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Top content from across the community, hand-picked by us.

Last month, Blizzard announced that its legendary dungeon crawler Diablo III was reemerging on Switch this fall. Today, Nintendo finally gave players a release date: November 2.
The Diablo III: Eternal Collection includes the base game, the Reaper of Souls expansion, and the Rise of the Necromancer pack. The Switch version also includes exclusive Legend of Zelda content.
For more on Diablo III on Switch, check out our impressions from playing it here.
[Source: Nintendo of America on Twitter]
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DICE has released a new video for its upcoming Battlefield V, which provides an in-depth look at everything from new mobility options to a glimpse of what's ahead post-launch. The most tantalizing info is centered around Firestorm, however, the game's battle-royale mode.
In Firestorm, 16 teams of four battle to be the last ones alive on what DICE is calling its biggest Battlefield map yet. Players will have to fend off other players while also dealing with the mode's shrinking-playfield conceit, an encroaching fire. 
Battlefield V is set for a release on November 20. EA Access, Origin Access, and Origin Access Premier subscribers can check out the latest beta for the game this week, starting on September 6.
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Today's Nintendo Direct brought an avalanche of new Super Smash Bros. information. From stages to Assist Trophies and even the soundtrack, we learned a lot about what to expect in the biggest entry in the series to date. Nintendo also showed off 10 new Pokémon you can get from the Poké Ball item during battles.
You can learn all about the newest additions to one of the series' most popular items below.
Players can climb, cling to, and jump off Alolan Exeggutor's long neck

Abra can use teleport to move players around the stage

Solgaleo surrounds itself with energy then unleashes what appears to be a solar beam

Lunala blasts players from above with a focused beam of light
If you get too close to Mimikyu, it grabs you and pulls you under its costume to do God knows what
It appears Pyukumuku sits still, but if you get close to it, it smacks you away

Vulpix lights nearby characters on fire, while Alolan Vulpix freezes nearby characters

Marshadow appears to stun a character before unloading a powerful attack on it

Ditto transforms into an A.I.-controlled clone of your character and fights alongside you

 Super Smash Bros. Ultimate launches on Nintendo Switch on December 7.
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The C64 Mini, a miniconsole in the same vein as the NES Classic and others before it, released in Europe earlier this year. Manufacturers Retro Games Ltd. and Solutions 2 GO asked North American fans to wait patiently while they get logistics in order for distribution, which now seemingly has a date of October 9.
The C64 Mini comes with a number of notable C64 titles, like School Daze, Monty Mole, Rubicon, and more. It also has a USB port with USB keyboard support to plug in and operate it as a computer just like the Commodore 64 when it released 36 years ago. You can check out a promo video for it below.
It isn't known yet what retailers the minconsole will come to in North America, but Retro Games Ltd. says they will have a full list before its October 9 release.
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No Man's Sky's big Next update, which promises to add true multiplayer and a third-person perspective, is now live for all players on PlayStation 4, Xbox One, and PC.
To accompany the launch, Hello Games has posted extensive patch notes outlining everything the update, which clocks in a 7.6 GB. The update includes new missions (scheduled and cycling out regularly!), major changes to bases (build those dang things anywhere! Delete them if you want!), rebalanced resources (you can now pick up deployable tech!), and lots more. Be sure to check out the full blog post detailing all the changes.
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Monster Hunter: World has been a huge hit for Capcom; the lauded entry in the long-running series has shipped over 8 million copies since its January release, making it the best-selling game in the company’s history. While much of that success has been attributed to the series finally returning to consoles, Capcom also pledged to bring Monster Hunter: World to PC – and it turns out it’s coming sooner than expected.
Today Capcom announced that Monster Hunter: World releases on PC on August 9 via Steam.  Unlike many PC ports, Monster Hunter: World will still cost a full $60; a $70 deluxe version is also available, and contains some extra armor sets, gestures, and other customization options. The PC version features 4K support along with a host of new graphics settings, as well as controller support. You can check out the full minimum and recommended specs at Capcom Unity, or check out the spiffy new trailer below.
[Source: Capcom Unity]
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Your hunt for the eight barons and Uldren in Destiny 2's Forsaken expansion will take place mostly on the Tangled Shore, a vast area made of tied-together rock formations, Fallen architecture, and of course, beautiful skyboxes.
For a sense of what to expect when you start exploring the Tangled Shore, we took a quick look at what the location has to offer. We have some flythrough footage of some of the more memorable parts of the locale, and we also tackle a public event and three of the Lost Sectors you can expect to find there. We also talk about how the location ties into Bungie's claim that the story will be taking a darker turn in Forsaken, the Western inspiration for some of the locations, and what does and does not qualify as a saloon.
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The lawsuit filed by PUBG Corp. against Epic Games has been dropped, according to Bloomberg. The financial-news organization says that the South Korean case has been closed, but was unable to confirm the reasons why or if a settlement had been reached between the two companies.
PUBG Corp. filed the lawsuit in January, citing similarities between PlayerUnknown's Battlegrounds and Fortnite's Battle Royale that it claimed crossed the line into copyright infringement. Oddly enough, both companies are partially owned by the Chinese tech company Tencent.
[Source: Bloomberg]
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Pokémon Go captured the world when it launched in summer 2016. Beyond the excitement of traveling to new locations to catch monsters and meet like-minded trainers, one of the things that made Niantic's collaboration with The Pokémon Company so interesting was the mystery that surrounded nearly every element about the game.
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We've just launched an open beta for Creator Homepages, a new part of the Steam store designed to help players discover and connect with the developers and publishers behind their favorite games. With this feature, you can explore the full catalog of games created by the developers and publishers of games you enjoy and you can choose to follow those creators to be automatically notified when they release their next title
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Greatest Hits, Sony's line of games that have achieved certain sales thresholds and get relaunched at discounted prices, is being brought back for the PlayStation 4. These will release as physical copies and on the PSN Store for a new permanent price of $19.99.
The initial set of games includes Bloodborne, Driveclub, Infamous: Second Son, Killzone: Shadow Fall, Little Big Planet 3, the Ratchet and Clank remake, The Last of Us Remastered, Uncharted 4, Battlefield 4, Doom, Project Cars, Street Fighter V, Yakuza Kiwami, Yazkuza 0, and Metal Gear Solid V, with more games being added as time goes on.
PlayStation 4 Greatest Hits Lineup

The boxes will differ from original releases, traditionally with (fairly garish) banners over the box art and, for the first time, a switch in the color of the box from blue to red. Sony never makes public how many copies a game sells to qualify as a Greatest Hit, but traditionally the numbers have been around a million copies sold.
Our Take
I would probably get Street Fighter V: Arcade Edition on sale rather than vanilla Street Fighter V because the former includes more character DLC, but this is a good deal for a lot of those other games. As someone that likes uniformity in my physical collection, though, the different boxes would probably drive me nuts.
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Taking cues from playground battles across the world, Fortnite is adding a stink bomb to its roster of cartoon weaponry. The new weapon will cause continuous damage to anyone standing within its radius (you know, just like real life).
Additionally, patch 4.4 introduces Final Fight, a Battle Royale in which teams of 20 will fight to have the most players standing at the end of a round. The storm circle is less restrictive in this mode, necessitating teams really hunt each other.
Finally, the patch fixes a number of bugs and performance issues.  
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Sanhok, the new PlayerUnknown's Battlegrounds map, officially launches on June 22, and is now available on the game's test servers. PUBG Corp. announced the map's launch via Twitter.
The map, a jungle battleground smaller than the game's other maps, was once known as "Codename: Savage," and was available for players to test in the past. To see our impressions of the map back in its test phase, check out this episode of New Gameplay Today.
PUBG Corp. also announced that the game has sold more than 50 million copies on PC and Xbox One, and has reached more than 400 million total players across PC, Xbox One, iOS, and Android. To celebrate, the game is discounted to $19.99 on Steam until July 5.
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Given how many people are attached to the development of a game, keeping it under wraps is challenging. Knowing secrets are harder to keep these days, we're seeing more games get announced prior to their official introduction at the Electronic Entertainment Expo (E3). Even these plans are sometimes bested by leaks from the most unforeseen of places, like Walmart Canada. In the months leading up to this year's E3, we've seen leaks from almost every major publisher, including Nintendo, which has historically been one of the best at keeping secrets.
Many of the leaks that hit the Internet end up being fake, fan-made creations, but some are legitimate, and have been verified by Game Informer or other press outlets. Here's a roundup of all of the verified leaks that we've seen thus far, along with the means to which we learned about them.
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Bungie is ready to talk about what’s coming in Destiny 2’s second year, and we can expect to learn the first snippets of information from a live stream scheduled for today at 12pm ET/11am CT/9am PT. As revealed yesterday, the new expansion is entitled Forsaken, and a video tease offers a glimpse of Cayde and a Guardian visiting what appears to be the Reef – a locale within the universe that hasn’t yet played a major role in Destiny 2.
You can watch the full Twitch reveal in the embedded video below once it goes live.
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Frostpunk, a harsh survival city sim, turned out to be one of the early gems this year and it looks like more is on the way. A lot more.
Developer 11 Bit Studios wrote up an announcement on its Steam page today, revealing the changes. Here are the biggest takeaways:
A survivor mode that adds more a bigger challenge to an already difficult game hits in June.
Eventually players will be able to name their buildings and citizens.
A new scenario will be coming to Frostpunk sometime in 2018 that brings its own "new story and challenge." 11 Bit says this is the most substantial update it has planned for this year.
Photo mode is also coming at some unspecified point in time.

11 Bit notes that it has more plans for the game in 2019. You can read the entire announcement here.
For more on Frostpunk, check out our review.
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BioWare is releasing a new trailer for Anthem that will be out three days before E3, possibly showcasing what will be highlighted on stage during EA's press conference.
A tweet from their official account has a short teaser for the reveal, which will be on June 9.

Our Take:
Teasing a tease for a tease seems to the be the nature of reveals these days. It is obvious that Anthem would make an E3 appearance, so teasing a trailer that is basically a tease for the E3 presentation seems like a bit much; similar to how many times I just used the word tease. 

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Ever since the launch of PlayerUnknown's Battlegrounds, it has been plagued with performance issues that have irked players. In a recent Steam post, PUBG Corp outlines upcoming performance fixes and how it has "fallen short" in the past.
The development team's three biggest priorities are "performance, server-side optimization, and cheating." Altering lighting effects so they can be better processed and changing how vehicles maneuver on different surfaces are two of the ways the team believes the game can reach better performance.
Player movement, animations, and character models will also receive adjustments in order to boost framerate. Sever-side optimization, reducing network latency, and tweaking item spawns are other fixes the team has planned. You can read the massive list of changes by heading here.
To read our review of PUBG, head here.
[Source: Steam]
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The Scuf Vantage will retail for between $169.95 and $199.95, which is a steep commitment, but it has several bells and whistles that could take your competitive game to the next level.
Scuf made a name for itself designing custom controls with reprogrammable backpedals. Many professional gamers have navigated to Scuf looking to eke out every advantage on the digital battleground. Now, Scuf is teaming up with Sony to develop an officially licensed PlayStation 4 controller that has more customization features than ever.
The Scuf Vantage comes in two flavors: A wired version that retails for $169.95, and a version that can flip between wired and wireless modes that retails for $199.95. Otherwise, the two versions of the Vantage are nearly identical, and include a host of nifty features, such as:
Two removable/reprogrammable side buttons, called Sax Buttons
Four back paddles that can also be remapped to function like any of the face buttons
An audio touch bar near the front of the controller that can be tapped to mute your mic
Removable force-feedback modules that help make the controller lighter
A removable magnetic faceplate
Interchangeable convex or concave thumbsticks
Interchangeable D-pad/control disc
A host of different colors and design options

“This is something that we’ve spent many millions of dollars developing,” says Scuf CEO and co-founder Duncan Ironmonger. “We’ve built it completely from the ground up, we’re going to be producing them in very high quantities, and we’re really looking forward to getting it out to market in one complete Scuf product.”
Like most Scuf controllers, customers can customize their color schemes and the length of their thumb sticks at purchase. Pre-orders just went live on Scuf’s website, but customers will also be able to preorder a Vantage at GameStop. These orders will start shipping in August. We’ll be getting our hands on these controllers at E3, so stay tuned for more details, and check out more images of the controller below.
[Full Disclosure: GameStop is the parent company of Game Informer.]
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In a mid-term corporate-strategy report, Sony CEO Kenichiro Yoshida laid out the company's expectations for the PS4 and the overall Game & Network Services division from now until March 31, 2021. During this time, services and software are expected to drive revenue, not hardware sales.
The company says PSN currently generates annual sales of a trillion yen with 80 million monthly active users, and that PS Plus paid subscriptions have been growing from year to year – sitting at 34.2 million at the end of fiscal year 2017.
PS4 sales, which sit at 79 million units as of March 31, are declining year upon year slightly, but still put the console on pace to surpass the PS3's 83 million units sold.
Sony Interactive Entertainment CEO John Kodera said that gamers can expect more new IPs as well as "franchising successful IPs and refreshing existing IPs," according to Wall Street Journal reporter Takashi Mochizuki.
In regards to other PS4 sectors, Kodera said that PSVR, while growing, is below market expectations, and TV streaming service PS Vue is facing stiff competition. Improvement is needed from both areas within a realistic outlook.
[Source: Takashi Mochizuki via Gamesindustry.biz, Sony] 
Our Take 
Everyone wants to know when the PS5 is coming out, but now is the time for Sony to leverage the great position the PS4 is currently in. I'm excited that the company plans to use the years leading up to 2021 focusing on games – particularly new IP – which could set up the PlayStation brand nicely for the future. Let's not forget, one of Sony's greatest properties – The Last of Us – came out at the end of the PS3's life cycle. This shows that we shouldn't always be in a hurry to move on to the next system.
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The NPD Group released its April report today, sharing some great news for Sony. God of War was April's best-selling game, but even more exciting is that it set a new record for highest-ever sales by dollar in a launch month for a PlayStation exclusive game.
With God of War's success, Sony earned its place as April's top-selling publisher. However, Ubisoft still has the lead for the top revenue-generating publisher this year, with Far Cry 5 being the second best-selling game of April. MLB 18: The Show earned third place, only behind God of War for best-selling exclusive. The Nintendo Labo Variety Kit also made it into the top four, while the Robot Kit only ranked at number 21. 
Some other cool stats to consider: April's overall spending across all video game hardware, software accessories, and game cards grew 18 percent compared to a year ago, with gains across all categories. Hardware spending also increased for April 2018, increasing 14 percent, with gains for Xbox One, PS4, and Plug 'N Play devices such as the SNES Classic.  The PS4 earned the highest April unit sales for a console since the Nintendo Wii in April 2009.
Our Take
God of War generated a lot of buzz with stellar reviews, so it's not surprising that it came out on top. In addition, I'm glad to see Nintendo Labo on the list, as it was an unknown factor for how well it would sell, but it looks like kids and adults alike are getting in on the cardboard building.
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Seven years later, the influence of From Software’s Dark Souls on the games industry is impossible to ignore. A challenging atmospheric experience through classic fantasy tropes with a grim tint, Dark Souls spurred an entire genre of souls-like titles, and provided a haven for those who love exploration, larger-than-life boss battles, and a world drenched with mystery. Dark Souls Remastered is the way to play the game today if you’re on console, though PC players may have experienced many of the same improvements via Durante’s famous DSFix mod.
The most important part of the remaster is the upgrade to 60 fps. Even areas that were notorious for slow chugging like Blighttown run smooth the whole way through (although the zone is still an abomination of toxic poison, ogres, and rickety ladders). Everything looks crisp and clean, and you won’t slow down at an inopportune moment when you’re jamming your zweihander into a disgusting monstrosity’s flesh. For those that experienced the original title on console, these changes alone make the remaster worth the price of admission.
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In addition, Dark Souls Remastered brings other aspects of the game up to speed with its modern counterparts like Dark Souls III. You can remap your buttons for a control scheme that suits your playstyle, use multiple items at the same time instead of having to laboriously consume each little bundle of souls, and change your covenants at bonfires. Even playing with your friends is easier than ever thanks to the implementation of a password system. These minor changes are nice additions, and don’t fundamentally alter anything from the core title.
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Call of Duty: Black Ops 4 Coming To Battle.net:
It was announced today that Black Ops 4 on PC will be coming exclusively to Battle.net. While this is unsurprising, given the exclusive PC release of Destiny 2 on Battle.net, it points to a future where we will see Activision and Blizzard working closer together. How do you feel about this news? Let us know in the comments!
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Season 13 Ending Soon:
Season 13 will be ending on Sunday, June 3 at 5:00pm PDT/CET/KST depending on your region. Season 14 will begin two weeks later on Friday, June 15 at 5:00pm PDT/CET/KST depending on your region. You can read more about the seasonal rollover in the official blog below.
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Fortnite has been playable on the iOS for a number of weeks now, much to the frustration of high school teachers everywhere, but the next big platform for the game will thankfully come during the summer.
While no more specific date has been given from Epic in this blog post, the Android version is rolling in all the mobile updates that being tinkered with on iOS now. For example, Fortnite on mobile will allow players to change up the HUD to their liking to make the game more comfortable to play while hiding it from your teacher, boss, or other authority figure.
What can't be hidden, at least not well, is the addition of voice chat to the mobile versions of the game. Being able to talk with teams is an important part of the game on PC and console, but has been missing thus far from the iOS version. Epic is working on implementing it into the game, along with a crucial on-screen mute button, and will allow all versions to talk to each other.
There's no date yet for voice chat, either, but it should presumably launch by the time the Android version comes out. Stat tracking will also be coming to mobile soon, as well, as Epic tries to move the mobile version to be as full-featured as the other platforms.
[Source: Epic Games]
Our Take
Fortnite mobile has taken off in a way that some people prefer playing it on their iPhone or iPad over other versions. It's good that people who like using it can employ voice chat when they need it, and it's also good that there's a button to just mute the mic or other people immediately.
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