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  1. Today
  2. Millenium Interview with Ion Hazzikostas - No Patch 8.3.5 Patch 8.3 - January 17 Hotfixes Originally Posted by Blizzard (Blue Tracker / Official Forums) Achievements Fixed an issue where a dead player’s Damage Over Time effect could cause the raid to fail The Best of Us . Auction House Bids now display properly in the sell tab for caged pets.Fixed a bug causing the quantity field to be empty when selling a non-commodity.The “Uncollected” filter now filters owned battle pets as expected.The “Upgrades Only” filter now correctly applies to wands and shields.The “Usable” filter now filters profession-restricted items and owned toys as intended.Purchasing an entire listing now displays the item count in the seller’s auction list.Players can now buyout an auction for which they are already the high bidder.Fixed a bug that caused some mail from the Auction House to exclude expected attached gold. Creatures and NPCs The Gaze of N’Zoth can now only be faction tapped while in War Mode.Onyx Warserpent’s Lightning Pool no longer hits players harder than intended.Taijing the Cyclone now resets properly.The spawn frequency of several Rare enemies in Uldum and Vale of Eternal Blossoms Assault areas has been increased. Items Azerite Essences Fixed an issue that caused Breath of the Dying’s minor damage effect at Rank 1 or 2 to benefit from the Rank 3 increased proc chance against low health targets.Corruption Effects Fixed an issue preventing Twilight Devastation from triggering on ranged attacks.Infinite Stars damage reduced by 25% at all Corruption levels. Player versus Player The red punchcard Subroutine: Defragmentation now heals for 50% in PvP situations.Fixed an issue causing Breath of the Dying to have an incorrectly-lowered cooldown when used against player pets in PvP. Races The Vulpera Holy Relic Trick now heals for the correct amount.Fixed a bug preventing Mechagnomes and Vulpera from using ghost flying mounts when dead in appropriate areas.Fixed an expected sound effect on the voices of Pandaren Death Knights. Quests Vulpera can once again proceed during the Tirisfal Glades quest, “A Scarlet Letter”.Players who are outside of the Vision while their party defeats Ysedra the Darkener now receive quest credit for “Deeper Into the Darkness”.Fixed a bug that could prevent Magni Bronzebeard from spawning as expected in “The Halls of Origination”.It is again possible to turn in “Ancient Crypt Key”.Titan Artifacts should now appear for the quest “Unearthed Artifacts” regardless of the completion status of the Assault bar-fill objective.Assault daily quests such as “The Sun King’s Chosen” or “The Strongest Among Them” now require 3 Rare kills (was 4).Rare kills now provide more credit for Assaults. User Interface Guild and community setting dropdowns no longer appear when they are grayed out. Visions Players should now find their Sanity draining more quickly after an extended period within Vision of the Twisting Sands and Vale of Eternal Twilight.Fixed an issue that was preventing an iLvl 430 item from dropping when you had completed two objectives and the boss in a Horrific Vision. This item will be awarded to players on their next run if they satisfy these conditions. Horrific Visions Rewards Clarification Originally Posted by Blizzard (Blue Tracker / Official Forums) We’d like to clarify some details about rewards from Horrific Visions. Items are awarded from Horrific Visions at the following milestones: Objective - Reward iLvl Vision Boss Only - 420Vision Boss + 2 Bonus Objectives - 430Full Clear No Masks - 445Full Clear + 1 Mask - 450Full Clear + 2 Masks - 455Full Clear + 3 Masks - 460Full Clear + 4 Masks - 465Full Clear + 5 Masks - 470 Each week, you can obtain each tier of rewards once, with a 100% chance to obtain the best reward that the you were eligible for on any given Horrific Vision. For example, if on your first run of the week you clear 2 bonus objectives and defeat the Vision boss, you’ll get an iLvl 430 item. If you then repeat that run, you’ll get the iLvl 420 item that you were eligible for (because you’re no longer eligible for an iLvl 430 item until the weekly reset). If you then perform a full clear, you’ll get the iLvl 445 piece. Please note: the presence or absence of other players in Horrific Visions does not influence the chance for an item to be rewarded. All loot tracking is personal, and a character must be alive and sane at the start of an encounter in order to receive credit. View the full article
  3. Yesterday
  4. Millenium Interview with Ion Hazzikostas - No Patch 8.3.5 Millenium sat down with Ion Hazzikostas recently to discuss Visions of N'Zoth and the future of World of Warcraft. Shadowlands Ardenweald will continue the stories started in the Emerald Dream and Emerald Nightmare.There are currently NO PLANS FOR A PATCH 8.3.5..There may be some small systems tweaks or updates for stability between now and Shadowlands, however.Horrific Visions aren't designed to be the same sort of roguelike dynamic experience as Torghast.Horrific Visions are pretty static in terms of what to expect when you go in. Torghast is a different experience each time. N'Zoth and the Ny'alotha Raid The manifestation of N'Zoth's power is a little different than what we dealt with in the past. He is going to subvert our minds and wills to transform Azeroth into a nightmarish future.When creating raids, the team sees what cool ideas that they have and what characters have been set up in the past for this moment to revisit.Creating the end raid is usually a bit longer because they try to place more bosses in it than previous raids in the expansion.They also try to consider what inventive mechanics they could implement that players haven't seen before.Ny'alotha is very real, but exists in an alternative reality that is starting to merge with ours.If we are victorious against N'Zoth it should be the last we hear from him, but we'll see!Dying in Ny'alotha is as permanent as in our reality.Getting rid of an Old God for good should remove the corrupting power from our reality.There are many forces at play in the world of Warcraft. Removing one may tip the balance in favor of others and there may be consequences to that we explore in the future. Essences There are currently still no plans for account wide essences. The system at its core is about player power and that is usually something that they don't allow to be account bound.The team is still looking at overall essence acquisition rates and tuning how easy they are to obtain based on what they discover. Corruption System The team has wanted to move away from titanforging for awhile now.The team agreed that there was too much randomness and undermining of item level from titanforging.Corruption was a replacement that they team came up with that also manages to tie into the story.Corruption will not carry forward directly into Shadowlands.The team wants to explore more variety in gear sources in Shadowlands, such as making sure players who PvP obtain gear good for PvP, Mythic + rewards being geared towards Mythic + and so on.Ion believes the Corruption system is less random than titanforging because there is effectively a limit on how many you can wear because of your corruption level, meaning only a small handful of Corrupted items can be worn at a time.Your weekly Mythic+ cache is a regular source of Corrupted gear.The team wants to get back to a place where you can feel confident that if you get a piece of Mythic raid gear, it is as good as that piece can be in terms of raw power. Awakened Affix Ion isn't 100% sure, but he believes the obelisks have a couple of different places that they can spawn each week, and the bosses associated with them go through a small rotation as well. PTR and Grinding The holiday break kept the PTR up longer and the team was able to get more feedback on Ny'alotha encounters, and the relative balance of Corruption, Affixes, and drawbacks.Grinding is a loaded term. Generally, the more skill something requires, the less time it may require to earn. Example - Some players have more time to grind reputations but aren't necessarily a hard core competitive player.Sometimes, rewards may feel mandatory for someone who doesn't enjoy the type of content required to obtain it. This is something the team is always trying to listen to feedback on and adjust.Balancing all these systems for a variety of different play-styles in one of their greatest challenges. View the full article
  5. Warner Bros. Animation via The Hollywood Reporter A live-action film is set to debut in 2021, but fans won't have to wait long to enjoy a cinematic adventure set in the brutal universe of Mortal Kombat. Warner Bros. Animation has announced Mortal Kombat Legends: Scorpion's Revenge, an animated film following many of the series' most iconic characters. Scorpion's Revenge features a seasoned cast of voice actors and television stars, headlined by Community's Joel McHale as Johnny Cage and Dexter's Jennifer Carpenter as Sonya Blade. Light as a Feather's Jordan Rodrigues will reportedly step into the role of Liu Kang, while Patrick Seitz and Steve Blum reprise their roles as Scorpion and Sub-Zero respectively. Darin De Paul, who played J. Jonah Jameson in Insomniac's Spider-Man, as well as Reinhardt in Overwatch, takes over the role of Quan Chi. Other actors include Robert Atkin Downes as Kano, David B. Mitchell as Raiden, Ike Amadi as Jax, and Grey Griffin as Kitana. Additionally, Kevin Michael Richardson, who provided the booming voice of Goro in the 1995 live-action film, will return to that role for Scorpion's Revenge. Mortal Kombat co-creator Ed Boon is also working with the team as a creative consultant. Mortal Kombat Legends: Scorpion's Revenge is scheduled to release in the first half of this year. [Source: The Hollywood Reporter, Revenge of the Fans] View the full article
  6. Click to watch embedded media For years, fans have been clamoring for new single-player DLC to come to Grand Theft Auto V, unfortunately to no avail. Even though this may not be exactly the remedy the GTA fan base needs, allow us to soothe some of your pain by taking you back to a time when Rockstar was releasing some of the finest DLC on the market. Join Andrew Reiner, Ben Reeves, and I as we take up the mantle of Johnny Klebitz of The Lost Motor Club and cause some chaos in Grand Theft Auto IV: The Lost & Damned. If you liked this week's show, be sure to tune in each Friday at 2 p.m. CT for a new episode of Replay. Be sure to also subscribe on YouTube, Twitch, Mixer, Twitter, or Facebook to get notified when we go live each week! Thanks and enjoy the show! View the full article
  7. It's clearly delay season. Following Square Enix dropping the news of delays of its two biggest titles on the immediate horizon in Final Fantasy VII Remake and Avengers earlier this week, CD Projekt Red yesterday announced the delay of perhaps the most anticipated game of the year with Cyberpunk 2077. Now, developer Camouflaj has announced it is delaying Iron Man VR, the PlayStation VR-exclusive title that puts you in the heroic armor of Tony Stark. In a tweet from the official Camouflaj Twitter account, the studio says the delay from February 28 to May 15 will allow the team to, "deliver on [its] vision and meet the high expectations of [its] amazing community." You can see the full tweet below. https://twitter.com/Camouflaj/status/1218171126875951106 Iron Man VR now releases on May 15, the date previously occupied by the now-delayed Avengers title from Crystal Dynamics and Eidos Montreal. To learn more about Iron Man VR, check out our hands-on with the title here. [Source: Camouflaj on Twitter] View the full article
  8. Today in Uldum and Vale of Eternal Blossoms - January 17 Patch 8.3 adds N'Zoth assaults to Uldum and the Vale of Eternal Blossoms. These new assaults work a little differently than what you would expect and are a very important part of keeping up with patch content. Click the banner below for an in depth guide. Today in Uldum There are several activities taking place in Uldum. Important: On NA servers, the Amathet Assault resets today at 7 PM PT! Finish the following activities before then, as the Aqir Assault will start and bring new activities. Assault: Amathet The Amathet Assault continues in Uldum. This minor assault resets on Friday at 7 PM PT in NA (Saturday at 8 PM CET in EU).Completing this assault rewards you with 500 Uldum Accord reputation, 750 Artifact Power, and a Cache of the Amathet.Cache of the Amathet contains: 5500 Coalescing Visions, a piece of gear (scales up to 440 item level), Corrupted Mementos, and 2000 gold. Daily Quests Champions of the Amathet - Kill 6 elite Amathet enemies in Uldum.Unearthed Artifacts - Collect 6 Titan Artifacts in Uldum.Writs of the Sun King - Collect 6 Writs of the Sun King from Suntouched Amathet in Uldum. Bonus Events Completing bonus events rewards you with Uldum Accord reputation and Coalescing Visions. /way 64 23 Lightblade Training Grounds /way 64 30 Engine of Ascension /way 84 55 Amathet Raiding Fleet /way 76 48 Amathet Slave Camp /way 72 46 Beacon of the Sun King /way 70 60 The Unsealed Tomb Pet Battle World Quest Retinus the Seeker - Defeat Retinus the Seeker in a pet battle.Strategy: Unborn Val'kyr [2 2 1] and Ikky [1 1 1] Turn 1: Shadow ShockTurn 2: Curse of DoomTurn 3: HauntBring in IkkyTurn 4: Black ClawTurn 5-7: FlockTurn 8: Finish the fight with your third pet Other Daily Activities Reins of the Springfur Alpaca - Obtained by feeding Gersahl Greens to the Friendly Alpaca for seven days. You can find Gersahl Greens along the Vir'naal River. Most of them spawn around the Lost City of Tol'vir.The Friendly Alpaca is a rare spawn in Uldum. If you can't find it, look in Premade Groups for "Friendly Alpaca".Shadowbarb Drone - Obtained by completing Ready to Fly, the final quest in a chain available after completing daily quests for 30 days. To start the questline pick up the Voidtouched Egg at coordinates 20.8 61.9 in Uldum and then bring it to H'partho Ardoros.To grow your companion you will have to complete daily quests offered by H'partho Ardoros in Ramkahen.Completing this questline also rewards you with a toy Aqir Egg Cluster and a pet Shadowbarb Hatchling. Today in Vale of Eternal Blossoms There are several events taking place in the Vale of Eternal Blossoms. Assault: The Black Empire The Black Empire Assault continues in the Vale of Eternal Blossoms. This major assault resets on Tuesday at 7 AM PT in NA (Wednesday at 8 AM CET in EU).Completing this assault rewards you with 1500 Rajani reputation, 750 Artifact Power, and a Cache of the Black Empire.Cache of the Black Empire contains: Vessel of Horrific Visions, a piece of gear (scales up to 440 item level), Corrupted Mementos, and 2000 gold. Vision of N'Zoth Daily Quest (Vision of Darkness) A Hand in the Dark - Rescue 8 souls from the vision. Daily Quests A Growing Darkness - Destroy 6 Corrupted Incubators in the Big Blossom Mine in the Vale of Eternal Blossoms.The Strongest Among Them - Defeat 4 rare minions of N'Zoth in the Vale of Eternal Blossoms.Pillars of Oblivion - Destroy 6 Black Empire Obelisks in the Vale of Eternal Blossoms. Bonus Events Completing bonus events rewards you with Rajani reputation and Coalescing Visions. /way 76 51 Infested Jade Statue /way 42 67 Protecting the Stout /way 41 45 Consuming Maw /way 81 49 Consuming Maw /way 79 33 Void Conduit /way 57 59 Void Conduit Pet Battle World Quest Flight of the Vil'thik - Defeat Vil'thik Hatchling in a pet battle.Strategy: Unborn Val'kyr [2 2 1], Zandalari Anklerender [2 2 2] and a third magic pet Turn 1: Shadow ShockTurn 2: Curse of DoomTurn 3: HauntBring in Zandalari AnklerenderTurn 4: Black ClawTurn 5-6: Hunting PartyTurn 7: Finish the fight with your third petNote: This fight has a lot of RNG, restart and try again if Zandalari Anklerender dies early.View the full article
  9. Patch 8.3 - January 15 Hotfixes Originally Posted by Blizzard (Blue Tracker / Official Forums) Allied Races Eligible players who earned the account-wide achievements The Mechagonian Threat and Rustbolt Rebellion on a Horde character can once again begin the process to unlock mechagnomes on an Alliance character. Fixed an issue that prevented Prince Erazmin from appearing on Mechagon Island after completing the mechagnome Allied Race unlock storyline. Classes Attempting to burn the corpses of egg-infested bodies in Uldum will no longer remove Druids from Travel Form. Dungeons and Raids Mechagon – Junkyard and Mechagon – Workshop Mechagon – Junkyard and Mechagon – Workshop no longer share a lockout for Heroic difficulty. Items and Rewards Items awarded from Horrific Visions of N'Zoth are no longer tradeable. Quests Starting “A World Worth Saving” once again transports players into the Halls of Origination dungeon full of enemies. Fixed an issue where players who were eligible to attend the late Kind Varian Wrynn's funeral could be unable to complete the introductory quests for Visions of N'Zoth. Players who enter a Lesser Vision of N’Zoth without accepting “Unscarred Black Scale” will now be offered the daily quest while inside the instance. Credit for completing “Alpaca It Up” quest is no longer shared between group members. “Against Overwhelming Odds” now grants quest credit for enemy players slain in Uldum and Vale of Eternal Blossoms. View the full article
  10. Visions of N’Zoth Season 4 Content Update Notes Originally Posted by Blizzard (Blue Tracker / Official Forums) Dungeon and Raid Updates New Raid: Ny’alotha, the Waking City Delve into where nightmares dwell in Ny’alotha, the Waking City, a 12-boss raid set in the Void-shrouded heart of the ancient Black Empire. Confront mad heralds and inscrutable horrors, and ultimately go eye-to-eyes with N’Zoth himself in a fateful battle for Azeroth’s survival. Ny’alotha, the Waking City Normal and Heroic difficulties are now live, while the first wing of Raid Finder (minimum item level: 410)—Vision of Destiny—and Mythic will open next week on January 28. Learn more about the raid and Raid Finder schedule here. New Mythic Dungeon Affix: Awakened Season 4 has a new affix—Awakened. While the Awakened affix is active, players will discover four obelisks throughout the dungeon, which will pull players through the veil to the shadowy world of Ny’alotha. There, players will confront a powerful lieutenant of N’Zoth and its minions which they must defeat or the lieutenant will join forces with the final boss in the instance. Once taken down, the party will be returned to their regular reality in the location they’re currently standing in. This will enable some interesting skips that don’t involve the use of Rogues’ Shroud of Concealment or invisibility. Blood of the Corruptor (Defiled Spire of Ny’alotha): When facing this aberration, vile ooze will rot the earth beneath two heroes’ feet, dealing 60,000 damage a second. Samh’rek, Beckoner of Chaos (Entropic Spire of Ny’alotha): Living up to its title, Samh’rek will sow destruction target three players with Cascading Terror—a powerful debuff that targets three players and fears all heroes standing beside them for a few seconds. Urg’roth, Breaker of Heroes (Brutal Spire of Ny’alotha): Few can withstand the vicious fury of Urg’oth who shatters players with Spirit Breaker, increasing damage taken by a target substantially for a moderate amount of time and deals devastating damage to players who stand in Dark Fury. Voidweaver Mal’thir (Cursed Spire of Ny’alotha): This powerful enemy withers champions’ minds and bodies to slow to a crawl with its Crippling Pestilence and Lingering Doubt spells, which deal a large amount of damage and reduce movement and casting speed. Mechagon – Junkyard and Mechagon – Workshop Operation: Mechagon enters the Mythic Keystone dungeon rotation this season as two new instances—the Junkyard and the Workshop. Each of these instances has four bosses which have been tuned for Season 4 progression. Items and Rewards New: Corrupted Items With the release of Season 4, you’ll be able to earn more gear tainted with Corruption from a variety of new sources including Mythic Keystone dungeons, PvP activities, and Ny’alotha, the Waking City raid. Cursed by N’Zoth, corrupted items offer truly exceptional power—for a price. As you don more corrupted gear, you’ll find your spells will do more damage, or your heals will be more potent—but the Corruption will begin to affect you in increasingly perilous ways. At low Corruption levels, you may be slowed periodically when taking damage—while at higher corruption levels, evil forces from the Void may come for you at any moment. Learn more about Corrupted Items here. New Essence: The Formless Void Now available to earn in Ny’alotha, the Waking City raid, this Essence provides new powers and a unique passive that provides some Corruption Resistance. Mythic Keystone Dungeon Rewards Many new powerful gear rewards are now available to earn in Season 4. Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 400 from Normal, 415 from Heroic, and 430 from non-Keystone Mythic dungeons. Mythic Keystone rewards for Season 4 have been increased by 30 item levels. Mythic Keystone dungeons at +7 or higher difficulty now award end-of-run items that scale up to item level 465 at Mythic +15 difficulty. Item level improvements for weekly rewards now extend to Mythic +15 difficulty, which awards an item level 475 piece of gear in the weekly chest. Cloaks do not drop in Season 4 weekly caches or in the Darkshore Heroic Warfront. Any items not updated for Season 4 (for example, items from The Eternal Palace or Heroic-difficulty Darkshore Warfront) can continue to Warforge and Titanforge up to item level 455, but cannot be Corrupted. Starting in Season 4, Mythic Keystone dungeons have a chance to drop more than 2 items at +16 difficulty or higher (was +11 difficulty). Titan Residuum Spend your hard-earned Titan Residuum on new item-level 460 and 475 Azerite armor pieces and tokens. Costs for previously available Azerite pieces have been reduced. Profession Items Several new profession items and recipes are now available to loot from the servants of N’Zoth. Mythic Keystone Dungeon Updates Enemy health and damage in Heroic dungeons increased by 25%. Health and damage of enemies in non-Keystone Mythic dungeons increased by 45%; Normal dungeons are unchanged. Mythic Keystones have been reduced by an additional 4 levels, to account for this difficulty increase. The enemy health and damage bonuses in Mythic Keystone dungeons now increase by 10% per difficulty level (up from 8%). Player versus Player Welcome to Season 4: Corrupted Season 4 spins a web of new player-versus-player content including the visually updated and redesigned Deepwind Gorge. Inspired by Arathi Basin, the new Deepwind Gorge has five capture points for teams to battle over. Maintaining control over the Market, Farm, Ruins, Shrine, and Quarry will be key to securing victory as the first faction to reach 1,500 points wins! Participants can earn two new faction-themed Vicious mounts, and the highest-rated players will unlock new Notorious Gladiator mounts. Player versus Player Reward Updates Item levels of rewards earned from War Chests from all PvP tiers (Unranked, Combatant, Challenger, Rival, Duelist, and Gladiator) increased by 30. Item levels of end-of-match rewards for all PvP tiers increased by 30. New Brawl: Teeming Islands This large-scale battle Brawl brings an additional challenge to the shores of PvP Island Expeditions by increasing the total amount of players from six to 20 on the biggest Islands (Havenswood and Jorundall). When the Brawl is active, players can join the fight by opening up Group Finder (default hotkey: i), selecting it from the Player vs. Player tab, and queueing up. World Bosses While many of the greatest threats to peace in Azeroth are locked away in ancient vaults or perched atop soaring fortresses, others walk brazenly beneath the open sky in Uldum and Vale of Eternal Blossoms. Grand Empress Shek’zara: Grand Empress Shek’zara uses her powerful voice and Zara’thik Swarmguard to overwhelm enemies. Ulmath, the Soulbinder: A powerful Merciless One with ultimate control of two minions, Moon Priestess Liara and Guardian Tannin. Vuk’laz the Earthbreaker: This living weapon of war attempts to overcome its enemies with devasting physical attacks. As the battle rages Vuk’laz summons scarabs to its aid from beneath the Writhing Sands. New Heroic Warfront: Darkshore Battle for Darkshore In Season 4, you’ll be able to play the Heroic version of the Darkshore Warfront. Just like Heroic Stromgarde, you’ll need to coordinate with a premade group of 10 to 20 players to win against the relentless forces of the enemy. Victorious players can earn item level 460 gear rewards. Interact with the War Table in Boralus or in the Port of Zuldazar with your raid group to join the fight. Note that the option to queue for Heroic Battle of Darkshore will become available when the next time a certain faction commences an assault on Darkshore in a given region. Regions that are already partway through a Battle of Darkshore attack cycle will be able to access Heroic difficulty the next time Darkshore comes under attack in Season 4. To view all content update notes, click here. Corruption Effect Hotfix Incoming Originally Posted by Blizzard (Blue Tracker / Official Forums) We’re working on a hotfix that will adjust the Infinite Stars Corruption Effect: Corruption Effects Infinite Stars damage at all Corruption levels has been reduced by 25%. This hotfix should go live in the next few hours, and will appear in our next hotfixes update tomorrow. Suspensions for Black Empire Coffer Abuse Originally Posted by Blizzard (Blue Tracker / Official Forums) Hello. We’ve removed the suspensions that were issued for repeatedly looting the Black Empire Coffer. We hotfixed the underlying issue earlier this week. Our initial analysis suggested that there was exploitative behavior here: a series of actions that needed to be taken outside of typical gameplay in order to gain advantage. However, further investigation revealed this was not always the case. This chest could reset under innocuous or even accidental conditions. Patch 8.3 - Known Additional Auction House Issues Originally Posted by Blizzard (Blue Tracker) Here are some additional issues that we have identified and are actively investigating: When items are returned in the mail from the Auction House, it can incorrectly contain more stacks than the displayed maximum of 16. This makes it look like some items are not being delivered. You will know if you are experiencing this if a mail appears empty but can’t be deleted. To retrieve the missing items in this scenario, take out all 16 of the displayed stacks, then close and reopen the mailbox to see the rest (you may need to repeat this several times). If a character buys commodities in high quantities, they may not be able to access their mail. The favorites list is not saving properly. We have resolved some of the issues causing the “Internal Auction Error” to pop up, but it is still occurring and we are continuing to look into it. View the full article
  11. Last week
  12. Click here to watch embedded media On this week's episode of The Game Informer Show podcast, I am joined by Dan Tack and Brian Shea to discuss a wide variety of topics, including game delays, Xbox Series X plans, Temtem, the Pokémon Sword & Shield expansion pass, and the new Visions of N'Goth content update for World of Warcraft: Battle for Azeroth. Alex Stadnik is this week's super producer. This week we have a special guest for our community email segment. Nolan Filter donated to our Extra Life stream this year to appear on the show. He fits right in as we chat about a lot of game stuff and find out that he is also a game developer. So here is a plug for his studio Up At Night Games. Thanks for listening! Please make sure to leave feedback below, share the episode if you enjoyed it, and follow me @therealandymc to let me know what you think. You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to [email protected] for a chance to have them answered on the show. Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website. To jump to a particular point in the discussion, check out the time stamps below. Delayed Games: 1:35 Xbox Exclusives: 4:37 PlayStation Back Button: 21:59 TemTem: 26:26 Pokémon Expansions: 33:12 World of Warcraft: Visions of N'Goth: 42:09 Sony's E3 Plans: 1:32:43 View the full article
  13. Overwatch is ringing in the new year with new face-changing technology. Kicking off today and running until February 6, players can earn new skins that are themed to the Lunar New Year, which just happens to be the Year of the Rat. The skin players will likely want the most is Face-Changing Sombra, which is based on "bian lian," an art form from traditional Chinese opera. "Bian lian" translates to "change face." That's exactly what Sombra can do. Using what a Blizzard calls a "digital Sombra glitch," her mask will switch between six different styles, meaning she can wear six different masks in a match. The rub: You may not be able to see the masks since you are playing from first person, but the team you are going against will get a good look at their beauty. Sombra's legendary skin can be found in loot crates or can be purchased if you have credits handy. You'll also have the chance to find or buy three other legendary skins: Opera Brigitte, Mask Dancer Moira (which is awesome and you can see below), and Samul Nori Lucio. If you put in the effort to win nine games in each of the events three weeks, you can unlock these epic skins: Monk Doomfist (week 1), Ancient Chinese Bronze Winston (week 2), Paper-Cutting Wrecking Ball (week 3). For Arcade players, Blizzard is introducing a modified version of Capture the Flap called Brawl Blitz that has flags set at the closer overtime range. Given how fast flags can be captured, you'll need to grab six (instead of three) to win. Good luck getting the skins you want this year, Overwatch players. You can see them all below: View the full article
  14. New Mount - 6 Month Subscription Reward: Squeakers, the Trickster A new mount reward for purchasing a 6 month subscription has been released! View the full article
  15. Heroic Difficulty Operation: Mechagon Awaits Originally Posted by Blizzard (Blue Tracker / Official Forums) Prince Erazmin leads a group of unlikely allies on a desperate mission into the heart of Mechagon. In a race against time, they must overcome King Mechagon’s army of mechanized monstrosities and defeat the mad genius before his doomsday device purges all organic life from Azeroth. Heroic Difficulty Operation: Mechagon is accessible by using Group Finder (I), where players will find this mechanically marvelous dungeon split into two parts—the Junkyard and the Workshop. You’ll need to have an item level of 345 to be able to queue. Beginning January 21, those looking to amp up the challenge of this dungeon will also be able to take on Mythic Keystones. Dungeon Bosses: 8 (Heroic split into 4 and 4) Difficulties: Heroic and Mythic Level: 120 Operation: Mechagon – Junkyard King Gobbamak: Obsessed with hoarding dangerous technology found amongst the scrap, King Gobbamak sits upon a pile of doomsday weapons that he lacks the intelligence to operate or understand. Gunker: After years of coalescing into a concentrated cesspool. Mechagon's toxic waste has gained malevolent sentience. With the sanitation systems disabled, Gunker is free to ooze across all of Azeroth. Trixie & Naeno: Trixie and Naeno, two of Bondo’s top lieutenants, have a turbulent relationship. While Trixie prides herself on ruthless efficiency, Naeno is the embodiment of chaos while behind the wheel. The only thing they have in common is their penchant for senseless violence, which they enjoy dispensing on anyone foolish enough to wander into their territory. HK-8 Aerial Oppression Unit: Predator of the skies, the HK-8 Aerial Oppression Unit soars over the yard executing its prime directive, disintegrating all trespassers. With impenetrable armor and a lethal host of weapons, it annihilates all who are caught in its shadow. Operation: Mechagon – Workshop Tussle Tonks: Mechagon’s premier mechgineers test their mettle (and metal) by building customized combat robots. While these tonks typically battle each other for glory, they combine their efforts to repel foolhardy organic intruders who dare venture into Mechagon. K.U.-J.0.: As the repository for the city’s refuse, the Under Junk is a prime target for gnomes from Bondo’s gang who intend to steal valuable mechanical components. While Trash Mistress Wendy Cogsworth ceaselessly sorts the city’s junk, her loyal guard dog, K.U.-J.0., keeps out unwelcome intruders—mechagnomes and adventurers alike. Machinist's Garden: Beautiful and dangerous, Head Machinist Sparkflux's metallic gardens are designed for both recreation and retribution. With a flick of a switch, the idyllic scenery transforms into a death trap from which no interloper can escape. King Mechagon: As maniacal as he is brilliant, King Mechagon despises all organic life. With his mechoriginator primed and ready, nothing stands in the way of his scheme to purge the curse of flesh from Azeroth and mechanize the entire world. There’s a variety of loot just waiting to be pulled from the scrap in this dungeon full of mechanized monstrosities. Seek out your allies and join the discussion on the forums here. View the full article
  16. At E3 last year, CD Projekt Red revealed Cyberpunk 2077 would launch on April 16, 2020. However, the team today announced the hotly anticipated title is not making that release window. Instead, the game now hits in September. In a note from CD Projekt Red co-founder Marcin Iwiński and studio head Adam Badowski, the game is complete and playable, but not quite to the point the team would like. The note says the extra time will be used for playtesting, fixing, and polishing. You can see the full note from CD Projekt Red below. We have important news regarding Cyberpunk 2077’s release date we’d like to share with you today. pic.twitter.com/aWdtR0grYV — CD PROJEKT RED (@CDPROJEKTRED) January 16, 2020 Cyberpunk 2077 is now scheduled to launch on September 17. For more on Cyberpunk 2077, check out everything we learned about the game at E3 2019. [Source: CD Projekt Red on Twitter] View the full article
  17. Today in Uldum and Vale of Eternal Blossoms - January 16 Patch 8.3 adds N'Zoth assaults to Uldum and the Vale of Eternal Blossoms. These new assaults work a little differently than what you would expect and are a very important part of keeping up with patch content. Click the banner below for an in depth guide. Today in Uldum There are several activities taking place in Uldum. Assault: Amathet The Amathet Assault continues in Uldum. This minor assault resets on Friday at 7 PM PT in NA (Saturday at 8 PM CET in EU).Completing this assault rewards you with 500 reputation, 750 Artifact Power, and a Cache of the Amathet.Cache of the Amathet contains: 5500 Coalescing Visions, a piece of gear (scales up to 440 item level), Corrupted Mementos, and 2000 gold. Daily Quests Down From the Sky - Kill 8 Amathet Bowmen in Uldum.Far From Home - Free 6 Enslaved Tol'vir in Uldum.Encroaching Poachers - Collect 6 Rugged Hyena Pelts from Amathet Hunters or by skinning hyenas in Uldum. Pet Battle World Quest Watch Where You Step - Defeat Blotto in a pet battle.Strategy: Unborn Val'kyr [2 2 1] and Lil' Bling [2 1 1] Turn 1: Curse of DoomTurn 2: HauntBring in Lil' BlingTurn 3-5: InflationTurn 6: Make it RainTurn 7-9: Inflation Bonus Events Completing bonus events rewards you with reputation and Coalescing Visions. /way 61 47 The Vir'naal Front /way 66 50 Solar Collector /way 65 38 Unearthed Keeper /way 82 48 Unearthed Keeper /way 83 62 Beacon of the Sun King /way 62 21 Beacon of the Sun King Today in Vale of Eternal Blossoms There are several events taking place in the Vale of Eternal Blossoms. Assault: The Black Empire The Black Empire Assault continues in the Vale of Eternal Blossoms. This major assault resets on Tuesday at 7 AM PT in NA (Wednesday at 8 AM CET in EU).Completing this assault rewards you with 1500 reputation, 750 Artifact Power, and a Cache of the Black Empire.Cache of the Black Empire contains: Vessel of Horrific Visions, a piece of gear (scales up to 440 item level), Corrupted Mementos, and 2000 gold. Vision of N'Zoth Daily Quest (Vision of Darkness) Preventative Measures - Destroy 3 Void Portals within the vision. Daily Quests Aggressive Notation - Use the Lorewalker's Notebook to gather notes about the faceless, k'thir, and fleshbeasts in the Vale of Eternal Blossoms.Deephive Decimation - Kill 10 Deephive mantid within the Big Blossom Mine in Vale of Eternal Blossoms.Prisoners of Mind and Body - Rescue 6 captive pandaren in the Vale of Eternal Blossoms.Spawns of Madness - Kill 10 fleshbeasts in the Vale of Eternal Blossoms. Pet Battle World Quest Living Statues Are Tough - Defeat Baruk Stone Defender in a pet battle.Strategy: Unborn Val'kyr [2 2 1] and Macabre Marionette [2 2 1] Turn 1: Curse of DoomTurn 2: HauntBring in Macabre MarionetteTurn 3-5: Dead Man's Party Bonus Events Completing bonus events rewards you with reputation and Coalescing Visions. /way 60 43 Bound Guardian /way 80 54 Bound Guardian /way 44 41 Corruption Tear /way 46 57 Consuming Maw /way 69 22 Pulsating Mount /way 61 68 Font of Corruption (Vault of Y'Shaarj) /way 70 58 Entrance to Big Blossom Mine (Chamber of Purification, Vault of Y'Shaarj) View the full article
  18. Click here to watch embedded media Publisher: Warner Bros. Interactive Developer: NetherRealm Studios Release: April 23, 2019 Rating: Mature Platform: PlayStation 4, Xbox One, Switch, Stadia, PC The Joker is the next new fighter in Mortal Kombat 11's Kombat Pack DLC (early access on January 28 and full release on February 4), and per usual he's got a number of deadly tricks up his sleeve. New gameplay footage shows The Joker eviscerating DC-Elseworlds-skinned opponents with deadly surprises such as swinging bodies, gun puppets, and spring-loaded boxing gloves to the groin. The trailer also shows off The Joker's offer of Friendship-turned-Fatality, in a nod to the past. View the full article
  19. Following the announcement of Byleth, the fifth and final character as a part of the Fighters Pass, Super Smash Bros. Ultimate director Masahiro Sakurai announced that even more downloadable content is on the way. As such, Sakurai announced Fighters Pass Vol. 2. No additional details were available about the contents of the newly announced second Fighters Pass, but Sakurai said all the characters have already been decided. Those who purchase Fighters Pass Vol. 2 will also get The Ancient Soldier costume for Mii Swordfighter from Legend of Zelda: Breath of the Wild. More details will emerge in the future. View the full article
  20. During today's special "Mr. Sakurai Presents" livestream, creator of the Super Smash Bros. series and director of Super Smash Bros. Ultimate revealed that Byleth from Fire Emblem: Three Houses is joining the enormous roster. Available in both male and female forms, Byleth is the seventh character from the Fire Emblem series to join the roster. Byleth isn't great at throws or mobility, but they have great distance and varied attacks thanks to a changing Heroes' Relic depending on the direction of your attack. Byleth joins Smash Ultimate on January 28 as a part of Challenger Pack 5 for $5.99 or included with the Fighter Pass. For more on Super Smash Bros. Ultimate, check out how it serves as the culmination of 20 years of work on the series, or check out our interview with Sakurai from the lead up to Super Smash Bros. Ultimate. Developing . . . View the full article
  21. Click here to watch embedded media Our month of exclusive Magic: Legends coverage continues with the latest Game Informer rapid-fire interview! This time, Cryptic Studios executive producer Stephen Ricossa joins us for 75 quick questions about Magic: Legends, Magic: The Gathering, and the Orlando Magic. Enjoy the video above and be sure to click the banner below to check out exclusive gameplay and impressions of Magic: Legends, or click here to watch more Game Informer rapid-fire interviews. View the full article
  22. WoW Classic Hotfixes - January 14 Originally Posted by Blizzard (Blue Tracker / Official Forums) I’ve updated the OP, and edited the wording of the latest hotfix: Alterac Valley Spirit Guides in the starting caves now apply Honorless Target to the players they resurrect. Patch 8.3 - Known Issues Originally Posted by Blizzard (Blue Tracker / Official Forums) The Visions of N’Zoth content update is now live. Please read on for a list of known issues that we’re working on, and further information about the update. As always, Blizzard Customer Support is here for you! If you don’t see your issue in the list below, Get help here, 7 days a week. Auction House It is possible for the Auction House to send more items in one letter than are visible to the player. Dungeons Stormstout Brewery: Ook-Ook dies too quickly for players to earn the achievement Keep Rollin’ Rollin’ Rollin’. Items Some older items may fail to cast their effects.Transmogrfying items to look like the Fangs of the Father (Golad, Twilight of Aspects and Tiriosh, Nightmare of Ages) is not user-friendly. Professions Several legacy recipes are miscategorized in the User Interface. Teeming Islands Characters that queue separately may not be placed into an instance group.You sometimes receive an error when trying to enter a game.Players are not rewarded with any Honor for participating, winning, or losing.When the game ends, players cannot leave the brawl.This feature uses the Dungeon Finder queueing system. World It’s possible for players to be moved into a new instance of the world while they’re engaged in combat, which can lead to progress resets. Patch 8.3 - Known Auction House Issues Originally Posted by Blizzard (Blue Tracker) We’re aware of and working on a number of issues with the new Auction House: The Upgrades Only filter can show some wands and shields that are not upgrades. While selling certain items, non-related pets will sometimes appear in the list of current auctions. Players are sometimes unable to buy out an auction in which they are the highest bidder. Sold auction rows can disappear from the Auctions tab. Sold auction rows can display the wrong quantity sold. There is no chat notification when an auction sells. The Uncollected filter can show owned battle pets. While selling a caged pet, the price columns are misaligned in the list of current auctions. Some players have experienced attempting to cancel an auction that has bids enabled, but no bids yet, and receiving an incorrect warning that they will be charged an extra 5% penalty. This penalty message is only meant to be shown if there’s an active bid on your auction. If there is not an active bid, you can safely proceed with canceling, and the penalty won’t be applied. We’ll continue to investigate all of the above and develop fixes wherever possible. If you’re experiencing any issue with the new Auction House, we suggest you first disable your addons and try again. Thank you! Blue Posts Originally Posted by Blizzard Entertainment Clarifying the Process for Unlocking Mechagnomes I am sitting on my 120 alliance toon right now with the quest “Urgent Care” in my log and there is not Kelsey Steelspark in Boralus Harbor for me. We are doing a hotfix to resolve this issue. I believe Kelsey should appear there now (or at least will be there soon). Any fix for Prince Erazmin being in Mechagon City and people unable to turn in paragon chests or rank 4 vision of perfection? We are actively investigating this, thanks for the callout (Blue Tracker / Official Forums) View the full article
  23. Publisher: X.D. Network Developer: Freebird Games Release: January 16, 2020 Rating: Everyone Reviewed on: Switch Also on: PC On an isolated stretch of road near a lonely lighthouse, two doctors march toward a cliffside mansion. They have been hired to rewrite the memories of an old man named Johnny Wyles in order to fulfill his dying wish of going to the moon. This isn’t a simple process, and as the doctors dive into Johnny’s mind and revisit several of his most important memories, they effectively relive his life in reverse. To the Moon may be light on gameplay, but it is a storytelling powerhouse that explores the themes of love and regret, and by the end, I felt encouraged to reflect on some of the most important relationships in my own life. In 2011, designer Kan Gao released To the Moon onto PC. For Gao, its development was a way to work through several existential questions he'd encountered when he learned about a life-threatening condition facing his grandfather. That original 2011 release used the RPG Maker XP toolkit, which gave To the Moon an old-school charm, but Gao’s heartbreaking story was the real reason To the Moon stood out in a pack of pixelated indie darlings. Almost a decade later, To the Moon is on Switch, and the entire game has been rebuilt in Unity. The visual overhaul is slight, but it retains the old school charm of the original release. Click here to watch embedded media Fortunately, the narrative has been completely untouched, because it remains incredibly powerful even a decade after release. As players explore Johnny’s sometimes mundane and often heartbreaking life, they encounter several strange mysteries. For example, why is his house full of origami rabbits? Why does his wife seem obsessed with lighthouses? And why does Johnny’s mother call him Joey? The revelations to these miniature mysteries are often as surprising as they are heartbreaking. You spend most of the game reading and clicking through text boxes, but the dialogue feels natural, and I was genuinely interested to see how Johnny’s big life events would play out. Overall, To the Moon’s narrative is well-paced and kept me glued to my Switch’s screen until I rolled credits. While this experience is largely a narrative-based, it has a few gameplay moments. As you jump from one memory to the next, you collect a series of mementos of Johnny’s life. You do this by inspecting significant objects within the environment of each memory. These mementos aren’t hard to find, but collecting them sometimes feels like a chore since the process is so simple. Once you collect all five mementos in a given space, you complete a simple puzzle before jumping to the next memory. During these picture puzzles, you flip columns or rows of tiles until all the tiles are flipped over and you complete a picture. I got hung up on one of these puzzles, but for the most part, they are shallow experiences that don’t add much to the overall package. Click image thumbnails to view larger version Fortunately, To the Moon’s narrative is so heartfelt and touching that its superficial puzzles didn’t diminish the adventure. To the Moon forced me to think about my own life and my own regrets and asked me what I would change if I could. I may not have a machine that can rewrite my memories, but if I did, I wouldn’t want to forget this game. Score: 8.25 Summary: To the Moon may be light on gameplay, but it is a storytelling powerhouse that explores the themes of love and regret. Concept: Two doctors attempt to fulfill a dying man’s last wish by reconfiguring his memories Graphics: Inspired by 16-bit RPGs, To the Moon looks like an old SNES game Sound: The soundtrack is a bit repetitive, but the main piano-driven theme is moving Playability: You spend most of the game reading dialogue boxes, but a few simple puzzles interrupt the narrative Entertainment: To the Moon is incredibly story-focused. Fortunately, that tale is powerful and heartfelt Replay: Moderately low Click to Purchase View the full article
  24. Star Wars Jedi: Fallen Order's pre-order bonuses were pretty fun. Case in point: the Bee-D-1 skin. Not only is it a silly pun, but you get to dress BD-1 up like an adorable insect. Okay, he's just a yellow droid, but are you going to tell us that he isn't adorable? Star Wars Jedi: Fallen Order's other pre-order bonuses are also available for everyone now, and these include: Orange Lightsaber Blade Color Mygeeto Campaign Lightsaber Hilt Umbaran Campaign Lightsaber Hilt Bee-D-1 Skin Gold Squadron Stinger Mantis Skin If you still haven't finished one of last year's best games, now is the perfect time to jump back in. [Source: Gamesradar] View the full article
  25. Click to watch embedded media Last time on Dragon Ball Z: Kakarot... Andrew Reiner and Alex Stadnik began their perilous journey, fighting the evil Saiyan Radditz and his quest to annihilate Earth. With the livestream chat on their side, the two gamers vanquished their formidable foes and continued their quest through CyberConnect2's newest RPG. Due to overwhelming support, the gamers decided to come back for another stream, answering every question they could while showing off more of the game. Did Reiner master his combos? Will Alex be more active in the chat? Find out these answers and more on this episode of New Gameplay Today Live! We'll be going live tomorrow at 10 a.m. CT, so be sure to join us in the chat to have even more of your questions answered! Wanting more Dragon Ball Z: Kakarot goodness? Be sure to check out our original livestream where we played the first three hours of the game. If you like today's show, you can subscribe over on YouTube, Twitch, Mixer, Twitter, or Facebook to get notified when we go live in the future! Thanks for watching! View the full article
  26. Today in Uldum There are several activities taking place in Uldum today! Assault: Amathet Advance Completing this assault rewards you with 500 reputation, 750 Artifact Power, and a Cache of the Amathet.Cache of the Amathet contains: 5500 Coalescing Visions, an item level 440 piece of gear, Corrupted Mementos, and 2000 gold. Daily Quests Down From the Sky - Kill 8 Amathet Bowmen in Uldum.The Sun King's Chosen - Defeat 4 rare Amathet enemies in Uldum.Champions of the Amathet - Kill 6 elite Amathet enemies in Uldum. Pet Battle World Quest Dune Buggy - Defeat Aqir Sandcrawler in a pet battle.Strategy: Unborn Val'kyr [1 2 1] and Ikky [1 1 1] Turn 1: Curse of DoomTurn 2: HauntSwap to IkkyTurn 3: Black ClawTurn 4: Flock Bonus Events /way 64 30 Ritual of Ascension /way 78 57 Unearthed Keeper /way 70 60 The Unsealed Tomb /way 84 55 Amathet Raiding Fleet /way 80 66 Solar Collector /way 72 68 Unearthed Keeper Today in Vale of Eternal Blossoms There are several events taking place in Vale of Eternal Blossoms. Assault: The Black Empire Completing this assault rewards you with 1500 reputation, 750 Artifact Power, and a Cache of the Black Empire.Cache of the Black Empire contains: Vessel of Horrific Visions, an item level 440 piece of gear, Corrupted Mementos, and 2000 gold. Vision of N'Zoth Daily Quest (Vision of Darkness) Minions of N'Zoth - Defeat 20 minions of N'Zoth within the vision. Daily Quests A Foul Annoyance - Kill 7 Squidtail hozen in the Vale of Eternal Blossoms.Pillars of Oblivion - Destroy 6 Black Empire Obelisks in the Vale of Eternal Blossoms.Marshals of Madness - Kill 6 faceless minions of N'Zoth in the Vale of Eternal Blossoms.Tomes of Ancient Madness - Collect 8 Tomes of Ancient Madness from k'thir enemies in the Vale of Eternal Blossoms. Pet Battle World Quest Brain Tickling - Defeat Tormentius in a pet battle.Strategy: Ikky [1 1 1] and Fel Flame [2 2 1] Turn 1: Black ClawTurn 2: FlockTurn 3: Scorched Earth (Fel Flame is forced into battle)Turn 4: Flame Breath Bonus Events /way 76 51 Infested Jade Statue /way 81 49 Consuming Maw /way 79 33 Void Conduit /way 74 40 Abyssal Ritual /way 41 45 Consuming Maw /way 49 67 Void Conduit View the full article
  27. Publisher: Perfect World Developer: Cryptic Studios Release: 2020 Platform: PlayStation 4, Xbox One, PC Cryptic Studios is making a free-to-play action/RPG in the vein of Diablo based on Wizards of the Coast’s massive hit card game Magic: The Gathering. For our recent cover story, we were fortunate enough to get the first details and extensive hands-on time with Magic: Legends. From the strategy behind building decks to engaging in non-stop action via spells and summons, we saw a lot of promise. Here are the biggest highlights of our experience. Cool And Satisfying Spells This is a game about magic, after all. What would it be if you didn’t have interesting spells? Magic: The Gathering has a glut of impressive spells, but bringing them to life in an action/RPG is a whole different ball game. A card has some gorgeous art and straightforward text to convey function, but that needs to be reimagined for a flashier, action-packed adventure, so a lot of care went into bringing Magic to this new format. You should feel powerful when doling out your spells (and they should look cool, too). Thankfully, Magic: Legends fulfills that fantasy. Cast Fire Vortex and watch enemies get sucked into a merry-go-round of fire. Need to push them back? Use the spell Tidal Wave to envelop enemies in a flood of water, washing them away from your character and leaving a pool of water in its wake that applies a snare to foes for over five seconds. Want to be crafty and confuse foes? Summon an illusory ally to take some of the heat off yourself, or select Telecast to teleport to a new location – disorienting the baddies you leave behind, while also dealing big damage to the ones surrounding your new location. While each class has three permanent abilities, the spells you cast are up to you, depending on which you pick for your 12-card deck. At any time you have a random hand of four spells to cast. These come in three different types: sorcery (instantaneous or short duration effects), creature (summoned pets), and enchantment (long duration, sets a “rule” to build around). As we played, we all quickly chose our preferences, focusing on getting the most out of these spells and using them at opportune moments. Having one spell take out a swarm of enemies never gets old, and being able to upgrade your favorites to see more devastating outcomes makes you feel powerful. Big Summons For Big Damage A significant part of this game is summoning when you’re not casting direct-damage spells, and they are your best chance at surviving against the large waves of enemies. Your summons depend on what you put in your deck, but watching them multiply really drives home you’re building your own awesome army of majestic creatures from the MTG universe. Putting buffs on your summons will also cause them to grow to epic proportions, which is a sight to behold on screen. During our hands-on time, we summoned a variety of creatures, such as baloths, griffins, angels, flametongue kavus, and earth elementals. You definitely want these powerful beings on your side, and it was a treat when we had tons of them following us around on-screen, ready to brawl at a moment’s notice. The Joy Of Mixing And Matching Decks One area where you have a lot of freedom to customize is in building your deck. Just like in the card game, this requires thought and care, but you can decide how much you want to get into the weeds of it - Cryptic said it’s considering some sort of sample versions for players who don’t like to tinker. For those that do, you want something that suits your playstyle, but also, if you’re playing with others, complements their decks. For instance, we had someone focus on buffs to ensure our summons would stand the test of time and dole out ridiculous damage, and all of us focused on healing, which meant we weren’t going down easily. The cards you can choose from all represent the five colors of magic, and you don’t have to stay tied to just one, regardless of class. The Geomancer class may be all about playing aggressive and in-your-face like most red cards, but that doesn’t mean you couldn’t pair it with some white to give you access to angel summons and healing spells. However, unlike the card game, you can only use two different colors for your decks. The developers said they plan to have leaderboards of the top decks so people can see different creative ways to approach the game’s challenges and follow their lead if they wish, just like how people look for decks in the card game. This gives you something to aspire to, as maybe you need to rank up a certain spell to get the most out of that type or deck. Cryptic said it doesn’t want one deck to reign supreme. It won’t be banning cards like MTG does, but the team is working to ensure the game is balanced and there’s no runaway option for success. Building our decks became far and away the aspect we had the most fun with, and it’s cool to have something that’s slower, more thought-intensive to complement the non-stop action once you’re on the battlefield. Intense Action Rising With Our Mastery Magic: Legends is about loot and epic battles. To ensure everyone is getting a challenge that excites them, Cryptic spent a great deal of time developing “The Director.” The Director A.I. measures the intensity of battles and adapts the situation to how you’re performing. This is separate from game difficulty, but in case you’re wondering, the game does have the standard modes. The Director is more about the moment-to-moment action and providing some variety and unpredictability. If you’re really mowing down the competition, it might spawn a miniboss you didn’t experience when you previously played the quest. Or if it ups the amount of enemies attacking you and you start to get overwhelmed, it will tone down the action so you can regroup. Taking on these tougher challenges rewards you with better loot drops. In our ventures, there were points where we were tearing our opponents to shreds, and The Director stepped in, spawning a horde of enemies that filled the screen. But we got the last laugh with more shards to upgrade our cards after the level. The Harmony Of Working With Others You can certainly play Magic: Legends solo, and we all did our first few missions alone. It’s still fun playing that way and helps in getting acclimated to things, but playing with two other players is really the best way to go. The fights are more thrilling as you see all your different spells and summons come together. It gives you more freedom in how to approach things, as well. Some missions have time limits to get specific things done, so you can get a jump ahead by splitting up. And there’s something to be said about seeing your different decks come together. When we played, we all made our decks by what we each liked best and just went in. What ended up happening is we had a great deal of summons, buffs, and healing. When we got to our main boss of that area, Josu Vess, we were able to really see the power of these combinations, especially because he was weak to summons. Playing with others also just makes the battlefield more chaotic and interesting. Imagine a bunch of spells going off at once, or seeing the combination of all three players’ summons roaming around the battlefield together. It’s as great as it sounds. If you want to see some of what we experienced in action, check out the New Gameplay Todays we did on the Geomancer class and Mind Mage class. And keep watching the site for coverage all month long on Magic: Legends. View the full article
  28. Patch 8.3 - Visions of N'Zoth Content Hub Patch 8.3 - Visions of N'Zoth - Intro Cinematic Clarifying the Process for Unlocking Mechagnomes Originally Posted by Blizzard (Blue Tracker / Official Forums) We’re seeing some confusion on how to unlock mechagnomes, we have applied a change this evening and want to take a moment to clarify the process. First off, the following achievements need to be completed on any character on the same account: Rustbolt RebellionThe Mechagonian Threat If you have done these achievements on any Alliance character(s), you can head to the Alliance Embassy in Stormwind on that character and start the unlock questchain with Aysa Cloudsinger and accepting the quest “Urgent Care”. If you have done these achievements on a Horde character, you will then need to login on a level 120 Alliance character. If this character has already completed the Mechagon Island intro questline that ends with the quest “Welcome To The Resistance”, then the character can head to the Alliance Embassy in Stormwind and pick up the quest “Urgent Care” from Aysa Cloudsinger to start the Allied Race unlock questline.If this character has not unlocked Mechagon Island, you can head to the Alliance Embassy in Stormwind and Gila Crosswires will have the quest “Fame Waits For Gnome One” which will lead the character through the Mechagon Island unlock process which then leads to the mechagnome unlock questline. If you are in this situation, you will not need to go to Nazjatar. We are also currently in the process of resolving a bug that is affecting the Allied Race banner UI and causing additional confusion, but in the meantime the steps outlined above should help unlock the Mechagnomes for those who qualify. Thank you for your understanding! Patch 8.3 - January 14 Hotfixes Originally Posted by Blizzard (Blue Tracker / Official Forums) Assaults Void Conduits now grant credit toward Assaults. Creatures and NPCs Knockback reduced on Magni Bronzebeard's Reverberating Clap. Blastatron X-81 no longer taps, so all combatants can receive credit. Kames, Blade of the Dawn’s Sun’s Retribution ability now has a 3 second cooldown. Items and Rewards Fixed a bug that allowed some Honorbound and 7th Legion items to both Corrupt and Titanforge. N'Zoth works in mysterious and terrible ways. The Kernel of E-Steam now correctly awards reputation to characters not yet Exalted with the Rustbolt Resistance. Player versus Player Resolved an issue that prevented the weekly Brawl quest “Something Different” from starting when entering the Deepwind Gorge Battleground highlight brawl. Quests Players investigating Blackwing Descent with Wrathion should no longer be blocked from entering the instance during “Beginning the Descent” and “To the Catacombs!”. Highland Worgs are no longer endangered and can be readily slaughtered to fulfill "A Little Goodwill." Fixed an issue that caused the first Lesser Vision daily quest, “A Dark, Glaring Reality” to incorrectly reward 1,000 Coalescing Visions instead of 2,000 Coalescing Visions for some players. Players affected by this issue will be offered the quest rewarding 2,000 Coalescing Visions tomorrow. Zahra Sandstalker should no longer disappear for nearby players when someone accepts "To The Moon." Additionally, multiple copies will no longer show up. Locating the anomalous source for “Deeper Into Darkness” now shares credit with all party members. “Against Overwhelming Odds” now grants credit for slaying enemy players in Uldum when Assaults are active. World Players should no longer disconnect when traveling on the boat between Booty Bay and Gadgetzan. WoW Classic Alterac Valley Spirit Guides now apply Honorless Target to the players they resurrect. Developers’ note: We observed some behavior in Alterac Valley that can only be described as griefing—a violation of the In-Game Code of Conduct. If this had taken place in original WoW, it would have been seen as either a situation that needed to be fixed preventatively or a circumstance that called for account suspensions. We feel that the preventative solution is the more amicable one. New Trinkets in PvP Originally Posted by Blizzard (Blue Tracker / Official Forums) Please note that several new trinkets coming in Ny’alotha (and one extant trinket from Underrot) will be adjusted as follows in PvP activities: Lingering Psychic Shell The damage required to remove Psychic Shell has been reduced by 50% in PvP. Void-Twisted Titanshard The absorb shield provided by this item is reduced by 40% in PvP. Sigil of Warding This item will be 30% effective in PvP. Bloodthirsty Urchin This item will be now 30% effective in PvP. Lingering Sporepods This items is now 30% effective in PvP. Eye of N'Zoth in Patch 8.3 Originally Posted by Blizzard (Blue Tracker / Official Forums) I never did the quest to purge it and it has stuck with me since then but with the new patch, it’s gone. Why’s that? To be clear – it’s not gone. The only way to remove it is to complete the quest that cleanses you of its wicked curse. Which is something I’ll never do. View the full article
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