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    Platinum Games Debuts Gameplay For Stylish Action Game Babylon's Fall

    By GameInformer,


    During today's PlayStation State of Play livestream, viewers were treated to an exciting new trailer for Babylon's Fall from Platinum Games and Square Enix. The trailer marks the first time the team has publicly shown gameplay.

    As expected, the latest from Platinum Games is filled to the brim with stylish action and unique ways to face your adversaries. According to studio head Atsushi Inaba, Babylon's Fall will be "a new challenge for Platinum Games."

    You can see the trailer for yourself below.

    Click here to watch embedded media

    Unfortunately, this is the last we'll hear of Babylon's Fall for a while, as the trailer promises more information next summer, which is unfortunate since the game was originally scheduled to release in 2019. When it does release, Babylon's Fall will hit PlayStation 4 and PC.

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    Predator: Hunting Grounds Releases In April

    By GameInformer,


    Announced in May of this year, Predator: Hunting Grounds, from the studio behind Friday the 13th: The Game, promises brutal asymmetric multiplayer action with one Predator creature working to take down four humans. During today's PlayStation State of Play livestream, we got a glimpse at what to expect, as well as a release date.

    Using the Predators' myriad gear and weapons, you can level the playing field. As the Predator, you choose between different classes, including Hunter, Berserker, and Scout, and work to stealthily take down the opposing team of humans. Hunters have balanced weapons and can adapt to various playstyles and situations, Berserkers are tanks with a focus on power, and Scouts get boosts in speed and stamina. Each class has its own suite of armor to choose from as well.

    You can see for yourself in the trailer below.

    Click here to watch embedded media

    Predator: Hunting Grounds is set to hit PlayStation 4 on April 24. Those who pre-order can unlock a special '87 Skin for Predator and gain early access to the "Ole Painless" minigun from the movie.

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    Take Your First Look At The Resident Evil 3 Remake

    By GameInformer,

    Click to watch embedded media

    The announcement of a Resident Evil 3: Nemesis remake would have been shocking news had the digital listing for the game not leaked a week ago. Regardless, Resident Evil 3 was officially announced today during Sony’s State of Play broadcast with an April 3, 2020 release date. The surprising news is that it comes packaged with the online co-op game Resident Evil: Resistance, which originally slated to be a standalone experience.

    As for what we can expect from Resident Evil 3, we don't know much yet, but the teaser trailer looks to retell the story from the original 1999 release that sees Jill Valentine being hunted by a rampaging beast called Nemesis. Much like this year’s remake of Resident Evil 2, it looks like the player's journey through this classic will be much different, perhaps even handled from a first-person viewpoint if the footage shows actual gameplay. Preorders for the game are officially live, and we'll likely learn more

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    Untitled Goose Game Coming to PS4 Next Week

    By GameInformer,


    Untitled Goose Game by developer House House was announced to be coming to PlayStation 4 during today's State of Play stream. Not just that, but it's coming next week.

    The game has you take control of a meddlesome goose bent on making trouble in a small town. The game quickly became one of the most talked about titles on social media when it launched on Switch in September.

    PlayStation 4 players wanting to see what all the buzz is about don't have to wait long, as Untitled Goose Game hits PS4 December 17. For more on the Switch version, check out our review.

    View the full article

    Sony's MLB The Show Franchise Headed To Non-PlayStation Platforms

    By GameInformer,

    Baseball fans on non-Sony platforms like the Xbox One have had to watch while PlayStation fans got to enjoy the MLB the Show franchise over the years, but a new deal is bringing the famed series (developed by Sony's San Diego Studio) to new systems.

    An announcement came through the MLB, which also disclosed that Sony and the MLB have entered into a new multi-year extension of their licensing deal.

    No specific date has been announced for when we will see the series on new platforms, but the MLB announcement (click the source link below) says it could happen "as early as 2021."

    Similarly, no specific new systems have been mentioned, both the Nintendo and Xbox official accounts are certainly happy about the news.

    ⚾ https://t.co/i80AWPYRGA

    — Nintendo of America (@NintendoAmerica) December 10, 2019


    No more away games. https://t.co/47Bui1tuUj

    — Xbox (@Xbox) December 10, 2019

    [Source: MLB, Nintendo, Xbox]

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    WoW Classic 1.13.3 Patch Notes and LUA API Change

    By Curse,
    WoW Classic 1.13.3 Patch Notes
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    With scheduled weekly maintenance in each region, we will update WoW Classic to version 1.13.3, which includes several updates to the game. We will deploy this patch with weekly maintenance starting at 7:00 a.m. PST (10:00 a.m. EST) on Tuesday, December 10.

    World of Warcraft Classic Version 1.13.3

    The fields of battle are open, and the Alliance and Horde are set to clash over Warsong Gulch and Alterac Valley.

    Warsong Gulch is a 10v10 game of capture-the-flag, with each faction attempting to carry their opponents’ flag all the way back to their own base, while preventing the opposition from doing the same. Players fight in level-ranges in Warsong Gulch: 10-19, 20-29, 30-39, 40-49, 50-59, and level 60.

    Alterac Valley is a large 40v40 tug-of-war zone, with many quests, objectives, and areas of interest. All players at level 51 and higher are placed into a single level-range in this epic struggle, with rewards via reputation as well as quest rewards. Some Alterac Valley rewards are highly sought, such as Don Julio’s Band, Lei of the Lifegiver, and Ice Threaded Arrows/Bullets.

    The Alliance entrance to Warsong Gulch is in Silverwing Grove in Ashenvale Forest, and the Horde entrance is near Mor’shan Base Camp in the northern Barrens. The Alliance and Horde entrances to Alterac Valley are in northern Hillsbrad Foothills. Both Warsong Gulch and Alterac Valley can also be entered by speaking with the appropriate battlemaster in your capital city.

    Battlegrounds are cross-realm, which means you’ll fight alongside allies and against opponents from all of the realms in your region.

    Elemental Invasions
    Across Kalimdor, Blazing, Thundering, Watery, and Whirling Invaders now occasionally appear in Un’goro Crater, Azshara, Winterspring, and Silithus respectively. The elementals appear to be seeing just how far into these territories they can penetrate before being beaten back by the forces of the Horde or the Alliance.

    The key button in your micro menu now opens your Keyring, an additional bag for keys only, that scales up to hold 32 keys.

    Additional Updates
    • The lua API has been modified to prevent some addons from using communications channels in ways that are contrary to the spirit of the game.
    • This patch includes client support for the Paid Character Transfer service, which may be enabled at a future date.
    • The World of Warcraft Classic executable file on your PC has been renamed.
    • Bug fixes.

    Classic Patch 1.13.3 LUA API Change
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    With the release of World of Warcraft Classic 1.13.3, we’re making a change to disallow calling C_ChatInfo.SendAddonMessage with the CHANNEL ChatType. This will prevent addons from communicating over custom, player-created chat channels.

    Addons will still be able to communicate using PARTY, RAID, GUILD, and WHISPER in the same ways that they can now. Additionally, we are going to test a change to permit C_ChatInfo.SendAddonMessage to be called with SAY and YELL, allowing your addons to communicate with players in your immediate vicinity.

    We support using addons to customize your gameplay experience. However, we also want to ensure that we preserve the social dynamics that make Classic what it is. Ultimately, we decided that the ability for addons to send invisible messages to large, arbitrary groups of players all across Azeroth was something that risked undermining those social dynamics.

    Thank you!

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