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    Titanfall dev: "So many games retread old ground"

    GameSpot
    By GameSpot,

    Respawn producer Drew McCoy says upcoming online shooter will break the multiplayer shooter mold.

     

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    Respawn Entertainment's upcoming first-person shooter Titanfall aims to break new ground in the multiplayer shooter space, according to producer Drew McCoy.

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    In a new behind-the-scenes video published today, McCoy and other developers discussed what they believe will set Titanfall apart from the pack.

     

    "When we started on Titanfall, we had a couple main goals we really wanted to achieve. First and foremost, we want something fun," McCoy said. "There's so many games now that are just retreading old ground. We really wanted to do something that was so fun and unique that we couldn't put down ourselves."

     

    Titfanfall launches in spring 2014 for Xbox 360, Xbox One, and PC. The game pits Titans against Pilots and though it doesn't have a single-player mode in the traditional sense, the studio is attempting to give the game a "single-player-feeling world" that is "compelling and relatable."

     

    The game was built by Call of Duty co-creators Jason West and Vince Zampella, as well as a host of former Infinity Ward developers, but is "not gunning for Call of Duty," according to Zampella.

     

     

    [ Watch Video ]

     

     

    Read and Post Comments | Get the full article at GameSpot

     

    "Titanfall dev: "So many games retread old ground"" was posted by Eddie Makuch on Thu, 20 Jun 2013 10:36:38 -0700

     

    Source: GameSpot


    Thief confirmed for current-gen

    GameSpot
    By GameSpot,

    Eidos Montreal bringing stealth game to Xbox 360 and PS3 in addition to next-gen and PC in 2014.

     

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    Eidos Montreal today announced that upcoming stealth-action game Thief is coming to current-generation systems, including the Xbox 360 and PlayStation 3.

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    The new versions of the game will launch in 2014 alongside the Xbox One, PlayStation 4, and PC iterations. No mention was made of a Wii U version.

     

    Development on the Xbox 360 and PS3 versions of Thief is being handled internally at Eidos Montreal.

     

    Explaining the differences between current-generation and next-generation versions, producer Stéphane Roy said it was "really, really important" to make sure the core gameplay--the "fun factor"--remained intact across console generations.

     

    For more on Thief, check out GameSpot's previous coverage.

     

     

    [ Watch Video ]

     

     

    Read and Post Comments | Get the full article at GameSpot

     

    "Thief confirmed for current-gen" was posted by Eddie Makuch on Thu, 20 Jun 2013 09:58:56 -0700

     

    Source: GameSpot


    Second Life marking 10 years next week

    GameSpot
    By GameSpot,

    Linden Lab's virtual world online game celebrating tenth anniversary June 23; 36 million have registered to date and spent more than 217,266 years in the world.

     

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    Linden Lab's virtual world online game Second Life will mark its tenth anniversary on June 23. To celebrate the occasion, the developer has released an infographic detailing player behavior and milestones recorded during the past decade.

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    Second Life opened to the public on June 23, 2003 and to date, the game's 36 million registered users have spent the equivalent of more than 217,266 years in the virtual world. More than 400,000 new accounts are created per month, Linden Lab said, adding that the game sees 1 million players per month.

     

    Total user-to-user transactions have reached $3.2 billion in virtual currency, while Second Life's total landmass is nearly 700 square miles, or 14 times the size of San Francisco, California.

     

    Users log an average of 1.2 million transactions per day for virtual goods, with the most popular items being women's hairstyles, Linden Lab said. Check out the full infographic below for more.

     

    To celebrate Second Life's 10th anniversary, Linden Lab will make available limited-edition virtual gifts, contents, and in-world activities.

     

    "Second Life is a vibrant shared creative space, filled with the creativity and imaginations of its users," said Linden Lab CEO Rod Humble in a statement. "It's impressive for a user-created world to reach ten years of age and more impressive still for it to see a million monthly active users!"

     

    Second Life has become somewhat of a cultural phenomenon. The game was featured in a 2007 episode of The Office and 1980s band Duran Duran has a permanent residence in the virtual world.

     

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    Read and Post Comments | Get the full article at GameSpot

     

    "Second Life marking 10 years next week" was posted by Eddie Makuch on Thu, 20 Jun 2013 09:00:02 -0700

     

    Source: GameSpot


    EA: Dead Space Sequels Still Possible

    IGN
    By IGN,

    EA: Dead Space Sequels Still Possible

    EA says future Dead Space sequels could still happen. In an interview with IGN at E3, EA Labels president Frank Gibeau explained that he still believes in a potential future for the franchise.

     

    “Yeah, that’s an intellectual property that we’ve proven that there’s an audience for,” Gibeau told IGN. “It grew from each version to the next. It launched at the very tail end of the gen 3 cycle, and if you look at games across the whole industry, whether it was Tomb Raider or BioShock Infinite or Dead Space, there were a lot of critically acclaimed games at the time. But the overall market was fairly fatigued at that point in terms of sales.”

     

    “While we’re very pleased with the quality and the direction it’s going, we have no announcements right now for further Dead Space,” Gibeau continued. “But it’s an IP we love and the Visceral guys have done a great job with it. There’s no reason to believe we wouldn’t visit it again.”

     

    Continue reading…

     

    Source: IGN


    Castlevania: Lords of Shadow 2 Still Sucks…Your Free Time Away

    IGN
    By IGN,

    Castlevania: Lords of Shadow 2 Still Sucks…Your Free Time Away

    “Make no bones about it, this is not a throwback to the series…this is a new direction,” begins Dave Cox, head of Konami’s UK studio. “There will definitely be homages to the old series, but people need to understand this is a different beast.”

     

    As I grasp my 360 gamepad and dive into Castlevania: Lords of Shadow 2, Cox – the series producer largely responsible for driving a sharpened stake through the notion that a quality console Castlevania could not be done – continues. “This is going to be a more hack-n-slash type of game rather than the traditional kind of Metroidvania.”

     

    My hands-on session opens with Dracula sitting atop his throne, displaying a no-nonsense swagger. Swigging from an ornate goblet and sporting a cod-piece that makes Batman’s crotch-covering attire look like a skimpy Speedo, the former Brotherhood of Light knight (spoiler alert: Castlevania: Lords of Shadow concluded with Gabriel Belmont becoming Dracula) casually waits as his former sibling soldiers bust down his castle doors.

     

    Continue reading…

     

    Source: IGN


    Thief Announced for Xbox 360 and PS3

    IGN
    By IGN,

    Thief Announced for Xbox 360 and PS3

    Previously a next-gen and PC exclusive, Eidos Montreal announced today that its hotly anticipated stealth reboot Thief will also ship for Playstation 3 and Xbox 360 day-and-date with the next-gen versions. A release date for the stealthy game hasn't been announced beyond '2014', though.

     

    Like virtually everyone else, Thief impressed us at E3. Like Eidos Montreal's previous game Deus Ex: Human Revolution, Thief seems to smartly streamline and modernize the franchise without losing the heart and soul that made it such a huge hit to begin with.

     

    Continue reading…

     

    Source: IGN


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