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    Answering Five Big Questions About The Future Of Mega Man

    By GameInformer,


    After a seven-year hiatus, Mega Man is finally back with a new experience on modern consoles. However, is Capcom’s adorable blue robot here to stay or is Capcom just testing the waters? We talked with the development team at Capcom to get a better sense for if fans can expect more Mega Man projects coming down the line anytime soon.

    Why Was There Such A Long Break After Mega Man 10?
    In less than a quarter century, Man Man had appeared in over 100 titles, but after the release of Mega Man 10, and creative leader Keiji Inafune announced he was leaving the company to begin work on new projects like Recore and Mighty No. 9. Capcom then canceled its existing Mega Man projects, and the blue bomber began to fade into the background. Fans began to wonder if Capcom had forgotten about this classic gaming icon.

    “To be honest with you, when Inafune left it was a difficult atmosphere within the company,” says Mega Man 11 producer Kazuhiro Tsuchiya. “It was difficult for somebody to step up and say, ‘I really want to work on Mega Man.’ Inafune-san was definitely a brand leader for the franchise. He helped pave the way for its success, and he had a lot of brilliant ideas. That’s an absolute truth. So when he left, there was a sense of emptiness, and a sense that no one was appropriate to pick up the mantle and pave a new vision for Mega Man.”

    Does Mega Man Still Matter to Capcom?
    Mega Man used to be Capcom’s biggest brand, but since the creation of Resident Evil and Monster Hunter, that is no longer the case. However, Mega Man is still important to Capcom.

    “I still feel like Mega Man is one of the important pillars of the company,” says Mega Man 11 director Koji Oda. “At the end of the day, we asked ourselves, ‘What does Capcom need to do for its fans? Should we act like Mega Man is a thing of the past? Should we toss him aside?’ I felt like that would be a foolish gesture. Inafune-san was a very important component to making Mega Man a success, but Mega Man is such a treasure to the company that it would be a waste to let him go because someone left.”

    Would Capcom Consider Making another 3D Mega Man?
    Mega Man 11 is sticking close to the series’ roots, but that doesn’t mean Capcom wouldn’t consider taking the series in a bold new direction. In fact, early on in the development of Mega Man 11, Capcom considered doing something different with a new Mega Man game.

    “You could build a mountain with all the different concepts we came up with, but we want to make sure that whatever we implemented would maintain that simplicity and durability of gameplay,” says Oda. “It’s called Mega Man 11, but there was actually a heavy amount of discussion to get us to that point. A lot of us asked, ‘What do we want to call this? Do we want to take it in a brand-new direction and call it something totally different?’ At the end of the day we decided we wanted to be as straightforward as possible and tell people this is what you’ve been waiting for.”

    Can We Expect A Mega Man 12?
    Sequels are usually dependent on the success of the game that came before them, so the fate of a Mega Man 12 will largely depend on the success of Mega Man 11. However, Capcom is hoping that Mega Man will come back in a big way.

    “This is definitely not just a trial balloon, we’re definitely not experimenting,” says Mega Man 11 producer Kazuhiro Tsuchiya. “We don’t even have the bandwidth to experiment. This is all about pouring everything we have and everything we know into one project and making it happen. We’re using our prior experience and knowledge to strengthen ourselves and reach the next level. From the start of the project I’ve been saying, ‘Mega Man 11 needs to be a true resurrection of the franchise.’ I really want this title to be something that veterans can pick up and say, ‘Yes, Mega Man is finally back.’”

    What about The Mega Man X And Legends Series?
    Obviously, Capcom isn’t ready to announce any new games outside of Mega Man 11, but if this game does well it could lead to a revival across the brand. In fact, we specifically asked members of the team if they were interested in also working on any of Mega Man’s other side franchises.

    “I’m one of those people who thinks that actions speak louder than words,” says Oda. “I could say all kinds of things, but at the end of the day, I’d like fans to see that we’re taking it seriously by starting to resurrect the brand in the way that we are and to continue to prove ourselves moving forward. I love reading survey data. It’s a great pastime, and I’m well aware that there is a voice out there that wants something new for games like Mega Man Legends and Battle Network.”

    Click on the banner below to enter our constantly-updating hub of exclusive features on Mega Man 11.


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    E3 2018 Registration Page Indicates Event Is Open To The Public Again

    By GameInformer,


    Over on the message board ResetEra, poster Rösti engaged in some site crawling to find the Electronic Entertainment Expo's registration page for 2018, which reveals that public passes are once again returning to the show.

    E3 opened up to the public in 2017, allowing thousands of non-industry fans and gamers to attend the show for the first time with tickets sold in early bird and regular varieties. They are repeating the same idea this year, with public passes being available in tweaked ours than before.

    The registration page FAQ reads "E3 is now open to consumers and game enthusiasts, on a limited pass basis."

    It isn't known when registration for E3 2018 will begin, but it typically goes up in either late December or early January, so the page being on the server already indicates it should be soon.

    [Source: ResetEra]

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    How Bluepoint Rebuilt Shadow Of The Colossus For PS4

    By GameInformer,


    When working on a remaster of a beloved game, you have to tread lightly in your revisions lest you bring down the ire of its dedicated fan base. As the team responsible for updating Team Ico's Shadow of the Colossus for the PlayStation 4, the developers at Bluepoint are intimately familiar with working in this sort of environment. 

    Producer Randall Lowe and technical director Peter Dalton recently joined The Game Informer Show podcast to talk about Fumito Ueda's involvement, the minor tweaks they are making to gameplay, and the technical challenges of working off the game's original PS2 code. 

    You can watch podcast host Ben Hanson's discussion with the duo here: 

    (Please visit the site to view this media)

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    Microsoft Is Bundling PlayerUnknown's Battlegrounds With Xbox One X

    By GameInformer,


    Microsoft have announced that they will be bundling the mega-popular PlayerUnknown's Battlegrounds with every Xbox One X sold through the end of the year.

    Starting December 17, every purchase of an Xbox One X, Microsoft's console refresh with a 4K focus, entitles the owner to a copy of Battlegrounds. It launched a few days ago in Microsoft's Game Preview program, but has garnered over a million players in the 48 hours it has been available.

    The bundle effectively acts as a price cut for players looking to buy an Xbox One and Battlegrounds, which will help the system's momentum going into Christmas and the new year. You can check out footage of us playing the Xbox One version of the game right here.


    Our Take
    It does kind of suck that early adopters get nothing, especially since the system only launched a month ago. Still, it puts Battlegrounds into more owners' hands and ties Microsoft's name to the game in the console space, so Microsoft likely sees more benefit than loss to the bundle.

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    Monster Hunter World Beta Returns December 22 Without PlayStation Plus Requirement

    By GameInformer,


    Following the successful Monster Hunter World beta earlier this month, Capcom is bringing the beta back for another go-round, this time without a PlayStation Plus subscription acting as a gatekeeper.

    The new beta runs from December 22 through December 26. The previous beta required PlayStation Plus to access the game at all, single player or multiplayer, but the upcoming one lets players without a subscription access the single player missions. Multiplayer, like all PlayStation 4 games, still requires PS+.

    If you downloaded the original beta, you don't even need to download a new client, as the old one works. The content is identical from last weekend, so don't expect new monsters to hunt or new missions. 

    The beta is once again exclusive to PlayStation 4, despite there being Xbox One and PC versions announced for the game. Both Xbox One and PlayStation 4 editions of the game launch on January 26, while the PC version has an indefinite date sometime in 2018.


    Our Take
    The previous beta was fun, even in single player, so it's good that more people have access to it. Capcom still not giving a date to the PC version seems really odd, however.

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    Payday 2 Adds Reservoir Dogs Heist

    By GameInformer,


    Payday 2 loves to pay homage to famous action flicks. Over the years, it's tipped its mask to favorites like John Wick, Point Break, and Scarface. Now it's time to celebrate Quentin Tarantino's 1992 critical darling Reservoir Dogs

    The new diamond heist set in California comes along with some other additions like the Union 5.56 Rifle, plus a straight razor and sunglasses so you can do your best Mr. Blonde impersonation. The heist also launches alongside a new patch that addresses issues like stability and weapon tweaks. Watch the hype trailer here:

    (Please visit the site to view this media)

    The Reservoir Dogs heist is available now. 

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