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    GTA V Will Require an Install, No Disc Switching

    IGN
    By IGN,

    GTA V Will Require an Install, No Disc Switching

    In a new Q&A posted on Rockstar's website, the Grand Theft Auto developer has answered players' questions about the upcoming Grand Theft Auto V, revealing that the game will require an install on both Xbox 360 and PS3.

     

    On Xbox 360, the game comes on two discs: one install disc, and one to play from. You won't need to ever switch between them, Rockstar says. That install is a requirement, though - you'll need 8GB of free space on your hard drive. The PS3 install is about the same size, and that version of the game comes on one disc.

     

    Rockstar also detailed how character switching works. As we've detailed before in our GTA V previews, you can switch between characters at any time off-mission whilst they're going about their daily lives. "You might drop in on Michael in the middle of a family dispute, interrupt Franklin chatting up some ladies, or Trevor on the run from the law – or whatever else these guys do in their free time," says Rockstar. "How and when you switch between characters when you’re not on a mission is completely up to you."

     

    Continue reading…

     

    Source: IGN


    Guild Wars 2: Major Updates Every Two Weeks

    IGN
    By IGN,

    Guild Wars 2: Major Updates Every Two Weeks

    If you’re addicted to Guild Wars 2, don’t expect the desire to wane anytime soon. Today, developer ArenaNet announced plans to move to a “two-week major release cadence” – basically, you’re getting new content every 14 days.

     

    The plans starts July 9th with Bazaar of the Four Winds, an update where “the mystical flying Zephyr Sanctum has landed, bringing magical crystals and amazing movement skills to traders and adventurers alike.” In bullet point form, ArenaNet says that means…

     


    •  
      • Belcher’s Bluff Mini-game: Players can put their Omnomberry Juice drinking skills to the test in this new, permanent mini-game, and challenge their friends in PvP mode.

     

    Continue reading…

     

     

    Source: IGN


    Lightning Returns Pre-Order Bonuses Revealed

    IGN
    By IGN,

    Lightning Returns Pre-Order Bonuses Revealed

    Square Enix has announced pre-order incentives for Lightning Returns: Final Fantasy XIII, including DLC that'll dress Lightning up as Final Fantasy VII's Cloud Strife.

     

    The Soldier 1st Class outfit DLC, which can be seen in the trailer below, comes replete with Cloud's infamous Buster Sword and Soldier's Band, as well as his victory fanfare and finishing animation from the original game. Additionally, the company has teased that some of Cloud's abilities will also be unlock for Lightning to use, though these will be announced at a later time.

     

    The other pre-order pack that's been announced is the Lightning Samurai Set, which includes three different costumes, each with their own abilities, along with the Shogun, Sohei Saviour and Flower of Battle Items.

     

    Continue reading…

     

    Source: IGN


    Microsoft's Don Mattrick Leaves Company & Ewoks In SWTOR?

    IGN
    By IGN,

    Microsoft's Don Mattrick Leaves Company & Ewoks In SWTOR?

    In today's news, two important company figures make headlines, DLC for Injustice: Gods Among Us could soon be upon us, and Ewoks make a come back in the newest Star Wars: The Old Republic patch. Also, an IGN convention is happening in Dubai this weekend and I get to be one of their lucky attendees. I'll be gone for the week and on a new adventure. Wish me luck!

     

    Here are the stories we covered:

     

    Mattrick moves on from Microsoft. What are his thoughts on his new position?

     

    Frank Gibeau discusses how Battlefield stands apart from the rest and how it stays competitive.

     

    What characters would you like to see added to the roster?

     

    Patch 2.3 for the game will bring with it a new companion. She has a name and an expensive price tag.

     

    Continue reading…

     

    Source: IGN


    ThatGameCompany hints at next game

    GameSpot
    By GameSpot,

    Next game from the Journey developer will continue the studio's focus on social gaming; intended to be published on multiple platforms.

     

    diabloIII_56337_thumb.jpgdota2_61415_thumb.jpgtwistedmetal_22276_thumb.jpg

     

    ThatGameCompany president Jenova Chen has hinted at what the developer may be working on next in a recent interview with UK publication The Telegraph.

     

    journey_03589_embed.jpg

     

    Chen said that while the next project is still in �pre-, pre-production mode�, the studio that brought arthouse games Flow, Flower, and Journey to the PlayStation 3 will continue to evolve its focus on social gaming.

     

    �The next game after Journey is like, OK, we've done it with strangers on the internet, can this also happen among people who know each other. It�s a natural evolution of everything we are doing,� he said.

     

    With the studio's three-game agreement with Sony now complete, Chen said that the team is eager to move away from publisher-funded development. In June last year, ThatGameCompany announced that it had secured $5.5 million in venture capital funding, and hoped to bring its future games to multiple platforms. Despite critical acclaim and strong sales, the company cited platform exclusivity as a factor in its financial troubles while developing Journey.

     

    �We've made three games and have completed the contract. So from this point on, we've raised venture capital because we wanted to own IP and put it on any platform we want,� he said in the interview. While Chen didn't discuss any specifics surrounding the studio�s next game, he said, like all previous works, it would have broad appeal.

     

    �Cloud and Flower are very much egocentric about my own expression, Flow is more utilitarian, and Journey is more about collaboration between various creative voices in the team. Our next game is going to be something that will relate to a wide audience on a human level. It is very exciting to see my own maturing and the team�s maturing, and I'm curious to see what this next game could be.�

     

    Earlier this year, a job listing at the studio sought a scalability engineer for a "full-scale online service," which would be able to accommodate hundreds of thousands of users.

     

    In a recent interview with

    , Chen also revealed his interest in the Kinect 2.0 sensor that will ship alongside Microsoft's Xbox One console. He called out the technology's ability to capture facial expressions and subtle gestures, and is interested to see how they may be combined with gaming.

     

     

    [ Watch Video ]

     

     

    Read and Post Comments | Get the full article at GameSpot

     

    "ThatGameCompany hints at next game " was posted by Dan Chiappini on Tue, 02 Jul 2013 00:33:52 -0700

     

    Source: GameSpot


    Bioshock 2 creative director quits to form indie studio

    GameSpot
    By GameSpot,

    Jordan Thomas has departed 2K Marin to create his own games and open an independent game studio; The Bureau: XCOM Declassified unaffected by departure.

     

    theBureau_66838_thumb.jpg

     

    The creative director of BioShock 2, Jordan Thomas, has left 2K Marin after more than five years with the developer.

     

    theBureau_66838_178thumb.jpg

     

    Speaking to GamesIndustry International, Jordan Thomas revealed that a few key moments during the development of BioShock Infinite inspired him to branch out on his own.

     

    A designer on the original BioShock and creative director on BioShock 2, Thomas realised his true calling whilst working on Infinite, saying, "It cemented for me that while BioShock spoke to me, it'll never be for me what it is for Ken [Levine]. I've expanded that legacy here and there, but I could never have created it from scratch.

     

    "I need to build something that is, to me, what BioShock is to Ken. No matter how long it takes, I have to start now."

     

    Thomas has plans to start up a two-person independent game studio with an unrevealed partner, and work on a project that draws upon immersive simulation games such as Thief. The former creative director did not share specific details about his immediate plans.

     

    2K Marin is currently working on upcoming tactical third-person shooter The Bureau: XCOM Declassified. The game's development should not be impacted by the departure of Thomas, who left the project in early 2012.

     

    The Bureau: XCOM Declassified was first announced in 2010 as an untitled first-person shooter set in the XCOM universe. The game underwent an overhaul, and was revealed in its current state in April this year. It is currently scheduled for release on August 20 for Xbox 360, PlayStation 3, and PC.

     

     

    [ Watch Video ]

     

     

    Read and Post Comments | Get the full article at GameSpot

     

    "Bioshock 2 creative director quits to form indie studio" was posted by Zorine Te on Tue, 02 Jul 2013 00:03:11 -0700

     

    Source: GameSpot


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