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    What If Pennywise Haunted Resident Evil 2? A New Mod Shows Us The Horror

    By GameInformer,


    Clowns make everything scarier, even one of gaming's beloved horror games. Modder Marcos RC gives us a look at what Resident Evil 2 remake would look like with Pennywise from the latest IT movies replacing one of RE's villains. He fits right in with the game's atmosphere. Marcos RC even includes audio from the films to up the scares.

    Click here to watch embedded media

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    Next Week's PlayStation State Of Play Could Bring Another Look At The Last Of Us Part II

    By GameInformer,


    Sony's is lining up this September 24 video stream with a previously announced The Last Of Us Part II media event. Game journalists will get their hands on the game at the event, and I'm guessing we'll see some of what they are playing during Sony's Sate of Play. Sony says this will be a "hefty show" clocking in around 20 minutes with new game reveals and more.

    You can tune to the livestream at 1 p.m. pacific / 4 p.m. eastern on Twitch, YouTube, Twitter, and Facebook. Game Informer's Ben Reeves will also be reporting from the media event with new details and footage.

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    Steam Labs Update

    By Valve,
    Experiment 005: Deep Dive
    We’ve worked with indie game developer Lars Doucet of Level Up Labs to bring his novel Diving Bell prototype[www.fortressofdoors.com] to Steam Labs in the form of the Deep Dive experiment, where it now directly leverages Steam APIs to serve up recommendations and related game information. The new experiment offers an exploratory interface to discover new games based on their similarity to familiar ones, plus the ability to use these recommendations themselves as jumping-off points to dive even deeper into what Steam has to offer. 🌊


    Deep Dive leverages tags provided by each game’s creators and the Steam Community of users to identify games similar to the ones you know and love. In the interest of helping users explore a breadth of games, Deep Dive displays very similar, somewhat similar, and little-known but well-loved similar games among each set of recommendations it displays. Explore Steam’s popular new releases as a jumping off point, or log in to begin exploration from one of your own recently played games. How many degrees of separation do you find between No Thing and Everything? We count six, which checks out with Bacon’s Law[en.wikipedia.org].

    Deep Dive’s variation from the original prototype is based on some things we learned by playtesting during development. For example, tags the base game shares in common with each recommendation are more prominently displayed to help inform both what the game is about and why it was recommended.

    We’ve tried to strike the right balance between providing relevant details without overwhelming users in the process of browsing and we hope you’ll let us know what you think. We can’t help but add a few items to our own wishlists each time we test Deep Dive. (Well hello, Circa Infinity!) We suspect this is a good sign of its potential, and we’d love your thoughts on whether Deep Dive offers a compelling alternative to other forms of content discovery.

    Experiment 006: Community Reviews
    Your Steam Friends list and activity feeds are great ways to see what games your buddies are currently enjoying, but what about the rest of the Steam Community? Top sellers are one way to keep your finger on the pulse, but positive reviews can be an even stronger signal of what the Community is enjoying on Steam. With this in mind, ourCommunity Reviews experiment surfaces the games people are actively recommending to one another on Steam.


    The Community Reviews experiment provides a great overview of what’s hot on Steam, listing today’s recommendations sorted by their helpfulness to readers. Advanced controls enable users to expand the view to include this week’s, or this month’s reviews, or to limit the set to reviews written after a particular duration of playtime. For a more specific take on the Talk, users can filter the view to include or exclude particular tags. For example, check out the punishing Perma Death games people claim to be enjoying today, or catch up on the Story-rich RPGs people are getting lost in this week, or browse through the Online Co-op games players are enjoying together this month.

    Update - Experiment 002: The Interactive Recommender
    The Interactive Recommender doesn’t need you to interact with it before proving itself useful, so we’ve given it a chance to earn its keep right on the Steam Store home page. Simply log into the Steam store and you’ll see games our machine learning server has lovingly featured just for you based on your recent gameplay. Plus, click through to Steam Labs where you can explore titles new or old, popular or niche, with the machine’s bespoke take on your tastes, informed by thousands of other players... a lot like you.


    As always, we hope you’ll check out these latest and upcoming additions to Steam Labs and let us know what you think in the discussions. Your feedback shapes our experimentation and informs the ideas which become a part Steam for keeps.

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    Steam Labs Update

    By Valve,

    : You can find the details for this event on the announcement page here.

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    GI Show - Death Stranding, Project Resistance, Infinity Ward Interview

    By GameInformer,

    Click here to watch embedded media

    Welcome back to The Game Informer Show! On this week's show, Joe Juba and Kimberley Wallace are back from the Tokyo Game Show and talk about what it was like to visit Kojima Productions, play the new PvP Resident Evil game, and learn all about the Final Fantasy VII Remake. Then Jeff Cork, Ben Reeves, and new intern Alex Stadnik weigh in on Nintendo's wonderful remake of Link's Awakening. After some great community emails, we're releasing the audio of a fascinating conversation we had while visiting Infinity Ward for our cover story on Call of Duty: Modern Warfare with Joel Emslie, Geoffrey Smith, and Mark Grigsby about developing Call of Duty 4 and what it was like to leave Infinity Ward for Respawn and then return to make a new Modern Warfare.

    You can watch the video above, subscribe and listen to the audio on iTunes or Google Playlisten on SoundCloudstream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to [email protected] for a chance to have them answered on the show.

    Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

    To jump to a particular point in the discussion, check out the time stamps below.

    9:35 - Death Stranding
    36:40 - Resident Evil's "Project Resistance"
    45:45 - Nioh 2
    49:20 - Final Fantasy VII Remake
    57:55 - Yakuza: Like a Dragon
    1:01:00 - NHL 20
    1:12:05 - The Legend of Zelda: Link's Awakening
    1:19:10 - Call of Duty: Modern Warfare's beta
    1:22:55 - Community emails
    2:10:45 - Infinity Ward on developing Call of Duty 4
    2:30:49 - Infinity Ward developers on leaving Respawn

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    John Wick Hex Lands October 8 Release Date And A New Trailer

    By GameInformer,

    Click here to watch embedded media

    Publisher: Lionsgate
    Developer: Good Shepherd Entertainment, Mike Bithell Games
    Release: October 8, 2019
    Platform: PC, Mac

    Bithell Games' John Wick Hex is just weeks away, releasing exclusively on the Epic Games store on October 8 for both PC and Mac. John Wick Hex is described by Bithell Games and Publisher Good Shepherd Entertainment as "fight-choreographed chess brought to life as an action-oriented timeline strategy game." You can get an idea of what that means from a gameplay perspective in the new trailer.

    We'll have to wait for release to see how Troy Baker's Keanu Reeves impression is for Hex, but this trailer gives us a bit of story context, and also shows us some of the environment variety, not to mention a lot of action. Ian McShane reprises his role as Winston, as does Lance Reddick as Charon.

    Every second counts in John Wick Hex, which tasks players to consume ammo, time reloads, and use every tool in their arsenal to track down Hex, a new foe who is gunning for Wick. For a deeper dive into this fascinating action game, check out Joe Juba's impressions.

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