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    New Funko Pops Dive Into Star Wars: Knights Of The Old Republic And PlayStation Legends

    By GameInformer,


    Funko continues to explore video games in fun and unexpected ways. The toy manufacturer's next line of game-inspired Pops highlights key characters from Star Wars: Knights of the Old Republic and Star Wars Battlefront, as well as some of PlayStation's most recognizable heroes. Each figure in both lines retails for $11.99 and are sold exclusively at GameStop. Preorders are open now, with the release set for July 20 for the Star Wars line, and August 18 for the PlayStation line.

    The Star Wars line consists of awesome sculpts of KOTOR's Darth Revan and Darth Malak. This series is rounded out with two figures from Star Wars Battlefront: a new hooded Yoda Pop, as well as a Shadow Trooper. You can get a good look at all four figures below:

    Disclaimer: GameStop is the parent company of Game Informer









    The PlayStation line, which is just the first of three, includes Joel from The Last of Us, The Hunter from Bloodborne, Jin Sakai from Ghost of Tsushima, and Kratos from God of War, who has glowing blades. All of these figures come in blue PlayStation-themed boxes (which you can see in the Jin gallery below).


    Click image thumbnails to view larger version

    jin1.jpg 35674_playstation_ghostoftsushima_jinsakaibd_pop_conceptglam-hires.jpg










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    Check Out This Rare Footage Of Steven Spielberg’s Cancelled Alien Game, LMNO

    By GameInformer,


    In the mid-2000s EA and Spielberg announced a three-game collaboration. The Jenga-style puzzle game Boom Blocks was the first and only game that actually came out of this collaboration, but a couple other studies also worked with the director on unreleased projects.

    Click here to watch embedded media

    In a recently Noclip docuseries on Arkane, the team talked about their codename project LMNO, which would have had players chaperoning an alien across the country.

    LMNO seems like it would have been a bit ahead of its time, as the game featured first-person combat and parkour elements before Assassin's Creen or Mirror's Edge. Spielberg insisted that the game wouldn’t contain any gunplay. The graphics look dated now, but are especially detailed considering the era of development.

    Throughout LMNO, players would interact with an alien named Eve, and guide her through the world. Eve spoke an unintelligible Alien language, but she also had an aura that altered the color of the world around her, which players would use to asses her needs and mood. Check out the video above for the full look.

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    The Wasteland 3 Digital Issue Is Now Live

    By GameInformer,

    Digital subscribers of Game Informer can now read our cover story on Wasteland 3. Following the cover reveal earlier today, our digital issue is now live to subscribers on web browsersiPad/iPhone, and Android devices. Individual issues will be available for purchase later today. You can download the apps to view the issue by following this link. All of these digital options are included in a standard subscription.

    The issue launches later this week on our third-party subscription apps including Kindle and Nook.

    Not a digital subscriber yet? Convert your existing print subscription here or start a new subscription here.

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    Wasteland 3 – New Gameplay Today

    By GameInformer,

    Click here to watch embedded media

    Wasteland 3 is Game Informer's latest cover story, and today we're showing off forty minutes of early gameplay. I take the controls while Dan Tack and Ben Reeves help explain what's new to the title and what makes the CRPG series so special. We start off with a couple extended battles, and end with an important decision.

    I was playing the Fig backer build for this video, but we had access to an early copy of the complete game for our cover story. So enjoy the video above, but be sure to check out the latest issue of the magazine for much more exclusive content!

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    Cover Reveal – Wasteland 3

    By GameInformer,


    Wasteland is the spiritual predecessor to Fallout, but this original post-apocalyptic RPG is often overshadowed by Bethesda’s blockbuster series. In this month’s cover story, we dive into the history that entwines these two legendary series and explain why Wasteland deserves its time in the spotlight. We speak with industry luminary Brian Fargo about his role in the creation of franchises like The Bard’s Tale, Wasteland, Fallout, and Baldur's Gate. Then, we go hands-on with an exclusive build of Wasteland 3 before talking with several members of inXile’s Entertainment that explain how their living world is shaped by every choice you make.

    Our celebration of CRPGs continues with a brief primer on the history of the genre. If you’re new to this RPG subset, we have several pages dedicated to the best examples on the market, which acts as a handy guide that will help you find the perfect game to fit your mood. Finally, Daniel Tack takes a good hard look at the current state of computer role-playing games and prognosticates on its promising future.


    Did you think that was all we had in this issue? Of course not. If you’re not an RPG fan, we’ve still got something for you. Andrew Reiner put together a massive roundup of all the games that have been announced for Microsoft’s new Xbox Series X console. Then we have two great features on a couple of promising games. First up are Daniel Tack’s hands-on impressions of Torn Banner Studios’ bloody first-person medieval action game, Chivalry 2. Then Kimberly Wallace takes a closer look at Bandai Namco’s colorful Scarlet Nexus, a sci-fi RPG that lets you tap into an array of wild mental powers to defeat an assortment of deranged mutants.

    To round out the issue, we have previews on Assassin's Creed Valhalla, The Dark Pictures Anthology: Little Hope, Torchlight III, and Ghost of Tsushima. And don’t forget to page through our Gear section where we’ve compiled a roundup of game-themed survival gear, preview the new Pandemic board game, and review the TurboGrafx-16 Mini console. Enjoy the issue.

    Print subscribers can expect their issues to begin arriving in the coming weeks. The digital edition of this issue launches later today for PC/Mac, iOS, and Google Play. You can also get the latest issue through third-party apps on Nook and Kindle later this week. To switch your print subscription to digital, click here, or to create a new subscription, click here.

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    Xbox Game Pass and Games With Gold Queues Up Summer Fun

    By GameInformer,


    For many gamers, the combination of Xbox Game Pass and Games With Gold offers a stellar way to get in on strong games in the backlog that they never got around to playing. As June rolls around, those players have several enjoyable releases to look forward to checking out.

    On Game Pass, the big arrival is No Man’s Sky. After a bumpy start some years ago, No Man’s Sky has seen tremendous effort on the part of developer, Hello Games, to offer new features, changes, and updates. The game as it exists today is profoundly different from the original, including new multplayer options and tons of new customization, story, and mission options. In June, the game will become available on Xbox Games Pass, opening up its space exploration options to a host of new players.

    Players who partake in Xbox Live Gold also have some new options to look forward to checking out. Shantae and the Pirate’s Curse will be available from June 1 through June 30 on Xbox One. The original Destroy All Humans (the version that released on the original Xbox) will be available June 1 through June 15, in advance of the remake release in July. Sine Mora will be available from June 16-30 on Xbox One and Xbox 360. And the relaxing fantasy barista game called Coffee Talk will be on offer from June 16-July 15 on Xbox One.

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