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Fighting game the month's top-seller, followed by Black Ops II and Donkey Kong: Country Returns; total software sales slide 25 percent.
Injustice: Gods Among Us was the best-selling title in the United States during May, a month that saw steep overall industry declines, according to data published by the NPD Group today. The fighting game from Warner Bros. was also April's best-selling game in the US.
Overall, total industry sales slid a significant 25 percent to $386.3 million. According to the NPD Group analyst Liam Callahan, however, this data represents only about half of the true consumer retail spend for the month.
"These sales figures represent new physical retail sales of hardware, software, and accessories, which account for roughly 50 percent of the total consumer spend on games," Callahan said in a statement.
"When taking into account our preliminary estimate for other physical format sales in May such as used and rentals at $91 million, and our estimate for digital format sales including full game and add-on content downloads including micro-transactions, subscriptions, mobile apps, and the consumer spend on social network games at $339 million, the total consumer spend in May is $787 million."
On the hardware front, total sales dropped 31 percent to $96 million. The Xbox 360 was the top-selling console platform for the 29th straight month, moving 114,000 units in the period (down from 270,000 last year). The 3DS posted the best year-over-year trend, Callahan said.
"Nintendo's 3DS edged out the 360 as the top selling platform across hardware and portables. However, the 360 was the top selling console hardware platform this month for the twenty-ninth consecutive month," Callahan said. "The 3DS had the best year-over-year trending for hardware units, with units sales essentially flat from last May."
Sony has not disclosed PlayStation 3 or PlayStation Vita sales for May.
As for software, this category saw the most precipitous fall, diving 44 percent to $187.6 million.
"Softness in new physical entertainment software sales stemmed from a decline in the number of new launches, with over 30 percent fewer new SKUs, as well as poor performance of the new SKUs that were released," Callahan said. "New SKUs generated over seventy percent less units on a per-SKU basis, and a decrease of over eighty percent revenue per SKU."
Nintendo 3DS software sales were a bright spot for the month, up 60 percent from May 2012. In addition, three 3DS titles factored into the top-ten chart for May.
"Overall entertainment software declines, down forty-four percent, were driven partly by sharp year-over-year declines within PC games due to poor comparisons to last year's Diablo III release," Callahan said.
"In May 2013, the top 10 games represented a lower percentage of sales compared to games from the previous few Mays at 18 percent of overall unit sales and 25 percent of overall dollars, compared to 30 percent of units and 45 percent of dollars in May 2012," Callahan continued. "This is contrary to trends we've been seeing over the last few years with the top ten games generating a larger percentage of overall sales and may be indicative of the weak new launch performance this May."
The accessories category posted the smallest declines, falling only 6 percent to $115.3 million.
"This is best May for point and subscription card sales on record for both unit and dollar sales," Callahan said. "Year-to-date, Skylanders accessory sales are trending positively, up close to fifty percent in unit sales and sixty percent in dollars compared to last year."
MAY US GAME SALES (May 5-June 1, 2013)
OVERALL DOLLAR SALES
Total retail sales: $386.3 million (-25%)
Non-PC hardware: $96.0 million (-31%)
Non-PC software: $175.1 (-31%)
Accessories: $115.3 (-6%)
Total software: $187.6 million (-44%)
TOP 10 GAMES FOR June 2013
Title (Platforms) - Publisher
1. Injustice: Gods Among Us (X360, PS3, Wii U) - Warner Bros.
2. Call of Duty: Black Ops II (X360, PS3, PC, Wii U) - Activision Blizzard
3. Donkey Kong: Country Returns (3DS, Wii) - Nintendo
4. Dead Island: Riptide (X360, PS3, PC) - Deep Silver
5. Luigi's Mansion: Dark Moon (3DS) - Nintendo
6. Metro: Last Light (X360, PS3, PC) - Deep Silver
7. NBA 2K13 (X360, PS3, Wii, Wii U, PSP, PC) - Take-Two Interactive
8. BioShock Infinite (X360, PS3, PC) - Take-Two Interactive
9. Battlefield 3 (Xbox 360, PS3, PC) - Electronic Arts
10. Lego Batman 2: DC Super Heroes (X360, Wii, DS, PS3, 3DS, Wii U, PS Vita, PC) - Warner Bros.
"NPD: Injustice: Gods Among Us May's best-selling game in US" was posted by Eddie Makuch on Mon, 17 Jun 2013 16:14:11 -0700
Free-to-play sequel launching in full in North America and Europe later this summer, Valve confirms.
Valve's free-to-play sequel to the genre-defining, worldwide popular competitive title Defense of The Ancients--Dota 2--will be released in full in North America and Europe this Summer, Valve's VP of marketing Doug Lombardi has told GameSpot.
Lombardi confirms a PC Gamer UK report that Dota 2, which has been in an official Beta state since September 13, 2011, will come out before this year's The International 3 competition, held August 7-11 at Benaroya Hall in Seattle. Valve told GameSpot that it will release more details in the next week or two.
"Dota 2 being officially released to the public acts as the next step for Valve in shipping the finished Dota 2 project," said David "GoDZ" Parker, Dota 2 Broadcaster for The BTS Studio. "While anyone interested in obtaining a beta key and playing the game could have already done so with minimal work, having the ease of play that being public brings will make it a true free-to-play game in the ARTS/MOBA genre."
Less than three weeks ago, Dota saw one of its largest updates in the form of patch 6.78, including various changes to Captainós Mode, and balance changes to nearly 75 percent of the heroes. "These big patches allow for the meta to remain constantly fresh and helps separate the teams in terms of how well they can react to the changes," Matthew "Cyborgmatt" Bailey said. "It is one of the reasons why Dota is so loved."
At the same time Nexon, Valve's distributor of Dota 2 in South Korea, has announced it will put up $1.7 million in prize money for the launch of the game in the eSports-centric nation. Nexon's release of Dota 2 in South Korea, much like Perfect Worldós release in China, will focus on developing infrastructure for local servers. Nexon will begin with a starter league tournament, with the winning Korean team getting travel and lodging to attend The International 3 as VIP spectators. Nexon is shooting for a fall release in South Korea.
"Dota 2 is a phenomenal game with elements of strategy and competition that has already garnered much fame in North America and Europe," Valveós Director of Dota 2 Erik Johnson said. "With the help of Nexon and its experience in the Korean market we hope to have great success."
GameSpot will have an exclusive interview with Nexon on the release of Dota 2 in South Korea later this week.
"Dota 2 to be released this summer" was posted by Rod Breslau on Mon, 17 Jun 2013 06:44:31 -0700
Entertainment Software Association reveals attendance figure for this year's show, says hotel spending brought in $40 million for Los Angeles.
48,200 industry professionals, analysts, journalists, and retailers from 102 countries attended E3 2013, event owner and organizer the Entertainment Software Association has announced.
This is up from 45,700 for E3 2012.
The show resulted in an approximated 28,000 hotel room nights, generating about $40,000,000 for the host city of Los Angeles.
E3 2014 will take place at the Los Angeles Convention Center June 10-12, 2014.
E3 will remain in Los Angeles through at least 2015. The annual gaming gala has been held in Los Angeles for 16 of its 18 years of existence. Other host cities have included Santa Monica, California (2007), and Atlanta, Georgia (1997).
"E3 2013 attendance hits 48,200" was posted by Eddie Makuch on Mon, 17 Jun 2013 06:24:31 -0700
Microsoft Game Studios executive Phil Spencer says franchise is "important" and one he would like to see return.
The Crackdown series is "important" to Microsoft Game Studios executive Phil Spencer and one that he would like to see return someday.
"Crackdown is important to me," Spencer said on Twitter. "Given right team and time it's a franchise I'd like to see returnó"
The Crackdown series has been dormant since 2010's Crackdown 2 and the franchise was nowhere to be seen during Microsoft's E3 briefing last week.
"Crackdown will return with the "right team and time," Microsoft says" was posted by Eddie Makuch on Mon, 17 Jun 2013 06:09:27 -0700