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    Castlevania: Lords of Shadow PC demo available tomorrow

    By GameSpot,

    Konami launching demo July 31 through Steam for Ultimate Edition of upcoming action title; full game due August 27.




    Konami will release a demo for the Ultimate Edition of Castlevania: Lords of Shadow on PC tomorrow, the company announced through the game's Facebook page recently. Mercury Steam's action game was originally released only for the Xbox 360 and PlayStation 3 in 2010.



    Lords of Shadow for PC, due out in full on August 27, will include expansions Reverie and Resurrection, as well as 1080p graphics at 60 frames per second.


    The game will be available on Steam, where players can unlock achievements and make use of cloud saves.


    In addition, Lords of Shadow for the PC features new storylines, weapons, skills, battles, and environments not found in the original console game.


    For more on the original Castlevania: Lords of Shadow, check out GameSpot's review. Mercury Steam is currently at work on Castlevania: Lords of Shadow 2, due out this winter.



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    Read and Post Comments | Get the full article at GameSpot


    "Castlevania: Lords of Shadow PC demo available tomorrow" was posted by Eddie Makuch on Tue, 30 Jul 2013 07:51:24 -0700


    Source: GameSpot

    Levine: Logan's Run "inspired almost my entire career"

    By GameSpot,

    BioShock creator Ken Levine confirms he is writing script for new Warner Bros. sci-fi movie, says original was a major inspiration for his body of work.




    BioShock creator Ken Levine saw 1976 sci-fi film Logan's Run as a ten-year old and the experience would end up inspiring nearly his total body of professional work, the industry veteran has revealed.



    At a Boston event this week, GameSpot asked Levine if he would consider working in a medium other than games. As an answer, he confirmed he is working with Warner Bros. on a Logan's Run remake and explained the impact that movie had on his professional career.


    "It was the first dystopia story I ever saw and if you know my games, obviously it had a huge impact on me," Levine said. "So I actually talked to [Warner Bros.] and I sort of forced them to give me the job because I said there is no person on earth who spent more time thinking about Logan's Run and spent more of his career sort of doing things that came off that experience had ten years old seeing this movie that I feel, in the same way whether it's art deco or it's [Ayn Rand] or American exceptionalism or whatever it is or quantum mechanics, I want to make things that aren't particularly popular or interesting to people."


    "I think Logan's Run, because it's such a 70s goofy thing, I think there's a story in there that there's a real good story there that needs to be told," he added. "And it's certainly inspired almost my entire career."


    Levine said he has not officially started writing for the new Logan's Run movie yet, but he is signed up to do it.


    The original Logan's Run was based on a 1967 novel from William F. Nolan and George Clayton John, which depicts a dystopian society set in 2116 wherein all people must agree to be executed at age 21 in an effort to control population.


    The 1976 film was directed by Michael Anderson and starred Michael York, Richard Jordan, and Jenny Agutter.


    Levine and Irrational Games are currently working on BioShock Infinite downloadable content Burial at Sea - Episode One and Burial at Sea - Episode Two, the latter of which will allow gamers to play as Elizabeth in Rapture.


    Both expansions will launch in 2014.


    Looking further ahead, Irrational Games has no announced games, and Levine said earlier this year that he has "no idea" what the studio will make next.



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    Read and Post Comments | Get the full article at GameSpot


    "Levine: Logan's Run "inspired almost my entire career"" was posted by Eddie Makuch, Peter Brown on Tue, 30 Jul 2013 07:16:28 -0700


    Source: GameSpot

    Witcher 3 dev discusses redefining the open-world genre

    By GameSpot,

    CD Projekt Red game director says studio's hope is for "every inch of the world to be interesting and believable."




    The Witcher 3: Wild Hunt aims to redefine the open-world genre by making "every inch" of the gameworld compelling and believable, according to to game director Konrad Tomaszkiewicz.



    "Think about closed-world games," Tomaszkiewicz told Examiner. "Their storytelling is usually quite good because fewer possibilities for gamers mean that developers can plan more and concentrate solely on the finite number of locations in the game."


    "We want to take that quality and extend it to an open world," he added. "We want every inch of the world you'll traverse to be interesting and believable. That's our way of redefining [the open-world genre]."


    To do this, Tomaszkiewicz said CD Projekt Red must deliver new experiences to gamers within the world as they travel between in-game destinations.


    "There was a time when open world gameplay meant that you just had to travel from point A to point B with nothing to do in between," he said."Nowadays, there's like a second game between point A and B. If you want, you can forget that point B even exists."


    The Witcher 3: Wild Hunt launches in 2014 for Xbox One, PlayStation 4, and PC. For more, check out GameSpot's previous coverage.



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    "Witcher 3 dev discusses redefining the open-world genre" was posted by Eddie Makuch on Tue, 30 Jul 2013 06:35:13 -0700


    Source: GameSpot

    Guitar Hero founders working on new fitness games

    By GameSpot,

    Upcoming mobile exercise games hope to make workouts more social; company is currently accepting interest from game developers wishing to develop for the new platform.




    RedOctane founders Kai and Charles Huang--best known for the Guitar Hero series--have announced plans to create new types of fitness games for mobile devices, with a focus on increasing social play.




    The new company, Blue Goji, aims to overhaul current cardio workouts by directly linking physical exertion and gameplay. While few specific details were made in the announcement, the company has said that it intends to track activity to help monitor personal fitness goals, as well as turn exercise into a more social experience.


    �Our goal is to help people lead healthier and more active lives by providing anyone across all fitness levels with a fun way to work out, one that is accessible and compelling to use,� Kai Huang said in a statement. �With Blue Goji, we�re developing a platform to support a variety of entertainment content that enables people to immerse themselves in their workout routines for a more enjoyable and social experience.�


    The games will target mobile and tablet devices, with plans to interface directly with exercise equipment, including treadmills, stationary bicycles, and elliptical machines. The company is currently accepting applications from software developers who are interested in working on the platform.



    Read and Post Comments | Get the full article at GameSpot


    "Guitar Hero founders working on new fitness games" was posted by Dan Chiappini on Mon, 29 Jul 2013 22:22:35 -0700


    Source: GameSpot

    Sony's Gamescom showing to focus on PS4 lineup

    By GameSpot,

    Publisher says gamers can expect news about next-generation console's software lineup at event next month.




    Sony's Gamescom showing next month will focus on the PlayStation 4 and its software, the platform holder has said on its Facebook page.



    "With the buzz around PlayStation 4 building, 2013 continues to be one of the most exciting years ever for video games fans," Sony said. "A host of next generation titles were unveiled at the PlayStation Meeting 2013 and E3 2013. At Gamescom in August 2013, the focus will be on PS4 and its games line-up once again."


    A number of questions about the PS4 remain ahead of its launch later this year, including its official release date and what games players can expect on day one. Competitor Microsoft will also attend Gamescom, where it is expected to reveal further details regarding the Xbox One's self-publishing policy, among other things.


    It is not clear what role Sony's other gaming platforms, like the PlayStation Vita and PlayStation 3, will have at the show. Gamescom 2013 takes place in Cologne, Germany, August 21-25. GameSpot will be in attendance at the event.



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    "Sony's Gamescom showing to focus on PS4 lineup" was posted by Eddie Makuch on Mon, 29 Jul 2013 12:17:48 -0700


    Source: GameSpot

    Microsoft: Xbox One controller $60, headset $25

    By GameSpot,

    [uPDATE] Microsoft confirms all prices.




    [uPDATE] Following the publication of this story, a Microsoft representative confirmed that all Xbox One accessory pricing information through the Microsoft Store is correct.


    "Yes, official pricing for Xbox One accessories at Microsoft Stores is accurate," the representative said.


    The original story is below.


    The official Microsoft Store has been updated with pricing information for a range of Xbox One accessories, revealing extra controllers will go for $60 and additional headsets for $25.



    An Xbox One wireless controller with play-and-charge kit will sell for $75, while the play-and-charge kit alone will go for $25.


    It is not clear if the Xbox One accessory pricing information is final. GameSpot has reached out to Microsoft for comment.


    All Xbox One units include one wireless controller, though the system will not come bundled with a pack-in headset. Players can still use voice commands out of the box, though, thanks to the Kinect.


    Competitor Sony will offer extra DualShock 4 controllers and PlayStation Eye units for the PlayStation 4 at $60 each. The Xbox One ($500) and PS4 ($400) launch later this year.



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    Read and Post Comments | Get the full article at GameSpot


    "Microsoft: Xbox One controller $60, headset $25" was posted by Eddie Makuch on Mon, 29 Jul 2013 11:29:40 -0700


    Source: GameSpot

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