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- Call of Duty: Warzone
- Apex Legends
- Destiny 2: PvP
- Rock Band 4
- Guitar Hero: Metallica
- Animal Crossing: New Horizons (No, seriously, do it. You'll thank me)
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Wasteland 3 is getting its first narrative expansion this June. The Battle of Steeltown sends players back to Colorado to take on a new threat while enjoying a suite of features designed to freshen up the experience.
The story centers on rangers being sent to the factory complex of Steeltown on behalf of the Patriarch. The town is responsible for manufacturing the technology and equipment that powers the region, but production has been disrupted. Upon your arrival to the factory you discover its mired in chaos such as constant bandit raids, worker strikes, and other problems. Your job: fix this mess before Steeltown collapses for good. Check out the announcement trailer below.Click here to watch embedded media
The expansion features new quests as well as fresh enemies to tackle either alone or with a friend in co-op. Added features like telegraphed attacks, stacking status effects, non-lethal weapons, and elemental shields add new wrinkles to combat, as does revamped arsenal of weapons and armor. The introduction of combat and gear scaling means enemies will now keep pace with players whether it's their first or fifth time taking on Steeltown.
Game director David Rodgers said in a press release “The Battle of Steeltown represents not just a fantastic new chapter in Wasteland 3’s story, full of choice, consequence, and Wasteland 3’s unique brand of humor, it’s also a culmination of all the hard work we’ve put into the game since launch For those playing Wasteland 3 for the first time they’ll be playing the best version of the game. For players coming back to visit Steeltown they're in for a treat with new story, characters, and combat mechanics that really change up tactics in challenging new ways. They’ll also see characters and stories they started in the base game make an appearance, with new interactions for everyone’s favorite foul-mouthed parrot, Santa’s Elves “Where Are They Now?” and more. All of this is complemented with incredible new post-apoc music.”
If you’ve been itching to jump back into Wasteland 3, The Battle of Steeltown launches June 3 for PlayStation 4, Xbox One, and PC for $13.99. Xbox Game Pass subscribers get a 10% discount on the expansion as well.
For more on Wasteland 3, check out our review of the base game here.
Are you looking forward to hopping back into Wasteland 3? Let us know in the comments!
Back in April 2018, Quantic Dream, the studio behind games like Detroit: Become Human and Heavy Rain, sued French newspaper Le Monde and the website Mediapart over a report that went public back in January 2018 regarding allegations about the work environment. These allegations put the studio under heavy fire given the nature of the report, including accusations of abuse, racism, homophobia, and sexism. A recent statement has been released to the public as part of a document that includes the "conclusion of court decisions" that arrived earlier this week.
In the blog post, the official statement includes a timestamp of April 7, 2021, where the Paris Court of Appeals issued the latest court decision, effectively dismissing the plaintiff's claims. While this does not dismiss the claims of those that came forward about their experience while with the studio in terms of their own dealings, it does dismiss said claims legally.
“These accusations, formally denied by the company, its managers, its Staff Representatives, and its employees, and contradicted by the reality of objectively verifiable facts, seriously damaged the honor and reputation of the studio,” Quantic Dream said.These objective, factual and verifiable elements, confirmed by the competent judicial or administrative institutions, show indisputably that the allegations contained in these articles were untrue and likely to damage the studio’s honor and reputation. Quantic Dream has chosen to make these elements public today in order to set the record straight.
Quantic Dream reaffirms once again the values that the studio has always defended in its games and within the company, which are values of humanism, inclusiveness, and the right for individuals to express themselves uniquely. We will continue to defend them with the same passion and determination as always. Quantic Dream remains firmly committed to continuing to work with its employees to create a serene work environment conducive to the professional and personal development and fulfillment of everyone.
In the statement, Quantic details that the latest decision comes on the heel of three previous rulings, all of which reportedly "invalidated" all previous claims against the studio. You can read the full statement regarding those proceedings here.
One aspect of previous rulings included over 600 digital images that were photoshopped, depicting various members of the staff wearing Nazi uniforms or in various sexually precarious situations. One former employee cited that the culture reflected in the photoshopped images was a primary reason for their departure.
Upon further review, the Paris Court of Appeals issued the ruling that these images were not classified as "homophobic, racist, or degrading" towards the plaintiff in this case. The decision also cited that there was no reported correlation between the images that went public and the employee that has since left the studio. This judgment that followed ordered the employee to pay a total of €10,138 to the Quantic Dream for retribution.
When the media coverage of these events first began, David Cage pushed back, claiming that all allegations against the studio - especially regarding racism and homophobia - were "ridiculous, absurd, and grotesque."
Despite the ruling, there is still a bigger conversation happening regarding the past several years centering around Quantic Dream and what the heart of the work culture is truly like. It is also important to note that the most recent ruling did not address the larger picture of the reported toxic work culture at the studio. For now, Quantic Dream has issued its presumably final statement regarding the matter and has since been legally absolved of any responsibility regarding the various allegations against it.
With Microsoft and Sony both making some wildly major power moves regarding acquisitions for a new generation of gaming, all studios are seemingly up for grabs when it comes to the rumor mill. Earlier this week, Bloomberg Japan published a report that Square Enix was in talks with "multiple potential buyers," and the company itself immediately turned around and shot it down.
Square Enix kicked today off with a firm statement against the rumors that spread fairly quickly, saying, "Bloomberg has reported today that there is interest from several buyers to acquire Square Enix. However, this report is not based on any announcement by Square Enix Holdings Co. LTD. We do no considering selling off the company or any part of its businesses, nor have we received any offers from any third party to acquire the company or any part of its businesses."
Some have picked apart this message, only focusing on the first half where it doesn't seem like an outright no. "Based on any announcement" could simply mean that nothing from behind closed doors has surfaced. But the message, as a whole, is quite clear: no offers have been made, and no outreach attempts are the goal. Could that change in the future? Absolutely, anything could happen, but the most recent reports are inaccurate, according to the company itself.
It's important to note that companies having potential investor/buyout conversations is nothing out of the ordinary; they happen all of the time. That being said, in no way do those conversations automatically mean something will come of it. Sometimes it's just gauging interest, sometimes that conversation comes naturally as part of other discussions, but oftentimes it doesn't mean what people assume it means.
The rumor mill was quick to pick this report up and run with it, with predictions that this could be the next Microsoft acquisition. This rumor was beefed up even more with Xbox's Phil Spencer's previous commentary about wanting a stronger working relationship with Japanese studios and more RPGs. While there are undoubtedly more acquisitions on the way from both Sony and Microsoft as the healthy competition between the two in the market space continues to heat up, Square Enix has officially left the chat.
What do you think about the recent rumors regarding Square Enix? Would you like to see the company acquired by a larger brand? Weigh in with your thoughts in the comment section below.
[Source: Square Enix]
Recently, I was struggling through my weeklies for Destiny 2, particularly with going up against cheaters in Iron Banner and slogging through Crucible when all I wanted to do was literally anything else. I love the game, don't get me wrong, but sometimes a break is needed. But I was so close to Legend and just needed a few more rounds, so I decided to blast Slayer's Reign in Blood album from 1986 and go ham. Immediately, my attitude changed and I just started slaughtering other Guardians. It was pretty epic, not going to lie, but it got me thinking: What are some good games to play for heavy metal fans?
There are the obvious choices that literally incorporate heavy metal into the experience, but there are others that just pair well when needing that additional boost of motivation when looking to pwn. Some of the games don't have actual metal in the title itself, so I've supplied a few band recommendations for those in particular. So, without further ado, here are my 10 games to play for heavy metal fans!
Top 10 games to play for heavy metal fans
Raining blood, from the bowels of Hell? Honestly, I think it's pretty obvious that any of the Doom games are perfect for metalheads, and not just because of the ramped-up music that the games have. Doom, especially in later years, is a hodgepodge of fast-paced action, hand-banging music, and weapon mechanics that make you truly believe that you can conquer any foe. Listen to the organic game's soundtrack while ripping and tearing, or put on some Otep to provide some juxtaposition; one thing is for certain: This game was made for heavy metal fans.
Plus, could you imagine Doomguy in the pit with all of his armor? Talk about bringing the heat.
Coffee Crisis is one of my favorite games over the last decade. This indie title comes from Mega Cat Studios and honestly? It's bats--- bonkers regarding gameplay. So what is Coffee Crisis? It's a neo-rogue brawler that basically has players take on the role of the few remaining baristas left on Earth. Even better? They have enough heavy metal pumping through their veins to throw aliens into the mosh pit of annihilation. It's a fun game to play solo but infinitely more chaotic with its co-op, so I can't recommend this enough.
Plus, coffee. That's just paradise.
Killing Floor 2 is a 6-player co-op game that basically has players just slaughter through as many Zeds as possible. The addition of the 12-player Versus Survival mode too also ups the ante, actually letting players be the Zeds in an effort to claw their way through survival.
The combat in Killing Floor 2 makes the first game almost a distant memory. Much like Doom, this game is incredibly fast-paced and the combat relies heavily on building up a chaotic momentum. It's also incredibly gory, so if I could recommend a band to check out whilst murderin' some Zeds, might I suggest you check out 3 Inches of Blood?
Iron Maiden: Ed Hunter is an album and it's a game, but its primary function is to be an album. With that in mind, don't go expecting this to be a monumentally good game like the ones mentioned above (and the ones following this recommendation). It is comprised of just eight levels that can easily be seen as repetitive. I recommend this one because you're getting a sweet album with the added bonus of some light gameplay. It's a pretty bad setup, but it's bad in a way that almost makes it good.
If you're an Iron Maiden fan, this is a must, especially with the level 8 finale with The Evil That Men Do. Despite being metal, it's also surprisingly enough a solid game to fall asleep to. It's short, straight to the point, and has phenomenal music. The perfect calm before the storm that is the next day. Just... don't expect it to be Game of the Year material.
Post Void is great for the more, uh, 'seasoned' gamers like myself that remember the joys of old-school mechanics and graphics. Post Void reminds me of Doom and Wolfenstein from back in the day and this game has a very metal OST and absolutely brutal combat. More than that, this game values speed before anything else, so kill as fast as you can and let the power of the metal gods flow through you so you can kick every butt in your way as fast as possible.
This game, because of its pacing, arguably feels like a video game version of a mosh pit. One warning though! This game has some serious epileptic triggers, so if you're like me and have photosensitive epilepsy, it might be best to sit this one out. If you feel like braving it, please check out my Epileptic's Guide to Gaming tips here to do so safely.
The Halo franchise has one of the most amazing soundtracks in gaming history and a lot of those tracks are soothing and audibly beautiful. So why is this on a metal list? Because the combat music is pretty epic, but taking on PvP in multiplayer is ramped up to 11 if you blast your favorite band in the background.
I've been playing Halo since it first came out in 2001 and my favorite way to dive right in, to this day, is playing some of my favorite bands while teabagging my friends after ruining their Spartan lives. Some of my favorite band picks to listen to while taking to the world of Halo include Arch Enemy, Kitty, Pantera, Gorgoroth, Cradle of Filth, Fear Factory, and Mastodon.
You can't have a games list centered around metal and not include Brutal Legend. Not only is it just a phenomenal title in its own right, but the literal purpose of it is to pay homage to heavy metal as a genre. Tim Schafer brought this vision to life in an big way and honestly? Saving the world through the power of heavy metal is about as metal as it gets. With Jack Black taking on the role of Eddie Riggs, everything about Brutal Legend just feels right. Let's be real, we all know metal has magic, even if some people aren't quite ready for that conversation yet.
It doesn't just have a stellar tracklist either. The game's story is incredible and the gameplay expertly blends action-adventure and real-time strategy. If you pick up only one game from this list, please let it be Brutal Legend. You won't regret it.
The name Rick doesn't typically inspire fear and awe, but it definitely does with Splatterhouse. The hand-to-hand combat of this game alone makes it pretty metal, but what he can do with meat cleavers and other makeshift weapons? It's art, man.
He can also regrow his limbs back if they are severed, so that's something nifty. Collecting the blood of his enemies, Rick powers up and rolls out to cause mayhem, destruction, and an impressive killstreak that would make the devil himself jealous.
Splatterhouse is a pretty straightforward single-player experience that holds a deeper plot than one might think. Driven by the desire to save his kidnapped girlfriend, Splatterhouse is honestly made even better by jamming out to your favorite band.
Band recommendations for this treasure include Judas Priest, Motorhead (RIP Lemmy), Anthrax, Fear Factory, and Children of Bodom.
We've already gotten the Doom franchise out of the way, but you can't have that without a little Quake action too. Id Software knows a thing or two about crafting a perfected shooter experience and Quake's quick-action combat and high-pressure level design pairs perfectly with thrasher and black metal. I have so many memories of staying up late, playing this game with friends with Black Label Society, Black Sabbath, Dimmu Borgir, and Bathory playing in the background. It's a competitive experience, to be sure, but an easy one to tank hours into for no other reason than to just have a good time.
Bethesda tried to bring back the Quake name in its entirety with Quake Champions back in 2017, and while it has seen numerous updates since its release, it seems to have fallen into the abyss. There is a very devoted community, however, that appreciates Quake Champions for what it has to offer, and for good reason. This is an incredibly intuitive FPS experience with how it redefines the Deathmatch with its expert-level design, power-ups, and varying arenas. Quake Champions takes what made Quake so good and modernizes it without destroying the original experience's integrity. Honestly? That game deserved better.
With a game that literally has the world "metal" in the title, you must have known this was going to make the list. Twisted Metal is about as extreme as it gets when it comes to action-packed racing, brutally unforgiving recklessness when it comes to coming out on top, and top-tier weaponry attachments that make crashing through enemies so much fun. Pair that with the twisted humor that the Twisted Metal series is known for, and you're in for a hellish good time.
White Zombie, Absu, Deathspell Omega, Borknagar, and Sodom are all epic picks for headbanging your way to victory. This addition to the list is even better with the recent Twisted Metal TV series announcement.
As mentioned, playing Destiny 2: Iron Banner and Crucible is what inspired this list because metal helped boost me up when I needed it the most, so I want to include a few little honorable mentions:
What did you think about our list of games for heavy metal fans? Any others you'd like to add? Sound off with your thoughts in the comment section below! In the meantime, see you in the pit!
Kael'thas Sunstrider has received new voice lines recorded by a different voice actor on Patch 9.1 PTR. All voice lines from Shadowlands as well as those from Burning Crusade have been completely replaced. It is currently unknown why the voice actor has been changed, although it's speculated that this might be a result of the allegations against Quinton Flynn, the original actor of Kael'thas Sunstrider.
Patch 9.1 Mythic+ Scoring System
Raider.IO has announced that Blizzard will implement a Mythic+ Scoring System in Patch 9.1. The system will be designed in a similar way to how the current scoring system works, and will be incorporated into the Raider.IO website.
Blizzard will be implementing a core Raider.IO feature: Mythic+ Scores! We have been both an advocate and the primary driver of Mythic+ Scores in the community since we started tracking Mythic+ over 4 years ago, so we're flattered that Blizzard is acknowledging how important this system has become by adding it directly into World of Warcraft.
The WoW development team has been in contact with us on this new Mythic+ scoring system, and they've expressed that they have designed theirs in a very similar way to how the Raider.IO Mythic+ Scoring system works.
We're eager to bring you deeper coverage of this system, including exactly how it works, and how it will be incorporated into Raider.IO - once the feature is live on the PTR.
We look forward to continuing to provide the community with the high quality features, content, and events that you've always come to expect from us!
Dark Legacy Comics #768
DLC #768 has been released!
There are quite a few gaming adaptations in the works, including a show based on a hit franchise from Naughty Dog. While we are still quite a bit away from a trailer, we do have another face that is joining the fray. HBO's The Last of Us TV series has revealed another new cast member, this time with Gabriel Luna playing the role of Joel's younger brother.
As reported by Variety, Luna is the latest cast member to be joining the HBO adaptation as Tommy alongside Pedro Pascal (The Mandalorian) as Joel and Bella Ramsey (Game of Thrones) as Ellie. Tommy is a former soldier that is a bright ray of sunshine in an otherwise bleak world, and honestly? He's a good fit, especially with Pascal as the lead character.
Luna has an impressive roster of roles under his belt already, having played Gabriel/REV-9 in Terminator: Dark Fate, Robbie Reyes in Agents of S.H.I.E.L.D, and Eddie Lunez in Rosewood.
In a new previous report from CBC Canada, the Director's Guild has confirmed the location and the time after months of rumors that this is where the show was headed. The Guild currently says that the HBO take is set to begin filming on July 5, 2021, in Calgary, with an expected wrap-up slated for June 8, 2022.
The upcoming TV series is under the umbrella of Sony Pictures Television, Word Games, The Mighty Mint, and Naughty Dog. The HBO adaptation is meant to be a new beginning for the franchise following The Last of Us Part II's release. The games themselves artfully intertwined combat and narrative cutscenes, so setting this franchise adapted in TV format isn't really a huge stretch. While the sequel was met with a very mixed reception, the first game is pretty universally loved. With reports that Sony is remaking The Last of Us for the PlayStation 5, it will be interesting to see a fresh lens on a universe that was a vital part of the last two generations.
What do you think about the latest casting decision regarding the upcoming The Last of Us TV series from HBO? How are you feeling about the franchise as a whole with so much news centered around it in the past year? Sound off with your thoughts in the comment section below and tell us what you think. Do it for Ellie.