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Top content from across the community, hand-picked by us.

Sanhok, the new PlayerUnknown's Battlegrounds map, officially launches on June 22, and is now available on the game's test servers. PUBG Corp. announced the map's launch via Twitter.
The map, a jungle battleground smaller than the game's other maps, was once known as "Codename: Savage," and was available for players to test in the past. To see our impressions of the map back in its test phase, check out this episode of New Gameplay Today.
PUBG Corp. also announced that the game has sold more than 50 million copies on PC and Xbox One, and has reached more than 400 million total players across PC, Xbox One, iOS, and Android. To celebrate, the game is discounted to $19.99 on Steam until July 5.
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Given how many people are attached to the development of a game, keeping it under wraps is challenging. Knowing secrets are harder to keep these days, we're seeing more games get announced prior to their official introduction at the Electronic Entertainment Expo (E3). Even these plans are sometimes bested by leaks from the most unforeseen of places, like Walmart Canada. In the months leading up to this year's E3, we've seen leaks from almost every major publisher, including Nintendo, which has historically been one of the best at keeping secrets.
Many of the leaks that hit the Internet end up being fake, fan-made creations, but some are legitimate, and have been verified by Game Informer or other press outlets. Here's a roundup of all of the verified leaks that we've seen thus far, along with the means to which we learned about them.
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Bungie is ready to talk about what’s coming in Destiny 2’s second year, and we can expect to learn the first snippets of information from a live stream scheduled for today at 12pm ET/11am CT/9am PT. As revealed yesterday, the new expansion is entitled Forsaken, and a video tease offers a glimpse of Cayde and a Guardian visiting what appears to be the Reef – a locale within the universe that hasn’t yet played a major role in Destiny 2.
You can watch the full Twitch reveal in the embedded video below once it goes live.
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Frostpunk, a harsh survival city sim, turned out to be one of the early gems this year and it looks like more is on the way. A lot more.
Developer 11 Bit Studios wrote up an announcement on its Steam page today, revealing the changes. Here are the biggest takeaways:
A survivor mode that adds more a bigger challenge to an already difficult game hits in June.
Eventually players will be able to name their buildings and citizens.
A new scenario will be coming to Frostpunk sometime in 2018 that brings its own "new story and challenge." 11 Bit says this is the most substantial update it has planned for this year.
Photo mode is also coming at some unspecified point in time.

11 Bit notes that it has more plans for the game in 2019. You can read the entire announcement here.
For more on Frostpunk, check out our review.
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BioWare is releasing a new trailer for Anthem that will be out three days before E3, possibly showcasing what will be highlighted on stage during EA's press conference.
A tweet from their official account has a short teaser for the reveal, which will be on June 9.

Our Take:
Teasing a tease for a tease seems to the be the nature of reveals these days. It is obvious that Anthem would make an E3 appearance, so teasing a trailer that is basically a tease for the E3 presentation seems like a bit much; similar to how many times I just used the word tease. 

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Ever since the launch of PlayerUnknown's Battlegrounds, it has been plagued with performance issues that have irked players. In a recent Steam post, PUBG Corp outlines upcoming performance fixes and how it has "fallen short" in the past.
The development team's three biggest priorities are "performance, server-side optimization, and cheating." Altering lighting effects so they can be better processed and changing how vehicles maneuver on different surfaces are two of the ways the team believes the game can reach better performance.
Player movement, animations, and character models will also receive adjustments in order to boost framerate. Sever-side optimization, reducing network latency, and tweaking item spawns are other fixes the team has planned. You can read the massive list of changes by heading here.
To read our review of PUBG, head here.
[Source: Steam]
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The Scuf Vantage will retail for between $169.95 and $199.95, which is a steep commitment, but it has several bells and whistles that could take your competitive game to the next level.
Scuf made a name for itself designing custom controls with reprogrammable backpedals. Many professional gamers have navigated to Scuf looking to eke out every advantage on the digital battleground. Now, Scuf is teaming up with Sony to develop an officially licensed PlayStation 4 controller that has more customization features than ever.
The Scuf Vantage comes in two flavors: A wired version that retails for $169.95, and a version that can flip between wired and wireless modes that retails for $199.95. Otherwise, the two versions of the Vantage are nearly identical, and include a host of nifty features, such as:
Two removable/reprogrammable side buttons, called Sax Buttons
Four back paddles that can also be remapped to function like any of the face buttons
An audio touch bar near the front of the controller that can be tapped to mute your mic
Removable force-feedback modules that help make the controller lighter
A removable magnetic faceplate
Interchangeable convex or concave thumbsticks
Interchangeable D-pad/control disc
A host of different colors and design options

“This is something that we’ve spent many millions of dollars developing,” says Scuf CEO and co-founder Duncan Ironmonger. “We’ve built it completely from the ground up, we’re going to be producing them in very high quantities, and we’re really looking forward to getting it out to market in one complete Scuf product.”
Like most Scuf controllers, customers can customize their color schemes and the length of their thumb sticks at purchase. Pre-orders just went live on Scuf’s website, but customers will also be able to preorder a Vantage at GameStop. These orders will start shipping in August. We’ll be getting our hands on these controllers at E3, so stay tuned for more details, and check out more images of the controller below.
[Full Disclosure: GameStop is the parent company of Game Informer.]
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In a mid-term corporate-strategy report, Sony CEO Kenichiro Yoshida laid out the company's expectations for the PS4 and the overall Game & Network Services division from now until March 31, 2021. During this time, services and software are expected to drive revenue, not hardware sales.
The company says PSN currently generates annual sales of a trillion yen with 80 million monthly active users, and that PS Plus paid subscriptions have been growing from year to year – sitting at 34.2 million at the end of fiscal year 2017.
PS4 sales, which sit at 79 million units as of March 31, are declining year upon year slightly, but still put the console on pace to surpass the PS3's 83 million units sold.
Sony Interactive Entertainment CEO John Kodera said that gamers can expect more new IPs as well as "franchising successful IPs and refreshing existing IPs," according to Wall Street Journal reporter Takashi Mochizuki.
In regards to other PS4 sectors, Kodera said that PSVR, while growing, is below market expectations, and TV streaming service PS Vue is facing stiff competition. Improvement is needed from both areas within a realistic outlook.
[Source: Takashi Mochizuki via Gamesindustry.biz, Sony] 
Our Take 
Everyone wants to know when the PS5 is coming out, but now is the time for Sony to leverage the great position the PS4 is currently in. I'm excited that the company plans to use the years leading up to 2021 focusing on games – particularly new IP – which could set up the PlayStation brand nicely for the future. Let's not forget, one of Sony's greatest properties – The Last of Us – came out at the end of the PS3's life cycle. This shows that we shouldn't always be in a hurry to move on to the next system.
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The NPD Group released its April report today, sharing some great news for Sony. God of War was April's best-selling game, but even more exciting is that it set a new record for highest-ever sales by dollar in a launch month for a PlayStation exclusive game.
With God of War's success, Sony earned its place as April's top-selling publisher. However, Ubisoft still has the lead for the top revenue-generating publisher this year, with Far Cry 5 being the second best-selling game of April. MLB 18: The Show earned third place, only behind God of War for best-selling exclusive. The Nintendo Labo Variety Kit also made it into the top four, while the Robot Kit only ranked at number 21. 
Some other cool stats to consider: April's overall spending across all video game hardware, software accessories, and game cards grew 18 percent compared to a year ago, with gains across all categories. Hardware spending also increased for April 2018, increasing 14 percent, with gains for Xbox One, PS4, and Plug 'N Play devices such as the SNES Classic.  The PS4 earned the highest April unit sales for a console since the Nintendo Wii in April 2009.
Our Take
God of War generated a lot of buzz with stellar reviews, so it's not surprising that it came out on top. In addition, I'm glad to see Nintendo Labo on the list, as it was an unknown factor for how well it would sell, but it looks like kids and adults alike are getting in on the cardboard building.
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Seven years later, the influence of From Software’s Dark Souls on the games industry is impossible to ignore. A challenging atmospheric experience through classic fantasy tropes with a grim tint, Dark Souls spurred an entire genre of souls-like titles, and provided a haven for those who love exploration, larger-than-life boss battles, and a world drenched with mystery. Dark Souls Remastered is the way to play the game today if you’re on console, though PC players may have experienced many of the same improvements via Durante’s famous DSFix mod.
The most important part of the remaster is the upgrade to 60 fps. Even areas that were notorious for slow chugging like Blighttown run smooth the whole way through (although the zone is still an abomination of toxic poison, ogres, and rickety ladders). Everything looks crisp and clean, and you won’t slow down at an inopportune moment when you’re jamming your zweihander into a disgusting monstrosity’s flesh. For those that experienced the original title on console, these changes alone make the remaster worth the price of admission.
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In addition, Dark Souls Remastered brings other aspects of the game up to speed with its modern counterparts like Dark Souls III. You can remap your buttons for a control scheme that suits your playstyle, use multiple items at the same time instead of having to laboriously consume each little bundle of souls, and change your covenants at bonfires. Even playing with your friends is easier than ever thanks to the implementation of a password system. These minor changes are nice additions, and don’t fundamentally alter anything from the core title.
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Call of Duty: Black Ops 4 Coming To Battle.net:
It was announced today that Black Ops 4 on PC will be coming exclusively to Battle.net. While this is unsurprising, given the exclusive PC release of Destiny 2 on Battle.net, it points to a future where we will see Activision and Blizzard working closer together. How do you feel about this news? Let us know in the comments!
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Season 13 Ending Soon:
Season 13 will be ending on Sunday, June 3 at 5:00pm PDT/CET/KST depending on your region. Season 14 will begin two weeks later on Friday, June 15 at 5:00pm PDT/CET/KST depending on your region. You can read more about the seasonal rollover in the official blog below.
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Fortnite has been playable on the iOS for a number of weeks now, much to the frustration of high school teachers everywhere, but the next big platform for the game will thankfully come during the summer.
While no more specific date has been given from Epic in this blog post, the Android version is rolling in all the mobile updates that being tinkered with on iOS now. For example, Fortnite on mobile will allow players to change up the HUD to their liking to make the game more comfortable to play while hiding it from your teacher, boss, or other authority figure.
What can't be hidden, at least not well, is the addition of voice chat to the mobile versions of the game. Being able to talk with teams is an important part of the game on PC and console, but has been missing thus far from the iOS version. Epic is working on implementing it into the game, along with a crucial on-screen mute button, and will allow all versions to talk to each other.
There's no date yet for voice chat, either, but it should presumably launch by the time the Android version comes out. Stat tracking will also be coming to mobile soon, as well, as Epic tries to move the mobile version to be as full-featured as the other platforms.
[Source: Epic Games]
Our Take
Fortnite mobile has taken off in a way that some people prefer playing it on their iPhone or iPad over other versions. It's good that people who like using it can employ voice chat when they need it, and it's also good that there's a button to just mute the mic or other people immediately.
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Three new Jurassic World: Fallen Kingdom TV spots are out and show some more adrenaline-packed sections of the movie. If you're on a complete blackout or want to avoid knowing too much, maybe don't watch these. For anyone on the fence, though, these commercials can help shed some light on the Jurassic World sequel.
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A minute and a half of Jurassic World injected into your day! Additionally, a behind the scenes look at the movie has also been released and focuses on the script supervisor, which you can find right here.
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Jurassic World: Fallen Kingdom releases in theaters on June 22.
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A few changes related to email:

Discovered a critical issue with email delivery site-wide. 

Switched over to Amazon SES.

Confirmed email deliverability and reputation is now okay.

DMARC, SPF and DKIM values now working as intended.

Emails should no longer be going to your spam folder.
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Week 1 - We Weren't Prepared!

Blizzard has given us some beta keys to help you prepare for Battle for Azeroth! This week you will need to post a screenshot of your most memorable death or accomplishment in Legion. Feel free to include the story behind it as well!

This giveaway is for 250 US/EU Battle for Azeroth Beta keys!
This giveaway runs from May 14 to May 20

To enter post a screenshot in the comments of your most memorable death or accomplishment in Legion.

Imgur is a good option if you need somewhere to host your screenshot.
Winners will be selected by May 23
You will need to check back to see if you have won and claim your key. There is no email notification.
Only one entry and win per person. Attempting to enter multiple times will disqualify you.
Winners will have 72 hours to view their key. After that another winner will be selected.

Enter Contest

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Codemasters has announced the release date for F1 2018 on August 24 for PS4, Xbox One, and PC, and while the developer isn't going in-depth regarding the title just yet, it's promising that the career mode will continue to be an emphasis.
Paul Jeal, the F1 franchise director at the developer, says that career mode is being "further expanded" thanks to the return of an un-specified fan-requested feature.
Outside of bolstering the already notable career mode, more classic cars are being added as well as other to-be-announced additions.
[Source: Codemasters] 
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When the NES Classic came out during the holidays in 2016 it sold out immediately thanks to low supply on Nintendo's part and high demand from the public. Nintendo has since committed to bringing the 30-game all-in-one unit back, and it will go on sale again on June 29.
Despite the release date announcement and the expectation that the NES Classic will be available through 2018, the company did not say how many units it is releasing starting in June or if it will be made indefinitely.
On a related NES note, Nintendo recently announced that the paid Switch online service includes an NES games program, and that the Virtual Console is not coming to the system.
[Source: Nintendo] 
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This morning, tickets for this July's second-annual Pokémon Go Fest went live. Less than an hour later, they were sold out. According to Niantic, players will still be able to celebrate even if they couldn't get tickets or aren't able to make the trek to Chicago.

Last year's inaugural Pokémon Go Fest didn't exactly go smoothly. The event was plagued with technical issues, which made it nearly impossible for some attendees to access the game. On-stage presentations were interrupted by chants of, "Fix the game!" Niantic ultimately agreed to settle a class-action lawsuit filed by people who were upset after paying for airfare and other travel expenses.
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Our Take
Here's hoping that Niantic learned from its mistakes, and has figured out a way to deliver online access for a highly concentrated group of players who require it. If not, at least we'll be able to read some entertaining stories later.
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Second Batch of BlizzCon Tickets:
Here is a reminder that the second batch of BlizzCon tickets goes on sale Saturday, May 12 at 10:00am PDT. Did you get your tickets already? Who of you will we be seeing at BlizzCon this year? Let us know in the comments!
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