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    Star Wars: Battlefront being made by DICE Stockholm, not LA

    GameSpot
    By GameSpot,

    EA executive says upcoming Star Wars: Battlefront will be DICE's "interpretation" of the series.

     

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    EA has confirmed that it will be the DICE studio in Stockholm handling primary development on Star Wars: Battlefront.

     

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    EA recently established DICE LA to specifically handle development on Star Wars titles, but EA Games Label chief Patrick Soderlund said in an interview with Eurogamer that the new LA outfit will be taking a supporting role.

     

    "We will support a lot of what's made in Stockholm from LA," said Soderlund. "Imagine stuff like potential expansion packs and premium services being managed and handled out of LA. But the main game, Battlefront, is being built in Sweden. And so is Mirror's Edge. And so is Battlefield 4."

     

    "It's a way for us to expand the DICE universe, to be able to do more. They are helping. Who knows where this will take them long term? Right now they're focused on helping."

     

    "When you're in Sweden, Stockholm is a gigantic gaming city with DICE and Mojang and all the other companies, but we realised we needed to extend our reach if we wanted to get to the breadth of talent we wanted."

     

    Soderlund also added that the upcoming Star Wars: Battlefront would be DICE's "interpretation" of the series.

     

    "This is DICE's interpretation of what Battlefront should be," he said. "That's the best description you can have. There are absolutely things in the previous Battlefront games that you'll recognise and remember, but DICE wants to put its own flavour on it. That's the only way we can do it. Hence it's called Star Wars: Battlefront, without a 3 at the end. We want to say it's something new."

     

    EA signed a multiyear deal with Disney at the start of May to make "core" Star Wars titles.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "Star Wars: Battlefront being made by DICE Stockholm, not LA" was posted by Martin Gaston on Thu, 13 Jun 2013 14:36:14 -0700

     

    Source: GameSpot


    Metal Gear Solid V has 'vast' multiplayer mode

    GameSpot
    By GameSpot,

    Creator Hideo Kojima says Metal Gear Online planned for upcoming open-world action game; will be developed collaboratively at Los Angeles studio.

     

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    Metal Gear Solid V: The Phantom Pain will include a "vast" multiplayer mode, creator Hideo Kojima has confirmed in a new interview with CVG. He explained that this new mode will be developed by Kojima Productions' recently established Los Angeles studio in collaboration with the company's main outfit in Japan.

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    "Yes, we plan on creating Metal Gear Online," Kojima said. "Multiplayer right now is being created at our LA studio as well as us. We're working closely to create a vast multiplayer for all the fans."

     

    No further information about the open-world game's multiplayer mode was divulged.

     

    Metal Gear Solid V: The Phantom Pain is currently in development for the Xbox 360, PlayStation 3, Xbox One, and PlayStation 4. It will feature real-time weather, new stealth options, various modes of transportation (tanks, horses, cars), and is said to offer "unparalleled strategic freedom."

     

    Kojima also recently revealed that the final version of Metal Gear Solid V: The Phantom Pain will look better than the trailer shown off during Microsoft's E3 briefing on Monday.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "Metal Gear Solid V has 'vast' multiplayer mode" was posted by Eddie Makuch on Thu, 13 Jun 2013 13:27:39 -0700

     

    Source: GameSpot


    Mario Golf 3DS delayed into 2014

    GameSpot
    By GameSpot,

    Nintendo pushes Mario Golf: World Tour out of summer release window and into next year.

     

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    Mario Golf won't come to the 3DS on time. Nintendo revealed during an E3 2013 analyst briefing this week (via Polygon) that Mario Golf: World Tour has been delayed into 2014.

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    The game was announced in February with a summer 2013 release window. No reason for the delay was provided.

     

    Mario Golf: World Tour is in development at series shop Camelot Software and promises to offer modes that both simplify the series for beginners and add complexity for experts.

     

    Mario Golf: World Tour will be the sixth Mario Golf game in a series that has been running since 1999, with previous titles appearing on the N64, Game Boy Color, Game Boy Advance, and GameCube.

     

     

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    "Mario Golf 3DS delayed into 2014" was posted by Eddie Makuch on Fri, 14 Jun 2013 18:43:43 -0700

     

    Source: GameSpot


    GameSpot's Best of Show Winners for E3 2013

    GameSpot
    By GameSpot,

    SITE NEWS: Staff-curated list features 12 games including Battlefield 4, The Crew, Fantasia: Music Evolved, and Destiny, among others.

     

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    Now that the show has ended, what were the best games of E3 2013?

     

    GameSpot editors have chosen our favorite games from this year's show, finalizing a list of 12 titles highlighted below.

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    Games up for nomination had to be playable in some form, whether by GameSpot or during a live presentation.

     

    Battlefield 4

    Bayonetta 2

    Destiny

    Fantasia: Music Evolved

    Forza Motorsport 5

    Mario Kart 8

    Rayman Legends

    The Crew

    The Division

    The Witcher 3

    Titanfall

    Watch Dogs

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "GameSpot's Best of Show Winners for E3 2013" was posted by Eddie Makuch on Thu, 13 Jun 2013 18:13:45 -0700

     

    Source: GameSpot


    Super Smash Bros. Wii and 3DS won't feature cross-platform play

    GameSpot
    By GameSpot,

    But the console and handheld versions will be able to interact with one another.

     

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    The recently announced Super Smash Bros. Wii and Super Smash Bros. 3DS won't feature cross-platform play, developer Sora Ltd. has said.

     

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    In an interview with Joystiq, director Masahiro Sakurai said cross-play between the two games wouldn't be possible due to both games having completely different stages.

     

    There will be interactivity between the two versions of the game, Sakurai adds, mentioning that customised characters will be able to be sent from the 3DS version to the Wii U version. The customisations weren't specified in detail, only that they wouldn't be alternative costumes.

     

    Super Smash Bros. for the Wii U and Super Smash Bros. for the Nintendo 3DS will be released in 2014.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "Super Smash Bros. Wii and 3DS won't feature cross-platform play" was posted by Martin Gaston on Thu, 13 Jun 2013 17:47:57 -0700

     

    Source: GameSpot


    Zelda producer: 'If we don't change we might die'

    GameSpot
    By GameSpot,

    Eiji Aonuma explains Nintendo is planning to shake things up with new Zelda games without straying too far from proven formula.

     

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    The Legend of Zelda director Eiji Aonuma has told Engadget that it is imperative that Nintendo breaks new ground with its future Zelda titles.

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    "If we don't change we might die," Aonuma said. "We need to evolve. Things need to change. Things need to grow."

     

    Fans may then ask why Nintendo is launching The Legend of Zelda: Wind Waker HD on the Wii U this fall. Aonuma said development on the HD remake has helped the team "learn what it is the Wii U can do...[and] what the system is capable of."

     

    Aonuma said he has heard calls from fans to shake up the series and change the formula, and though he thinks it is important to do this, changing too much would be a problem as well.

     

    "With regard to...breaking the mold or changing the formula, I certainly hear the thoughts of fans. The impressions of fans that maybe it's getting a bit stale," Aonuma said.

     

    "If we change it too much, I'm also concerned people will say, 'OK, is it no longer Zelda if we don't have this formula?'"

     

    The Legend of Zelda: Wind Waker HD launches this fall, while the Wii U's all-new Zelda game currently has no release window.

     

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "Zelda producer: 'If we don't change we might die'" was posted by Eddie Makuch on Thu, 13 Jun 2013 17:32:40 -0700

     

    Source: GameSpot


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