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    Super Smash Bros Ultimate Has Gone Gold

    GameInformer
    By GameInformer,
    smashcastlight.png

    Get ready to throw down, friends. Super Smash Bros. Ultimate has gone gold. According to Siliconera, ever-belabored producer Masahiro Sakurai revealed the news to Famitsu earlier this week.

    The game will be available for purchase on December 7.

    For more on Super Smash Bros. Ultimate, check out our rundown on all the little details in the last Smash Bros-focused Direct.

    [Source: Siliconera]

    View the full article


    Harry Potter: Wizards Unite Game From Pokémon Go Creators Coming In 2019

    GameInformer
    By GameInformer,
    wizardsunite11.14800b.jpg

    Pokémon Go developers Niantic have released a few more details about their next AR title, Harry Potter: Wizards Unite, which it has announced is coming some time in 2019.

    Today's tweet and clip doesn't reveal a lot, but the basic premise is that players must join the newly formed Statute of Secrecy Task Force which is charged from protecting the wizarding world from Muggle eyes. Traces of magic are appearing in the Muggle world, something the Ministry of Magic is dubbing "The Calamity," and it's up to you and your fellow witches and wizards to tame this "magical disorder."

    Niantic hasn't outlined the title's gameplay just yet, but the official website mentions the "advanced casting of multiple spells." It's not hard to imagine how this could easily combine with the format we're already familiar with in Pokémon Go's.

    It’s up to you to protect the wizarding world. Enlist immediately for the Statute of Secrecy Task Force: https://t.co/b9UtoUA3gS #WizardsUnite pic.twitter.com/2NSlOpgj3W

    — Harry Potter: Wizards Unite (@HPWizardsUnite) November 14, 2018

    [Source: Ninantic (1), (2)]

    View the full article


    Patch 8.1.0 PTR - Build 28440 Cinematic Audio, Music, Items

    Curse
    By Curse,
    wowmini.png Patch 8.1.0 PTR - Build 28440

    Patch 8.1.0 PTR - Build 28440 Cinematic Audio
    This build included audio for a cinematic! Spoilers ahead!


    • The cinematic begins with Talanji being told to get to the king.
    • Talanji asks her father to stay with her, but it sounds like he is dying.
    • Rastakhan says "Forgive me" right before he dies.
    • Talanji then asks Bwonsamdi what he had to done to her.
    • Rastakhan didn't tell her about their bargain.
    • Someone runs up to tell Talanji that the Alliance are escaping and asks for orders. Talanji sends them after the Alliance.



    Patch 8.1.0 PTR - Build 28440 Music
    This build added some new music!


    Patch 8.1.0 PTR - Build 28440 Items
    You can see the full list of new items on the WoWDB PTR site.

    Level Type Slot Name Model Viewer
    1 Junk inv_misc_paperbundle03c.b4fcae6c66af8c4eComprehensive Goblin Insurance Package
    120 Other inv_shield_18.63c2653a00ab2924d26541b700Kojo's Master Matching Set
    120 Other inv_azerite_explosion.131715c730baae70e1Azerite Firework Launcher
    120 Other achievement_bg_winwsg.11d412fe42d0beb8cfRallying War Banner
    120 Other inv_misc_questionmark.5619c707a0cc45fa0cBewitching Tea Set
    120 Cooking Recipe inv_recipe_70_scroll2star.d57f134feeef01Recipe: Boralus Blood Sausage
    120 Cooking Recipe inv_recipe_70_scroll3star.013a31dab3dd92Recipe: Boralus Blood Sausage
    310 Cloth Head inv_helmet_51.63b6ca5010c9163140624c3131Duskhaven Top Hat
    3dButton.png Modelviewer
    310 Cloth Head inv_helmet_30.b100123bf830bb90c5cbf3187bDark Animator's Cowl
    3dButton.png Modelviewer
    310 Cloth Shoulders inv_shoulder_05.c2c34415bf1395f0e819e24fDark Animator's Mantle
    3dButton.png Modelviewer
    310 Cloth Chest inv_chest_cloth_48.38846ec0ce87655ff1882Dark Animator's Robe
    3dButton.png Modelviewer
    310 Cloth Chest inv_chest_cloth_46.4bcb0ff52dd6b33a3b686Duskhaven Dress
    3dButton.png Modelviewer
    310 Cloth Chest inv_chest_cloth_46.4bcb0ff52dd6b33a3b686Duskhaven Jacket
    3dButton.png Modelviewer
    310 Cloth Waist inv_belt_10.823aea7f61ad5fb8704869a4b4faDark Animator's Belt
    3dButton.png Modelviewer
    310 Cloth Legs inv_pants_08.94a421bf7cb1fdf03a3022a96e4Dark Animator's Pants
    3dButton.png Modelviewer
    310 Cloth Legs inv_pants_leather_31.3ba2e70e3a34b77981bDuskhaven Breeches
    3dButton.png Modelviewer
    310 Cloth Feet inv_boots_cloth_14.8f7cbc345834fdea2dec8Duskhaven Boots
    3dButton.png Modelviewer
    310 Cloth Feet inv_boots_cloth_17.be4bea9116dff3d3e1cd2Duskhaven Slippers
    3dButton.png Modelviewer
    310 Cloth Feet inv_boots_cloth_05.6e167abe7e197642b4d42Dark Animator's Boots
    3dButton.png Modelviewer
    310 Cloth Wrists inv_bracer_07.9f0730767115e9e86006104f80Dark Animator's Bracers
    3dButton.png Modelviewer
    310 Cloth Hands inv_gauntlets_27.decff7def6f307491ad3256Dark Animator's Gloves
    3dButton.png Modelviewer
    310 Leather Head inv_helm_cloth_vrykulcaster_b_01.dca5f5eFallen Runelord's Cowl
    3dButton.png Modelviewer
    310 Leather Shoulders inv_shoulder_cloth_vrykulcaster_b_01.71fFallen Runelord's Shoulders
    3dButton.png Modelviewer
    310 Leather Chest inv_robe_cloth_vrykulcaster_b_01.1c4ac54Fallen Runelord's Robe
    3dButton.png Modelviewer
    310 Leather Waist inv_belt_cloth_vrykulcaster_b_01.5cc28e1Fallen Runelord's Belt
    3dButton.png Modelviewer
    310 Leather Waist inv_belt_65.bc04b41102cc8497aff9c066688bFrosthoof Waistcord
    3dButton.png Modelviewer
    310 Leather Legs inv_pant_cloth_vrykulcaster_b_01.ed3a70dFallen Runelord's Breeches
    3dButton.png Modelviewer
    310 Leather Feet inv_boot_cloth_vrykulcaster_b_01.db57076Fallen Runelord's Striders
    3dButton.png Modelviewer
    310 Leather Wrists inv_bracer_cloth_vrykulcaster_b_01.8b63eFallen Runelord's Bracers
    3dButton.png Modelviewer
    310 Leather Hands inv_glove_cloth_vrykulcaster_b_01.3f050bFallen Runelord's Gloves
    3dButton.png Modelviewer
    310 Leather Hands inv_gauntlets_62.14bc5e5aca1cc0274ebebbbFrosthoof Gloves
    3dButton.png Modelviewer
    310 Mail Shoulders inv_shoulder_121.bb4f46105152b19eea20bd7Winterscale Spaulders
    3dButton.png Modelviewer
    310 Mail Waist inv_belt_86.46929138b9a1cfb1350be26f44c2Winterscale Waistguard
    3dButton.png Modelviewer
    310 Plate Waist inv_belt_63.e5af15c3147d8828270073ea37a8Sleetguard Greatbelt
    3dButton.png Modelviewer
    310 Plate Feet inv_boots_plate_13.59a317e31a124bc63c845Sleetguard Warboots
    3dButton.png Modelviewer
    330 One-handed Sword One Hand inv_sword_1h_zandalarquest_b_01.57c951f4Sinister Aspirant's Mageblade
    3dButton.png Modelviewer
    360 One-handed Sword One Hand inv_sword_1h_zandalarquest_b_01.57c951f4Sinister Gladiator's Mageblade
    3dButton.png Modelviewer
    120 Food & Drink inv_holiday_beerfestsausage01.83daae197bBoralus Blood Sausage

    View the full article


    Newest Alita: Battle Angel Trailer Shows More Battle And Some Angel

    GameInformer
    By GameInformer,
    battleangelalita.jpg

    Alita: Battle Angel, the upcoming movie based on Yukito Kishiro's 1990 manga of the same name, has been stirring up feelings since its first reveal months ago. The Robert Rodriguez and James Cameron movie wears its anime influences on its sleeve, and its face, and the new trailer reinforces that well.

    The trailer shows what's at stake for Alita, as well as the various dangers she's going to be facing. You probably trade away a lot of your cyborg advantages when your opponents have blade arms and are also mechanical, but we'll see how it works out in the actual movie.

    Alita: Battle Angel releases in theaters on February 14, 2019.

    View the full article


    Portfolio: Intergalactic Aerospace Expo

    RSI
    By RSI,

    For spacecraft enthusiast Audrey Timmerman, Lo was the ideal place to grow up. Every day, a wide array of ships would make the trip into atmosphere from the bustling spacelanes above. Family members recalled Audrey spending her nights staring out the window of their flat in the Walden Towers housing development and identifying ships as they flew past solely on the configuration of their running lights. In an interview with the Terra Gazette, Timmerman couldn’t recall what first got her interested in aviation: “I don’t remember one specific ‘ah-ha’ moment. That love was just always there.”

    Timmerman came from a family of modest means who couldn’t afford to own a ship, but her parents indulged her passion by taking her to New Junction’s bustling trade port to watch the ships take off and land. In 2656, Timmerman eagerly joined the Navy with dreams of becoming a pilot. Unfortunately, her piloting skill lagged behind those who already had years of flight experience.

    Still, her vast knowledge of ships and eye for detail did not go unnoticed. She became a mechanic and rose through the ranks to became a pit chief aboard the frigate UEEN Solis. Assigned to patrol the Perry Line, the Solis spent its time as a mobile support ship for UEE strike fighters that monitored the Xi’an jump points. She described it as ‘long stretches of boredom punctuated by moments of terror,’ but that changed one day when a flight of fighters brought back something from their patrol: wreckage of a Xi’an ship. While Timmerman was intimately familiar with Banu ships from her childhood in Corel, seeing the Xi’an’s unique design approach was both fascinating and inspiring for her.

    After ending her Naval service, Timmerman returned to New Junction and opened Intergalactic Aerospace Repairs in 2667. The shop quickly garnered a reputation for being able to fix just about anything. In her off hours, Timmerman devoted herself to her true passion, trying to reverse engineer the Xi’an tech she had seen in the Navy. Relations between the two species were antagonistic at the time, so it was impossible as a civilian to get her hands on Xi’an tech, leaving her nothing but memories and ingenuity to work with.

    Humble Beginnings

    In 2670, Timmerman finished installing Xi’an-inspired maneuverable thrusters on Poby, an old Aurora she named after her cat. Afraid to test fly the ship on a heavily populated planet, Timmerman and fellow aerospace enthusiasts loaded Poby and a number of other heavily modified ships onto a transporter and flew to the nearly desolate planet of Castor to test fly them. Though it was an informal gathering, historians now considered it to be the very first Intergalactic Aerospace Expo.

    Poby’s first flight was a disappointment, as a power surge fried a number of her experimental thrusters. Timmerman wasn’t deterred by the failure — quite the opposite, she was energized by the process, and it wasn’t long before this group of experimental spacecraft enthusiasts were meeting regularly to discuss and examine various mods they were building. The annual test flights on Castor became a tradition and grew in popularity over the years.

    One of the members of the group was Steffon Dillard, owner of Steffon’s Ship Emporium in New Junction. He recognized the popularity of the annual gathering and approached Timmerman about sponsoring the event. He would provide the latest ships for the enthusiasts to check out in person, and hopefully make some sales in the process. Timmerman agreed and, needing a name to put on the ads Dillard was creating, decided to borrow from her own company to get the name Intergalactic Aerospace Expo (IAE).

    Over the next decade, the event became large enough that other retail outlets and parts manufacturers were eager to show off their own goods at the expo. Once that happened, it wasn’t long before the major ship manufacturers took notice. In 2683, RSI became an official sponsor of the IAE and has been one ever since. Each year, more and more sponsors and booths appeared at the event.

    Purists decried its corporatization, but Timmerman vehemently justified the expansion. To her the Expo hadn’t sold out; it had adapted and improved. Her final act was to create a nonprofit to officially manage the event, and ensure a large percentage of the revenue went to a charity Timmerman created called Simpod Pals, whose mission was to give underprivileged children the opportunity to learn how to fly.

    Spooling Up

    In 2847, the board of directors made the decision to rotate the location of the IAE each year. The public explanation was that it would give more people the chance to experience the universe’s premier aerospace event.

    Numerous systems clamored to host the event and enjoy the economic windfall that came with it. The event hopscotched from planet to planet for the next few decades until the 2913 event in Ferron was almost canceled due to Asura’s inability to meet the minimum hangar and power standards outlined by the IAE’s contract. Shortly after this scare, the IAE board was contacted by Governor Joona Tzur of Severus about bringing the event to the Kiel System. IAE officials were impressed with his presentation, but more so with the facilities his planet could offer. Severus contained numerous hangars (initially built and used by the military), plenty of available landing pads, and more than sufficient accommodations for visitors. After impressing the IAE board with Kiel’s facilities, Tzur went in for the kill. He offered to make vast upgrades and improvements to the existing facilities if the IAE agreed to make Severus the event’s permanent home. Still reeling from the Ferron controversy, the board of directors took a vote and approved the proposal. The IAE has been based in Kiel ever since.

    The Intergalactic Aerospace Expo has come a long way since its humble beginnings on Castor. Due to insurance and legal issues, it’s no longer about amateurs test flying experimental ships. Instead, renowned pilots like Chelsea Yan and members of the Navy’s famed ‘Wreckless’ Squadron 999 dazzle attendees with impressive flight maneuvers, while ship and component manufacturers unveil their latest wares. At its core though, the Intergalactic Aerospace Expo is made for those young dreamers who find themselves staring up at the sky to count running lights.

    View the full article


    Valve Awards Man $20,000 For Finding Bug That Produced Game Keys

    GameInformer
    By GameInformer,
    portal2.jpg

    If you discovered a bug that just showed you game keys for games you don't own, what would you do? Would you give in to darker impulses and hoard it for yourself? Or go further and sell the information to the highest bidder? Or tell the company in charge that they have a massive vulnerability? In Artem Moskowsky's case, he chose the last option, and was pretty handsomely rewarded for it.

    When testing a web application on Steam's developer site, Moskowsky discovered that a bug surfaced over 30,000 Portal 2 keys, a game with which he had zero involvement. It makes sense for a developer to be able to generate their own keys on Steam, but despite not being Valve, Moskowsky was able to see a number of keys for Valve's last big single-player game.

    Upon closer inspection, he discovered that the codes being shown to him weren't new, but were already pre-generated codes. Somebody may have used any given code or they might not have, but it was definitely information he was not supposed to have and the bug was seemingly reproducible. 

    Moskowsky reported the bug to Valve and explained exactly how he did it. 

    "Using the /partnercdkeys/assignkeys/ endpoint on partner.steamgames.com with specific parameters, an authenticated user could download previously-generated CD keys for a game which they would not normally have access," he wrote using Valve's official vulnerability report tools.

    A few days later, Valve got in contact with Moskowsky and awarded him a $20,000 prize for finding the vulnerability. Valve utilizes cash bounties through a HackerOne initiative to encourage people who find cracks in the seal to report it to them instead of disseminating the information in less scrupulous parts of the internet. Moskowsky knew this quite well – he had received $25,000 through the same initiative just a month before.

    [Source: The Register via Eurogamer]

    View the full article


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