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    $200 Skyrim Statue Taking Pre-Orders

    IGN
    By IGN,

    $200 Skyrim Statue Taking Pre-Orders

    A statue of Malacath, the Daedric Prince of the spurned and ostracized from The Elder Scrolls series, is available to pre-order now from the Bethesda Store or GamingHeads.com.

     

    The hand-painted statue - the third in Bethesda's "Shrine Series" - stands 15 inches tall, with the hand-numbered base included. For $200 USD you can pick up one of the standard editions limited to just 750 worldwide, or - for $210 USD - upgrade to the faux bronze finish version, of which there are only 350. The artist is Kaushik Manna.

     

    Continue reading…

     

    Source: IGN


    Evil Within's The Assignment DLC will release in early 2015

    GamesRadar
    By GamesRadar,

    Source: GamesRadar


    Link, Donkey Kong, Samus, and Wario GameCube-Style Controllers Coming

    GameSpot
    By GameSpot,

    2757009-smash.jpg

    Peripheral maker PDP is expanding its line of special-edition Super Smash Bros.-themed GameCube-style controllers to include more characters from Nintendo's stable of powerhouse franchises.

     

    2757016-dk.jpg

    Some of the controllers were already available, including the Mario and Luigi units, but the Samus, Link, Donkey Kong, and Wario pads are brand new.

     

    The new controllers are currently available for preorder at GameStop for $25 each, and should go on sale by the end of the year. The controllers are wired, and are officially licensed Nintendo products.

     

    For a closer look at the new controllers, check out the image gallery below. Be sure to click each thumbnail to bring up a full-size version.

     

    [CORRECTION] An earlier version of this story stated that the new controllers require a GameCube adapter. GameSpot regrets the error.

     

    2757010-dk.jpg2757011-link.jpg2757012-samus.jpg2757013-wario.jpg

    Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


    Call of Duty: Advanced Warfare - Havoc DLC Early Weapon Access Trailer

    GameSpot
    By GameSpot,

    2757000-trailer_codaw_havocweapon_20141211.jpg Xbox Season Pass holders now have early access to the Havoc DLC Pack bonus weapons which are seen in this trailer.

     

    Source: GameSpot


    Quick Look: The Crew

    GameSpot
    By GameSpot,

    2756854-2707812-crew.jpg Watch extended gameplay footage from The Crew featuring the Giant Bomb crew.

     

    Source: GameSpot


    Doom Designer Reveals Rare Artwork to Celebrate Franchise's 21st Birthday

    GameSpot
    By GameSpot,

    2756819-doom.jpg2756824-3end3_1.jpg2756825-archvile-atak5.jpg2756826-archvile-pose-scan.jpg2756827-archvile-scan.jpg2756828-archvile-scan-2.jpg2756829-bfg2_1.jpg2756830-bfg3_1.jpg2756831-boss9_1.jpg2756832-bullet_1.jpg2756833-bush_1.jpg2756834-circuit-wall2-scan.jpg2756835-circuit-walls-scan.jpg2756836-cyberdemon-scan.jpg2756837-cyberdemon-scan-2.jpg2756838-death_1.jpg2756839-death4_1.jpg2756840-death5_1.jpg2756841-dem1b_1.jpg2756842-dem2b_1.jpg2756843-dem9_1.jpg

    To celebrate the 21st anniversary of seminal shooter Doom, originally released on December 10, 1993, designer John Romero today released a trove of rare, behind-the-scenes artwork and images of the game and the people who made it.

     

    The collection includes gems like the one above showing younger versions of Romero and John Carmack, as well as in-game assets that never made it into the final title for various reasons. Romero even reveals some never-before-seen Doom logo tests.

     

    Romero released the images in a series of posts on Twitter today, with captions for some explaining why the asset was memorable or interesting. Check out some of these below, while the image gallery above has even more.

     

    Doom is one of gaming most well-known and influential titles, helping raising the profile of FPS games. The game took a lot of hard work to make, as developers such as Romero, Carmack, and Tom Hall often spent 100+ hour work weeks on it.

     

     

    A new Doom game is currently in development at id Software for Xbox One, PlayStation 4, and PC, though the game remains mostly a mystery.

     

    A vertical spine wall. Sliced up, too. 1993.

     

    — John Romero (@romero)

     

    This original DOOM II box cover was painted by Julie Bell. The Cyberdemon didn't look right so we switched to BROM.

     

    — John Romero (@romero)

     

    Here's an unused sky from DOOM...

     

    — John Romero (@romero)

     

    Here's the video scan of the DOOM pistol before editing.

     

    — John Romero (@romero)

     

    Did you know the Pinky demon was drawn over a video scan of a dinosaur toy?? IT IS TRUE.

     

    — John Romero (@romero)

     

    Here are Adrian's scans from his sketchbook for various screens, pre-pixel edit.

     

    — John Romero (@romero)

     

    A couple of original DOOM title logo tests. Plus, a possible background for the title.

     

    — John Romero (@romero)

     

     

    Got a news tip or want to contact us directly? Email [email protected]

     

    Source: GameSpot


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