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    Steam Client Update, January 20

    By Valve,

    A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/593110/announcements/detail/3094537058227927839]here[/url].

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    Sony Expects Microsoft To Keep Some Activision Games Multiplatform

    By GameInformer,


    Microsoft's recent acquisition of Activision Blizzard sent large-scale ripples throughout the industry. The deal was worth a whopping $68.7 billion, exceeding the price tag of any other developer/publisher acquisition. Of course, it's safe to assume that exclusivity rights could be in the works for some of the most successful IPs in recent memory, like Call of Duty. However, a spokesperson from Sony chimed in on the current chain of events, confident that several of Activision Blizzard's games will continue to remain multiplatform experiences.

    It is important to keep in mind what is going on within Activision Blizzard at this time regarding ongoing allegations about the work culture. The ongoing lawsuit from the California Department of Fair Employment and Housing (DFEH) against the company is over-reported toxic workplace culture. The bulk of the suit focuses on "violations of the state's civil rights and equal pay laws," specifically regarding the treatment of women and other marginalized groups. To learn more about the proceedings thus far, including details listed in the lawsuit against Activision Blizzard, please check out our previous coverage here.

    The spokesperson mentioned above spoke to The Wall Street Journal and said, "We expect that Microsoft will abide by contractual agreements and continue to ensure Activision games are multiplatform." The discourse surrounding exclusivity also came to a head when Microsoft acquired Bethesda. The Elder Scrolls franchise and whether it would be exclusive or not also came into question. We reported that Phil Spencer envisions the sixth installment in Bethesda's classic RPG series as an Xbox exclusive. However, he would also go on to say that console launches outside of Xbox and PC would be on a "case-by-case basis." This same methodology will likely apply to Activision Blizzard games, especially since Microsoft must honor any previous contracts in effect. 

    According to a Bloomberg report, Spencer reiterated that Activision games would continue to be developed on other consoles, "I'll just say to players out there who are playing Activision Blizzard games on Sony's platform: It's not our intent to pull communities away from that platform and we remained committed to that." 

    On Sony's top 20 PlayStation 5 downloads and PlayStation 4 downloads of 2021, Call of Duty: Vanguard appeared on the list as the second most popular PS5 and fifth most popular PS4 title. Moreover, Warzone took the number two spot on the top 10 most downloaded free-to-play games on both PlayStation consoles. As far as acquisitions go, Sony is also looking into expanding its games division.

    Executive deputy president and chief financial officer Hiroki Totoki said, "As a result of the acquisitions announced since the beginning of this fiscal year, the number of PlayStation studios will increase by four to 16, and the number of developers will increase by almost 20%. We plan to continue to aggressively invest in our development capability going forward."

    [Source: The Wall Street Journal, Bloomberg]

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    The PlayStation Wrap-Up Report Is Available To View Your 2021 Gaming Stats

    By GameInformer,


    We may be pushing towards the end of January, but you can still reminisce about your favorite PlayStation memories of 2021. Sony has launched the PlayStation Wrap-Up Report, giving players a chance to view their biggest and brightest gaming highlights from the last year. 

    From now until February 20 visiting the PlayStation Wrap-Up page displays stats such as the number of games played, total hours spent gaming, trophies earned, and other factoids. The only prerequisite is that you’ll have needed to spend at least 10 hours playing a PS5/PS4 in 2021. 

    The report also displays the collective accomplishments of players around the world including specific in-game metrics such as the most popular weapon in Returnal. Those who access the Wrap-Up receive a download code to get four free avatars (for PS5 and PS4). 

    Sony may be a wee late to the party after Nintendo and Microsoft released similar player reports a few weeks ago, but it's still fun to look back and remember, "wow, I really did play a lot of Deathloop last year." PlayStation currently has Horizon Forbidden West, God of War: Ragnarok, and Gran Turismo 7 slated for this year along with no shortage of exciting third-party titles. Odds are the 2022 Wrap-Up is going to be one for the books. 

    What game did you spend the most time with on PlayStation this year? How many trophies did you earn? Share your stats down in the comments!

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    Horizon Forbidden West: Meet The Cast Of Guerrilla Games’ Upcoming RPG In New Trailer

    By GameInformer,

    Horizon Forbidden West

    We’re closing in on the release of Horizon Forbidden West and PlayStation is releasing more and more about the game. Yesterday, Guerrilla Games released a new Forbidden West story trailer, and you can check out some exclusive details we learned about it after talking to the team, and now the studio has released a special “meet the cast” trailer.

    It begins with an introduction to protagonist Aloy’s voice actor, Ashly Burch, who explains that Aloy had to step into a new role as the hero of the world. She also touches on the more adversarial aspect of Aloy and Sylens’ relationship. And speaking of Sylens, Lance Reddick is returning to voice the character last seen in the post-credits scene at the end of Horizon Zero Dawn. He talks about Sylens’ egomaniac personality and how that shapes his relationships in Forbidden West. 

    Click here to watch embedded media

    We also meet Kotallo’s voice actor, Noshir Dalal. Both newcomers to the series, Kotallo encounters Aloy at a time when his life is in major crisis. Kotallo’s chief envisions a peaceful alliance in the Forbidden West and it’s Kotallo’s mission to champion his chief’s cause. Joining Kotallo as a new character in the world of Horizon is Tilda, who is voiced by Matrix alumn Carrie-Anne Moss. 

    “I play this very interesting character named Tilda who is quite a dynamic character,” Moss says in the trailer. “As an artist, there’s a lot of freedom in doing something like this. You get to be in the moment, getting thrown direction from the director, getting to try it over and over again; I felt like creatively, it was a lot of fun. There’s a lot of mystery to her – I don’t want to say too much – but she’s an interesting character and I loved playing her.”

    Next up is Varl, voiced by John Macmillan. As Macmillan notes, Varl has been on a “heck of a journey.” He says the writers did a great job of evolving the character in Forbidden West as he’s more mature and more willing to challenge Aloy when needed. Erend, voiced by John Hopkins, is back too. He talks about Aloy’s disappearance at the end of Zero Dawn, which sets up a fractured relationship at the start of Forbidden West. Macmillan and Hopkins said their relationship as Varl and Erend evolved quite a lot in the game as the two are the new main allies of Aloy. 

    We also get a few glimpses at some new concept art for Forbidden West, which you can view below: 

    Click image thumbnails to view larger version




    While waiting for Horizon Forbidden West to hit PlayStation 5 and PlayStation 4 on February 18, read what Guerrilla Games had to say about the game’s latest story trailer and then head to Game Informer’s Horizon Forbidden West hub, which features all kinds of new details from this month’s cover story. Read our thoughts on the first game in Game Informer’s Horizon Zero Dawn review after that. 

    Are you excited for Horizon Forbidden West? Let us know in the comments below!

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    Yu-Gi-Oh! Master Duel | Game Informer Live

    By GameInformer,


    It’s time to d-d-d-d-duel! Join us on Twitch at 2 p.m. Central as three Game Informer editors shuffle their decks, strap on their duel disks, and face off for two hours in the newly-released Yu-Gi-Oh! Master Duel.

    Yu-Gi-Oh! Master Duel is billed by Konami as the definitive video game adaptation of the popular card game. The free-to-play title is available on consoles and PC and lets players enjoy a highly produced simulation of the TCG with over 10,000 cards at their disposal. In addition to a solo mode, players can duke it out online across any platform thanks to cross-play. Cross-progression also allows players to enjoy the game anywhere, whether in front of a monitor, TV, or Switch screen. 

    Click here to watch embedded media

    Game Informer’s elite duelists Marcus Stewart, Dan Tack, and John Carson will battle it out to decide who reigns as GI’s King of Games. Expect plenty of trash talk and anime-inspired buffoonery as we show off Master Duel’s features, modes, and maybe open some card packs to boot. 

    We can’t wait to hang out with you on Twitch and be sure to subscribe! Doing so grants access to the official Game Informer Discord Channel where members of our friendly community congregate to discuss and play games, chat pop culture, and hang out with the Game Informer staff.

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    Super Rare Games Announces New Indie-First Publishing Label, Five New Indies Revealed

    By GameInformer,

    Super Rare Games Originals Indie-First Publishing Label

    Super Rare Games, a company best known for its unique approach to publishing physical games and related media, announced a new indie-first publishing label called Super Rare Originals. 

    As the name implies, Super Rare Originals will publish indies digitally on consoles and PC, and the new label is starting big with five new games revealed today: Grapple Dog, Post Void, The Gecko Gods, Lone Ruin, and Completely Stretchy.  

    Grapple Dog

    PC (other platforms TBA)


    “Grapple Dog is an exhilarating 2D pixel-art platformer from pixel art veteran Joseph Gribbin,” the Super Rare Originals press release reads. “Use your awesome grappling hook to clear tricky challenges as Pablo, the Grapple Dog. Sail across six colorful worlds with a crew of fearless adventurers to stop the robotic overlord Nul from destroying the world.” 

    Post Void

    Coming soon to consoles (platforms TBA)


    “Post Void is a challenging arcade-style first-person shooter with one objective: be fast,” the press release reads. “Move forward and keep your idol filled with liquid by getting kills. Each run will be a little different with procedurally generated levels. Keep your head full and reach the end; kill what you can to see it mend; get the high score or try again.” 

    The Gecko Gods

    PC (other platforms TBA)


    “Explore a mysterious island as a tiny lizard,” the press release reads. "Complete ancient puzzles, effortlessly climb cliffs and eat bugs as you make your way across an island civilization lost to time. Climb anything, solve ancient contraptions, and clamber through the crumbling ruins of a collapsed society – all as a little lizard on a mission to save their friend.” 

    Lone Ruin

    PC (other platforms TBA)


    “From the creator of Hell is Other Demons comes Lone Ruin, a spell-based roguelike twin-stick shooter with tons of replayability,” the Super Rare Originals press release reads. “Play as an explorer who seeks a mysterious ancient power in an old ruin, built atop a source of magical goop used by olden mages to power and transform themselves. Dive deeper and deeper, battling your way through twisted creatures, utilizing your very own magic abilities to ultimately reach the bottom of the Lone Ruin.” 

    Completely Stretchy

    PC (other platforms TBA)


    “Completely Stretchy is a short, first-person surreal and cartoony experience,” Super Rare Originals says. “Explore the vibrant Grombi Isles using your newfound floppy abilities such as your stretchy arm, sticky fingers, and more. Talk to the eccentric inhabitants and participate in their playful activities. You may even piece together the story of the Grombi Isles.”

    Super Rare Originals says specific platforms and release timings will vary and more will be announced closer to each game’s release date. 

    Super Rare Games releases physical Switch games every three weeks, all in an effort to push their mission of supporting talented indie devs of all sizes. The team sees this new Super Rare Originals digital indie publishing label as an extension of that, teasing even more games it’s excited to announce in the future. 

    “Having worked with 100s of developers across the last four years, we want to support talented indie devs long-term and hopefully help to start changing the industry to be more developer-focused,” Super Rare Originals says. “We’re taking an ‘indie-first’ approach, as we believe publishers should feel honored to work with developers, rather than the power dynamic being the other easy around, as is often the case.  “We see ourselves as being ‘indie’s best friend,’ supporting all different scales of indie devs in every way  – from our physical releases of established indie treasures and hidden gems, to our original publishing of games from devs both new and veteran.” 

    Are you excited for these games? Let us know in the comments below!

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