Jump to content

AD BLOCKER DETECTED! Parts of site failed to load... Please disable your ad-blocker or white-list our website. It blocks more than ads and causes parts of the site to not work. Thank you!

    Fire Emblem: Three Houses’ Cindered Shadows Is A Challenging Good Time

    By GameInformer,


    Fire Emblem: Three Houses went big by providing three different perspectives to see its larger story unfold. Now we have one more in the Ashen Wolves, but it comes with its own self-contained story. Cindered Shadows is the final piece of the Fire Emblem: Three Houses expansion pass, providing the most substantial piece of content (previously, we got smaller scale updates, such as new attire, items, and adding everyone’s favorite secret shopkeeper, Anna, as a recruitable character). The new DLC provides an interesting story and characters, but holds the most allure in the new missions and classes.

    New Cast Members Keep Things Interesting 

    Cindered Shadows introduces you to a new secret house called the Ashen Wolves, who live in an underground city called the Abyss. Its inhabitants mostly keep to themselves, but a recent spike in attacks has its members concerned and questioning the cause. After another threat, they come face-to-face with professor Byleth and house leaders Edelgard, Claude, and Dmitri, asking for help to get to the bottom of things. The story takes a while to get going and can be a bit predictable, but I still enjoyed it as it sheds more light on Byleth’s background and connects the new faces to the three other houses in interesting ways. I also like that the expansion brings back fan-favorite characters, such as Hilda and Ashe, in addition to the main house leaders. 

    As for the Ashen Wolves, they all are interesting in their own right. Hapi, for instance, can bring forth monsters by sighing, and Constance’s personality changes drastically depending on if she’s in the sun. My favorite is Balthus, “the king of grappling,” not only is he a powerhouse on the battlefield, but he’s also extremely likable due to his big heart. Just don’t expect this side story to dig too deep into the new members’ personalities; you get the basic gist of each character, but they’re not expanded upon until you bring them into the main game and engage in support conversations.

    Click image thumbnails to view larger version

    cinderedshadows6.jpg cinderedshadows3.jpg cinderedshadows4.jpg cinderedshadows5.jpg firemblemdlc.jpg



    A Great Challenge

    Cindered Shadows’ main attraction is the battlefield. The missions are difficult and chock-full of surprises. This DLC isn’t for beginners, and for those playing with permadeath on, keeping your entire alive is quite the feat. If you thought the base game was too easy, this DLC is what you’ve been waiting for. I was constantly on my toes and my head was always spinning due to unexpected reinforcements, turn-limited objectives, and a daunting amount of enemies on the battlefield at all times. 

    Some missions made me face off against giant, deadly golems; others had foes so nasty that they would damage all my characters with a single attack. In one, I had to ensure all my team got past doors by a certain turn, which meant factoring in movement radius, when to engage enemies, and who to send to pull far-off levers. This is the most I’ve ever used healing magic or items to get through stages in Three Houses. The final boss has its own annoying attacks, spawning clones that can regenerate its health and a move that changes the boss' position and all your characters, potentially putting them in precarious situations. 

    At times, it felt like the game was doing everything in its power to make me lose a combatant; usually just when I felt like I was safe, new foes or objectives came at me. Cindered Shadows constantly raises the stakes. This does come with some frustrations, but getting through these battles is so rewarding and such an adrenaline rush that I didn’t mind the challenge. You can still turn back time to fix a mistake, which is great, considering most missions are laborious affairs. 

    Thankfully, you also have some new classes to help you through the increased difficulty. The Trickster, War Monk, Dark Flier, and Valkyrie all add extremely valuable skills. Having a War Monk like Balthus meant I could be aggressive when need be, but also double down as a healer to keep my team in top form. I also loved using Dark Flier, which has powerful magic and great moveability, providing plenty of options for targets. The best part is that both the characters and the classes make their way into the main game.  

    Final Thoughts…

    If you enjoyed Three Houses, pined for a greater challenge, or wanted some new content to carry into the base game, Cindered Shadows is worth your time. I am hesitant to recommend it to beginners or those who aren’t die-hard fans, though. Only the most devoted are bound to get the most value out of it and appreciate its smaller additions to the base game. I was pretty meticulous and it took me around eight hours to complete Cindered Shadows, which felt like a solid offering. I admire how this DLC doesn’t just give you one new arc (which is entertaining in its own right) and brings new things into the larger Three Houses’ story. My time with the Ashen Wolves was well spent and now I’m exploring more of their role in the main game. It made me want to go back to Three Houses, which I already invested a great deal of time in, and that says something.  

    Cindered Shadows is out now. You can access it by purchasing the Three Houses' expansion pass.

    View the full article

    Battle.net App Catalog Update - Shadowlands Alpha

    By Curse,
    Battle.net App Catalog Update - Shadowlands Alpha
    The Battle.net App Catalog has been updated with strings for Shadowlands Alpha!
    "wow_alpha": {
    "run_64_bit_only": true,
    "sso_launch_argument": "-launcherlogin",
    "tact_product": "wowdev"

    "alpha": {
    "background": "world_of_warcraft#PRODUCTS_WOW_BACKGROUND_SHADOWLANDS",
    "background_color": "#070a11",
    "game_background": "world_of_warcraft#PRODUCTS_WOW_BACKGROUND_SHADOWLANDS_V2",
    "install_background": "world_of_warcraft#PRODUCTS_WOW_INSTALL_BACKGROUND",
    "logo": "world_of_warcraft#PRODUCTS_WOW_SHADOWLANDS_LOGO",
    "logo_v2": "world_of_warcraft#PRODUCTS_WOW_SHADOWLANDS_LOGO_V2",
    "region_permission_flags": {
    "default": "requires_account"
    "ribbon_text": "world_of_warcraft#RIBBON_TEXT_ALPHA",
    "subtitle": "world_of_warcraft#PRODUCTS_WOW_SHADOWLANDS_SUBTITLE",
    "uid": "wow_alpha"

    "actions": [
    "add_product": {
    "id": "WoW",
    "type": "alpha"
    "match": {
    "realm_permissions": {
    "bits": 2

    View the full article

    PlayStation Cancels PAX East Attendance Due To Coronavirus Concerns

    By GameInformer,


    PlayStation has announced it is withdrawing from its scheduled appearance at PAX East next week due to concerns surrounding COVID-19 (known as novel coronavirus). The slate of playable games was originally set to include The Last of Us Part II, Final Fantasy VII Remake, Persona 5 Royal, Iron Man VR, and more.

    You can see PlayStation's full statement surrounding its decision below as posted on PlayStation Blog.

    "Today, Sony Interactive Entertainment made the decision to cancel its participation at PAX East in Boston this year due to increasing concerns related to COVID-19 (also known as “novel coronavirus”). We felt this was the safest option as the situation is changing daily. We are disappointed to cancel our participation in this event, but the health and safety of our global workforce is our highest concern."

    The Last of Us Part II developer Naughty Dog also released the following statement on Twitter:


    This isn't the first instance of coronavirus impacting the games industry. Earlier this month, Private Division announced a delay in the Switch version of The Outer Worlds, and Bloomberg reports Nintendo may be facing Switch shortages due to the virus.

    PAX East is set to take place in Boston, Mass. from February 27 to March 1.

    [Source: PlayStation Blog]

    View the full article

    World War Z Developer Saber Interactive Acquired By THQ Nordic Parent Company

    By GameInformer,

    Embracer Group, the parent company of THQ Nordic, has purchased Saber Interactive – the studio behind World War Z and the Switch port of The Witcher 3.

    The deal could hit a maximum of $375 million, and Saber's past success as an independent studio – World War Z sold more than three million units according to Embracer – was one of the reasons Embracer purchased the New Jersey studio.

    Embracer founder and CEO Lars Wingefors says that Saber will remain independent, which he notes has been a key ingredient in the developer's story so far. "Their ambitious moves towards self-funding projects in recent years have been particularly impressive," he says.

    Tim Willits, former id Software studio director and current CCO of Saber, in a tweet said he is "thrilled" at the move, adding it "puts Saber on a much bigger world stage. Good times ahead."

    [Source: Embracer Group, (2)Tim Willits]

    View the full article

    Patch 8.3 Hotfixes - February 18, 2020

    By Curse,
    Patch 8.3 Hotfixes - February 18, 2020
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Items and Rewards
    • Fixed an issue that prevented Lady Jaina Proudmoore and N’Zoth the Corruptor from dropping mounts when defeated on Mythic difficulty.
      • Developers’ note: Last week we made a change to increase the mount rewards from defeating these bosses from 1 to 2. However, the hotfix caused an issue that prevented any mounts from dropping, so we’ve reverted it back to the previous iteration as a temporary fix (1 mount rewarded). These bosses will drop 2 mounts with restarts in each region.

    • Eligible players can again turn in “Supplies from the Rajani” or “Supplies from the Uldum Accord” for Paragon Cache rewards.

    WoW Classic
    • Fixed a performance issue resulting from communications initiated by the Real Mob Health add-on. Please uninstall the current version of this add-on.

    View the full article

    101 Rapid-Fire Questions About Outriders

    By GameInformer,

    Click here to watch embedded media

    In the first exclusive video from our month of Outriders coverage, Game Informer's Jeff Cork sits down with game director Bartek Kmita and lead writer Joshua Rubin for repeated shallow dives into looting, shooting, Polish history and more. If anyone out there has any leads as to where Cork has been, please let us know.

    Click the banner below for more exclusive coverage of Outriders, including the full cover story available now for free!

    Visit the Outriders Hub

    View the full article

  • Forum Statistics

    • Total Topics
    • Total Posts
  • Member Statistics

    • Total Members
    • Most Online

    Newest Member

About Us

Centric Legends is an online video gaming community devoted to giving the best gaming experience for gamers all around the world. Video game news, industry analysis, impressions, reviews, and discussions of everything in the industry; covering all platforms, genres, and territories.


Site staff work very hard to make sure the website and servers are is running at peak performance, latest updates and all the other bells and whistles. Without your support the site cannot survive. We'd really appreciate it!

Support Us

If you enjoy playing on our servers, think about supporting them by donating a few bucks. Get VIP perks in return!