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    Mighty No. 9 coming to Xbox One, PS4, 3DS, PS Vita

    By GameSpot,

    [uPDATE] Kickstarter campaign for Mega Man creator's new platformer surpasses $3.5 million with just hours remaining; closes at $3,845,048 from 67,222 backers.




    [uPDATE] The Kickstarter campaign for Mighty No. 9 has closed, drawing a total of $3,845,048 from 67,222 backers.


    The original story is below


    With just two hours remaining, the Kickstarter campaign for Mega Man creator Keiji Inafune's Mighty No. 9 has surpassed $3.5 million, meaning the game will be released on Xbox One, PlayStation 4, 3DS, and PlayStation Vita. The funding milestone was achieved earlier today.



    At press time, funding for Mighty No. 9 stands at $3,629,125 from 63,513 backers. The campaign closes at 8:19 p.m. EDT this evening. The game is expected to be released in April 2015.


    With more than $3.5 million raised, the Kickstarter campaign for Mighty No. 9 is the third largest in the platform's history for a gaming project.


    Inafune announced and launched the Kickstarter campaign for Mighty No. 9 during PAX Prime last month. It reached its initial $900,000 target in under two days.


    For more, check out GameSpot's interview with Inafune about the Kickstarter project and his thoughts on the Japanese gaming industry, among other topics.



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    "Mighty No. 9 coming to Xbox One, PS4, 3DS, PS Vita" was posted by Eddie Makuch on Tue, 01 Oct 2013 17:28:24 -0700


    Source: GameSpot

    Warcraft movie set for release Dec. 18, 2015

    By GameSpot,

    Blizzard Entertainment confirms release date for upcoming movie based on fantasy series from Legendary Pictures.




    The World of Warcraft movie will be released in theaters on December 18, 2015, Blizzard Entertainment announced today.


    We�re pleased to announce that
    Pictures� WARCRAFT will be released by
    on December 18, 2015.


    — World of Warcraft (@Warcraft)


    The film is being directed by Duncan Jones (Moon, Source Code) and could feature In Bruges actor Colin Farrell and There Will Be Blood's Paul Dano in lead roles.


    The film's plot remains largely under wraps, though a past report suggests the movie will feature "time travel and alien worlds."


    "The opportunity to do something like Warcraft is a once-in-a-lifetime thing. You hope that you're going to get the chance to make films where you really get to delve into fantasy," Jones said during San Diego Comic-Con in July, where a teaser for the movie was shown. "And with Warcraft, I actually get to create a world and there's not that many filmmakers who get the chance to start from scratch and build something that big. I know how lucky I am and I am so excited to do it."




    At the time, Jones also briefly discussed the challenge of creating a film based on a franchise that millions of people the world over are already connected to.


    "I'm well aware of it. And a lot of people who are my friends play and I used to play. I'm very aware of what the goal is there to achieve," he said.


    The big-screen adaptation of Blizzard Entertainment's fantasy series was announced during E3 2006. Spider-Man director Sam Raimi was at one point attached to the film, though he would later drop out, claiming Blizzard "mismanaged" the film.



    The Warcraft film is believed to have a budget that exceeds $100 million.


    Production on the film will begin in January. Blood Diamond and K-PAX writer Charles Leavitt authored the most recent version of the World of Warcraft film's script.



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    "Warcraft movie set for release Dec. 18, 2015" was posted by Eddie Makuch on Tue, 01 Oct 2013 16:31:13 -0700


    Source: GameSpot

    GTAV title update detailed

    By GameSpot,

    Released as part of GTA Online patch, Xbox 360 and PS3 update promises fixes for various issues in Story mode.




    The new Grand Theft Auto V title update released today not only opens access to Grand Theft Auto Online, but also promises a fix for numerous Story mode issues.



    Rockstar Games published a list of prominent fixes to the Rockstar Newswire today. Among other issues, the update promises to fix the vanishing vehicle bug.


    • Fix for interface issues when using Internet on the cell phone after completing the game, or during a mission replay
    • Fix for the Vanilla Unicorn occasionally becoming locked
    • Fix for issues where the character�s money could drop below zero and become stuck there
    • Fix for the Epsilon Program missions not progressing properly after delivering some cars
    • Fix for issue where the Atomic Blimp sometimes does not appear as a phone contact for Collector�s Edition owners
    • Fix for issues with saved vehicles going missing, or losing their upgrades
    • Fixes for several map escape and collision issues along with other various bug fixes


    Grand Theft Auto V launched earlier this month, generating $800 million in 24 hours and $1 billion in three days.


    For more on GTA Online, check out GameSpot's "Five Tips to Get You Started in GTA Online" feature.



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    "GTAV title update detailed" was posted by Eddie Makuch on Tue, 01 Oct 2013 14:25:31 -0700


    Source: GameSpot

    Wii production ending in Japan soon

    By GameSpot,

    Nintendo will stop manufacturing aging console in island nation soon; no word on other territories.




    Nintendo will cease production of the industry-shaking Wii console in Japan in the near future, the company said today in an update on its website.



    A Nintendo of Europe representative told Eurogamer that the production halt only relates to Japan, at least for now. Details about production schedules for Europe and North America have not been disclosed.


    A Nintendo of America representative was not immediately available to comment.


    The Wii was released in 2006 and has sold over 100 million units worldwide to date, millions more than the Xbox 360 and PlayStation 3. The system introduced motion-controls as a primary means of play, something competitors Sony and Microsoft would adopt later on.


    Nintendo has shifted more than 872 million pieces of software for the Wii. The company stopped making games for the console last year.


    Its successor the Wii U launched last year and has struggled thus far, selling 3.61 million units to date, below Nintendo's internal expectations. Nintendo implemented a price cut for the console two weeks ago, dropping the MSRP for the 32GB model to $300.



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    "Wii production ending in Japan soon " was posted by Eddie Makuch on Tue, 01 Oct 2013 14:25:19 -0700


    Source: GameSpot

    Xbox One's day-one update takes 15-20 minutes

    By GameSpot,

    Microsoft confirms launch-day patch for next-generation console will take between 15 and 20 minutes "for most users."




    The Xbox One will require a day-one patch, and that update will take between 15 and 20 minutes "for most users," Microsoft chief platform architect Marc Whitten told IGN.



    "We are optimizing Xbox One so that the day-one update is as fast as possible. While we're still finalizing the details, we expect that the download will take between 15 and 20 minutes for most users," Whitten said.


    It is not clear what the specific purpose of the patch is, though a Microsoft representative said in June that this update will "accommodate the differences between hardware and software manufacturing schedules."


    The Xbox One launches on November 22 for $500.



    Read and Post Comments | Get the full article at GameSpot


    "Xbox One's day-one update takes 15-20 minutes" was posted by Eddie Makuch on Tue, 01 Oct 2013 11:34:55 -0700


    Source: GameSpot

    Valve trademarks Half-Life 3

    By GameSpot,

    Company files trademark application for long-awaited game; no comment from studio regarding what it may mean.




    Valve has filed a trademark application for Half-Life 3.



    The trademark application (via NeoGAF) was filed September 29 with the European Union's Office of Harmonization for the Internal Market (OHIM).


    It covers "computer game software; electronic game software, downloadable game software via a global computer network and wireless devices; and video game software," among other things.


    A Valve representative was not immediately available to comment regarding what this news may mean for the future of Half-Life. A trademark application does not necessarily indicate that Half-Life 3 is in development.


    Last week, Valve announced SteamOS, Steam Machines, and a Steam Controller. The announcements did not win everyone over, as Gearbox Software CEO Randy Pitchford said Valve needs to introduce a killer app to display why the new initiatives are compelling. He specifically said a product like Half-Life 3 would accomplish this.


    In August, Half-Life series voice actor John Patrick Lowrie said Half-Life 3 is not in development, though he admitted he has "no idea" what Valve may be planning in the future.


    Last April, Valve boss Gabe Newell said the studio had gone through numerous "twists and turns" to bring Half-Life 3 to market. He explained that Valve's silence is in the best interest of gamers because elaborating on the game's development "would probably drive people more crazy."


    The most recent Half-Life game was 2007's Half-Life 2: Episode Two. That game advances the story of previous entries Half-Life 2 and Half-Life 2: Episode One. A third episode was planned, but has not seen the light of day.


    A listing for Half-Life 3 was recently spotted in a Valve project tracker.



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    Read and Post Comments | Get the full article at GameSpot


    "Valve trademarks Half-Life 3" was posted by Eddie Makuch on Tue, 01 Oct 2013 10:55:13 -0700


    Source: GameSpot

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