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    PS5 Preorders May Not Arrive On Launch Day, Warns Amazon Email

    By GameInformer,


    Earlier this week, PlayStation 5 preorders went live ahead of schedule, shortly after a new showcase confirmed the new system's release date and price. Unfortunately, the process from there hasn't been the smoothest; many Amazon customers are reporting some potentially bad news concerning their orders.

    With false checkouts, timed-out websites, and server overloads, the chaotic preorder process has many worried that their secured systems might not be as secure as they thought. For those that preordered through Amazon, the online store has been sending out mass emails to those who pre-purchased, saying the high demand for PS5 means the systems may not arrive on launch day.

    Our own Daniel Tack is among those that received the email, as seen below: 


    The email above states that some may not receive their preordered unit by the promised launch day "due to high demand." Though not the type of email one wants to see, the retailer did add that they will "make every effort to get the item to you as soon as possible once released."

    Next-gen launches are rarely as smooth as people would like, and the preorders for the PS5 did go up ahead of schedule. With the surprise early access for preordering the new console, paired with the usual excitement associated with new launches, system errors and demand issues are almost always expected. 

    The preorders went live in a stuttered fashion, first appearing on Walmart's website only to be taken down and back up in quick succession. Once live for good, the stock availability fluctuated wildly until eventually inventory was depleted. Target and Best Buy's preorders were also quick to sell out as more and more gamers tried to secure their console's purchase. 

    While currently the emails are specific to Amazon, it wouldn't be surprising if other retailers experienced similar issues. If you secured your preorder, we recommend keeping track of that order number and your email to stay up-to-date on any issues that could potentially arise. 

    Over the last 24 hours, Sony has been shooting out queue assignments for their own preorder allocation. With the next generation boasting impressive hardware, and as more launch titles are being confirmed, it's easy to see why so many are excited to get their hands on the next-gen consoles on day one. 

    For those hoping to score an Xbox Series X/S, those preorders go live on September 22nd. You can learn more about that with our previous coverage here

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    Replay - Mass Effect 2

    By GameInformer,

    Click here to watch embedded media

    Few games truly take player choice to heart and implement it in meaningful ways. With its multitude of branching paths, loyalty missions, and an ending that lived and died on the choices you made before, 2010's Mass Effect 2 set the gold standard for allowing players to create their own story for Commander Shepard and their crew.

    On top of the gripping narrative, Bioware's beloved sequel also improved upon the rough edges of the original and created one of the best sci-fi games of all time.  

    Join Andrew Reiner, Dan Tack, myself, and our newest member of the team, Liana Ruppert, as we gush about Mass Effect 2 and discuss where we want to see the series go next.

    We had to prerecord this week's show, but we'll be back in seven days with another fun episode! If you can't get enough of our live shows, remember to subscribe on YouTubeTwitchTwitter, and Facebook to get notified when we go live each week!

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    Cyberpunk 2077 – A Vast Future

    By GameInformer,

    Some games are ambitious, with mechanics and systems we haven’t seen before. Some games are massive, offering expansive and dense worlds ripe for exploration. Some games are complex, delving into mature themes involving violence, authority, and sexuality. And then there’s Cyberpunk 2077, which aims to be all of those things. It is one of the most overwhelming and intricate open-world games we’ve played; after multiple Game Informer editors spent hours charting their own course through the urban sprawl of Night City, everyone had different experiences to share. But it was easy to agree on one thing: This game is enormous in every sense of the word.

    Inspired by and rooted in the world of a long-established tabletop role-playing game, Cyberpunk 2077 catapults players into a lurid future. People dramatically modify and augment their bodies as a matter of course, and enter virtual mindscapes to chase fleeting thrills. Megacorps hold vast power, scheming and killing with impunity. And in the underbelly of this bleak dystopia, outlaw edgerunners chart their own paths beyond the reach of the grasping corporations, leveraging underground connections, insane tech implants, and earned street cred to shape their own destinies. You are V – one of these enigmatic cyberpunks – and you’ve got a lot of options in front of you. Read more...

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    Cyberpunk 2077 PC Requirements Are Shockingly Low

    By GameInformer,

    Click to watch embedded media

    Everything we've seen so far of Cyberpunk 2077 has been nothing short of stunning but those breathtaking graphics have had many PC players worried that their rigs might not be able to take the heat. Luckily, the entry point for PC gamers is much lower than originally anticipated as CD Projekt RED confirms the Cyberpunk 2077 PC requirements, both minimum and recommended. 

    During the studio's most recent Night City Wire showcase, they confirmed the specs that PC players can look forward to: 


    The minimum system requirement set with the NVIDIA GTX 790 or the Radeon RX 470 is a surprise, but not an unwelcome one. Obviously players will want to shoot for the recommended settings if possible if they want to experience the highest quality of Cyberpunk, but knowing that the minimum specs are a little more in reach means good things for fans ready to jump in.

    With a game this massive, seeing the storage space required is also not surprising. CDPR has mentioned previously that this is a living, breathing city. Night City and its surrounding areas are massive and with completely interactive environments. A game of that scale will always require some hefty storage requirements. 

    We'll be able to see exactly how this game performs when Cyberpunk 2077 launches on November 19, 2020 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and Google Stadia.

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    Sony Confirms PlayStation 5 Is Not Backwards Compatible With PS3, PS2, And PS1 Games

    By GameInformer,


    PlayStation 5 will offer backwards compatibility but unlike the Xbox Series X, their library will not span across generations. 

    It was previously touched on that the PlayStation 5 would only go as far back as PS4, a point that Sony Interactive Entertainment CEO Jim Ryan drove home during a recent interview. 

    Speaking with Famitsu, Ryan clarified that the PlayStation 5 will offer backwards compatibility but the focus on that will be for the PS4 generation, not the eras before that. 

    The reasoning for this, according to Ryan, is that the focus for developing the PS5 remained on its new technologies, especially concerning the system's SSD. It was because of this primary objective that Sony says it couldn't make older titles fully functional on the newest console. 

    According to the CEO, "We keep in mind the engineering specialized for the PS5, as we produced the device. In the midst of that, the PS4 already has 100 million players; we thought they ought to want to play PS4 titles on the PS5 as well indeed, so we included compatibility with the PS4. While implementing that, we also focused our efforts on taking in the high-speed SSD and the new controller DualSense at the same time. So, unfortunately, we couldn’t reach the implementation of such compatibilities."

    While this isn't the first time we've heard about the limited backwards compatibility, with the first time being back in August due to a Sony Austrialian support site, this statement does clarify confusion regarding what will be available for PS5 players when looking back at previous generations. 

    Xbox's own backwards compatibility currently features Xbox 360 and original Xbox games, though the latter is a much smaller list due to optimization constraints. 

    [Source: Famitsu via Siliconera]

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    Observer: System Redux Is A PlayStation 5 And Xbox Series X Launch Title

    By GameInformer,

    Observer: System Redux

    Bloober Team has announced that Observer: System Redux will be available on PlayStation 5 and Xbox Series X/S on day one. This updated version of the acclaimed cyberpunk thriller adds new content, including three new major missions, updated character models, and new locations.

    Additionally, the next-gen hardware enables 4K resolution, upgraded textures, new animations, models, and effects. The visuals also now benefit from ray-tracing and HDR lighting. The game will cost $30, a priority for Bloober Team. "We know next-gen pricing is a major concern for our fans and we feel that releasing all the new content and upgrades in Observer: System Redux at the same cost as the original Observer is a great way to stay close with our community," CEO Piotr Babineo said in a press release.

    Observer: System Redux

    We liked Observer when it launched in 2017, giving it a 9 out of 10 in our review, saying, "Observer is simply the best of both worlds and is a must-play for anyone who considers themselves a fan of either sci-fi or horror."

    Observer: System Redux hits Xbox Series X/S and PC on November 10, then PlayStation 5 on November 12.

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