Jump to content

AD BLOCKER DETECTED! Parts of site failed to load... Please disable your ad-blocker or white-list our website. It blocks more than ads and causes parts of the site to not work. Thank you!

    Stranger Things Season 3 Teaser Invites You To The Mall

    By GameInformer,

    It feels like Stranger Things' second season just came out, but Netflix is already teasing the third season with a commercial for Hawkins' Starcourt mall.

    The commercial is about as 1980s as you can get, complete with nostalgia of stores long past, cool guys standing around with walkmans and sunglasses on inside, and neon signs. Check out the short teaser below.

    The teaser ends with "Coming Next Summer!", so that is likely the target date for season three. Where do you expect the show will go next year?

    View the full article

    Battle for Azeroth Pre-Patch Notes

    By Curse,
    wowmini.png Live Developer Q&A Thursday 7/19 - Submit Your Questions

    Battle for Azeroth Pre-Patch Notes
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Battle Is Coming!
    Even as Azeroth’s wounds are tended, the shattered trust between the Alliance and Horde now proves hardest to mend. Amidst this age-old conflict, join your allies and champion your faction’s cause.

    New Events in Teldrassil and Lordaeron
    Beginning the week of July 24 and continuing for three weeks leading to the launch of Battle for Azeroth on August 14, experience the escalation of all-out war in Teldrassil, and later Lordaeron. A new chapter of the relentless conflict at the heart of the Warcraft saga is unfolding, and it’s time for you to take your place on the front lines!

    New Character Customizations
    The war with the Burning Legion has left orcs standing tall, a new posture option available to all orc player characters. Blood Elves now have access to golden eyes, as well as a few new faces.

    All of these new options are available at Barber Shops throughout Azeroth, and you can now alter your character’s skin color while you’re there.

    Player versus Player
    The PvP Honor and Prestige system has been updated. Your PvP progress in Legion has been converted into account-wide Honor levels, which you’ll continue to earn through PvP.

    All class specializations’ PvP Talents have been revamped. Hit default hotkey ‘N’ to get a look at your PvP Talents, and default hotkey ‘H’ to see the new PvP system.

    War Mode is Here
    You can now enable War Mode and venture out into a world full of others who have made the same dangerous choice. Enabling War Mode provides additional bonuses:

    • All PvP Talents you’ve chosen will be available to use anywhere PvP can occur.
    • You’ll gain an additional bonus to experience while leveling up.
    • Earn additional bonus gold and Resources from World Quests.

    War Mode can be toggled on or off beginning at level 20 by visiting either Orgrimmar or Stormwind and setting your preference in the Talent pane (default hotkey ‘N’). Beware! Once you venture out in War Mode, all zones will become contested, including zones such as Northshire Abbey.

    Sanctuary areas will still be PvP free.

    Additional War Mode features such as Bounty Hunter and Air Drops will become available in the new zones of Battle for Azeroth.

    July 17, 2018 marks the end of the final Legion season of ranked PvP, and the post-season period has begun. Look for all the new PvP progression and rewards to unlock and become earnable after the launch of Battle for Azeroth in a few weeks.

    Strand of the Ancients and Ashran are no longer available.

    Social Features
    You can now create and join cross-realm social groups in World of Warcraft. Communities make it easier for you to find and play alongside adventurers who share common interests. Hit default hotkey ‘J’ to get started.

    Voice Chat is now available in all groups, Guilds, and Communities. Select the headset icon wherever you see it in game to talk with other players.

    Legacy Loot Mode
    Now, when you enter an instance at 10 levels or more above the maximum level of the content, Legacy Loot rules will be automatically enabled. Under Legacy Loot rules, drops will include a chance for all items that would drop for a full party or raid at the instance’s level.

    Sargeras’ cruel, final blow dramatically impacted both Azeroth and all of its denizens. The power of every Artifact weapon has now been depleted. Some powers from Artifacts have now been incorporated into their specializations. Your characters that are just getting started in Legion content will still seek out and acquire Artifacts.

    In an effort to make displayed numbers more perceptible, values used for player and enemy statistics have been reduced throughout the game. This includes values such as item-level, damage, armor, health, and defense measurements.

    A number of spells and talents now again activate a global cooldown when used.

    Blood Elves' Arcane Torrent now removes 1 beneficial effect from all nearby enemies and restores 3% of your mana (previously silenced nearby enemies and interrupted non-player characters).

    All talents have been refunded for all specs.

    All classes and specializations have been updated for Battle for Azeroth.

    ideathknights.gif Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Death’s Advance - Grants you increased movement speed and resistance to forced movement effects, knockbacks, and slows.
    • Blood
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Consumption – Strikes all enemies in front of you with a hungering attack that heals you for 100% of its damage
        • Hemostasis – Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike.
    • Frost
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Frostwyrm’s Fury – Summon a frostwyrm who breaths on all enemies in a large area, dealing massive Frost damage.
        • Obliteration – While Pillar of Frost is active, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a chance to generate a Rune.
    • Unholy
      • Army of the Dead and Raise Dead now have shorter cooldowns.
      • Many other Talents and PvP Talents have been adjusted.
      • New spells and Talents include:
        • Apocalypse – Brings doom upon the enemy, dealing damage and bursting Festering Wounds on the target. Summons an Army of the Dead ghoul for each burst Festering Wound.
        • Grip of the Dead – Defile/Death and Decay reduces the movement speed of enemies within its area.

    idemonhunters.gif Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Demon Hunters have a new ability, Consume Magic – Consume a beneficial Magic effect from an enemy, removing it and granting you Fury or Pain.
    • The spell previously named Consume Magic is now Disrupt.
    • Demon Hunters now have Chaos Brand – Your Chaos damage (Havoc) or Fire damage (Vengeance) brands the target, increasing the magic damage the enemy takes from you and other players by 5%.
    • Havoc
      • Chaos Strike now has a consistent chance to refund Fury, instead of relying on critical strikes.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Immolation Aura – Engulf yourself in flames, dealing fire damage to enemies and generating Fury.
        • Trail of Ruin – The final slash of Blade Dance inflicts additional Chaos damage over time.
    • Vengeance
      • Lesser Soul Fragments now heal based on damage recently taken (was previously a flat amount of healing).
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Charred Flesh – Fiery Brand increases the Fire damage you deal to the target.
        • Gluttony – Consuming a Soul Fragment has as chance to activate Metamorphosis.

    idruids.gif Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Druids now have Soothe – Soothes the target, dispelling all enrage effects.
    • Travel Forms now each have a separate ability in your Spellbook.
    • Balance
      • Solar Wrath now has a chance to grant Lunar Empowerment, and Lunar Strike has a chance to grant Solar Empowerment.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • New Moon – Deals damage to the target, generates Astral Power, and transforms into Half Moon and Full Moon.
        • Twin Moons – Moonfire deals increased damage and also hits another nearby enemy.
    • Feral
      • Some Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Feral Frenzy – Unleash a furious Frenzy, clawing your target multiple times and causing a Bleed. Awards combo points.
        • Tiger Dash – Activates Cat Form and greatly increases movement speed, reducing gradually.
    • Guardian
      • In Bear Form, Druids now generate Rage in the same way as Warriors, with Rage generated from both melee attacks dealt and melee attacks taken.
      • Some Talents and PvP Talents have been adjusted.
    • Restoration
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Photosynthesis – While your Lifebloom is on yourself, your periodic heals heal faster. While your Lifebloom is on an ally, your periodic heals on them have a chance to cause it to bloom.

    ihunters.gif Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • All Hunters now have Disengage as a baseline spell.
    • Hunter Pet families now all belong to one of three specializations – Cunning, Ferocity, or Tenacity – and each specialization offers unique abilities, instead of stats.
    • Hunters now have Command Pet – Commands your pet to perform its unique ability, based on the specialization of your active pet:
      • Cunning: Master’s Call
      • Ferocity: Primal Rage
      • Tenacity: Survival of the Fittest
    • Beast Mastery
      • Many Talents and PvP Talents have been adjusted.
      • Dire Frenzy is now Barbed Shot.
      • New Talents include:
        • Animal Companion – Your Call Pet additionally summons the first pet from your stable as a second companion to fight by your side.
        • Killer Instinct – Kill Command deals increased damage against enemies below 35% health.
    • Marksmanship
      • The Marksmanship specialization has seen a major overhaul.
      • Core Marksmanship abilities:
        • Aimed Shot – A powerful shot that deals increased damage the first time it hits an enemy. Costs Focus.
        • Rapid Fire – Fires a stream of shots at your target while moving. Generates Focus.
        • Arcane Shot – A quick shot that deals Arcane damage. Costs Focus.
        • Steady Shot – A steady shot that can be used while moving. Generates Focus.
      • New Talents include:
        • Double Tap – Your next Aimed Shot will fire a second time instantly without consuming Focus, or your next Rapid Fire will shoot additional shots.
        • Streamline – Rapid Fire now lasts 30% longer.
    • Survival
      • The Survival specialization has seen a major overhaul, and is now an adaptive ranger who uses explosives and animal venom, in addition to coordinated attacks with their pet.
      • Core Survival abilities:
        • Raptor Strike – A vicious slash dealing heavy Physical damage. Costs Focus.
        • Kill Command – Give the command to kill, causing your pet to savagely attack your enemy. Has a chance to immediately reset its cooldown. Generates Focus.
        • Serpent Sting – Fire a poison-tipped arrow at an enemy, dealing Nature damage over time. Costs Focus.
        • Wildfire Bomb – Hurl a bomb at the target, exploding for Fire damage in a cone.
      • New talents include:
        • Chakrams – Throw a pair of chakrams at your target, slicing all enemies in the chakrams’ path, then returning to you, damaging enemies again.
        • Wildfire Infusion – Lace your Wildfire Bomb with extra reagents, randomly granting it one of three different enhancements each time you throw it.

    images.gif Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Mages again have Arcane Intellect – increasing allies’ Intellect by 10%.
    • Mages now have Remove Curse – Removes all Curses from a friendly target.
    • Arcane
      • Many Talents and PvP Talents have been adjusted.
      • Arcane Missiles can now be launched at any time, with a Clearcasting proc sometimes making them free and fire faster.
      • New Talents include:
        • Amplification – When Clearcast, Arcane Missiles fires 1 additional missile.
        • Reverberate – If Arcane Explosion hits at least 3 targets, it has a 50% chance to generate an extra Arcane Charge.
    • Fire
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Pryoclasm – Consuming Hot Streak has a chance to make your next non-instant Pyroblast deal massive additional damage.
        • Searing Touch – Scorch deals increased damage and is a guaranteed critical strike when the target is below 30% health.
    • Frost
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Chain Reaction – Your Ice Lances against frozen targets increase the damage of your subsequent Ice Lances.
        • Freezing Rain – Frozen Orb makes Blizzard instant cast and increases its damage.

    imonks.gif Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Monks now have Mystic Touch – Your damage weakens the target, increasing Physical damage the target takes by 5%.
    • All specs now have Leg Sweep baseline – Knocks down all nearby enemies and stuns them.
    • Brewmaster
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Bob and Weave – Increases the duration of Stagger.
        • Guard – Guard against future attacks, causing incoming damage that would have been delayed by Stagger to instead be prevented.
    • Mistweaver
      • Soothing Mist is once again a manually-cast channeled heal.
      • While channeling Soothing Mist, Vivify and Enveloping Mist may be cast instantly on the target.
      • Vivify now heals all targets that have Renewing Mist on them.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Rising Mist – Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font, and extends those effects.
        • Upwelling – The longer Essence Font remains off cooldown, the longer the next cast of Essence Font may be channeled. The duration of its heal over time is increased.
    • Windwalker
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Fist of the White Tiger – A powerful physical strike that generates 3 Chi.
        • Tiger Tail Sweep – Increases the range of Leg Sweep and reduces its cooldown.

    ipaladins.gif Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Holy
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Avenging Crusader – An ability with a significant cooldown that causes your attacks to heal injured allies, increases your Crusader Strike, Judgment, and auto-attack damage, and speeds up the cooldowns of Crusader Strike and Judgment.
        • Awakening – Light of Dawn has a chance to grant you Avenging Wrath for several seconds.
    • Protection
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Redoubt – Avenger’s Shield bounces to an additional target and increases your Block.
        • Unbreakable Spirit – Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands.
    • Retribution
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Selfless Healer – Your Holy Power spending abilities reduce the cast time and mana cost of your next Flash of Light, and increase its healing done.
        • Wake of Ashes – Lash out at your enemies, dealing great damage to all enemies in front of you and reducing their movement. Demon and Undead enemies are also stunned. Generates 5 Holy Power.

    ipriests.gif Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Priests again have Power Word: Fortitude – Increases the Stamina of all raid and party members by 10% for 1 hour.
    • Discipline
      • Discipline Priests now know Desperate Prayer and Holy Nova.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Contrition – When you heal with Penance, everyone with your Atonement is healed.
        • Luminous Barrier – Create a shield on all nearby allies that absorbs a fixed amount of damage for 10 seconds.
    • Holy
      • Renew now reduces the cooldown of Holy Word: Sanctify.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Cosmic Ripple – When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets.
        • Holy Word: Salvation – Heals all nearby allies, and applied Renew and 2 stacks of Prayer of Mending to each of them. Cooldown reduced each time you cast Holy Word: Serenity or Holy Word: Sanctify.
    • Shadow
      • Mind Sear is again an active ability, causing damage to all enemies near the target, and generating Insanity.
      • Shadow Priests now know Leap of Faith.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Dark Ascension – Immediately activates a new Voidform, then releases an explosive blast of pure void energy, damaging all nearby enemies and generating 50 Insanity.
        • Dark Void – Unleashes an explosion of dark energy around the target, dealing damage and applying Shadow Word: Pain to nearby enemies. Generates 30 Insanity.

    irogues.gif Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Assassination
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Hidden Blades – Every 2 seconds, gain increased damage for your next Fan of Knives, stacking up to 20 times.
        • Poison Bomb – Envenom and Rupture have a chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over time to all enemies within it.
    • Outlaw
      • Saber Slash is now Sinister Strike.
      • Run Through is now Dispatch.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Blade Rush – Charge to your target with your blades out, dealing great damage to the target and all other nearby enemies. While Blade Flurry is active, damage to nearby enemies is increased. Generates Energy.
        • Loaded Dice – Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
    • Subtlety
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Secret Technique – Finishing move that creates shadow clones of yourself. You and your shadow clones deal damage to both the primary target and nearby enemies.
        • Shuriken Tornado – Focus intently, and then release a Shuriken Storm every second for the next 4 seconds.

    ishamans.gif Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Tremor Totem and Earth Elemental are again available to all specs.
    • Elemental
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Stormkeeper – Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant and trigger an Elemental Overload on every target.
        • Unlimited Power – When your spells cause an elemental overload, you gain Haste.
    • Enhancement
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Elemental Spirits – Reduces the cooldown of Feral Spirit and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning.
        • Totem Mastery – Summons four totems that increase your combat capabilities: Resonance Totem, Storm Totem, Ember Totem, and Tailwind Totem.
    • Restoration
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Flash Flood – When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
        • Earth Shield – Protects the target with an earthen shield, increasing your healing on them and healing them when they take damage.

    iwarlocks.gif Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • All specs now know Shadowfury – Stuns all nearby enemies.
    • Warlock Healthstones no longer share cooldowns with potions.
    • Affliction
      • Affliction Warlocks now know Summon Darkglare – A Darkglare from the Twisting Nether that extends your damage-over-time effects on all enemies, blasts its target for Shadow damage, and is empowered by every damage-over-time effect you have active on any target.
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Creeping Death – Your Agony, Corruption, Siphon Life, and Unstable Affliction deal their full damage 15% faster.
        • Vile Taint – Unleashes an explosion at the target location, dealing damage over time to all nearby enemies and reducing their movement speed.
    • Demonology
      • Demonology Warlocks now know Summon Demonic Tyrant – A Demonic Tyrant that increases the duration of all of your current demons by 15 seconds while damaging your target.
      • This specialization has received a major overhaul.
      • New Talents include:
        • Dreadlash – When your Dreadstalkers charge into battle, their Dreadbite attack now hits all nearby targets and deals additional damage.
        • Summon Vilefiend – Summons a Vilefiend from Argus to fight for you.
    • Destruction
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Grimoire of Supremacy – While you have an Infernal active, each Soul Shard spent increases the damage of Chaos Bolt by 8%.
        • Dark Soul: Instability – Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 seconds.

    iwarriors.gif Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Warriors again have Battle Shout – Increases the Attack Power of all allies by 10% for 1 hour.
    • Arms
      • The Arms specialization has seen adjustments to many core abilities:
        • Overpower is now baseline – Overpower the enemy, dealing Physical damage and increasing the damage of your next Mortal Strike or Execute.
        • Sweeping Strikes is now baseline – For 12 seconds, your single-target damaging abilities hit 1 additional nearby target for 75% damage.
        • Tactician affects Overpower instead of Colossus Smash – Spending Rage as a chance to reset the cooldown of Overpower.
        • Colossus Smash is now a major cooldown – Smash the enemy’s armor, dealing heavy Physical damage and increasing damage you deal to them.
        • Mastery: Deep Wounds – Striking an enemy with Mortal Strike, Execute, or Bladestorm inflicts Deep Wounds, dealing heavy Bleed damage over time.
      • New Talents include:
        • Sudden Death – Your attacks have a chance to make your next Execute cost no Rage and be usable on any target regardless of their health.
        • Warbreaker – Replaces Colossus Smash. Smash the ground and shatter the armor of all nearby enemies, increasing damage you deal to them.
    • Fury
      • Battle Cry is now Recklessness – Go berserk, increasing all Rage generation by 100% and granting your abilities increased critical strike chance.
      • The Fury specialization has seen adjustments to some core abilities:
        • Bloodthirst now has a consistent chance to Enrage you, instead of relying on critical strikes.
        • Raging Blow now has 2 charges, has a chance to immediately reset its own cooldown, and no longer requires Enrage.
        • Whirlwind now generates Rage per target hit.
        • Furious Slash is now a talent, and the effects of the Frenzy talent have been combined with it.
      • New Talents include:
        • Meat Cleaver – Whirlwind has a chance to Enrage you and generates additional Rage per target hit.
        • Siegebreaker – Break the enemy’s defenses, dealing physical damage and increasing your damage done to the target. Generates Rage.

    • Protection
      • Protection Warriors now know Avatar, Intimidating Shout, and Rallying Cry
      • Many Talents and PvP Talents have been adjusted.
      • New Talents include:
        • Bolster – Last Stand’s cooldown is reduced, and it causes you to block all melee attacks.
        • Menace – Intimidating Shout disorients enemies for an additional 4 seconds, and it causes all enemies to cower in fear instead of fleeing.

    View the full article

    Ubisoft Announces Hungry Shark World For PS4, Xbox One, And Switch Available Tomorrow

    By GameInformer,

    Ubisoft has revealed that mobile title Hungry Shark World will be coming to consoles on July 17 after 500 million downloads on mobile.

    The Shark series, created by Ubisoft studio Future Games of London, has had multiple games on mobile platforms, with Hungry Shark World being the sixth. Hungry Shark World lets players swim around, fight other sharks and aquatic life as multiple types of shark, and obviously eat people. You can check out the announcement/launch trailer below.

    While the title is free to play on mobile, it is unclear what the pricing structure will be on consoles. Ubisoft did explain that the game will be optimized for consoles and also run better on the PlayStation 4 Pro and Xbox One X than the base consoles. 

    Hungry Shark World releases on July 17 on PlayStation 4, Xbox One, and Switch.

    View the full article

    New Gameplay Today - Destiny 2: Forsaken's Second Campaign Mission

    By GameInformer,

    In a summer crossover event that should please fans of both Destiny 2 and New Gameplay Today, the latest episode of NGT is also part of our month of Destiny 2: Forsaken coverage! This means we get to bring on Destiny 2 lore PhD candidate Jeff Cork to talk about some of his favorite parts of Destiny 2's fiction, a subject he knows a lot about.

    So join us for a look at the second mission in Forsaken's campaign, "Scorned," as we talk about how Forsaken will hopefully improve on the storytelling in Destiny 2's main campaign and DLC with a more serious tone, the Barons, and our favorite kinds of fanatics.


    View the full article

    Mega Man X Collection Introduces Easy Mode

    By GameInformer,

    Getting through the Mega Man X games, especially some of the later ones, can be fairly difficult. If you're someone who gets frustrated by one-hit kills, bosses that seem to track you when short-hopping and take out half your lifebar, or infrequent checkpoints, the games can be hair-pullingly tough to play through with a lack of time.

    Mega Man X Collection is thus introducing Rookie Hunter Mode, a difficulty toggle which can be done per game or for every game in the main menu. In Mega Man X 1-3, the mode simply halves the damage you take. In 4-8, it also prevents you from instantly dying to spikes bottomless pits. Much like Mega Man Legacy Collection's various modifiers, you can simply choose not to use it if you don't need it.

    Additionally, the trophy/achievement lists for the collections have come out, hinting at a secret image for players to find. Almost exactly a year ago, Capcom included an image of what turned out to be concept art of Mega Man 11 inside the Mega Man Legacy Collection, so perhaps they are doing something similar again.

    Mega Man X Legacy Collection 1 and 2 launch on PlayStation 4, Xbox One, Switch, and PC on July 24.

    [Source: 4Gamer via Siliconera]


    I don't mind the easy mode, especially if you can toggle it for specific levels and then turn it back off. Some of the later games can get rough with their spike-heavy design, so it's nice to let people just casually play through the series.

    View the full article

    Calling All Devs

    By RSI,

    Star Citizen Live Game Director Todd Papy is in studio for a special ALL PAPY edition of our weekly Q&A series.

    You can submit your questions for consideration in future episodes of Calling All Devs here.

    And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

    View the full article

  • Upcoming Events

  • Forum Statistics

    • Total Topics
    • Total Posts
  • Member Statistics

    • Total Members
    • Most Online

    Newest Member

About Us

Centric Legends is an online video gaming community devoted to giving the best gaming experience for gamers all around the world. Video game news, industry analysis, impressions, reviews, and discussions of everything in the industry; covering all platforms, genres, and territories.


Site staff work very hard to make sure the website and servers are is running at peak performance, latest updates and all the other bells and whistles. Without your support the site cannot survive. We'd really appreciate it!

Support Us

If you enjoy playing on our servers, think about supporting them by donating a few bucks. Get VIP perks in return!