upon visiting Tal II, famed musician Sindo Guerrero took inspiration from all the buildings being accented in yellow to write his record-breaking, chart-topping hit, “Sun Kissed.” Home to large-scale space fabrications, Tal II is the technology hub of the system. The planet’s factories pump out some of the most advanced ship parts in the ’verse. This mixture of industrial fabrication and high-end technology makes Tal II the system’s busiest planet. The constant hum of machinery and the non-stop flow of workers hustling in and out of yellow buildings has earned Tall-II the nickname “The Hive” among Human visitors. It is not uncommon to see Humans living on Tal II, though to do so, one must have a valid work permit. Human corporations have also begun to seek out more stable opportunities in the system, with MISC having recently established a small branch office here that facilitates their agreement with the Xi’an; it was the central development site of the cutting-edge avionics software used in their new Reliant line. Finally, do not forget to bring your sunglasses to help with the strong glare from the yellow-tinged architecture, but remember, please remove your sunglasses before interacting with the Xi’an. In their culture, it is considered disrespectful to hide one’s eyes when speaking. LŪNG’XYI (TAL III) If you are a first-time visitor to the Tal System, begin your visit on Tal III. Considered the cultural hub of the system, the residents are used to Human visitors and are very welcoming of tourists, more so than the typical Xi’an world. In fact, many find the planet to be a perfect metaphor for the Xi’an themselves. With most of the lush landscape covered in neat farms, the cities create a stark contrast to their natural surroundings, with their appointed color-scheme of violet popping brightly upon approach. As a major manufacturer of food for the system, and possibly their entire empire, Lūng’xyi is a must-stop for Xi’an food enthusiasts. For those who have never tried the cuisine, be prepared for a sensation unlike any other. Some Xi’an dishes uses flavorful spices that cause minor muscle spasms in the Human mouth. It is definitely not dangerous, but will just as definitely surprise those who are not expecting it. Humans may find the sensation weird and off-putting, but many believe it actually enhances the flavor of the food. Most restaurants will adjust the strength of the spices to the Human palette. Do not be afraid to politely inquire about the spice level of the food if the waiter does not bring it up. Just remember to do so before they begin preparing your dish. Meanwhile, the beautiful and fragrant countryside of Lūng’xyi tempts Humans with a natural visual diversity that does not exists within its cities. Many visitors want to explore the countryside, but few actually do. The area is generally considered off-limits to foreigners unless one is given special permission and guided by a Xi’an. Do not forget the brief diplomatic spat that occurred in 2890 when Prime resident Shinji Shapiro was detained after being found wandering the fields of Tal III alone. Tal III’s textile industry draws many of the UEE’s top designers to the planet. Patterns and fabrics discovered here quickly find their way to runways on Terra and Earth before creating trends across the entire Empire. Certain discerning buyers even schedule travel to Tal III while major fashion shows occur in the UEE so that they will be in place once the hot new trend has been determined, to purchase as much of the in-vogue fabric or pattern as they can. The qualities of Luk’Shi’s garment industry also have the fashionable flocking to the planet for custom-made clothes. Some shops have even begun to offer trained tailors that can modify Xi’an fashion to more flatteringly fit the Human form. LIXĀUU (TAL IV) Tal IV is the least visited habitable planet in the system, and for good reason. It is home to major processing facilities and refineries. Unless there is business to be had here, it is probably best to avoid it. Even though Lixāuu’s building are lined in green, this is a blue-collar planet through and through, with haulers and refinery workers making up a majority of the population. While the upscale fare found on Lūng’xyi often gets the lion’s share of the praise from the culinary world, those who seek a more authentic experience say that it can be found in the working-class food stalls thickly stacked outside of almost all of the planet’s numerous processing plants. Almost as ubiquitous as the stalls themselves is the warm, thick fermented drink called yahlu that the workers consume before work. A word of warning: Tal IV’s atmosphere does contain traces amounts of acid, but thankfully it is not enough to harm buildings, ships or residents wearing the proper attire. It was the main reason the Xi’an placed the more polluting plants here instead of industries that would draw more traffic. That said, if you find yourself on Tal IV in the midst of a rain storm, it is probably best to seek shelter sooner rather than later and to avoid getting the precipitation on your bare skin. RYŌL (TAL V) Never say that the Xi’an lack a sense of humor. Tal V, whose buildings prominently feature a burnt orange color, houses a high percentage of industrial complexes dedicated to the end-stage processing of arms and weapons. If the planet is approached in just the right light, the sun’s rays reflected off the burnt orange almost look like energy weapon blasts. Many Humans have made their way to Ryōl in search of advanced weapons for their personal or ship armament. With the Xi’an still secretive over much of their technology, only certain parts of the planet are open to Human visitors. These areas feature a heavy Xi’an military presence, but do not let that dissuade you from stopping in to buy the latest blaster. Very little violence or crime has been reported by travelers. This is partially due to the prevalence of armed security but also because, in light of the peace treaty, the Xi’an government seems eager to avoid confrontation with Humans as much as possible. CHUAITON (TAL VI) Deemed uninhabitable upon its discovery, this resource-rich rock was part of the reason the Xi’an based a Production System in Tal. Centuries of mining have reportedly stripped Tal VI of significant amounts resources, though it may be difficult to check if anything of value is left for yourself since the Xi’an military keeps a watchful eye over all traffic that nears the planet. This has led people to theorize that there is more going on in Tal VI than meets the eye. Even in the most open Xi’an system to Humans, secrets still abound. KYU’NAO (TAL VII) Located in the farthest reaches of the Tal System, Tal VII is a prismatic gas giant that is said to be a reflection of the planets it watches over. This is because its four thick, colored bands of roiling clouds match the colors assigned to the inhabited worlds in the system. A wonderful example of the harmony and symmetry in which Xi’an culture places deep value, Tal VII is a fitting last stop for any visitor’s tour of the system. HEARD IN THE WIND “Beauty, boldness and bliss. All exist on the world that’s sun kissed.” - Sindo Guerrero, “Sun Kissed” “Your entire mouth feels alive. Almost like something is crawling inside it. At first I was pretty sure I didn’t like it, but a few days later, there I was back in the restaurant gulping it down again.” - Chef Alicia Tan, Eating My Way View the full article
  9. Hi everyone, We’ve made it to March in one piece… except that guy who tried to steal my cargo on Yela… not much left of him. Anyway, I hope you all had an enjoyable weekend. Let’s see what’s going on this week: Every week, designers, engineers and other developers from our five offices around the world answer questions submitted on Spectrum and voted on by YOU. This week, we get answers on player hangars, player-to-player interdiction, repair in Alpha 3.3, and more. You can watch the full episode here. On Tuesday we’ll be releasing a previously exclusive edition of the Galactic Guide, this time touring the Tal system. Fast forward to Wednesday for Bugsmashers!, the Subscriber’s Newsletter, and a landslide of information in our Vulcan Q&A, fresh and hot off the press. Curious what types of questions we’ll be answering in the Q&A? Well, we selected your highest voted questions from Spectrum here. Thursday will bring us an episode of Around the Verse that you won’t want to miss… that is, if you’re a fan of the Reclaimer and/or Cyclone. Let’s be honest though, you don’t even have to own a Reclaimer to appreciate how beastly this thing is. Finally, If you haven’t had your fill for the week yet, we’ll be live on Friday at 12PM PST at twitch.tv/starcitizen for Reverse the Verse. We hope to see you there! With that, we’ll see you in the ‘Verse. Tyler Witkin Lead Community Manager The Weekly Community Content Schedule MONDAY, MARCH 12TH, 2018 Calling All Devs (https://www.youtube.com/user/RobertsSpaceInd/) TUESDAY, MARCH 13TH, 2018 Galactic Guide: Tal System WEDNESDAY, MARCH 14TH, 2018 Bugsmashers! (https://www.youtube.com/user/RobertsSpaceInd/) Subscriber’s Newsletter Vulcan Q&A THURSDAY, MARCH 15TH, 2018 Star Citizen: Around the Verse – Ship Shape (https://www.youtube.com/user/RobertsSpaceInd/) Vault Update FRIDAY, MARCH 16TH, 2018 Reverse the Verse (https://www.twitch.tv/starcitizen) Roadmap Update RSI Newsletter Community Spotlight: March 12th, 2018 We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Don’t forget to submit your content to our Community Hub for a chance at seeing it here! Canyon Flight by w4rb0t w4rb0t has created an epic video showing off his crew and their canyon runs on Daymar. Keep these videos coming! Check out the full video on the Community Hub. Herald Cockpit View by Corsair62 Corsair62 has taken a beautiful screenshot from the cockpit of a Herald. Oh, did I mention it took them hours to position this shot just right? Well done! Check it out on the Community Hub. View the full article
  10. Calling All Devs

    Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU. This week, we get answers on Player Hangars, Player-to-Player Interdiction, Repair in Alpha 3.3 and more. You can submit your questions for consideration in future episodes of Calling All Devs here. And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions View the full article
  11. Lead Network Programmer Clive Johnson and Lead Gameplay Programmer Rob Johnson join us to discuss all things performance and optimization following this week’s episode of Around the Verse. To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen. View the full article
  12. Around the Verse

    On a very special episode, Sandi Gardiner and Sean Tracy welcome a live studio audience to the ATV set for the first time ever. Our guests are treated to this month’s Star Citizen Project Update, an in-depth look into the ongoing optimization process, and a few choice “jokes”. And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions View the full article
  13. March 2948 Subscriber Flair Subscribers The brave men and women of the UEE Marine CORPS have seen it all, and now you can recreate their most daring missions and harrowing assignments, without risking the loss of life and limb. This new Tekuetsu action figure comes equipped with a realistic laser pistol and Legacy Armor, so you can relive the UEE’s most infamous battles, both historical and imagined, in senses-shattering miniature. Imperator Subscribers Imperator-level subscribers will receive a unique variant of each flair item, along with the standard version. If you’re an active subscriber, the flair will be attributed to your account today. If you subscribe over the weekend, the flair will be added to your account on March 15th. More information about subscriptions can be found here! View the full article
  14. Join Cherie Heiberg on a tour of the Kayfa system, spiritual center of the Xi’An empire and a popular tourist destination to many in the UEE. Remember that you can always explore the Star Citizen Universe yourself in our web-based Ark Star Map. View the full article
  15. Updated Mustang from the Monthly Studio Update Greetings Citizens, Recently we introduced our first concept ship of 2018: the Aegis Vulcan. Since then, we’ve been actively gathering questions about the Vulcan on Spectrum and are excited to bring you the answers you’ve been looking for. Make sure to keep an eye out on March 14th! With that, let’s see what’s going on this week: Every week in Calling All Devs, designers, engineers and other developers from our five offices around the world answer backer questions submitted on Spectrum and voted on by YOU. This week, we discuss buying weapons with aUEC, automated ship turrets, the Freelancer DUR cargo space and more. The episode is out now and you can watch it here. Tuesday: Interested in learning more about the Star Citizen universe? Maybe you’re curious about the Xi’An race? If so, get ready to explore the Kayfa system in an all new episode of Loremaker’s Guide to the Galaxy. Fast forward to Thursday. The episode you’ve been waiting for. Tune in for a brand new episode of Around the Verse that checks in with the Star Citizen development team to discuss performance and optimization. And If Around the Verse wasn’t enough, we’ll be live on Friday at 8am PST, 4pm UTC at twitch.tv/starcitizen with Clive and Rob Johnson (no relation) to follow-up and answer your questions from the live chat. With that, we’ll see you in the ‘Verse! Tyler Witkin Lead Community Manager The Weekly Community Content Schedule MONDAY, MARCH 5TH, 2018 Calling All Devs (https://www.youtube.com/user/RobertsSpaceInd/) TUESDAY, MARCH 6TH, 2018 Loremaker’s Guide to the Galaxy (https://www.youtube.com/user/RobertsSpaceInd/) WEDNESDAY, MARCH 7TH, 2018 - THURSDAY, MARCH 8TH, 2018 Star Citizen: Around the Verse – Performance and Optimization (https://www.youtube.com/user/RobertsSpaceInd/) Vault Update FRIDAY, MARCH 9TH, 2018 Reverse the Verse – Performance and Optimization (https://www.twitch.tv/starcitizen) Roadmap Update RSI Newsletter Community Spotlight: March 5th, 2018 We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Don’t forget to submit your content to our Community Hub for a chance at seeing it here! Super Size Me by Nomeus Nomeus has created an image that quickly found its way spread around our offices. Comical to say the least. It does make you wonder though… Would you rather fight one Idris sized Avenger… or 100 Avenger sized Idris? Check it out on the Community Hub. 600Sunset by LundFoci Ever imagined watching the sunset from your 600i? Well now you don’t have to – LundFoci has created an awesome wallpaper that caters to the imagination! Check it out on the Community Hub. View the full article

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